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using System;
namespace XUtliPoolLib
{
public class OverWatchTable : CVSReader
{
public OverWatchTable.RowData[] Table = null;
public class RowData
{
public uint HeroID;
public uint[] StatisticsID;
public SeqRef<uint> Price;
public string Name;
public string Icon;
public string Description;
public string CutSceneAniamtion;
public string CutSceneIdleAni;
public int SortID;
public string Motto;
public string MiniMapIcon;
public float[] MobaAttributes;
public string SelectAnim;
public string[] SelectFx;
public string HeroUseTips;
public string MobaUseTips;
public string IconAtlas;
}
public OverWatchTable.RowData GetByHeroID(uint key)
{
bool flag = this.Table == null || this.Table.Length == 0;
OverWatchTable.RowData result;
if (flag)
{
result = null;
}
else
{
for (int i = 0; i < this.Table.Length; i++)
{
bool flag2 = this.Table[i].HeroID == key;
if (flag2)
{
return this.Table[i];
}
}
result = null;
}
return result;
}
protected override void ReadLine(XBinaryReader reader)
{
OverWatchTable.RowData rowData = new OverWatchTable.RowData();
base.Read<uint>(reader, ref rowData.HeroID, CVSReader.uintParse);
this.columnno = 0;
base.ReadArray<uint>(reader, ref rowData.StatisticsID, CVSReader.uintParse);
this.columnno = 1;
rowData.Price.Read(reader, this.m_DataHandler);
this.columnno = 3;
base.Read<string>(reader, ref rowData.Name, CVSReader.stringParse);
this.columnno = 4;
base.Read<string>(reader, ref rowData.Icon, CVSReader.stringParse);
this.columnno = 5;
base.Read<string>(reader, ref rowData.Description, CVSReader.stringParse);
this.columnno = 6;
base.Read<string>(reader, ref rowData.CutSceneAniamtion, CVSReader.stringParse);
this.columnno = 7;
base.Read<string>(reader, ref rowData.CutSceneIdleAni, CVSReader.stringParse);
this.columnno = 8;
base.Read<int>(reader, ref rowData.SortID, CVSReader.intParse);
this.columnno = 10;
base.Read<string>(reader, ref rowData.Motto, CVSReader.stringParse);
this.columnno = 11;
base.Read<string>(reader, ref rowData.MiniMapIcon, CVSReader.stringParse);
this.columnno = 12;
base.ReadArray<float>(reader, ref rowData.MobaAttributes, CVSReader.floatParse);
this.columnno = 13;
base.Read<string>(reader, ref rowData.SelectAnim, CVSReader.stringParse);
this.columnno = 14;
base.ReadArray<string>(reader, ref rowData.SelectFx, CVSReader.stringParse);
this.columnno = 15;
base.Read<string>(reader, ref rowData.HeroUseTips, CVSReader.stringParse);
this.columnno = 16;
base.Read<string>(reader, ref rowData.MobaUseTips, CVSReader.stringParse);
this.columnno = 17;
base.Read<string>(reader, ref rowData.IconAtlas, CVSReader.stringParse);
this.columnno = 18;
this.Table[this.lineno] = rowData;
this.columnno = -1;
}
protected override void OnClear(int lineCount)
{
bool flag = lineCount > 0;
if (flag)
{
this.Table = new OverWatchTable.RowData[lineCount];
}
else
{
this.Table = null;
}
}
}
}
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