summaryrefslogtreecommitdiff
path: root/source/3rd-party/SDL2/src/filesystem
diff options
context:
space:
mode:
authorchai <chaifix@163.com>2019-05-11 22:54:56 +0800
committerchai <chaifix@163.com>2019-05-11 22:54:56 +0800
commit9645be0af1b1d5cb0ad5892d5464e1b23c51b550 (patch)
tree129c716bed8e93312421c3adb2f8e7c4f811602d /source/3rd-party/SDL2/src/filesystem
Diffstat (limited to 'source/3rd-party/SDL2/src/filesystem')
-rw-r--r--source/3rd-party/SDL2/src/filesystem/android/SDL_sysfilesystem.c62
-rw-r--r--source/3rd-party/SDL2/src/filesystem/cocoa/SDL_sysfilesystem.m117
-rw-r--r--source/3rd-party/SDL2/src/filesystem/dummy/SDL_sysfilesystem.c47
-rw-r--r--source/3rd-party/SDL2/src/filesystem/emscripten/SDL_sysfilesystem.c81
-rw-r--r--source/3rd-party/SDL2/src/filesystem/haiku/SDL_sysfilesystem.cc110
-rw-r--r--source/3rd-party/SDL2/src/filesystem/nacl/SDL_sysfilesystem.c43
-rw-r--r--source/3rd-party/SDL2/src/filesystem/unix/SDL_sysfilesystem.c250
-rw-r--r--source/3rd-party/SDL2/src/filesystem/windows/SDL_sysfilesystem.c192
-rw-r--r--source/3rd-party/SDL2/src/filesystem/winrt/SDL_sysfilesystem.cpp233
9 files changed, 1135 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/filesystem/android/SDL_sysfilesystem.c b/source/3rd-party/SDL2/src/filesystem/android/SDL_sysfilesystem.c
new file mode 100644
index 0000000..7f3f92d
--- /dev/null
+++ b/source/3rd-party/SDL2/src/filesystem/android/SDL_sysfilesystem.c
@@ -0,0 +1,62 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#ifdef SDL_FILESYSTEM_ANDROID
+
+/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+/* System dependent filesystem routines */
+
+#include <unistd.h>
+
+#include "SDL_error.h"
+#include "SDL_filesystem.h"
+#include "SDL_system.h"
+
+
+char *
+SDL_GetBasePath(void)
+{
+ /* The current working directory is / on Android */
+ SDL_Unsupported();
+ return NULL;
+}
+
+char *
+SDL_GetPrefPath(const char *org, const char *app)
+{
+ const char *path = SDL_AndroidGetInternalStoragePath();
+ if (path) {
+ size_t pathlen = SDL_strlen(path)+2;
+ char *fullpath = (char *)SDL_malloc(pathlen);
+ if (!fullpath) {
+ SDL_OutOfMemory();
+ return NULL;
+ }
+ SDL_snprintf(fullpath, pathlen, "%s/", path);
+ return fullpath;
+ }
+ return NULL;
+}
+
+#endif /* SDL_FILESYSTEM_ANDROID */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/source/3rd-party/SDL2/src/filesystem/cocoa/SDL_sysfilesystem.m b/source/3rd-party/SDL2/src/filesystem/cocoa/SDL_sysfilesystem.m
new file mode 100644
index 0000000..6153a20
--- /dev/null
+++ b/source/3rd-party/SDL2/src/filesystem/cocoa/SDL_sysfilesystem.m
@@ -0,0 +1,117 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#ifdef SDL_FILESYSTEM_COCOA
+
+/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+/* System dependent filesystem routines */
+
+#include <Foundation/Foundation.h>
+#include <sys/stat.h>
+#include <sys/types.h>
+
+#include "SDL_error.h"
+#include "SDL_stdinc.h"
+#include "SDL_filesystem.h"
+
+char *
+SDL_GetBasePath(void)
+{ @autoreleasepool
+{
+ NSBundle *bundle = [NSBundle mainBundle];
+ const char* baseType = [[[bundle infoDictionary] objectForKey:@"SDL_FILESYSTEM_BASE_DIR_TYPE"] UTF8String];
