diff options
author | chai <chaifix@163.com> | 2019-05-11 22:54:56 +0800 |
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committer | chai <chaifix@163.com> | 2019-05-11 22:54:56 +0800 |
commit | 9645be0af1b1d5cb0ad5892d5464e1b23c51b550 (patch) | |
tree | 129c716bed8e93312421c3adb2f8e7c4f811602d /source/3rd-party/SDL2/src/audio/nas/SDL_nasaudio.c |
Diffstat (limited to 'source/3rd-party/SDL2/src/audio/nas/SDL_nasaudio.c')
-rw-r--r-- | source/3rd-party/SDL2/src/audio/nas/SDL_nasaudio.c | 463 |
1 files changed, 463 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/audio/nas/SDL_nasaudio.c b/source/3rd-party/SDL2/src/audio/nas/SDL_nasaudio.c new file mode 100644 index 0000000..5a02a3b --- /dev/null +++ b/source/3rd-party/SDL2/src/audio/nas/SDL_nasaudio.c @@ -0,0 +1,463 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#if SDL_AUDIO_DRIVER_NAS + +/* Allow access to a raw mixing buffer */ + +#include <signal.h> +#include <unistd.h> + +#include "SDL_timer.h" +#include "SDL_audio.h" +#include "SDL_loadso.h" +#include "../SDL_audio_c.h" +#include "SDL_nasaudio.h" + +static void (*NAS_AuCloseServer) (AuServer *); +static void (*NAS_AuNextEvent) (AuServer *, AuBool, AuEvent *); +static AuBool(*NAS_AuDispatchEvent) (AuServer *, AuEvent *); +static void (*NAS_AuHandleEvents) (AuServer *); +static AuFlowID(*NAS_AuCreateFlow) (AuServer *, AuStatus *); +static void (*NAS_AuStartFlow) (AuServer *, AuFlowID, AuStatus *); +static void (*NAS_AuSetElements) + (AuServer *, AuFlowID, AuBool, int, AuElement *, AuStatus *); +static void (*NAS_AuWriteElement) + (AuServer *, AuFlowID, int, AuUint32, AuPointer, AuBool, AuStatus *); +static AuUint32 (*NAS_AuReadElement) + (AuServer *, AuFlowID, int, AuUint32, AuPointer, AuStatus *); +static AuServer *(*NAS_AuOpenServer) + (_AuConst char *, int, _AuConst char *, int, _AuConst char *, char **); +static AuEventHandlerRec *(*NAS_AuRegisterEventHandler) + (AuServer *, AuMask, int, AuID, AuEventHandlerCallback, AuPointer); + + +#ifdef SDL_AUDIO_DRIVER_NAS_DYNAMIC + +static const char *nas_library = SDL_AUDIO_DRIVER_NAS_DYNAMIC; +static void *nas_handle = NULL; + +static int +load_nas_sym(const char *fn, void **addr) +{ + *addr = SDL_LoadFunction(nas_handle, fn); + if (*addr == NULL) { + return 0; + } + return 1; +} + +/* cast funcs to char* first, to please GCC's strict aliasing rules. */ +#define SDL_NAS_SYM(x) \ + if (!load_nas_sym(#x, (void **) (char *) &NAS_##x)) return -1 +#else +#define SDL_NAS_SYM(x) NAS_##x = x +#endif + +static int +load_nas_syms(void) +{ + SDL_NAS_SYM(AuCloseServer); + SDL_NAS_SYM(AuNextEvent); + SDL_NAS_SYM(AuDispatchEvent); + SDL_NAS_SYM(AuHandleEvents); + SDL_NAS_SYM(AuCreateFlow); + SDL_NAS_SYM(AuStartFlow); + SDL_NAS_SYM(AuSetElements); + SDL_NAS_SYM(AuWriteElement); + SDL_NAS_SYM(AuReadElement); + SDL_NAS_SYM(AuOpenServer); + SDL_NAS_SYM(AuRegisterEventHandler); + return 0; +} + +#undef SDL_NAS_SYM + +#ifdef SDL_AUDIO_DRIVER_NAS_DYNAMIC + +static void +UnloadNASLibrary(void) +{ + if (nas_handle != NULL) { + SDL_UnloadObject(nas_handle); + nas_handle = NULL; + } +} + +static int +LoadNASLibrary(void) +{ + int retval = 0; + if (nas_handle == NULL) { + nas_handle = SDL_LoadObject(nas_library); + if (nas_handle == NULL) { + /* Copy error string so we can use it in a new SDL_SetError(). */ + const char *origerr = SDL_GetError(); + const size_t len = SDL_strlen(origerr) + 1; + char *err = (char *) alloca(len); + SDL_strlcpy(err, origerr, len); + retval = -1; + SDL_SetError("NAS: SDL_LoadObject('%s') failed: %s", + nas_library, err); + } else { + retval = load_nas_syms(); + if (retval < 0) { + UnloadNASLibrary(); + } + } + } + return retval; +} + +#else + +static void +UnloadNASLibrary(void) +{ +} + +static int +LoadNASLibrary(void) +{ + load_nas_syms(); + return 0; +} + +#endif /* SDL_AUDIO_DRIVER_NAS_DYNAMIC */ + +/* This function waits until it is possible to write a full sound buffer */ +static void +NAS_WaitDevice(_THIS) +{ + while (this->hidden->buf_free < this->hidden->mixlen) { + AuEvent ev; + NAS_AuNextEvent(this->hidden->aud, AuTrue, &ev); + NAS_AuDispatchEvent(this->hidden->aud, &ev); + } +} + +static void +NAS_PlayDevice(_THIS) +{ + while (this->hidden->mixlen > this->hidden->buf_free) { + /* + * We think the buffer is full? Yikes! Ask the server for events, + * in the hope that some of them is LowWater events telling us more + * of the buffer is free now than what we think. + */ + AuEvent ev; + NAS_AuNextEvent(this->hidden->aud, AuTrue, &ev); + NAS_AuDispatchEvent(this->hidden->aud, &ev); + } + this->hidden->buf_free -= this->hidden->mixlen; + + /* Write the audio data */ + NAS_AuWriteElement(this->hidden->aud, this->hidden->flow, 0, + this->hidden->mixlen, this->hidden->mixbuf, AuFalse, + NULL); + + this->hidden->written += this->hidden->mixlen; + +#ifdef DEBUG_AUDIO + fprintf(stderr, "Wrote %d bytes of audio data\n", this->hidden->mixlen); +#endif +} + +static Uint8 * +NAS_GetDeviceBuf(_THIS) +{ + return (this->hidden->mixbuf); +} + +static int +NAS_CaptureFromDevice(_THIS, void *buffer, int buflen) +{ + struct SDL_PrivateAudioData *h = this->hidden; + int retval; + + while (SDL_TRUE) { + /* just keep the event queue moving and the server chattering. */ + NAS_AuHandleEvents(h->aud); + + retval = (int) NAS_AuReadElement(h->aud, h->flow, 1, buflen, buffer, NULL); + /*printf("read %d capture bytes\n", (int) retval);*/ + if (retval == 0) { + SDL_Delay(10); /* don't burn the CPU if we're waiting for data. */ + } else { + break; + } + } + + return retval; +} + +static void +NAS_FlushCapture(_THIS) +{ + struct SDL_PrivateAudioData *h = this->hidden; + AuUint32 total = 0; + AuUint32 br; + Uint8 buf[512]; + + do { + /* just keep the event queue moving and the server chattering. */ + NAS_AuHandleEvents(h->aud); + br = NAS_AuReadElement(h->aud, h->flow, 1, sizeof (buf), buf, NULL); + /*printf("flushed %d capture bytes\n", (int) br);*/ + total += br; + } while ((br == sizeof (buf)) && (total < this->spec.size)); +} + +static void +NAS_CloseDevice(_THIS) +{ + if (this->hidden->aud) { + NAS_AuCloseServer(this->hidden->aud); + } + SDL_free(this->hidden->mixbuf); + SDL_free(this->hidden); +} + +static