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authorchai <chaifix@163.com>2019-05-11 22:54:56 +0800
committerchai <chaifix@163.com>2019-05-11 22:54:56 +0800
commit9645be0af1b1d5cb0ad5892d5464e1b23c51b550 (patch)
tree129c716bed8e93312421c3adb2f8e7c4f811602d /source/3rd-party/SDL2/src/audio/esd
Diffstat (limited to 'source/3rd-party/SDL2/src/audio/esd')
-rw-r--r--source/3rd-party/SDL2/src/audio/esd/SDL_esdaudio.c335
-rw-r--r--source/3rd-party/SDL2/src/audio/esd/SDL_esdaudio.h51
2 files changed, 386 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/audio/esd/SDL_esdaudio.c b/source/3rd-party/SDL2/src/audio/esd/SDL_esdaudio.c
new file mode 100644
index 0000000..802ea78
--- /dev/null
+++ b/source/3rd-party/SDL2/src/audio/esd/SDL_esdaudio.c
@@ -0,0 +1,335 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#if SDL_AUDIO_DRIVER_ESD
+
+/* Allow access to an ESD network stream mixing buffer */
+
+#include <sys/types.h>
+#include <unistd.h>
+#include <signal.h>
+#include <errno.h>
+#include <esd.h>
+
+#include "SDL_timer.h"
+#include "SDL_audio.h"
+#include "../SDL_audio_c.h"
+#include "SDL_esdaudio.h"
+
+#ifdef SDL_AUDIO_DRIVER_ESD_DYNAMIC
+#include "SDL_name.h"
+#include "SDL_loadso.h"
+#else
+#define SDL_NAME(X) X
+#endif
+
+#ifdef SDL_AUDIO_DRIVER_ESD_DYNAMIC
+
+static const char *esd_library = SDL_AUDIO_DRIVER_ESD_DYNAMIC;
+static void *esd_handle = NULL;
+
+static int (*SDL_NAME(esd_open_sound)) (const char *host);
+static int (*SDL_NAME(esd_close)) (int esd);
+static int (*SDL_NAME(esd_play_stream)) (esd_format_t format, int rate,
+ const char *host, const char *name);
+
+#define SDL_ESD_SYM(x) { #x, (void **) (char *) &SDL_NAME(x) }
+static struct
+{
+ const char *name;
+ void **func;
+} const esd_functions[] = {
+ SDL_ESD_SYM(esd_open_sound),
+ SDL_ESD_SYM(esd_close), SDL_ESD_SYM(esd_play_stream),
+};
+
+#undef SDL_ESD_SYM
+
+static void
+UnloadESDLibrary()
+{
+ if (esd_handle != NULL) {
+ SDL_UnloadObject(esd_handle);
+ esd_handle = NULL;
+ }
+}
+
+static int
+LoadESDLibrary(void)
+{
+ int i, retval = -1;
+
+ if (esd_handle == NULL) {
+ esd_handle = SDL_LoadObject(esd_library);
+ if (esd_handle) {
+ retval = 0;
+ for (i = 0; i < SDL_arraysize(esd_functions); ++i) {
+ *esd_functions[i].func =
+ SDL_LoadFunction(esd_handle, esd_functions[i].name);
+ if (!*esd_functions[i].func) {
+ retval = -1;
+ UnloadESDLibrary();
+ break;
+ }
+ }
+ }
+ }
+ return retval;
+}
+
+#else
+
+static void
+UnloadESDLibrary()
+{
+ return;
+}
+
+static int
+LoadESDLibrary(void)
+{
+ return 0;
+}
+
+#endif /* SDL_AUDIO_DRIVER_ESD_DYNAMIC */
+
+
+/* This function waits until it is possible to write a full sound buffer */
+static void
+ESD_WaitDevice(_THIS)
+{
+ Sint32 ticks;
+
+ /* Check to see if the thread-parent process is still alive */
+ {
+ static int cnt = 0;
+ /* Note that this only works with thread implementations
+ that use a different process id for each thread.