+ const char *base = NULL;
+ char *retval = NULL;
+
+ if (baseType == NULL) {
+ baseType = "resource";
+ }
+ if (SDL_strcasecmp(baseType, "bundle")==0) {
+ base = [[bundle bundlePath] fileSystemRepresentation];
+ } else if (SDL_strcasecmp(baseType, "parent")==0) {
+ base = [[[bundle bundlePath] stringByDeletingLastPathComponent] fileSystemRepresentation];
+ } else {
+ /* this returns the exedir for non-bundled and the resourceDir for bundled apps */
+ base = [[bundle resourcePath] fileSystemRepresentation];
+ }
+
+ if (base) {
+ const size_t len = SDL_strlen(base) + 2;
+ retval = (char *) SDL_malloc(len);
+ if (retval == NULL) {
+ SDL_OutOfMemory();
+ } else {
+ SDL_snprintf(retval, len, "%s/", base);
+ }
+ }
+
+ return retval;
+}}
+
+char *
+SDL_GetPrefPath(const char *org, const char *app)
+{ @autoreleasepool
+{
+ if (!app) {
+ SDL_InvalidParamError("app");
+ return NULL;
+ }
+ if (!org) {
+ org = "";
+ }
+
+ char *retval = NULL;
+ NSArray *array = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, YES);
+
+ if ([array count] > 0) { /* we only want the first item in the list. */
+ NSString *str = [array objectAtIndex:0];
+ const char *base = [str fileSystemRepresentation];
+ if (base) {
+ const size_t len = SDL_strlen(base) + SDL_strlen(org) + SDL_strlen(app) + 4;
+ retval = (char *) SDL_malloc(len);
+ if (retval == NULL) {
+ SDL_OutOfMemory();
+ } else {
+ char *ptr;
+ if (*org) {
+ SDL_snprintf(retval, len, "%s/%s/%s/", base, org, app);
+ } else {
+ SDL_snprintf(retval, len, "%s/%s/", base, app);
+ }
+ for (ptr = retval+1; *ptr; ptr++) {
+ if (*ptr == '/') {
+ *ptr = '\0';
+ mkdir(retval, 0700);
+ *ptr = '/';
+ }
+ }
+ mkdir(retval, 0700);
+ }
+ }
+ }
+
+ return retval;
+}}
+
+#endif /* SDL_FILESYSTEM_COCOA */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/source/3rd-party/SDL2/src/filesystem/dummy/SDL_sysfilesystem.c b/source/3rd-party/SDL2/src/filesystem/dummy/SDL_sysfilesystem.c
new file mode 100644
index 0000000..f4628a1
--- /dev/null
+++ b/source/3rd-party/SDL2/src/filesystem/dummy/SDL_sysfilesystem.c
@@ -0,0 +1,47 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#if defined(SDL_FILESYSTEM_DUMMY) || defined(SDL_FILESYSTEM_DISABLED)
+
+/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+/* System dependent filesystem routines */
+
+#include "SDL_error.h"
+#include "SDL_filesystem.h"
+
+char *
+SDL_GetBasePath(void)
+{
+ SDL_Unsupported();
+ return NULL;
+}
+
+char *
+SDL_GetPrefPath(const char *org, const char *app)
+{
+ SDL_Unsupported();
+ return NULL;
+}
+
+#endif /* SDL_FILESYSTEM_DUMMY || SDL_FILESYSTEM_DISABLED */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/source/3rd-party/SDL2/src/filesystem/emscripten/SDL_sysfilesystem.c b/source/3rd-party/SDL2/src/filesystem/emscripten/SDL_sysfilesystem.c
new file mode 100644
index 0000000..4ba57c1
--- /dev/null
+++ b/source/3rd-party/SDL2/src/filesystem/emscripten/SDL_sysfilesystem.c
@@ -0,0 +1,81 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#ifdef SDL_FILESYSTEM_EMSCRIPTEN
+
+/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+/* System dependent filesystem routines */
