summaryrefslogtreecommitdiff
path: root/source/3rd-party/SDL2/src/timer
diff options
context:
space:
mode:
authorchai <chaifix@163.com>2019-05-11 22:54:56 +0800
committerchai <chaifix@163.com>2019-05-11 22:54:56 +0800
commit9645be0af1b1d5cb0ad5892d5464e1b23c51b550 (patch)
tree129c716bed8e93312421c3adb2f8e7c4f811602d /source/3rd-party/SDL2/src/timer
Diffstat (limited to 'source/3rd-party/SDL2/src/timer')
-rw-r--r--source/3rd-party/SDL2/src/timer/SDL_timer.c373
-rw-r--r--source/3rd-party/SDL2/src/timer/SDL_timer_c.h40
-rw-r--r--source/3rd-party/SDL2/src/timer/dummy/SDL_systimer.c75
-rw-r--r--source/3rd-party/SDL2/src/timer/haiku/SDL_systimer.c80
-rw-r--r--source/3rd-party/SDL2/src/timer/psp/SDL_systimer.c91
-rw-r--r--source/3rd-party/SDL2/src/timer/unix/SDL_systimer.c232
-rw-r--r--source/3rd-party/SDL2/src/timer/windows/SDL_systimer.c200
7 files changed, 1091 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/timer/SDL_timer.c b/source/3rd-party/SDL2/src/timer/SDL_timer.c
new file mode 100644
index 0000000..f4a13f4
--- /dev/null
+++ b/source/3rd-party/SDL2/src/timer/SDL_timer.c
@@ -0,0 +1,373 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../SDL_internal.h"
+
+#include "SDL_timer.h"
+#include "SDL_timer_c.h"
+#include "SDL_atomic.h"
+#include "SDL_cpuinfo.h"
+#include "../thread/SDL_systhread.h"
+
+/* #define DEBUG_TIMERS */
+
+typedef struct _SDL_Timer
+{
+ int timerID;
+ SDL_TimerCallback callback;
+ void *param;
+ Uint32 interval;
+ Uint32 scheduled;
+ SDL_atomic_t canceled;
+ struct _SDL_Timer *next;
+} SDL_Timer;
+
+typedef struct _SDL_TimerMap
+{
+ int timerID;
+ SDL_Timer *timer;
+ struct _SDL_TimerMap *next;
+} SDL_TimerMap;
+
+/* The timers are kept in a sorted list */
+typedef struct {
+ /* Data used by the main thread */
+ SDL_Thread *thread;
+ SDL_atomic_t nextID;
+ SDL_TimerMap *timermap;
+ SDL_mutex *timermap_lock;
+
+ /* Padding to separate cache lines between threads */
+ char cache_pad[SDL_CACHELINE_SIZE];
+
+ /* Data used to communicate with the timer thread */
+ SDL_SpinLock lock;
+ SDL_sem *sem;
+ SDL_Timer *pending;
+ SDL_Timer *freelist;
+ SDL_atomic_t active;
+
+ /* List of timers - this is only touched by the timer thread */
+ SDL_Timer *timers;
+} SDL_TimerData;
+
+static SDL_TimerData SDL_timer_data;
+
+/* The idea here is that any thread might add a timer, but a single
+ * thread manages the active timer queue, sorted by scheduling time.
