summaryrefslogtreecommitdiff
path: root/Client/Assets/Scripts/XUtliPoolLib/OpenSystemTable.cs
blob: 61e05744ba8472d9c66c9b8b1c03066d3de98e23 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
using System;

namespace XUtliPoolLib
{
	public class OpenSystemTable : CVSReader
	{
		public OpenSystemTable.RowData[] Table = null;

		public class RowData
		{
			public int PlayerLevel;

			public int SystemID;

			public string SystemDescription;

			public string Icon;

			public int Priority;

			public int[] TitanItems;

			public uint[] NoRedPointLevel;

			public uint OpenDay;

			public SeqListRef<uint> BackServerOpenDay;

			public bool InNotice;

			public SeqListRef<string> NoticeText;

			public SeqListRef<string> NoticeIcon;

			public string[] NoticeEffect;
		}

		public OpenSystemTable.RowData GetBySystemID(int key)
		{
			bool flag = this.Table == null || this.Table.Length == 0;
			OpenSystemTable.RowData result;
			if (flag)
			{
				result = null;
			}
			else
			{
				result = this.BinarySearchSystemID(key);
			}
			return result;
		}

		private OpenSystemTable.RowData BinarySearchSystemID(int key)
		{
			int num = 0;
			int num2 = this.Table.Length - 1;
			OpenSystemTable.RowData rowData;
			OpenSystemTable.RowData rowData2;
			OpenSystemTable.RowData rowData3;
			for (;;)
			{
				rowData = this.Table[num];
				bool flag = rowData.SystemID == key;
				if (flag)
				{
					break;
				}
				rowData2 = this.Table[num2];
				bool flag2 = rowData2.SystemID == key;
				if (flag2)
				{
					goto Block_2;
				}
				bool flag3 = num2 - num <= 1;
				if (flag3)
				{
					goto Block_3;
				}
				int num3 = num + (num2 - num) / 2;
				rowData3 = this.Table[num3];
				bool flag4 = rowData3.SystemID.CompareTo(key) > 0;
				if (flag4)
				{
					num2 = num3;
				}
				else
				{
					bool flag5 = rowData3.SystemID.CompareTo(key) < 0;
					if (!flag5)
					{
						goto IL_B1;
					}
					num = num3;
				}
				if (num >= num2)
				{
					goto Block_6;
				}
			}
			return rowData;
			Block_2:
			return rowData2;
			Block_3:
			return null;
			IL_B1:
			return rowData3;
			Block_6:
			return null;
		}

		protected override void ReadLine(XBinaryReader reader)
		{
			OpenSystemTable.RowData rowData = new OpenSystemTable.RowData();
			base.Read<int>(reader, ref rowData.PlayerLevel, CVSReader.intParse);
			this.columnno = 1;
			base.Read<int>(reader, ref rowData.SystemID, CVSReader.intParse);
			this.columnno = 2;
			base.Read<string>(reader, ref rowData.SystemDescription, CVSReader.stringParse);
			this.columnno = 4;
			base.Read<string>(reader, ref rowData.Icon, CVSReader.stringParse);
			this.columnno = 5;
			base.Read<int>(reader, ref rowData.Priority, CVSReader.intParse);
			this.columnno = 6;
			base.ReadArray<int>(reader, ref rowData.TitanItems, CVSReader.intParse);
			this.columnno = 7;
			base.ReadArray<uint>(reader, ref rowData.NoRedPointLevel, CVSReader.uintParse);
			this.columnno = 8;
			base.Read<uint>(reader, ref rowData.OpenDay, CVSReader.uintParse);
			this.columnno = 11;
			rowData.BackServerOpenDay.Read(reader, this.m_DataHandler);
			this.columnno = 13;
			base.Read<bool>(reader, ref rowData.InNotice, CVSReader.boolParse);
			this.columnno = 14;
			rowData.NoticeText.Read(reader, this.m_DataHandler);
			this.columnno = 15;
			rowData.NoticeIcon.Read(reader, this.m_DataHandler);
			this.columnno = 16;
			base.ReadArray<string>(reader, ref rowData.NoticeEffect, CVSReader.stringParse);
			this.columnno = 17;
			this.Table[this.lineno] = rowData;
			this.columnno = -1;
		}

		protected override void OnClear(int lineCount)
		{
			bool flag = lineCount > 0;
			if (flag)
			{
				this.Table = new OpenSystemTable.RowData[lineCount];
			}
			else
			{
				this.Table = null;
			}
		}
	}
}