+#include <errno.h>
+#include <sys/stat.h>
+
+#include "SDL_error.h"
+#include "SDL_filesystem.h"
+
+#include <emscripten/emscripten.h>
+
+char *
+SDL_GetBasePath(void)
+{
+ char *retval = "/";
+ return SDL_strdup(retval);
+}
+
+char *
+SDL_GetPrefPath(const char *org, const char *app)
+{
+ const char *append = "/libsdl/";
+ char *retval;
+ size_t len = 0;
+
+ if (!app) {
+ SDL_InvalidParamError("app");
+ return NULL;
+ }
+ if (!org) {
+ org = "";
+ }
+
+ len = SDL_strlen(append) + SDL_strlen(org) + SDL_strlen(app) + 3;
+ retval = (char *) SDL_malloc(len);
+ if (!retval) {
+ SDL_OutOfMemory();
+ return NULL;
+ }
+
+ if (*org) {
+ SDL_snprintf(retval, len, "%s%s/%s/", append, org, app);
+ } else {
+ SDL_snprintf(retval, len, "%s%s/", append, app);
+ }
+
+ if (mkdir(retval, 0700) != 0 && errno != EEXIST) {
+ SDL_SetError("Couldn't create directory '%s': '%s'", retval, strerror(errno));
+ SDL_free(retval);
+ return NULL;
+ }
+
+ return retval;
+}
+
+#endif /* SDL_FILESYSTEM_EMSCRIPTEN */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/source/3rd-party/SDL2/src/filesystem/haiku/SDL_sysfilesystem.cc b/source/3rd-party/SDL2/src/filesystem/haiku/SDL_sysfilesystem.cc
new file mode 100644
index 0000000..b56bc4b
--- /dev/null
+++ b/source/3rd-party/SDL2/src/filesystem/haiku/SDL_sysfilesystem.cc
@@ -0,0 +1,110 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#ifdef SDL_FILESYSTEM_HAIKU
+
+/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+/* System dependent filesystem routines */
+
+#include <kernel/image.h>
+#include <storage/Directory.h>
+#include <storage/Entry.h>
+#include <storage/Path.h>
+
+#include "SDL_error.h"
+#include "SDL_stdinc.h"
+#include "SDL_assert.h"
+#include "SDL_filesystem.h"
+
+char *
+SDL_GetBasePath(void)
+{
+ image_info info;
+ int32 cookie = 0;
+
+ while (get_next_image_info(0, &cookie, &info) == B_OK) {
+ if (info.type == B_APP_IMAGE) {
+ break;
+ }
+ }
+
+ BEntry entry(info.name, true);
+ BPath path;
+ status_t rc = entry.GetPath(&path); /* (path) now has binary's path. */
+ SDL_assert(rc == B_OK);
+ rc = path.GetParent(&path); /* chop filename, keep directory. */
+ SDL_assert(rc == B_OK);
+ const char *str = path.Path();
+ SDL_assert(str != NULL);
+
+ const size_t len = SDL_strlen(str);
+ char *retval = (char *) SDL_malloc(len + 2);
+ if (!retval) {
+ SDL_OutOfMemory();
+ return NULL;
+ }
+
+ SDL_memcpy(retval, str, len);
+ retval[len] = '/';
+ retval[len+1] = '\0';
+ return retval;
+}
+
+
+char *
+SDL_GetPrefPath(const char *org, const char *app)
+{
+ // !!! FIXME: is there a better way to do this?
+ const char *home = SDL_getenv("HOME");
+ const char *append = "/config/settings/";
+ size_t len = SDL_strlen(home);
+
+ if (!app) {
+ SDL_InvalidParamError("app");
+ return NULL;
+ }
+ if (!org) {
+ org = "";
+ }
+
+ if (!len || (home[len - 1] == '/')) {
+ ++append; // home empty or ends with separator, skip the one from append
+ }
+ len += SDL_strlen(append) + SDL_strlen(org) + SDL_strlen(app) + 3;
+ char *retval = (char *) SDL_malloc(len);
+ if (!retval) {
+ SDL_OutOfMemory();
+ } else {
+ if (*org) {