+ *
+ * Timers are removed by simply setting a canceled flag
+ */
+
+static void
+SDL_AddTimerInternal(SDL_TimerData *data, SDL_Timer *timer)
+{
+ SDL_Timer *prev, *curr;
+
+ prev = NULL;
+ for (curr = data->timers; curr; prev = curr, curr = curr->next) {
+ if ((Sint32)(timer->scheduled-curr->scheduled) < 0) {
+ break;
+ }
+ }
+
+ /* Insert the timer here! */
+ if (prev) {
+ prev->next = timer;
+ } else {
+ data->timers = timer;
+ }
+ timer->next = curr;
+}
+
+static int SDLCALL
+SDL_TimerThread(void *_data)
+{
+ SDL_TimerData *data = (SDL_TimerData *)_data;
+ SDL_Timer *pending;
+ SDL_Timer *current;
+ SDL_Timer *freelist_head = NULL;
+ SDL_Timer *freelist_tail = NULL;
+ Uint32 tick, now, interval, delay;
+
+ /* Threaded timer loop:
+ * 1. Queue timers added by other threads
+ * 2. Handle any timers that should dispatch this cycle
+ * 3. Wait until next dispatch time or new timer arrives
+ */
+ for ( ; ; ) {
+ /* Pending and freelist maintenance */
+ SDL_AtomicLock(&data->lock);
+ {
+ /* Get any timers ready to be queued */
+ pending = data->pending;
+ data->pending = NULL;
+
+ /* Make any unused timer structures available */
+ if (freelist_head) {
+ freelist_tail->next = data->freelist;
+ data->freelist = freelist_head;
+ }
+ }
+ SDL_AtomicUnlock(&data->lock);
+
+ /* Sort the pending timers into our list */
+ while (pending) {
+ current = pending;
+ pending = pending->next;
+ SDL_AddTimerInternal(data, current);
+ }
+ freelist_head = NULL;
+ freelist_tail = NULL;
+
+ /* Check to see if we're still running, after maintenance */
+ if (!SDL_AtomicGet(&data->active)) {
+ break;
+ }
+
+ /* Initial delay if there are no timers */
+ delay = SDL_MUTEX_MAXWAIT;
+
+ tick = SDL_GetTicks();
+
+ /* Process all the pending timers for this tick */
+ while (data->timers) {
+ current = data->timers;
+
+ if ((Sint32)(tick-current->scheduled) < 0) {
+ /* Scheduled for the future, wait a bit */
+ delay = (current->scheduled - tick);
+ break;
+ }
+
+ /* We're going to do something with this timer */
+ data->timers = current->next;
+
+ if (SDL_AtomicGet(&current->canceled)) {
+ interval = 0;
+ } else {
+ interval = current->callback(current->interval, current->param);
+ }
+
+ if (interval > 0) {
+ /* Reschedule this timer */
+ current->interval = interval;
+ current->scheduled = tick + interval;
+ SDL_AddTimerInternal(data, current);
+ } else {
+ if (!freelist_head) {
+ freelist_head = current;
+ }
+ if (freelist_tail) {
+ freelist_tail->next = current;
+ }
+ freelist_tail = current;
+
+ SDL_AtomicSet(&current->canceled, 1);
+ }
+ }
+
+ /* Adjust the delay based on processing time */
+ now = SDL_GetTicks();
+ interval = (now - tick);
+ if (interval > delay) {
+ delay = 0;
+ } else {
+ delay -= interval;
+ }
+
+ /* Note that each time a timer is added, this will return
+ immediately, but we process the timers added all at once.
+ That's okay, it just means we run through the loop a few
+ extra times.
