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authorchai <chaifix@163.com>2019-05-11 22:54:56 +0800
committerchai <chaifix@163.com>2019-05-11 22:54:56 +0800
commit9645be0af1b1d5cb0ad5892d5464e1b23c51b550 (patch)
tree129c716bed8e93312421c3adb2f8e7c4f811602d /source/3rd-party/SDL2/src/events/SDL_keyboard_c.h
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diff --git a/source/3rd-party/SDL2/src/events/SDL_keyboard_c.h b/source/3rd-party/SDL2/src/events/SDL_keyboard_c.h
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+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../SDL_internal.h"
+
+#ifndef SDL_keyboard_c_h_
+#define SDL_keyboard_c_h_
+
+#include "SDL_keycode.h"
+#include "SDL_events.h"
+
+/* Initialize the keyboard subsystem */
+extern int SDL_KeyboardInit(void);
+
+/* Clear the state of the keyboard */
+extern void SDL_ResetKeyboard(void);
+
+/* Get the default keymap */
+extern void SDL_GetDefaultKeymap(SDL_Keycode * keymap);
+
+/* Set the mapping of scancode to key codes */
+extern void SDL_SetKeymap(int start, SDL_Keycode * keys, int length);
+
+/* Set a platform-dependent key name, overriding the default platform-agnostic
+ name. Encoded as UTF-8. The string is not copied, thus the pointer given to
+ this function must stay valid forever (or at least until the call to
+ VideoQuit()). */
+extern void SDL_SetScancodeName(SDL_Scancode scancode, const char *name);
+
+/* Set the keyboard focus window */
+extern void SDL_SetKeyboardFocus(SDL_Window * window);
+
+/* Send a keyboard key event */
+extern int SDL_SendKeyboardKey(Uint8 state, SDL_Scancode scancode);
+
+/* Send keyboard text input */
+extern int SDL_SendKeyboardText(const char *text);
+
+/* Send editing text for selected range from start to end */
+extern int SDL_SendEditingText(const char *text, int start, int end);
+
+/* Shutdown the keyboard subsystem */
+extern void SDL_KeyboardQuit(void);
+
+/* Convert to UTF-8 */
+extern char *SDL_UCS4ToUTF8(Uint32 ch, char *dst);
+
+/* Toggle on or off pieces of the keyboard mod state. */
+extern void SDL_ToggleModState(const SDL_Keymod modstate, const SDL_bool toggle);
+
+#endif /* SDL_keyboard_c_h_ */
+
+/* vi: set ts=4 sw=4 expandtab: */