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using System;
namespace XUtliPoolLib
{
public enum XStringDefine
{
STRING_START,
COMMON_OK,
COMMON_CANCEL,
COMMON_CONNECTION_CLOSE,
COMMON_AREA,
COMMON_BATTLE,
BATTLE_POFANG = 20,
BATTLE_BAOJI,
SERVER_STATE_FREE = 50,
SERVER_STATE_NORMAL,
SERVER_STATE_BUSY,
SERVER_STATE_CLOSE,
SERVER_NEW,
SKILL_LEARN = 100,
SKILL_PROMOTE_REQUIRE,
SKILL_OVERVIEW,
SKILL_PROMOTE,
SKILL_RESET_SP,
SKILL_RESET_PROF,
SKILL_CAN_PROMOTE,
SKILL_WILL_PROMOTE,
ITEM_REQUIRE_LEVEL = 200,
ITEM_PART_HEAD,
ITEM_PART_UPPERBODY,
ITEM_PART_LOWERBODY,
ITEM_PART_GLOVES,
ITEM_PART_BOOTS,
ITEM_PART_MAINWEAPON,
ITEM_PART_SECWEAPON,
ITEM_PART_NECKLACE,
ITEM_PART_EARRING,
ITEM_PART_RING1,
ITEM_PART_RING2,
FASHION_HEAD,
FASHION_UPPERBODY,
FASHION_LOWERBODY,
FASHION_GLOVES,
FASHION_BOOTS,
FASHION_MAINWEAPON,
FASHION_SECWEAPON,
FASHION_WINGS,
FASHION_TAIL,
FASHION_DECAL,
FASHION_PREFIX,
FASHION_HAIR,
ARTIFACT_ANSAB = 230,
ARTIFACT_GRAIL,
ARTIFACT_BATTLEHEART,
ARTIFACT_DRAGONHORN,
DRAW_FREE = 1000,
DRAW_ONE_AGAIN,
DRAW_TEN_AGAIN
}
}
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