+ SDL_snprintf(retval, len, "%s%s%s/%s/", home, append, org, app);
+ } else {
+ SDL_snprintf(retval, len, "%s%s%s/", home, append, app);
+ }
+ create_directory(retval, 0700); // Haiku api: creates missing dirs
+ }
+
+ return retval;
+}
+
+#endif /* SDL_FILESYSTEM_HAIKU */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/source/3rd-party/SDL2/src/filesystem/nacl/SDL_sysfilesystem.c b/source/3rd-party/SDL2/src/filesystem/nacl/SDL_sysfilesystem.c
new file mode 100644
index 0000000..f22ca75
--- /dev/null
+++ b/source/3rd-party/SDL2/src/filesystem/nacl/SDL_sysfilesystem.c
@@ -0,0 +1,43 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+#include "SDL_error.h"
+#include "SDL_filesystem.h"
+
+#ifdef SDL_FILESYSTEM_NACL
+
+char *
+SDL_GetBasePath(void)
+{
+ SDL_Unsupported();
+ return NULL;
+}
+
+char *
+SDL_GetPrefPath(const char *org, const char *app)
+{
+ SDL_Unsupported();
+ return NULL;
+}
+
+#endif /* SDL_FILESYSTEM_NACL */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/source/3rd-party/SDL2/src/filesystem/unix/SDL_sysfilesystem.c b/source/3rd-party/SDL2/src/filesystem/unix/SDL_sysfilesystem.c
new file mode 100644
index 0000000..d6af39f
--- /dev/null
+++ b/source/3rd-party/SDL2/src/filesystem/unix/SDL_sysfilesystem.c
@@ -0,0 +1,250 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#ifdef SDL_FILESYSTEM_UNIX
+
+/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+/* System dependent filesystem routines */
+
+#include <errno.h>
+#include <stdio.h>
+#include <unistd.h>
+#include <stdlib.h>
+#include <sys/stat.h>
+#include <sys/types.h>
+#include <limits.h>
+#include <fcntl.h>
+
+#if defined(__FREEBSD__) || defined(__OPENBSD__)
+#include <sys/sysctl.h>
+#endif
+
+#include "SDL_error.h"
+#include "SDL_stdinc.h"
+#include "SDL_filesystem.h"
+#include "SDL_rwops.h"
+
+/* QNX's /proc/self/exefile is a text file and not a symlink. */
+#if !defined(__QNXNTO__)
+static char *
+readSymLink(const char *path)
+{
+ char *retval = NULL;
+ ssize_t len = 64;
+ ssize_t rc = -1;
+
+ while (1)
+ {
+ char *ptr = (char *) SDL_realloc(retval, (size_t) len);
+ if (ptr == NULL) {
+ SDL_OutOfMemory();
+ break;
+ }
+
+ retval = ptr;
+
+ rc = readlink(path, retval, len);
+ if (rc == -1) {
+ break; /* not a symlink, i/o error, etc. */
+ } else if (rc < len) {
+ retval[rc] = '\0'; /* readlink doesn't null-terminate. */
+ return retval; /* we're good to go. */
+ }
+
+ len *= 2; /* grow buffer, try again. */
+ }
+
+ SDL_free(retval);
+ return NULL;
+}
+#endif
+
+char *
+SDL_GetBasePath(void)
+{
+ char *retval = NULL;
+
+#if defined(__FREEBSD__)
+ char fullpath[PATH_MAX];
+ size_t buflen = sizeof (fullpath);
+ const int mib[] = { CTL_KERN, KERN_PROC, KERN_PROC_PATHNAME, -1 };
+ if (sysctl(mib, SDL_arraysize(mib), fullpath, &buflen, NULL, 0) != -1) {
+ retval = SDL_strdup(fullpath);
+ if (!retval) {
+ SDL_OutOfMemory();
+ return NULL;
+ }
+ }
+#endif
+#if defined(__OPENBSD__)
+ char **retvalargs;
+ size_t len;
+ const int mib[] = { CTL_KERN, KERN_PROC_ARGS, getpid(), KERN_PROC_ARGV };
+ if (sysctl(mib, 4, NULL, &len, NULL, 0) != -1) {
+ retvalargs = SDL_malloc(len);
+ if (!retvalargs) {
+ SDL_OutOfMemory();
+ return NULL;
