diff options
author | chai <chaifix@163.com> | 2019-05-11 22:54:56 +0800 |
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committer | chai <chaifix@163.com> | 2019-05-11 22:54:56 +0800 |
commit | 9645be0af1b1d5cb0ad5892d5464e1b23c51b550 (patch) | |
tree | 129c716bed8e93312421c3adb2f8e7c4f811602d /source/3rd-party/SDL2/src/events/SDL_keyboard_c.h |
Diffstat (limited to 'source/3rd-party/SDL2/src/events/SDL_keyboard_c.h')
-rw-r--r-- | source/3rd-party/SDL2/src/events/SDL_keyboard_c.h | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/events/SDL_keyboard_c.h b/source/3rd-party/SDL2/src/events/SDL_keyboard_c.h new file mode 100644 index 0000000..7f12a38 --- /dev/null +++ b/source/3rd-party/SDL2/src/events/SDL_keyboard_c.h @@ -0,0 +1,70 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../SDL_internal.h" + +#ifndef SDL_keyboard_c_h_ +#define SDL_keyboard_c_h_ + +#include "SDL_keycode.h" +#include "SDL_events.h" + +/* Initialize the keyboard subsystem */ +extern int SDL_KeyboardInit(void); + +/* Clear the state of the keyboard */ +extern void SDL_ResetKeyboard(void); + +/* Get the default keymap */ +extern void SDL_GetDefaultKeymap(SDL_Keycode * keymap); + +/* Set the mapping of scancode to key codes */ +extern void SDL_SetKeymap(int start, SDL_Keycode * keys, int length); + +/* Set a platform-dependent key name, overriding the default platform-agnostic + name. Encoded as UTF-8. The string is not copied, thus the pointer given to + this function must stay valid forever (or at least until the call to + VideoQuit()). */ +extern void SDL_SetScancodeName(SDL_Scancode scancode, const char *name); + +/* Set the keyboard focus window */ +extern void SDL_SetKeyboardFocus(SDL_Window * window); + +/* Send a keyboard key event */ +extern int SDL_SendKeyboardKey(Uint8 state, SDL_Scancode scancode); + +/* Send keyboard text input */ +extern int SDL_SendKeyboardText(const char *text); + +/* Send editing text for selected range from start to end */ +extern int SDL_SendEditingText(const char *text, int start, int end); + +/* Shutdown the keyboard subsystem */ +extern void SDL_KeyboardQuit(void); + +/* Convert to UTF-8 */ +extern char *SDL_UCS4ToUTF8(Uint32 ch, char *dst); + +/* Toggle on or off pieces of the keyboard mod state. */ +extern void SDL_ToggleModState(const SDL_Keymod modstate, const SDL_bool toggle); + +#endif /* SDL_keyboard_c_h_ */ + +/* vi: set ts=4 sw=4 expandtab: */ |