+ */
+ /* Check every 10 loops */
+ if (this->hidden->parent && (((++cnt) % 10) == 0)) {
+ if (kill(this->hidden->parent, 0) < 0 && errno == ESRCH) {
+ SDL_OpenedAudioDeviceDisconnected(this);
+ }
+ }
+ }
+
+ /* Use timer for general audio synchronization */
+ ticks = ((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - FUDGE_TICKS;
+ if (ticks > 0) {
+ SDL_Delay(ticks);
+ }
+}
+
+static void
+ESD_PlayDevice(_THIS)
+{
+ int written = 0;
+
+ /* Write the audio data, checking for EAGAIN on broken audio drivers */
+ do {
+ written = write(this->hidden->audio_fd,
+ this->hidden->mixbuf, this->hidden->mixlen);
+ if ((written < 0) && ((errno == 0) || (errno == EAGAIN))) {
+ SDL_Delay(1); /* Let a little CPU time go by */
+ }
+ } while ((written < 0) &&
+ ((errno == 0) || (errno == EAGAIN) || (errno == EINTR)));
+
+ /* Set the next write frame */
+ this->hidden->next_frame += this->hidden->frame_ticks;
+
+ /* If we couldn't write, assume fatal error for now */
+ if (written < 0) {
+ SDL_OpenedAudioDeviceDisconnected(this);
+ }
+}
+
+static Uint8 *
+ESD_GetDeviceBuf(_THIS)
+{
+ return (this->hidden->mixbuf);
+}
+
+static void
+ESD_CloseDevice(_THIS)
+{
+ if (this->hidden->audio_fd >= 0) {
+ SDL_NAME(esd_close) (this->hidden->audio_fd);
+ }
+ SDL_free(this->hidden->mixbuf);
+ SDL_free(this->hidden);
+}
+
+/* Try to get the name of the program */
+static char *
+get_progname(void)
+{
+ char *progname = NULL;
+#ifdef __LINUX__
+ FILE *fp;
+ static char temp[BUFSIZ];
+
+ SDL_snprintf(temp, SDL_arraysize(temp), "/proc/%d/cmdline", getpid());
+ fp = fopen(temp, "r");
+ if (fp != NULL) {
+ if (fgets(temp, sizeof(temp) - 1, fp)) {
+ progname = SDL_strrchr(temp, '/');
+ if (progname == NULL) {
+ progname = temp;
+ } else {
+ progname = progname + 1;
+ }
+ }
+ fclose(fp);
+ }
+#endif
+ return (progname);
+}
+
+
+static int
+ESD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
+{
+ esd_format_t format = (ESD_STREAM | ESD_PLAY);
+ SDL_AudioFormat test_format = 0;
+ int found = 0;
+
+ /* Initialize all variables that we clean on shutdown */
+ this->hidden = (struct SDL_PrivateAudioData *)
+ SDL_malloc((sizeof *this->hidden));
+ if (this->hidden == NULL) {
+ return SDL_OutOfMemory();
+ }
+ SDL_zerop(this->hidden);
+ this->hidden->audio_fd = -1;
+
+ /* Convert audio spec to the ESD audio format */
+ /* Try for a closest match on audio format */
+ for (test_format = SDL_FirstAudioFormat(this->spec.format);
+ !found && test_format; test_format = SDL_NextAudioFormat()) {
+#ifdef DEBUG_AUDIO
+ fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
+#endif
+ found = 1;
+ switch (test_format) {
+ case AUDIO_U8:
+ format |= ESD_BITS8;
+ break;
+ case AUDIO_S16SYS:
+ format |= ESD_BITS16;
+ break;
+ default:
+ found = 0;
+ break;
+ }
+ }
+
+ if (!found) {
+ return SDL_SetError("Couldn't find any hardware audio formats");
+ }
+
+ if (this->spec.channels == 1) {
+ format |= ESD_MONO;
+ } else {
+ format |= ESD_STEREO;
+ }
+#if 0