+ }
+ sysctl(mib, 4, retvalargs, &len, NULL, 0);
+ retval = SDL_malloc(PATH_MAX + 1);
+ if (retval)
+ realpath(retvalargs[0], retval);
+
+ SDL_free(retvalargs);
+ }
+#endif
+#if defined(__SOLARIS__)
+ const char *path = getexecname();
+ if ((path != NULL) && (path[0] == '/')) { /* must be absolute path... */
+ retval = SDL_strdup(path);
+ if (!retval) {
+ SDL_OutOfMemory();
+ return NULL;
+ }
+ }
+#endif
+
+ /* is a Linux-style /proc filesystem available? */
+ if (!retval && (access("/proc", F_OK) == 0)) {
+ /* !!! FIXME: after 2.0.6 ships, let's delete this code and just
+ use the /proc/%llu version. There's no reason to have
+ two copies of this plus all the #ifdefs. --ryan. */
+#if defined(__FREEBSD__)
+ retval = readSymLink("/proc/curproc/file");
+#elif defined(__NETBSD__)
+ retval = readSymLink("/proc/curproc/exe");
+#elif defined(__QNXNTO__)
+ retval = SDL_LoadFile("/proc/self/exefile", NULL);
+#else
+ retval = readSymLink("/proc/self/exe"); /* linux. */
+ if (retval == NULL) {
+ /* older kernels don't have /proc/self ... try PID version... */
+ char path[64];
+ const int rc = (int) SDL_snprintf(path, sizeof(path),
+ "/proc/%llu/exe",
+ (unsigned long long) getpid());
+ if ( (rc > 0) && (rc < sizeof(path)) ) {
+ retval = readSymLink(path);
+ }
+ }
+#endif
+ }
+
+ /* If we had access to argv[0] here, we could check it for a path,
+ or troll through $PATH looking for it, too. */
+
+ if (retval != NULL) { /* chop off filename. */
+ char *ptr = SDL_strrchr(retval, '/');
+ if (ptr != NULL) {
+ *(ptr+1) = '\0';
+ } else { /* shouldn't happen, but just in case... */
+ SDL_free(retval);
+ retval = NULL;
+ }
+ }
+
+ if (retval != NULL) {
+ /* try to shrink buffer... */
+ char *ptr = (char *) SDL_realloc(retval, strlen(retval) + 1);
+ if (ptr != NULL)
+ retval = ptr; /* oh well if it failed. */
+ }
+
+ return retval;
+}
+
+char *
+SDL_GetPrefPath(const char *org, const char *app)
+{
+ /*
+ * We use XDG's base directory spec, even if you're not on Linux.
+ * This isn't strictly correct, but the results are relatively sane
+ * in any case.
+ *
+ * http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html
+ */
+ const char *envr = SDL_getenv("XDG_DATA_HOME");
+ const char *append;
+ char *retval = NULL;
+ char *ptr = NULL;
+ size_t len = 0;
+
+ if (!app) {
+ SDL_InvalidParamError("app");
+ return NULL;
+ }
+ if (!org) {
+ org = "";
+ }
+
+ if (!envr) {
+ /* You end up with "$HOME/.local/share/Game Name 2" */
+ envr = SDL_getenv("HOME");
+ if (!envr) {
+ /* we could take heroic measures with /etc/passwd, but oh well. */
+ SDL_SetError("neither XDG_DATA_HOME nor HOME environment is set");
+ return NULL;
+ }
+ append = "/.local/share/";
+ } else {
+ append = "/";
+ }
+
+ len = SDL_strlen(envr);
+ if (envr[len - 1] == '/')
+ append += 1;
+
+ len += SDL_strlen(append) + SDL_strlen(org) + SDL_strlen(app) + 3;
+ retval = (char *) SDL_malloc(len);
+ if (!retval) {
+ SDL_OutOfMemory();
+ return NULL;
+ }
+
+ if (*org) {
+ SDL_snprintf(retval, len, "%s%s%s/%s/", envr, append, org, app);
+ } else {
+ SDL_snprintf(retval, len, "%s%s%s/", envr, append, app);
+ }
+