+ */
+ SDL_SemWaitTimeout(data->sem, delay);
+ }
+ return 0;
+}
+
+int
+SDL_TimerInit(void)
+{
+ SDL_TimerData *data = &SDL_timer_data;
+
+ if (!SDL_AtomicGet(&data->active)) {
+ const char *name = "SDLTimer";
+ data->timermap_lock = SDL_CreateMutex();
+ if (!data->timermap_lock) {
+ return -1;
+ }
+
+ data->sem = SDL_CreateSemaphore(0);
+ if (!data->sem) {
+ SDL_DestroyMutex(data->timermap_lock);
+ return -1;
+ }
+
+ SDL_AtomicSet(&data->active, 1);
+
+ /* Timer threads use a callback into the app, so we can't set a limited stack size here. */
+ data->thread = SDL_CreateThreadInternal(SDL_TimerThread, name, 0, data);
+ if (!data->thread) {
+ SDL_TimerQuit();
+ return -1;
+ }
+
+ SDL_AtomicSet(&data->nextID, 1);
+ }
+ return 0;
+}
+
+void
+SDL_TimerQuit(void)
+{
+ SDL_TimerData *data = &SDL_timer_data;
+ SDL_Timer *timer;
+ SDL_TimerMap *entry;
+
+ if (SDL_AtomicCAS(&data->active, 1, 0)) { /* active? Move to inactive. */
+ /* Shutdown the timer thread */
+ if (data->thread) {
+ SDL_SemPost(data->sem);
+ SDL_WaitThread(data->thread, NULL);
+ data->thread = NULL;
+ }
+
+ SDL_DestroySemaphore(data->sem);
+ data->sem = NULL;
+
+ /* Clean up the timer entries */
+ while (data->timers) {
+ timer = data->timers;
+ data->timers = timer->next;
+ SDL_free(timer);
+ }
+ while (data->freelist) {
+ timer = data->freelist;
+ data->freelist = timer->next;
+ SDL_free(timer);
+ }
+ while (data->timermap) {
+ entry = data->timermap;
+ data->timermap = entry->next;
+ SDL_free(entry);
+ }
+
+ SDL_DestroyMutex(data->timermap_lock);
+ data->timermap_lock = NULL;
+ }
+}
+
+SDL_TimerID
+SDL_AddTimer(Uint32 interval, SDL_TimerCallback callback, void *param)
+{
+ SDL_TimerData *data = &SDL_timer_data;
+ SDL_Timer *timer;
+ SDL_TimerMap *entry;
+
+ SDL_AtomicLock(&data->lock);
+ if (!SDL_AtomicGet(&data->active)) {
+ if (SDL_TimerInit() < 0) {
+ SDL_AtomicUnlock(&data->lock);
+ return 0;
+ }
+ }
+
+ timer = data->freelist;
+ if (timer) {
+ data->freelist = timer->next;
+ }
+ SDL_AtomicUnlock(&data->lock);
+
+ if (timer) {
+ SDL_RemoveTimer(timer->timerID);
+ } else {
+ timer = (SDL_Timer *)SDL_malloc(sizeof(*timer));
+ if (!timer) {
+ SDL_OutOfMemory();
+ return 0;
+ }
+ }
+ timer->timerID = SDL_AtomicIncRef(&data->nextID);
+ timer->callback = callback;
+ timer->param = param;
+ timer->interval = interval;
+ timer->scheduled = SDL_GetTicks() + interval;
+ SDL_AtomicSet(&timer->canceled, 0);
+
+ entry = (SDL_TimerMap *)SDL_malloc(sizeof(*entry));
+ if (!entry) {
+ SDL_free(timer);
+ SDL_OutOfMemory();
+ return 0;
+ }
+ entry->timer = timer;
+ entry->timerID = timer->timerID;
+
+ SDL_LockMutex(data->timermap_lock);
+ entry->next = data->timermap;
+ data->timermap = entry;
+ SDL_UnlockMutex(data->timermap_lock);
+
+ /* Add the timer to the pending list for the timer thread */
+ SDL_AtomicLock(&data->lock);
+ timer->next = data->pending;
+ data->pending = timer;
+ SDL_AtomicUnlock(&data->lock);
+
+ /* Wake up the timer thread if necessary */
