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using System;
namespace XUtliPoolLib
{
public struct SeqListRef<T> : ISeqListRef<T>, ISeqRef
{
public int Count
{
get
{
return (int)this.count;
}
}
public T this[int index, int key]
{
get
{
return this.dataHandler.ReadValue<T>(SeqListRef<T>.parser, this.allSameMask, this.startOffset, index, key);
}
}
public static CVSReader.ValueParse<T> parser;
public DataHandler dataHandler;
public byte count;
public byte allSameMask;
public ushort startOffset;
public void Read(XBinaryReader stream, DataHandler dh)
{
this.count = stream.ReadByte();
this.allSameMask = 1;
this.startOffset = 0;
bool flag = this.count > 0;
if (flag)
{
this.allSameMask = stream.ReadByte();
this.startOffset = stream.ReadUInt16();
}
this.dataHandler = dh;
}
public override string ToString()
{
string text = "";
for (int i = 0; i < (int)this.count; i++)
{
bool flag = i == (int)(this.count - 1);
if (flag)
{
text += string.Format("{0}={1}", this[i, 0], this[i, 1]);
}
else
{
text += string.Format("{0}={1}|", this[i, 0], this[i, 1]);
}
}
return text;
}
}
}
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