+ for (ptr = retval+1; *ptr; ptr++) {
+ if (*ptr == '/') {
+ *ptr = '\0';
+ if (mkdir(retval, 0700) != 0 && errno != EEXIST)
+ goto error;
+ *ptr = '/';
+ }
+ }
+ if (mkdir(retval, 0700) != 0 && errno != EEXIST) {
+error:
+ SDL_SetError("Couldn't create directory '%s': '%s'", retval, strerror(errno));
+ SDL_free(retval);
+ return NULL;
+ }
+
+ return retval;
+}
+
+#endif /* SDL_FILESYSTEM_UNIX */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/source/3rd-party/SDL2/src/filesystem/windows/SDL_sysfilesystem.c b/source/3rd-party/SDL2/src/filesystem/windows/SDL_sysfilesystem.c
new file mode 100644
index 0000000..5219789
--- /dev/null
+++ b/source/3rd-party/SDL2/src/filesystem/windows/SDL_sysfilesystem.c
@@ -0,0 +1,192 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#ifdef SDL_FILESYSTEM_WINDOWS
+
+/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+/* System dependent filesystem routines */
+
+#include "../../core/windows/SDL_windows.h"
+#include <shlobj.h>
+
+#include "SDL_assert.h"
+#include "SDL_error.h"
+#include "SDL_stdinc.h"
+#include "SDL_filesystem.h"
+
+char *
+SDL_GetBasePath(void)
+{
+ typedef DWORD (WINAPI *GetModuleFileNameExW_t)(HANDLE, HMODULE, LPWSTR, DWORD);
+ GetModuleFileNameExW_t pGetModuleFileNameExW;
+ DWORD buflen = 128;
+ WCHAR *path = NULL;
+ HANDLE psapi = LoadLibrary(L"psapi.dll");
+ char *retval = NULL;
+ DWORD len = 0;
+ int i;
+
+ if (!psapi) {
+ WIN_SetError("Couldn't load psapi.dll");
+ return NULL;
+ }
+
+ pGetModuleFileNameExW = (GetModuleFileNameExW_t)GetProcAddress(psapi, "GetModuleFileNameExW");
+ if (!pGetModuleFileNameExW) {
+ WIN_SetError("Couldn't find GetModuleFileNameExW");
+ FreeLibrary(psapi);
+ return NULL;
+ }
+
+ while (SDL_TRUE) {
+ void *ptr = SDL_realloc(path, buflen * sizeof (WCHAR));
+ if (!ptr) {
+ SDL_free(path);
+ FreeLibrary(psapi);
+ SDL_OutOfMemory();
+ return NULL;
+ }
+
+ path = (WCHAR *) ptr;
+
+ len = pGetModuleFileNameExW(GetCurrentProcess(), NULL, path, buflen);
+ if (len != buflen) {
+ break;
+ }
+
+ /* buffer too small? Try again. */
+ buflen *= 2;
+ }
+
+ FreeLibrary(psapi);
+
+ if (len == 0) {
+ SDL_free(path);
+ WIN_SetError("Couldn't locate our .exe");
+ return NULL;
+ }
+
+ for (i = len-1; i > 0; i--) {
+ if (path[i] == '\\') {
+ break;
+ }
+ }
+
+ SDL_assert(i > 0); /* Should have been an absolute path. */
+ path[i+1] = '\0'; /* chop off filename. */
+
+ retval = WIN_StringToUTF8(path);
+ SDL_free(path);
+
+ return retval;
+}
+
+char *
+SDL_GetPrefPath(const char *org, const char *app)
+{
+ /*
+ * Vista and later has a new API for this, but SHGetFolderPath works there,
+ * and apparently just wraps the new API. This is the new way to do it:
+ *
+ * SHGetKnownFolderPath(FOLDERID_RoamingAppData, KF_FLAG_CREATE,
+ * NULL, &wszPath);
+ */
+
+ WCHAR path[MAX_PATH];
+ char *retval = NULL;
+ WCHAR* worg = NULL;
+ WCHAR* wapp = NULL;
+ size_t new_wpath_len = 0;
+ BOOL api_result = FALSE;
+
+ if (!app) {
+ SDL_InvalidParamError("app");
+ return NULL;
+ }
+ if (!org) {
+ org = "";
+ }
+
+ if (!SUCCEEDED(SHGetFolderPathW(NULL, CSIDL_APPDATA | CSIDL_FLAG_CREATE, NULL, 0, path))) {
+ WIN_SetError("Couldn't locate our prefpath");