+ SDL_SemPost(data->sem);
+
+ return entry->timerID;
+}
+
+SDL_bool
+SDL_RemoveTimer(SDL_TimerID id)
+{
+ SDL_TimerData *data = &SDL_timer_data;
+ SDL_TimerMap *prev, *entry;
+ SDL_bool canceled = SDL_FALSE;
+
+ /* Find the timer */
+ SDL_LockMutex(data->timermap_lock);
+ prev = NULL;
+ for (entry = data->timermap; entry; prev = entry, entry = entry->next) {
+ if (entry->timerID == id) {
+ if (prev) {
+ prev->next = entry->next;
+ } else {
+ data->timermap = entry->next;
+ }
+ break;
+ }
+ }
+ SDL_UnlockMutex(data->timermap_lock);
+
+ if (entry) {
+ if (!SDL_AtomicGet(&entry->timer->canceled)) {
+ SDL_AtomicSet(&entry->timer->canceled, 1);
+ canceled = SDL_TRUE;
+ }
+ SDL_free(entry);
+ }
+ return canceled;
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/source/3rd-party/SDL2/src/timer/SDL_timer_c.h b/source/3rd-party/SDL2/src/timer/SDL_timer_c.h
new file mode 100644
index 0000000..3ea350f
--- /dev/null
+++ b/source/3rd-party/SDL2/src/timer/SDL_timer_c.h
@@ -0,0 +1,40 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef SDL_timer_c_h_
+#define SDL_timer_c_h_
+
+#include "../SDL_internal.h"
+
+/* Useful functions and variables from SDL_timer.c */
+#include "SDL_timer.h"
+
+#define ROUND_RESOLUTION(X) \
+ (((X+TIMER_RESOLUTION-1)/TIMER_RESOLUTION)*TIMER_RESOLUTION)
+
+extern void SDL_TicksInit(void);
+extern void SDL_TicksQuit(void);
+extern int SDL_TimerInit(void);
+extern void SDL_TimerQuit(void);
+
+#endif /* SDL_timer_c_h_ */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/source/3rd-party/SDL2/src/timer/dummy/SDL_systimer.c b/source/3rd-party/SDL2/src/timer/dummy/SDL_systimer.c
new file mode 100644
index 0000000..aff145b
--- /dev/null
+++ b/source/3rd-party/SDL2/src/timer/dummy/SDL_systimer.c
@@ -0,0 +1,75 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#if defined(SDL_TIMER_DUMMY) || defined(SDL_TIMERS_DISABLED)
+
+#include "SDL_timer.h"
+
+static SDL_bool ticks_started = SDL_FALSE;
+
+void
+SDL_TicksInit(void)
+{
+ if (ticks_started) {
+ return;
+ }
+ ticks_started = SDL_TRUE;
+}
+
+void
+SDL_TicksQuit(void)
+{
+ ticks_started = SDL_FALSE;
+}
+
+Uint32
+SDL_GetTicks(void)
+{
+ if (!ticks_started) {
+ SDL_TicksInit();
+ }
+
+ SDL_Unsupported();
+ return 0;
+}
+
+Uint64
+SDL_GetPerformanceCounter(void)
+{
+ return SDL_GetTicks();
+}
+
+Uint64
+SDL_GetPerformanceFrequency(void)
+{
+ return 1000;
+}
+
+void
+SDL_Delay(Uint32 ms)
+{
+ SDL_Unsupported();
+}
+
+#endif /* SDL_TIMER_DUMMY || SDL_TIMERS_DISABLED */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/source/3rd-party/SDL2/src/timer/haiku/SDL_systimer.c b/source/3rd-party/SDL2/src/timer/haiku/SDL_systimer.c
new file mode 100644
index 0000000..16f49c0
--- /dev/null
+++ b/source/3rd-party/SDL2/src/timer/haiku/SDL_systimer.c
@@ -0,0 +1,80 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#ifdef SDL_TIMER_HAIKU
+
+#include <kernel/OS.h>
+
+#include "SDL_timer.h"
+
+static bigtime_t start;
+static SDL_bool ticks_started = SDL_FALSE;
