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authorchai <chaifix@163.com>2019-05-11 22:54:56 +0800
committerchai <chaifix@163.com>2019-05-11 22:54:56 +0800
commit9645be0af1b1d5cb0ad5892d5464e1b23c51b550 (patch)
tree129c716bed8e93312421c3adb2f8e7c4f811602d /source/3rd-party/SDL2/src/audio/nas/SDL_nasaudio.c
Diffstat (limited to 'source/3rd-party/SDL2/src/audio/nas/SDL_nasaudio.c')
-rw-r--r--source/3rd-party/SDL2/src/audio/nas/SDL_nasaudio.c463
1 files changed, 463 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/audio/nas/SDL_nasaudio.c b/source/3rd-party/SDL2/src/audio/nas/SDL_nasaudio.c
new file mode 100644
index 0000000..5a02a3b
--- /dev/null
+++ b/source/3rd-party/SDL2/src/audio/nas/SDL_nasaudio.c
@@ -0,0 +1,463 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#if SDL_AUDIO_DRIVER_NAS
+
+/* Allow access to a raw mixing buffer */
+
+#include <signal.h>
+#include <unistd.h>
+
+#include "SDL_timer.h"
+#include "SDL_audio.h"
+#include "SDL_loadso.h"
+#include "../SDL_audio_c.h"
+#include "SDL_nasaudio.h"
+
+static void (*NAS_AuCloseServer) (AuServer *);
+static void (*NAS_AuNextEvent) (AuServer *, AuBool, AuEvent *);
+static AuBool(*NAS_AuDispatchEvent) (AuServer *, AuEvent *);
+static void (*NAS_AuHandleEvents) (AuServer *);
+static AuFlowID(*NAS_AuCreateFlow) (AuServer *, AuStatus *);
+static void (*NAS_AuStartFlow) (AuServer *, AuFlowID, AuStatus *);
+static void (*NAS_AuSetElements)
+ (AuServer *, AuFlowID, AuBool, int, AuElement *, AuStatus *);
+static void (*NAS_AuWriteElement)
+ (AuServer *, AuFlowID, int, AuUint32, AuPointer, AuBool, AuStatus *);
+static AuUint32 (*NAS_AuReadElement)
+ (AuServer *, AuFlowID, int, AuUint32, AuPointer, AuStatus *);
+static AuServer *(*NAS_AuOpenServer)
+ (_AuConst char *, int, _AuConst char *, int, _AuConst char *, char **);
+static AuEventHandlerRec *(*NAS_AuRegisterEventHandler)
+ (AuServer *, AuMask, int, AuID, AuEventHandlerCallback, AuPointer);
+
+
+#ifdef SDL_AUDIO_DRIVER_NAS_DYNAMIC
+
+static const char *nas_library = SDL_AUDIO_DRIVER_NAS_DYNAMIC;
+static void *nas_handle = NULL;
+
+static int
+load_nas_sym(const char *fn, void **addr)
+{
+ *addr = SDL_LoadFunction(nas_handle, fn);
+ if (*addr == NULL) {
+ return 0;
+ }
+ return 1;
+}
+
+/* cast funcs to char* first, to please GCC's strict aliasing rules. */
+#define SDL_NAS_SYM(x) \
+ if (!load_nas_sym(#x, (void **) (char *) &NAS_##x)) return -1
+#else
+#define SDL_NAS_SYM(x) NAS_##x = x
+#endif
+
+static int
+load_nas_syms(void)
+{
+ SDL_NAS_SYM(AuCloseServer);
+ SDL_NAS_SYM(AuNextEvent);
+ SDL_NAS_SYM(AuDispatchEvent);
+ SDL_NAS_SYM(AuHandleEvents);
+ SDL_NAS_SYM(AuCreateFlow);
+ SDL_NAS_SYM(AuStartFlow);
+ SDL_NAS_SYM(AuSetElements);
+ SDL_NAS_SYM(AuWriteElement);
+ SDL_NAS_SYM(AuReadElement);
+ SDL_NAS_SYM(AuOpenServer);
+ SDL_NAS_SYM(AuRegisterEventHandler);
+ return 0;
+}
+
+#undef SDL_NAS_SYM
+
+#ifdef SDL_AUDIO_DRIVER_NAS_DYNAMIC
+
+static void
+UnloadNASLibrary(void)
+{
+ if (nas_handle != NULL) {
+ SDL_UnloadObject(nas_handle);
+ nas_handle = NULL;
+ }
+}
+
+static int