+ return NULL;
+ }
+
+ worg = WIN_UTF8ToString(org);
+ if (worg == NULL) {
+ SDL_OutOfMemory();
+ return NULL;
+ }
+
+ wapp = WIN_UTF8ToString(app);
+ if (wapp == NULL) {
+ SDL_free(worg);
+ SDL_OutOfMemory();
+ return NULL;
+ }
+
+ new_wpath_len = lstrlenW(worg) + lstrlenW(wapp) + lstrlenW(path) + 3;
+
+ if ((new_wpath_len + 1) > MAX_PATH) {
+ SDL_free(worg);
+ SDL_free(wapp);
+ WIN_SetError("Path too long.");
+ return NULL;
+ }
+
+ if (*worg) {
+ lstrcatW(path, L"\\");
+ lstrcatW(path, worg);
+ }
+ SDL_free(worg);
+
+ api_result = CreateDirectoryW(path, NULL);
+ if (api_result == FALSE) {
+ if (GetLastError() != ERROR_ALREADY_EXISTS) {
+ SDL_free(wapp);
+ WIN_SetError("Couldn't create a prefpath.");
+ return NULL;
+ }
+ }
+
+ lstrcatW(path, L"\\");
+ lstrcatW(path, wapp);
+ SDL_free(wapp);
+
+ api_result = CreateDirectoryW(path, NULL);
+ if (api_result == FALSE) {
+ if (GetLastError() != ERROR_ALREADY_EXISTS) {
+ WIN_SetError("Couldn't create a prefpath.");
+ return NULL;
+ }
+ }
+
+ lstrcatW(path, L"\\");
+
+ retval = WIN_StringToUTF8(path);
+
+ return retval;
+}
+
+#endif /* SDL_FILESYSTEM_WINDOWS */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/source/3rd-party/SDL2/src/filesystem/winrt/SDL_sysfilesystem.cpp b/source/3rd-party/SDL2/src/filesystem/winrt/SDL_sysfilesystem.cpp
new file mode 100644
index 0000000..71818dd
--- /dev/null
+++ b/source/3rd-party/SDL2/src/filesystem/winrt/SDL_sysfilesystem.cpp
@@ -0,0 +1,233 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+/* TODO, WinRT: remove the need to compile this with C++/CX (/ZW) extensions, and if possible, without C++ at all
+*/
+
+#ifdef __WINRT__
+
+extern "C" {
+#include "SDL_filesystem.h"
+#include "SDL_error.h"
+#include "SDL_hints.h"
+#include "SDL_stdinc.h"
+#include "SDL_system.h"
+#include "../../core/windows/SDL_windows.h"
+}
+
+#include <string>
+#include <unordered_map>
+
+using namespace std;
+using namespace Windows::Storage;
+
+extern "C" const wchar_t *
+SDL_WinRTGetFSPathUNICODE(SDL_WinRT_Path pathType)
+{
+ switch (pathType) {
+ case SDL_WINRT_PATH_INSTALLED_LOCATION:
+ {
+ static wstring path;
+ if (path.empty()) {
+ path = Windows::ApplicationModel::Package::Current->InstalledLocation->Path->Data();
+ }
+ return path.c_str();
+ }
+
+ case SDL_WINRT_PATH_LOCAL_FOLDER:
+ {
+ static wstring path;
+ if (path.empty()) {
+ path = ApplicationData::Current->LocalFolder->Path->Data();
+ }
+ return path.c_str();
+ }
+
+#if (WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP) || (NTDDI_VERSION > NTDDI_WIN8)
+ case SDL_WINRT_PATH_ROAMING_FOLDER:
+ {
+ static wstring path;
+ if (path.empty()) {
+ path = ApplicationData::Current->RoamingFolder->Path->Data();
+ }
+ return path.c_str();
+ }
+
+ case SDL_WINRT_PATH_TEMP_FOLDER:
+ {
+ static wstring path;
+ if (path.empty()) {
+ path = ApplicationData::Current->TemporaryFolder->Path->Data();
+ }
+ return path.c_str();
+ }
+#endif
+
+ default:
+ break;
+ }
+
+ SDL_Unsupported();
+ return NULL;
+}
+
+extern "C" const char *
+SDL_WinRTGetFSPathUTF8(SDL_WinRT_Path pathType)
+{
+ typedef unordered_map<SDL_WinRT_Path, string> UTF8PathMap;
