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using System;
namespace XUtliPoolLib
{
public class TrophyInfo : CVSReader
{
public TrophyInfo.RowData[] Table = null;
public class RowData
{
public uint ID;
public uint SceneID;
public SeqRef<uint> TrophyScore;
public uint Third;
public uint ThirdPara;
public uint Second;
public uint SecondPara;
public uint First;
public uint FirstPara;
public string Name;
public string ThirdDesc;
public string SecondDesc;
public string FirstDesc;
public string Icon;
}
protected override void ReadLine(XBinaryReader reader)
{
TrophyInfo.RowData rowData = new TrophyInfo.RowData();
base.Read<uint>(reader, ref rowData.ID, CVSReader.uintParse);
this.columnno = 0;
base.Read<uint>(reader, ref rowData.SceneID, CVSReader.uintParse);
this.columnno = 1;
rowData.TrophyScore.Read(reader, this.m_DataHandler);
this.columnno = 2;
base.Read<uint>(reader, ref rowData.Third, CVSReader.uintParse);
this.columnno = 3;
base.Read<uint>(reader, ref rowData.ThirdPara, CVSReader.uintParse);
this.columnno = 4;
base.Read<uint>(reader, ref rowData.Second, CVSReader.uintParse);
this.columnno = 5;
base.Read<uint>(reader, ref rowData.SecondPara, CVSReader.uintParse);
this.columnno = 6;
base.Read<uint>(reader, ref rowData.First, CVSReader.uintParse);
this.columnno = 7;
base.Read<uint>(reader, ref rowData.FirstPara, CVSReader.uintParse);
this.columnno = 8;
base.Read<string>(reader, ref rowData.Name, CVSReader.stringParse);
this.columnno = 9;
base.Read<string>(reader, ref rowData.ThirdDesc, CVSReader.stringParse);
this.columnno = 10;
base.Read<string>(reader, ref rowData.SecondDesc, CVSReader.stringParse);
this.columnno = 11;
base.Read<string>(reader, ref rowData.FirstDesc, CVSReader.stringParse);
this.columnno = 12;
base.Read<string>(reader, ref rowData.Icon, CVSReader.stringParse);
this.columnno = 13;
this.Table[this.lineno] = rowData;
this.columnno = -1;
}
protected override void OnClear(int lineCount)
{
bool flag = lineCount > 0;
if (flag)
{
this.Table = new TrophyInfo.RowData[lineCount];
}
else
{
this.Table = null;
}
}
}
}
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