+LoadNASLibrary(void)
+{
+ int retval = 0;
+ if (nas_handle == NULL) {
+ nas_handle = SDL_LoadObject(nas_library);
+ if (nas_handle == NULL) {
+ /* Copy error string so we can use it in a new SDL_SetError(). */
+ const char *origerr = SDL_GetError();
+ const size_t len = SDL_strlen(origerr) + 1;
+ char *err = (char *) alloca(len);
+ SDL_strlcpy(err, origerr, len);
+ retval = -1;
+ SDL_SetError("NAS: SDL_LoadObject('%s') failed: %s",
+ nas_library, err);
+ } else {
+ retval = load_nas_syms();
+ if (retval < 0) {
+ UnloadNASLibrary();
+ }
+ }
+ }
+ return retval;
+}
+
+#else
+
+static void
+UnloadNASLibrary(void)
+{
+}
+
+static int
+LoadNASLibrary(void)
+{
+ load_nas_syms();
+ return 0;
+}
+
+#endif /* SDL_AUDIO_DRIVER_NAS_DYNAMIC */
+
+/* This function waits until it is possible to write a full sound buffer */
+static void
+NAS_WaitDevice(_THIS)
+{
+ while (this->hidden->buf_free < this->hidden->mixlen) {
+ AuEvent ev;
+ NAS_AuNextEvent(this->hidden->aud, AuTrue, &ev);
+ NAS_AuDispatchEvent(this->hidden->aud, &ev);
+ }
+}
+
+static void
+NAS_PlayDevice(_THIS)
+{
+ while (this->hidden->mixlen > this->hidden->buf_free) {
+ /*
+ * We think the buffer is full? Yikes! Ask the server for events,
+ * in the hope that some of them is LowWater events telling us more
+ * of the buffer is free now than what we think.
+ */
+ AuEvent ev;
+ NAS_AuNextEvent(this->hidden->aud, AuTrue, &ev);
+ NAS_AuDispatchEvent(this->hidden->aud, &ev);
+ }
+ this->hidden->buf_free -= this->hidden->mixlen;
+
+ /* Write the audio data */
+ NAS_AuWriteElement(this->hidden->aud, this->hidden->flow, 0,
+ this->hidden->mixlen, this->hidden->mixbuf, AuFalse,
+ NULL);
+
+ this->hidden->written += this->hidden->mixlen;
+
+#ifdef DEBUG_AUDIO
+ fprintf(stderr, "Wrote %d bytes of audio data\n", this->hidden->mixlen);
+#endif
+}
+
+static Uint8 *
+NAS_GetDeviceBuf(_THIS)
+{
+ return (this->hidden->mixbuf);
+}
+
+static int
+NAS_CaptureFromDevice(_THIS, void *buffer, int buflen)
+{
+ struct SDL_PrivateAudioData *h = this->hidden;
+ int retval;
+
+ while (SDL_TRUE) {
+ /* just keep the event queue moving and the server chattering. */
+ NAS_AuHandleEvents(h->aud);
+
+ retval = (int) NAS_AuReadElement(h->aud, h->flow, 1, buflen, buffer, NULL);
+ /*printf("read %d capture bytes\n", (int) retval);*/
+ if (retval == 0) {
+ SDL_Delay(10); /* don't burn the CPU if we're waiting for data. */
+ } else {
+ break;
+ }
+ }
+
+ return retval;
+}
+
+static void
+NAS_FlushCapture(_THIS)
+{
+ struct SDL_PrivateAudioData *h = this->hidden;
+ AuUint32 total = 0;
+ AuUint32 br;
+ Uint8 buf[512];
+
+ do {
+ /* just keep the event queue moving and the server chattering. */
+ NAS_AuHandleEvents(h->aud);
+ br = NAS_AuReadElement(h->aud, h->flow, 1, sizeof (buf), buf, NULL);
+ /*printf("flushed %d capture bytes\n", (int) br);*/
+ total += br;
+ } while ((br == sizeof (buf)) && (total < this->spec.size));
+}
+
+static void
+NAS_CloseDevice(_THIS)
+{
+ if (this->hidden->aud) {
+ NAS_AuCloseServer(this->hidden->aud);
+ }
+ SDL_free(this->hidden->mixbuf);
+ SDL_free(this->hidden);