+
+void
+SDL_TicksInit(void)
+{
+ if (ticks_started) {
+ return;
+ }
+ ticks_started = SDL_TRUE;
+
+ /* Set first ticks value */
+ start = system_time();
+}
+
+void
+SDL_TicksQuit(void)
+{
+ ticks_started = SDL_FALSE;
+}
+
+Uint32
+SDL_GetTicks(void)
+{
+ if (!ticks_started) {
+ SDL_TicksInit();
+ }
+
+ return ((system_time() - start) / 1000);
+}
+
+Uint64
+SDL_GetPerformanceCounter(void)
+{
+ return system_time();
+}
+
+Uint64
+SDL_GetPerformanceFrequency(void)
+{
+ return 1000000;
+}
+
+void
+SDL_Delay(Uint32 ms)
+{
+ snooze(ms * 1000);
+}
+
+#endif /* SDL_TIMER_HAIKU */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/source/3rd-party/SDL2/src/timer/psp/SDL_systimer.c b/source/3rd-party/SDL2/src/timer/psp/SDL_systimer.c
new file mode 100644
index 0000000..e39d800
--- /dev/null
+++ b/source/3rd-party/SDL2/src/timer/psp/SDL_systimer.c
@@ -0,0 +1,91 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#ifdef SDL_TIMERS_PSP
+
+#include "SDL_thread.h"
+#include "SDL_timer.h"
+#include "SDL_error.h"
+#include "../SDL_timer_c.h"
+#include <stdlib.h>
+#include <time.h>
+#include <sys/time.h>
+#include <pspthreadman.h>
+
+static struct timeval start;
+static SDL_bool ticks_started = SDL_FALSE;
+
+void
+SDL_TicksInit(void)
+{
+ if (ticks_started) {
+ return;
+ }
+ ticks_started = SDL_TRUE;
+
+ gettimeofday(&start, NULL);
+}
+
+void
+SDL_TicksQuit(void)
+{
+ ticks_started = SDL_FALSE;
+}
+
+Uint32 SDL_GetTicks(void)
+{
+ if (!ticks_started) {
+ SDL_TicksInit();
+ }
+
+ struct timeval now;
+ Uint32 ticks;
+
+ gettimeofday(&now, NULL);
+ ticks=(now.tv_sec-start.tv_sec)*1000+(now.tv_usec-start.tv_usec)/1000;
+ return(ticks);
+}
+
+Uint64
+SDL_GetPerformanceCounter(void)
+{
+ return SDL_GetTicks();
+}
+
+Uint64
+SDL_GetPerformanceFrequency(void)
+{
+ return 1000;
+}
+
+void SDL_Delay(Uint32 ms)
+{
+ const Uint32 max_delay = 0xffffffffUL / 1000;
+ if(ms > max_delay)
+ ms = max_delay;
+ sceKernelDelayThreadCB(ms * 1000);
+}
+
+#endif /* SDL_TIMERS_PSP */
+
+/* vim: ts=4 sw=4
+ */
diff --git a/source/3rd-party/SDL2/src/timer/unix/SDL_systimer.c b/source/3rd-party/SDL2/src/timer/unix/SDL_systimer.c
new file mode 100644
index 0000000..5045996
--- /dev/null
+++ b/source/3rd-party/SDL2/src/timer/unix/SDL_systimer.c
@@ -0,0 +1,232 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#ifdef SDL_TIMER_UNIX
+
+#include <stdio.h>
+#include <sys/time.h>
+#include <unistd.h>
+#include <errno.h>
+
+#include "SDL_timer.h"
+#include "SDL_assert.h"
+#include "../SDL_timer_c.h"
+
+/* The clock_gettime provides monotonous time, so we should use it if
+ it's available. The clock_gettime function is behind ifdef
+ for __USE_POSIX199309
+ Tommi Kyntola (tommi.kyntola@ray.fi) 27/09/2005
+*/
+/* Reworked monotonic clock to not assume the current system has one
+ as not all linux kernels provide a monotonic clock (yeah recent ones
+ probably do)
+ Also added OS X Monotonic clock support
+ Based on work in https://github.com/ThomasHabets/monotonic_clock