unsigned char +sdlformat_to_auformat(unsigned int fmt) +{ + switch (fmt) { + case AUDIO_U8: + return AuFormatLinearUnsigned8; + case AUDIO_S8: + return AuFormatLinearSigned8; + case AUDIO_U16LSB: + return AuFormatLinearUnsigned16LSB; + case AUDIO_U16MSB: + return AuFormatLinearUnsigned16MSB; + case AUDIO_S16LSB: + return AuFormatLinearSigned16LSB; + case AUDIO_S16MSB: + return AuFormatLinearSigned16MSB; + } + return AuNone; +} + +static AuBool +event_handler(AuServer * aud, AuEvent * ev, AuEventHandlerRec * hnd) +{ + SDL_AudioDevice *this = (SDL_AudioDevice *) hnd->data; + struct SDL_PrivateAudioData *h = this->hidden; + if (this->iscapture) { + return AuTrue; /* we don't (currently) care about any of this for capture devices */ + } + + switch (ev->type) { + case AuEventTypeElementNotify: + { + AuElementNotifyEvent *event = (AuElementNotifyEvent *) ev; + + switch (event->kind) { + case AuElementNotifyKindLowWater: + if (h->buf_free >= 0) { + h->really += event->num_bytes; + gettimeofday(&h->last_tv, 0); + h->buf_free += event->num_bytes; + } else { + h->buf_free = event->num_bytes; + } + break; + case AuElementNotifyKindState: + switch (event->cur_state) { + case AuStatePause: + if (event->reason != AuReasonUser) { + if (h->buf_free >= 0) { + h->really += event->num_bytes; + gettimeofday(&h->last_tv, 0); + h->buf_free += event->num_bytes; + } else { + h->buf_free = event->num_bytes; + } + } + break; + } + } + } + } + return AuTrue; +} + +static AuDeviceID +find_device(_THIS) +{ + /* These "Au" things are all macros, not functions... */ + struct SDL_PrivateAudioData *h = this->hidden; + const unsigned int devicekind = this->iscapture ? AuComponentKindPhysicalInput : AuComponentKindPhysicalOutput; + const int numdevs = AuServerNumDevices(h->aud); + const int nch = this->spec.channels; + int i; + + /* Try to find exact match on channels first... */ + for (i = 0; i < numdevs; i++) { + const AuDeviceAttributes *dev = AuServerDevice(h->aud, i); + if ((AuDeviceKind(dev) == devicekind) && (AuDeviceNumTracks(dev) == nch)) { + return AuDeviceIdentifier(dev); + } + } + + /* Take anything, then... */ + for (i = 0; i < numdevs; i++) { + const AuDeviceAttributes *dev = AuServerDevice(h->aud, i); + if (AuDeviceKind(dev) == devicekind) { + this->spec.channels = AuDeviceNumTracks(dev); + return AuDeviceIdentifier(dev); + } + } + return AuNone; +} + +static int +NAS_OpenDevice(_THIS, void *handle, const char *devname, int iscapture) +{ + AuElement elms[3]; + int buffer_size; + SDL_AudioFormat test_format, format; + + /* Initialize all variables that we clean on shutdown */ + this->hidden = (struct SDL_PrivateAudioData *) + SDL_malloc((sizeof *this->hidden)); + if (this->hidden == NULL) { + return SDL_OutOfMemory(); + } + SDL_zerop(this->hidden); + + /* Try for a closest match on audio format */ + format = 0; + for (test_format = SDL_FirstAudioFormat(this->spec.format); + !format && test_format;) { + format = sdlformat_to_auformat(test_format); + if (format == AuNone) { + test_format = SDL_NextAudioFormat(); + } + } + if (format == 0) { + return SDL_SetError("NAS: Couldn't find any hardware audio formats"); + } + this->spec.format = test_format; + + this->hidden->aud = NAS_AuOpenServer("", 0, NULL, 0, NULL, NULL); + if (this->hidden->aud == 0) { + return SDL_SetError("NAS: Couldn't open connection to NAS server"); + } + + this->hidden->dev = find_device(this); + if ((this->hidden->dev == AuNone) + || (!