+}
+
+static unsigned char
+sdlformat_to_auformat(unsigned int fmt)
+{
+ switch (fmt) {
+ case AUDIO_U8:
+ return AuFormatLinearUnsigned8;
+ case AUDIO_S8:
+ return AuFormatLinearSigned8;
+ case AUDIO_U16LSB:
+ return AuFormatLinearUnsigned16LSB;
+ case AUDIO_U16MSB:
+ return AuFormatLinearUnsigned16MSB;
+ case AUDIO_S16LSB:
+ return AuFormatLinearSigned16LSB;
+ case AUDIO_S16MSB:
+ return AuFormatLinearSigned16MSB;
+ }
+ return AuNone;
+}
+
+static AuBool
+event_handler(AuServer * aud, AuEvent * ev, AuEventHandlerRec * hnd)
+{
+ SDL_AudioDevice *this = (SDL_AudioDevice *) hnd->data;
+ struct SDL_PrivateAudioData *h = this->hidden;
+ if (this->iscapture) {
+ return AuTrue; /* we don't (currently) care about any of this for capture devices */
+ }
+
+ switch (ev->type) {
+ case AuEventTypeElementNotify:
+ {
+ AuElementNotifyEvent *event = (AuElementNotifyEvent *) ev;
+
+ switch (event->kind) {
+ case AuElementNotifyKindLowWater:
+ if (h->buf_free >= 0) {
+ h->really += event->num_bytes;
+ gettimeofday(&h->last_tv, 0);
+ h->buf_free += event->num_bytes;
+ } else {
+ h->buf_free = event->num_bytes;
+ }
+ break;
+ case AuElementNotifyKindState:
+ switch (event->cur_state) {
+ case AuStatePause:
+ if (event->reason != AuReasonUser) {
+ if (h->buf_free >= 0) {
+ h->really += event->num_bytes;
+ gettimeofday(&h->last_tv, 0);
+ h->buf_free += event->num_bytes;
+ } else {
+ h->buf_free = event->num_bytes;
+ }
+ }
+ break;
+ }
+ }
+ }
+ }
+ return AuTrue;
+}
+
+static AuDeviceID
+find_device(_THIS)
+{
+ /* These "Au" things are all macros, not functions... */
+ struct SDL_PrivateAudioData *h = this->hidden;
+ const unsigned int devicekind = this->iscapture ? AuComponentKindPhysicalInput : AuComponentKindPhysicalOutput;
+ const int numdevs = AuServerNumDevices(h->aud);
+ const int nch = this->spec.channels;
+ int i;
+
+ /* Try to find exact match on channels first... */
+ for (i = 0; i < numdevs; i++) {
+ const AuDeviceAttributes *dev = AuServerDevice(h->aud, i);
+ if ((AuDeviceKind(dev) == devicekind) && (AuDeviceNumTracks(dev) == nch)) {
+ return AuDeviceIdentifier(dev);
+ }
+ }
+
+ /* Take anything, then... */
+ for (i = 0; i < numdevs; i++) {
+ const AuDeviceAttributes *dev = AuServerDevice(h->aud, i);
+ if (AuDeviceKind(dev) == devicekind) {
+ this->spec.channels = AuDeviceNumTracks(dev);
+ return AuDeviceIdentifier(dev);
+ }
+ }
+ return AuNone;
+}
+
+static int
+NAS_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
+{
+ AuElement elms[3];
+ int buffer_size;
+ SDL_AudioFormat test_format, format;
+
+ /* Initialize all variables that we clean on shutdown */
+ this->hidden = (struct SDL_PrivateAudioData *)
+ SDL_malloc((sizeof *this->hidden));
+ if (this->hidden == NULL) {
+ return SDL_OutOfMemory();
+ }
+ SDL_zerop(this->hidden);
+
+ /* Try for a closest match on audio format */
+ format = 0;
+ for (test_format = SDL_FirstAudioFormat(this->spec.format);
+ !format && test_format;) {
+ format = sdlformat_to_auformat(test_format);
+ if (format == AuNone) {
+ test_format = SDL_NextAudioFormat();
+ }