+ */
+#if HAVE_NANOSLEEP || HAVE_CLOCK_GETTIME
+#include <time.h>
+#endif
+#ifdef __APPLE__
+#include <mach/mach_time.h>
+#endif
+
+/* Use CLOCK_MONOTONIC_RAW, if available, which is not subject to adjustment by NTP */
+#if HAVE_CLOCK_GETTIME
+#ifdef CLOCK_MONOTONIC_RAW
+#define SDL_MONOTONIC_CLOCK CLOCK_MONOTONIC_RAW
+#else
+#define SDL_MONOTONIC_CLOCK CLOCK_MONOTONIC
+#endif
+#endif
+
+/* The first ticks value of the application */
+#if HAVE_CLOCK_GETTIME
+static struct timespec start_ts;
+#elif defined(__APPLE__)
+static uint64_t start_mach;
+mach_timebase_info_data_t mach_base_info;
+#endif
+static SDL_bool has_monotonic_time = SDL_FALSE;
+static struct timeval start_tv;
+static SDL_bool ticks_started = SDL_FALSE;
+
+void
+SDL_TicksInit(void)
+{
+ if (ticks_started) {
+ return;
+ }
+ ticks_started = SDL_TRUE;
+
+ /* Set first ticks value */
+#if HAVE_CLOCK_GETTIME
+ if (clock_gettime(SDL_MONOTONIC_CLOCK, &start_ts) == 0) {
+ has_monotonic_time = SDL_TRUE;
+ } else
+#elif defined(__APPLE__)
+ kern_return_t ret = mach_timebase_info(&mach_base_info);
+ if (ret == 0) {
+ has_monotonic_time = SDL_TRUE;
+ start_mach = mach_absolute_time();
+ } else
+#endif
+ {
+ gettimeofday(&start_tv, NULL);
+ }
+}
+
+void
+SDL_TicksQuit(void)
+{
+ ticks_started = SDL_FALSE;
+}
+
+Uint32
+SDL_GetTicks(void)
+{
+ Uint32 ticks;
+ if (!ticks_started) {
+ SDL_TicksInit();
+ }
+
+ if (has_monotonic_time) {
+#if HAVE_CLOCK_GETTIME
+ struct timespec now;
+ clock_gettime(SDL_MONOTONIC_CLOCK, &now);
+ ticks = (now.tv_sec - start_ts.tv_sec) * 1000 + (now.tv_nsec -
+ start_ts.tv_nsec) / 1000000;
+#elif defined(__APPLE__)
+ uint64_t now = mach_absolute_time();
+ ticks = (Uint32)((((now - start_mach) * mach_base_info.numer) / mach_base_info.denom) / 1000000);
+#else
+ SDL_assert(SDL_FALSE);
+ ticks = 0;
+#endif
+ } else {
+ struct timeval now;
+
+ gettimeofday(&now, NULL);
+ ticks = (Uint32)((now.tv_sec - start_tv.tv_sec) * 1000 + (now.tv_usec - start_tv.tv_usec) / 1000);
+ }
+ return (ticks);
+}
+
+Uint64
+SDL_GetPerformanceCounter(void)
+{
+ Uint64 ticks;
+ if (!ticks_started) {
+ SDL_TicksInit();
+ }
+
+ if (has_monotonic_time) {
+#if HAVE_CLOCK_GETTIME
+ struct timespec now;
+
+ clock_gettime(SDL_MONOTONIC_CLOCK, &now);
+ ticks = now.tv_sec;
+ ticks *= 1000000000;
+ ticks += now.tv_nsec;
+#elif defined(__APPLE__)
+ ticks = mach_absolute_time();
+#else
+ SDL_assert(SDL_FALSE);
+ ticks = 0;
+#endif
+ } else {
+ struct timeval now;
+
+ gettimeofday(&now, NULL);
+ ticks = now.tv_sec;
+ ticks *= 1000000;
+ ticks += now.tv_usec;
+ }
+ return (ticks);
+}
+
+Uint64
+SDL_GetPerformanceFrequency(void)
+{
+ if (!ticks_started) {
+ SDL_TicksInit();
+ }
+
+ if (has_monotonic_time) {
+#if HAVE_CLOCK_GETTIME
+ return 1000000000;
+#elif defined(__APPLE__)
+ Uint64 freq = mach_base_info.denom;
+ freq *= 1000000000;
+ freq /= mach_base_info.numer;
+ return freq;
+#endif
+ }
+
+ return 1000000;
+}
+
+void
+SDL_Delay(Uint32 ms)
+{