(this->hidden->flow = NAS_AuCreateFlow(this->hidden->aud, 0)))) { + return SDL_SetError("NAS: Couldn't find a fitting device on NAS server"); + } + + buffer_size = this->spec.freq; + if (buffer_size < 4096) + buffer_size = 4096; + + if (buffer_size > 32768) + buffer_size = 32768; /* So that the buffer won't get unmanageably big. */ + + /* Calculate the final parameters for this audio specification */ + SDL_CalculateAudioSpec(&this->spec); + + if (iscapture) { + AuMakeElementImportDevice(elms, this->spec.freq, this->hidden->dev, + AuUnlimitedSamples, 0, NULL); + AuMakeElementExportClient(elms + 1, 0, this->spec.freq, format, + this->spec.channels, AuTrue, buffer_size, + buffer_size, 0, NULL); + } else { + AuMakeElementImportClient(elms, this->spec.freq, format, + this->spec.channels, AuTrue, buffer_size, + buffer_size / 4, 0, NULL); + AuMakeElementExportDevice(elms + 1, 0, this->hidden->dev, this->spec.freq, + AuUnlimitedSamples, 0, NULL); + } + + NAS_AuSetElements(this->hidden->aud, this->hidden->flow, AuTrue, + 2, elms, NULL); + + NAS_AuRegisterEventHandler(this->hidden->aud, AuEventHandlerIDMask, 0, + this->hidden->flow, event_handler, + (AuPointer) this); + + NAS_AuStartFlow(this->hidden->aud, this->hidden->flow, NULL); + + /* Allocate mixing buffer */ + if (!iscapture) { + this->hidden->mixlen = this->spec.size; + this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen); + if (this->hidden->mixbuf == NULL) { + return SDL_OutOfMemory(); + } + SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); + } + + /* We're ready to rock and roll. :-) */ + return 0; +} + +static void +NAS_Deinitialize(void) +{ + UnloadNASLibrary(); +} + +static int +NAS_Init(SDL_AudioDriverImpl * impl) +{ + if (LoadNASLibrary() < 0) { + return 0; + } else { + AuServer *aud = NAS_AuOpenServer("", 0, NULL, 0, NULL, NULL); + if (aud == NULL) { + SDL_SetError("NAS: AuOpenServer() failed (no audio server?)"); + return 0; + } + NAS_AuCloseServer(aud); + } + + /* Set the function pointers */ + impl->OpenDevice = NAS_OpenDevice; + impl->PlayDevice = NAS_PlayDevice; + impl->WaitDevice = NAS_WaitDevice; + impl->GetDeviceBuf = NAS_GetDeviceBuf; + impl->CaptureFromDevice = NAS_CaptureFromDevice; + impl->FlushCapture = NAS_FlushCapture; + impl->CloseDevice = NAS_CloseDevice; + impl->Deinitialize = NAS_Deinitialize; + + impl->OnlyHasDefaultOutputDevice = 1; + impl->OnlyHasDefaultCaptureDevice = 1; + impl->HasCaptureSupport = SDL_TRUE; + + return 1; /* this audio target is available. */ +} + +AudioBootStrap NAS_bootstrap = { + "nas", "Network Audio System", NAS_Init, 0 +}; + +#endif /* SDL_AUDIO_DRIVER_NAS */ + +/* vi: set ts=4 sw=4 expandtab: */ |