+ }
+ if (format == 0) {
+ return SDL_SetError("NAS: Couldn't find any hardware audio formats");
+ }
+ this->spec.format = test_format;
+
+ this->hidden->aud = NAS_AuOpenServer("", 0, NULL, 0, NULL, NULL);
+ if (this->hidden->aud == 0) {
+ return SDL_SetError("NAS: Couldn't open connection to NAS server");
+ }
+
+ this->hidden->dev = find_device(this);
+ if ((this->hidden->dev == AuNone)
+ || (!(this->hidden->flow = NAS_AuCreateFlow(this->hidden->aud, 0)))) {
+ return SDL_SetError("NAS: Couldn't find a fitting device on NAS server");
+ }
+
+ buffer_size = this->spec.freq;
+ if (buffer_size < 4096)
+ buffer_size = 4096;
+
+ if (buffer_size > 32768)
+ buffer_size = 32768; /* So that the buffer won't get unmanageably big. */
+
+ /* Calculate the final parameters for this audio specification */
+ SDL_CalculateAudioSpec(&this->spec);
+
+ if (iscapture) {
+ AuMakeElementImportDevice(elms, this->spec.freq, this->hidden->dev,
+ AuUnlimitedSamples, 0, NULL);
+ AuMakeElementExportClient(elms + 1, 0, this->spec.freq, format,
+ this->spec.channels, AuTrue, buffer_size,
+ buffer_size, 0, NULL);
+ } else {
+ AuMakeElementImportClient(elms, this->spec.freq, format,
+ this->spec.channels, AuTrue, buffer_size,
+ buffer_size / 4, 0, NULL);
+ AuMakeElementExportDevice(elms + 1, 0, this->hidden->dev, this->spec.freq,
+ AuUnlimitedSamples, 0, NULL);
+ }
+
+ NAS_AuSetElements(this->hidden->aud, this->hidden->flow, AuTrue,
+ 2, elms, NULL);
+
+ NAS_AuRegisterEventHandler(this->hidden->aud, AuEventHandlerIDMask, 0,
+ this->hidden->flow, event_handler,
+ (AuPointer) this);
+
+ NAS_AuStartFlow(this->hidden->aud, this->hidden->flow, NULL);
+
+ /* Allocate mixing buffer */
+ if (!iscapture) {
+ this->hidden->mixlen = this->spec.size;
+ this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
+ if (this->hidden->mixbuf == NULL) {
+ return SDL_OutOfMemory();
+ }
+ SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
+ }
+
+ /* We're ready to rock and roll. :-) */
+ return 0;
+}
+
+static void
+NAS_Deinitialize(void)
+{
+ UnloadNASLibrary();
+}
+
+static int
+NAS_Init(SDL_AudioDriverImpl * impl)
+{
+ if (LoadNASLibrary() < 0) {
+ return 0;
+ } else {
+ AuServer *aud = NAS_AuOpenServer("", 0, NULL, 0, NULL, NULL);
+ if (aud == NULL) {
+ SDL_SetError("NAS: AuOpenServer() failed (no audio server?)");
+ return 0;
+ }
+ NAS_AuCloseServer(aud);
+ }
+
+ /* Set the function pointers */
+ impl->OpenDevice = NAS_OpenDevice;
+ impl->PlayDevice = NAS_PlayDevice;
+ impl->WaitDevice = NAS_WaitDevice;
+ impl->GetDeviceBuf = NAS_GetDeviceBuf;
+ impl->CaptureFromDevice = NAS_CaptureFromDevice;
+ impl->FlushCapture = NAS_FlushCapture;
+ impl->CloseDevice = NAS_CloseDevice;
+ impl->Deinitialize = NAS_Deinitialize;
+
+ impl->OnlyHasDefaultOutputDevice = 1;
+ impl->OnlyHasDefaultCaptureDevice = 1;
+ impl->HasCaptureSupport = SDL_TRUE;
+
+ return 1; /* this audio target is available. */
+}
+
+AudioBootStrap NAS_bootstrap = {
+ "nas", "Network Audio System", NAS_Init, 0
+};
+
+#endif /* SDL_AUDIO_DRIVER_NAS */
+
+/* vi: set ts=4 sw=4 expandtab: */