+ int was_error;
+
+#if HAVE_NANOSLEEP
+ struct timespec elapsed, tv;
+#else
+ struct timeval tv;
+ Uint32 then, now, elapsed;
+#endif
+
+ /* Set the timeout interval */
+#if HAVE_NANOSLEEP
+ elapsed.tv_sec = ms / 1000;
+ elapsed.tv_nsec = (ms % 1000) * 1000000;
+#else
+ then = SDL_GetTicks();
+#endif
+ do {
+ errno = 0;
+
+#if HAVE_NANOSLEEP
+ tv.tv_sec = elapsed.tv_sec;
+ tv.tv_nsec = elapsed.tv_nsec;
+ was_error = nanosleep(&tv, &elapsed);
+#else
+ /* Calculate the time interval left (in case of interrupt) */
+ now = SDL_GetTicks();
+ elapsed = (now - then);
+ then = now;
+ if (elapsed >= ms) {
+ break;
+ }
+ ms -= elapsed;
+ tv.tv_sec = ms / 1000;
+ tv.tv_usec = (ms % 1000) * 1000;
+
+ was_error = select(0, NULL, NULL, NULL, &tv);
+#endif /* HAVE_NANOSLEEP */
+ } while (was_error && (errno == EINTR));
+}
+
+#endif /* SDL_TIMER_UNIX */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/source/3rd-party/SDL2/src/timer/windows/SDL_systimer.c b/source/3rd-party/SDL2/src/timer/windows/SDL_systimer.c
new file mode 100644
index 0000000..3f5413b
--- /dev/null
+++ b/source/3rd-party/SDL2/src/timer/windows/SDL_systimer.c
@@ -0,0 +1,200 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#ifdef SDL_TIMER_WINDOWS
+
+#include "../../core/windows/SDL_windows.h"
+#include <mmsystem.h>
+
+#include "SDL_timer.h"
+#include "SDL_hints.h"
+
+
+/* The first (low-resolution) ticks value of the application */
+static DWORD start = 0;
+static BOOL ticks_started = FALSE;
+
+/* Store if a high-resolution performance counter exists on the system */
+static BOOL hires_timer_available;
+/* The first high-resolution ticks value of the application */
+static LARGE_INTEGER hires_start_ticks;
+/* The number of ticks per second of the high-resolution performance counter */
+static LARGE_INTEGER hires_ticks_per_second;
+
+static void
+SDL_SetSystemTimerResolution(const UINT uPeriod)
+{
+#ifndef __WINRT__
+ static UINT timer_period = 0;
+
+ if (uPeriod != timer_period) {
+ if (timer_period) {
+ timeEndPeriod(timer_period);
+ }
+
+ timer_period = uPeriod;
+
+ if (timer_period) {
+ timeBeginPeriod(timer_period);
+ }
+ }
+#endif
+}
+
+static void SDLCALL
+SDL_TimerResolutionChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
+{
+ UINT uPeriod;
+
+ /* Unless the hint says otherwise, let's have good sleep precision */
+ if (hint && *hint) {
+ uPeriod = SDL_atoi(hint);
+ } else {
+ uPeriod = 1;
+ }
+ if (uPeriod || oldValue != hint) {
+ SDL_SetSystemTimerResolution(uPeriod);
+ }
+}
+
+void
+SDL_TicksInit(void)
+{
+ if (ticks_started) {
+ return;
+ }
+ ticks_started = SDL_TRUE;
+
+ /* if we didn't set a precision, set it high. This affects lots of things
+ on Windows besides the SDL timers, like audio callbacks, etc. */
+ SDL_AddHintCallback(SDL_HINT_TIMER_RESOLUTION,
+ SDL_TimerResolutionChanged, NULL);
+
+ /* Set first ticks value */
+ /* QueryPerformanceCounter has had problems in the past, but lots of games
+ use it, so we'll rely on it here.