+ this->spec.samples = ESD_BUF_SIZE; /* Darn, no way to change this yet */
+#endif
+
+ /* Open a connection to the ESD audio server */
+ this->hidden->audio_fd =
+ SDL_NAME(esd_play_stream) (format, this->spec.freq, NULL,
+ get_progname());
+
+ if (this->hidden->audio_fd < 0) {
+ return SDL_SetError("Couldn't open ESD connection");
+ }
+
+ /* Calculate the final parameters for this audio specification */
+ SDL_CalculateAudioSpec(&this->spec);
+ this->hidden->frame_ticks =
+ (float) (this->spec.samples * 1000) / this->spec.freq;
+ this->hidden->next_frame = SDL_GetTicks() + this->hidden->frame_ticks;
+
+ /* Allocate mixing buffer */
+ this->hidden->mixlen = this->spec.size;
+ this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
+ if (this->hidden->mixbuf == NULL) {
+ return SDL_OutOfMemory();
+ }
+ SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
+
+ /* Get the parent process id (we're the parent of the audio thread) */
+ this->hidden->parent = getpid();
+
+ /* We're ready to rock and roll. :-) */
+ return 0;
+}
+
+static void
+ESD_Deinitialize(void)
+{
+ UnloadESDLibrary();
+}
+
+static int
+ESD_Init(SDL_AudioDriverImpl * impl)
+{
+ if (LoadESDLibrary() < 0) {
+ return 0;
+ } else {
+ int connection = 0;
+
+ /* Don't start ESD if it's not running */
+ SDL_setenv("ESD_NO_SPAWN", "1", 0);
+
+ connection = SDL_NAME(esd_open_sound) (NULL);
+ if (connection < 0) {
+ UnloadESDLibrary();
+ SDL_SetError("ESD: esd_open_sound failed (no audio server?)");
+ return 0;
+ }
+ SDL_NAME(esd_close) (connection);
+ }
+
+ /* Set the function pointers */
+ impl->OpenDevice = ESD_OpenDevice;
+ impl->PlayDevice = ESD_PlayDevice;
+ impl->WaitDevice = ESD_WaitDevice;
+ impl->GetDeviceBuf = ESD_GetDeviceBuf;
+ impl->CloseDevice = ESD_CloseDevice;
+ impl->Deinitialize = ESD_Deinitialize;
+ impl->OnlyHasDefaultOutputDevice = 1;
+
+ return 1; /* this audio target is available. */
+}
+
+
+AudioBootStrap ESD_bootstrap = {
+ "esd", "Enlightened Sound Daemon", ESD_Init, 0
+};
+
+#endif /* SDL_AUDIO_DRIVER_ESD */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/source/3rd-party/SDL2/src/audio/esd/SDL_esdaudio.h b/source/3rd-party/SDL2/src/audio/esd/SDL_esdaudio.h
new file mode 100644
index 0000000..9b5c25a
--- /dev/null
+++ b/source/3rd-party/SDL2/src/audio/esd/SDL_esdaudio.h
@@ -0,0 +1,51 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#ifndef SDL_esdaudio_h_
+#define SDL_esdaudio_h_
+
+#include "../SDL_sysaudio.h"
+
+/* Hidden "this" pointer for the audio functions */
+#define _THIS SDL_AudioDevice *this
+
+struct SDL_PrivateAudioData
+{
+ /* The file descriptor for the audio device */
+ int audio_fd;
+
+ /* The parent process id, to detect when application quits */
+ pid_t parent;
+
+ /* Raw mixing buffer */
+ Uint8 *mixbuf;
+ int mixlen;
+
+ /* Support for audio timing using a timer */
+ float frame_ticks;
+ float next_frame;
+};
+#define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */
+
+#endif /* SDL_esdaudio_h_ */
+
+/* vi: set ts=4 sw=4 expandtab: */