+ static UTF8PathMap utf8Paths;
+
+ UTF8PathMap::iterator searchResult = utf8Paths.find(pathType);
+ if (searchResult != utf8Paths.end()) {
+ return searchResult->second.c_str();
+ }
+
+ const wchar_t * ucs2Path = SDL_WinRTGetFSPathUNICODE(pathType);
+ if (!ucs2Path) {
+ return NULL;
+ }
+
+ char * utf8Path = WIN_StringToUTF8(ucs2Path);
+ utf8Paths[pathType] = utf8Path;
+ SDL_free(utf8Path);
+ return utf8Paths[pathType].c_str();
+}
+
+extern "C" char *
+SDL_GetBasePath(void)
+{
+ const char * srcPath = SDL_WinRTGetFSPathUTF8(SDL_WINRT_PATH_INSTALLED_LOCATION);
+ size_t destPathLen;
+ char * destPath = NULL;
+
+ if (!srcPath) {
+ SDL_SetError("Couldn't locate our basepath: %s", SDL_GetError());
+ return NULL;
+ }
+
+ destPathLen = SDL_strlen(srcPath) + 2;
+ destPath = (char *) SDL_malloc(destPathLen);
+ if (!destPath) {
+ SDL_OutOfMemory();
+ return NULL;
+ }
+
+ SDL_snprintf(destPath, destPathLen, "%s\\", srcPath);
+ return destPath;
+}
+
+extern "C" char *
+SDL_GetPrefPath(const char *org, const char *app)
+{
+ /* WinRT note: The 'SHGetFolderPath' API that is used in Windows 7 and
+ * earlier is not available on WinRT or Windows Phone. WinRT provides
+ * a similar API, but SHGetFolderPath can't be called, at least not
+ * without violating Microsoft's app-store requirements.
+ */
+
+ const WCHAR * srcPath = NULL;
+ WCHAR path[MAX_PATH];
+ char *retval = NULL;
+ WCHAR* worg = NULL;
+ WCHAR* wapp = NULL;
+ size_t new_wpath_len = 0;
+ BOOL api_result = FALSE;
+
+ if (!app) {
+ SDL_InvalidParamError("app");
+ return NULL;
+ }
+ if (!org) {
+ org = "";
+ }
+
+ srcPath = SDL_WinRTGetFSPathUNICODE(SDL_WINRT_PATH_LOCAL_FOLDER);
+ if ( ! srcPath) {
+ SDL_SetError("Unable to find a source path");
+ return NULL;
+ }
+
+ if (SDL_wcslen(srcPath) >= MAX_PATH) {
+ SDL_SetError("Path too long.");
+ return NULL;
+ }
+ SDL_wcslcpy(path, srcPath, SDL_arraysize(path));
+
+ worg = WIN_UTF8ToString(org);
+ if (worg == NULL) {
+ SDL_OutOfMemory();
+ return NULL;
+ }
+
+ wapp = WIN_UTF8ToString(app);
+ if (wapp == NULL) {
+ SDL_free(worg);
+ SDL_OutOfMemory();
+ return NULL;
+ }
+
+ new_wpath_len = SDL_wcslen(worg) + SDL_wcslen(wapp) + SDL_wcslen(path) + 3;
+
+ if ((new_wpath_len + 1) > MAX_PATH) {
+ SDL_free(worg);
+ SDL_free(wapp);
+ SDL_SetError("Path too long.");
+ return NULL;
+ }
+
+ if (*worg) {
+ SDL_wcslcat(path, L"\\", new_wpath_len + 1);
+ SDL_wcslcat(path, worg, new_wpath_len + 1);
+ SDL_free(worg);
+ }
+
+ api_result = CreateDirectoryW(path, NULL);
+ if (api_result == FALSE) {
+ if (GetLastError() != ERROR_ALREADY_EXISTS) {
+ SDL_free(wapp);
+ WIN_SetError("Couldn't create a prefpath.");
+ return NULL;
+ }
+ }
+
+ SDL_wcslcat(path, L"\\", new_wpath_len + 1);
+ SDL_wcslcat(path, wapp, new_wpath_len + 1);
+ SDL_free(wapp);
+
+ api_result = CreateDirectoryW(path, NULL);
+ if (api_result == FALSE) {
+ if (GetLastError() != ERROR_ALREADY_EXISTS) {
+ WIN_SetError("Couldn't create a prefpath.");
+ return NULL;
+ }
+ }
+
+ SDL_wcslcat(path, L"\\", new_wpath_len + 1);
+
+ retval = WIN_StringToUTF8(path);
+
+ return retval;
+}
+
+#endif /* __WINRT__ */
+
+/* vi: set ts=4 sw=4 expandtab: */