+ */
+ if (QueryPerformanceFrequency(&hires_ticks_per_second) == TRUE) {
+ hires_timer_available = TRUE;
+ QueryPerformanceCounter(&hires_start_ticks);
+ } else {
+ hires_timer_available = FALSE;
+#ifndef __WINRT__
+ start = timeGetTime();
+#endif /* __WINRT__ */
+ }
+}
+
+void
+SDL_TicksQuit(void)
+{
+ SDL_DelHintCallback(SDL_HINT_TIMER_RESOLUTION,
+ SDL_TimerResolutionChanged, NULL);
+
+ SDL_SetSystemTimerResolution(0); /* always release our timer resolution request. */
+
+ start = 0;
+ ticks_started = SDL_FALSE;
+}
+
+Uint32
+SDL_GetTicks(void)
+{
+ DWORD now = 0;
+ LARGE_INTEGER hires_now;
+
+ if (!ticks_started) {
+ SDL_TicksInit();
+ }
+
+ if (hires_timer_available) {
+ QueryPerformanceCounter(&hires_now);
+
+ hires_now.QuadPart -= hires_start_ticks.QuadPart;
+ hires_now.QuadPart *= 1000;
+ hires_now.QuadPart /= hires_ticks_per_second.QuadPart;
+
+ return (DWORD) hires_now.QuadPart;
+ } else {
+#ifndef __WINRT__
+ now = timeGetTime();
+#endif /* __WINRT__ */
+ }
+
+ return (now - start);
+}
+
+Uint64
+SDL_GetPerformanceCounter(void)
+{
+ LARGE_INTEGER counter;
+
+ if (!QueryPerformanceCounter(&counter)) {
+ return SDL_GetTicks();
+ }
+ return counter.QuadPart;
+}
+
+Uint64
+SDL_GetPerformanceFrequency(void)
+{
+ LARGE_INTEGER frequency;
+
+ if (!QueryPerformanceFrequency(&frequency)) {
+ return 1000;
+ }
+ return frequency.QuadPart;
+}
+
+void
+SDL_Delay(Uint32 ms)
+{
+ /* Sleep() is not publicly available to apps in early versions of WinRT.
+ *
+ * Visual C++ 2013 Update 4 re-introduced Sleep() for Windows 8.1 and
+ * Windows Phone 8.1.
+ *
+ * Use the compiler version to determine availability.
+ *
+ * NOTE #1: _MSC_FULL_VER == 180030723 for Visual C++ 2013 Update 3.
+ * NOTE #2: Visual C++ 2013, when compiling for Windows 8.0 and
+ * Windows Phone 8.0, uses the Visual C++ 2012 compiler to build
+ * apps and libraries.
+ */
+#if defined(__WINRT__) && defined(_MSC_FULL_VER) && (_MSC_FULL_VER <= 180030723)
+ static HANDLE mutex = 0;
+ if (!mutex) {
+ mutex = CreateEventEx(0, 0, 0, EVENT_ALL_ACCESS);
+ }
+ WaitForSingleObjectEx(mutex, ms, FALSE);
+#else
+ if (!ticks_started) {
+ SDL_TicksInit();
+ }
+
+ Sleep(ms);
+#endif
+}
+
+#endif /* SDL_TIMER_WINDOWS */
+
+/* vi: set ts=4 sw=4 expandtab: */