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using System;
namespace XUtliPoolLib
{
public class MilitaryRankByExploit : CVSReader
{
public MilitaryRankByExploit.RowData[] Table = null;
public class RowData
{
public uint MilitaryRank;
public string Name;
public SeqRef<uint> MilitaryExploit;
public SeqListRef<uint> Reward;
public string Icon;
public string ShowRange;
public string RewardTips;
}
public MilitaryRankByExploit.RowData GetByMilitaryRank(uint key)
{
bool flag = this.Table == null || this.Table.Length == 0;
MilitaryRankByExploit.RowData result;
if (flag)
{
result = null;
}
else
{
for (int i = 0; i < this.Table.Length; i++)
{
bool flag2 = this.Table[i].MilitaryRank == key;
if (flag2)
{
return this.Table[i];
}
}
result = null;
}
return result;
}
protected override void ReadLine(XBinaryReader reader)
{
MilitaryRankByExploit.RowData rowData = new MilitaryRankByExploit.RowData();
base.Read<uint>(reader, ref rowData.MilitaryRank, CVSReader.uintParse);
this.columnno = 0;
base.Read<string>(reader, ref rowData.Name, CVSReader.stringParse);
this.columnno = 1;
rowData.MilitaryExploit.Read(reader, this.m_DataHandler);
this.columnno = 2;
rowData.Reward.Read(reader, this.m_DataHandler);
this.columnno = 3;
base.Read<string>(reader, ref rowData.Icon, CVSReader.stringParse);
this.columnno = 4;
base.Read<string>(reader, ref rowData.ShowRange, CVSReader.stringParse);
this.columnno = 5;
base.Read<string>(reader, ref rowData.RewardTips, CVSReader.stringParse);
this.columnno = 6;
this.Table[this.lineno] = rowData;
this.columnno = -1;
}
protected override void OnClear(int lineCount)
{
bool flag = lineCount > 0;
if (flag)
{
this.Table = new MilitaryRankByExploit.RowData[lineCount];
}
else
{
this.Table = null;
}
}
}
}
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