diff options
author | chai <chaifix@163.com> | 2019-05-11 22:54:56 +0800 |
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committer | chai <chaifix@163.com> | 2019-05-11 22:54:56 +0800 |
commit | 9645be0af1b1d5cb0ad5892d5464e1b23c51b550 (patch) | |
tree | 129c716bed8e93312421c3adb2f8e7c4f811602d /source/3rd-party/SDL2/src/video/SDL_blit_A.c |
Diffstat (limited to 'source/3rd-party/SDL2/src/video/SDL_blit_A.c')
-rw-r--r-- | source/3rd-party/SDL2/src/video/SDL_blit_A.c | 1388 |
1 files changed, 1388 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/video/SDL_blit_A.c b/source/3rd-party/SDL2/src/video/SDL_blit_A.c new file mode 100644 index 0000000..3507932 --- /dev/null +++ b/source/3rd-party/SDL2/src/video/SDL_blit_A.c @@ -0,0 +1,1388 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../SDL_internal.h" + +#include "SDL_video.h" +#include "SDL_blit.h" + +/* Functions to perform alpha blended blitting */ + +/* N->1 blending with per-surface alpha */ +static void +BlitNto1SurfaceAlpha(SDL_BlitInfo * info) +{ + int width = info->dst_w; + int height = info->dst_h; + Uint8 *src = info->src; + int srcskip = info->src_skip; + Uint8 *dst = info->dst; + int dstskip = info->dst_skip; + Uint8 *palmap = info->table; + SDL_PixelFormat *srcfmt = info->src_fmt; + SDL_PixelFormat *dstfmt = info->dst_fmt; + int srcbpp = srcfmt->BytesPerPixel; + Uint32 Pixel; + unsigned sR, sG, sB; + unsigned dR, dG, dB; + const unsigned A = info->a; + + while (height--) { + /* *INDENT-OFF* */ + DUFFS_LOOP4( + { + DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB); + dR = dstfmt->palette->colors[*dst].r; + dG = dstfmt->palette->colors[*dst].g; + dB = dstfmt->palette->colors[*dst].b; + ALPHA_BLEND_RGB(sR, sG, sB, A, dR, dG, dB); + dR &= 0xff; + dG &= 0xff; + dB &= 0xff; + /* Pack RGB into 8bit pixel */ + if ( palmap == NULL ) { + *dst =((dR>>5)<<(3+2))|((dG>>5)<<(2))|((dB>>6)<<(0)); + } else { + *dst = palmap[((dR>>5)<<(3+2))|((dG>>5)<<(2))|((dB>>6)<<(0))]; + } + dst++; + src += srcbpp; + }, + width); + /* *INDENT-ON* */ + src += srcskip; + dst += dstskip; + } +} + +/* N->1 blending with pixel alpha */ +static void +BlitNto1PixelAlpha(SDL_BlitInfo * info) +{ + int width = info->dst_w; + int height = info->dst_h; + Uint8 *src = info->src; + int srcskip = info->src_skip; + Uint8 *dst = info->dst; + int dstskip = info->dst_skip; + Uint8 *palmap = info->table; + SDL_PixelFormat *srcfmt = info->src_fmt; + SDL_PixelFormat *dstfmt = info->dst_fmt; + int srcbpp = srcfmt->BytesPerPixel; + Uint32 Pixel; + unsigned sR, sG, sB, sA; + unsigned dR, dG, dB; + + while (height--) { + /* *INDENT-OFF* */ + DUFFS_LOOP4( + { + DISEMBLE_RGBA(src,srcbpp,srcfmt,Pixel,sR,sG,sB,sA); + dR = dstfmt->palette->colors[*dst].r; + dG = dstfmt->palette->colors[*dst].g; + dB = dstfmt->palette->colors[*dst].b; + ALPHA_BLEND_RGB(sR, sG, sB, sA, dR, dG, dB); + dR &= 0xff; + dG &= 0xff; + dB &= 0xff; + /* Pack RGB into 8bit pixel */ + if ( palmap == NULL ) { + *dst =((dR>>5)<<(3+2))|((dG>>5)<<(2))|((dB>>6)<<(0)); + } else { + *dst = palmap[((dR>>5)<<(3+2))|((dG>>5)<<(2))|((dB>>6)<<(0))]; + } + dst++; + src += srcbpp; + }, + width); + /* *INDENT-ON* */ + src += srcskip; + dst += dstskip; + } +} + +/* colorkeyed N->1 blending with per-surface alpha */ +static void +BlitNto1SurfaceAlphaKey(SDL_BlitInfo * info) +{ + int width = info->dst_w; + int height = info->dst_h; + Uint8 *src = info->src; + int srcskip = info->src_skip; + Uint8 *dst = info->dst; + int dstskip = info->dst_skip; + Uint8 *palmap = info->table; + SDL_PixelFormat *srcfmt = info->src_fmt; + SDL_PixelFormat *dstfmt = info->dst_fmt; + int srcbpp = srcfmt->BytesPerPixel; + Uint32 ckey = info->colorkey; + Uint32 Pixel; + unsigned sR, sG, sB; + unsigned dR, dG, dB; + const unsigned A = info->a; + + while (height--) { + /* *INDENT-OFF* */ + DUFFS_LOOP( + { + DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB); + if ( Pixel != ckey ) { + dR = dstfmt->palette->colors[*dst].r; + dG = dstfmt->palette->colors[*dst].g; + dB = dstfmt->palette->colors[*dst].b; + ALPHA_BLEND_RGB(sR, sG, sB, A, dR, dG, dB); + dR &= 0xff; + dG &= 0xff; + dB &= 0xff; + /* Pack RGB into 8bit pixel */ + if ( palmap == NULL ) { + *dst =((dR>>5)<<(3+2))|((dG>>5)<<(2))|((dB>>6)<<(0)); + } else { + *dst = palmap[((dR>>5)<<(3+2))|((dG>>5)<<(2))|((dB>>6)<<(0))]; + } + } + dst++; + src += srcbpp; + }, + width); + /* *INDENT-ON* */ + src += srcskip; + dst += dstskip; + } +} + +#ifdef __MMX__ + +/* fast RGB888->(A)RGB888 blending with surface alpha=128 special case */ +static void +BlitRGBtoRGBSurfaceAlpha128MMX(SDL_BlitInfo * info) +{ + int width = info->dst_w; + int height = info->dst_h; + Uint32 *srcp = (Uint32 *) info->src; + int srcskip = info->src_skip >> 2; + Uint32 *dstp = (Uint32 *) info->dst; + int dstskip = info->dst_skip >> 2; + Uint32 dalpha = info->dst_fmt->Amask; + + __m64 src1, src2, dst1, dst2, lmask, hmask, dsta; + + hmask = _mm_set_pi32(0x00fefefe, 0x00fefefe); /* alpha128 mask -> hmask */ + lmask = _mm_set_pi32(0x00010101, 0x00010101); /* !alpha128 mask -> lmask */ + dsta = _mm_set_pi32(dalpha, dalpha); /* dst alpha mask -> dsta */ + + while (height--) { + int n = width; + if (n & 1) { + Uint32 s = *srcp++; + Uint32 d = *dstp; + *dstp++ = ((((s & 0x00fefefe) + (d & 0x00fefefe)) >> 1) + + (s & d & 0x00010101)) | dalpha; + n--; + } + + for (n >>= 1; n > 0; --n) { + dst1 = *(__m64 *) dstp; /* 2 x dst -> dst1(ARGBARGB) */ + dst2 = dst1; /* 2 x dst -> dst2(ARGBARGB) */ + + src1 = *(__m64 *) srcp; /* 2 x src -> src1(ARGBARGB) */ + src2 = src1; /* 2 x src -> src2(ARGBARGB) */ + + dst2 = _mm_and_si64(dst2, hmask); /* dst & mask -> dst2 */ + src2 = _mm_and_si64(src2, hmask); /* src & mask -> src2 */ + src2 = _mm_add_pi32(src2, dst2); /* dst2 + src2 -> src2 */ + src2 = _mm_srli_pi32(src2, 1); /* src2 >> 1 -> src2 */ + + dst1 = _mm_and_si64(dst1, src1); /* src & dst -> dst1 */ + dst1 = _mm_and_si64(dst1, lmask); /* dst1 & !mask -> dst1 */ + dst1 = _mm_add_pi32(dst1, src2); /* src2 + dst1 -> dst1 */ + dst1 = _mm_or_si64(dst1, dsta); /* dsta(full alpha) | dst1 -> dst1 */ + + *(__m64 *) dstp = dst1; /* dst1 -> 2 x dst pixels */ + dstp += 2; + srcp += 2; + } + + srcp += srcskip; + dstp += dstskip; + } + _mm_empty(); +} + +/* fast RGB888->(A)RGB888 blending with surface alpha */ +static void +BlitRGBtoRGBSurfaceAlphaMMX(SDL_BlitInfo * info) +{ + SDL_PixelFormat *df = info->dst_fmt; + Uint32 chanmask; + unsigned alpha = info->a; + + if (alpha == 128 && (df->Rmask | df->Gmask | df->Bmask) == 0x00FFFFFF) { + /* only call a128 version when R,G,B occupy lower bits */ + BlitRGBtoRGBSurfaceAlpha128MMX(info); + } else { + int width = info->dst_w; + int height = info->dst_h; + Uint32 *srcp = (Uint32 *) info->src; + int srcskip = info->src_skip >> 2; + Uint32 *dstp = (Uint32 *) info->dst; + int dstskip = info->dst_skip >> 2; + Uint32 dalpha = df->Amask; + Uint32 amult; + + __m64 src1, src2, dst1, dst2, mm_alpha, mm_zero, dsta; + + mm_zero = _mm_setzero_si64(); /* 0 -> mm_zero */ + /* form the alpha mult */ + amult = alpha | (alpha << 8); + amult = amult | (amult << 16); + chanmask = + (0xff << df->Rshift) | (0xff << df-> + Gshift) | (0xff << df->Bshift); + mm_alpha = _mm_set_pi32(0, amult & chanmask); /* 0000AAAA -> mm_alpha, minus 1 chan */ + mm_alpha = _mm_unpacklo_pi8(mm_alpha, mm_zero); /* 0A0A0A0A -> mm_alpha, minus 1 chan */ + /* at this point mm_alpha can be 000A0A0A or 0A0A0A00 or another combo */ + dsta = _mm_set_pi32(dalpha, dalpha); /* dst alpha mask -> dsta */ + + while (height--) { + int n = width; + if (n & 1) { + /* One Pixel Blend */ + src2 = _mm_cvtsi32_si64(*srcp); /* src(ARGB) -> src2 (0000ARGB) */ + src2 = _mm_unpacklo_pi8(src2, mm_zero); /* 0A0R0G0B -> src2 */ + + dst1 = _mm_cvtsi32_si64(*dstp); /* dst(ARGB) -> dst1 (0000ARGB) */ + dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* 0A0R0G0B -> dst1 */ + + src2 = _mm_sub_pi16(src2, dst1); /* src2 - dst2 -> src2 */ + src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ + src2 = _mm_srli_pi16(src2, 8); /* src2 >> 8 -> src2 */ + dst1 = _mm_add_pi8(src2, dst1); /* src2 + dst1 -> dst1 */ + + dst1 = _mm_packs_pu16(dst1, mm_zero); /* 0000ARGB -> dst1 */ + dst1 = _mm_or_si64(dst1, dsta); /* dsta | dst1 -> dst1 */ + *dstp = _mm_cvtsi64_si32(dst1); /* dst1 -> pixel */ + + ++srcp; + ++dstp; + + n--; + } + + for (n >>= 1; n > 0; --n) { + /* Two Pixels Blend */ + src1 = *(__m64 *) srcp; /* 2 x src -> src1(ARGBARGB) */ + src2 = src1; /* 2 x src -> src2(ARGBARGB) */ + src1 = _mm_unpacklo_pi8(src1, mm_zero); /* low - 0A0R0G0B -> src1 */ + src2 = _mm_unpackhi_pi8(src2, mm_zero); /* high - 0A0R0G0B -> src2 */ + + dst1 = *(__m64 *) dstp; /* 2 x dst -> dst1(ARGBARGB) */ + dst2 = dst1; /* 2 x dst -> dst2(ARGBARGB) */ + dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* low - 0A0R0G0B -> dst1 */ + dst2 = _mm_unpackhi_pi8(dst2, mm_zero); /* high - 0A0R0G0B -> dst2 */ + + src1 = _mm_sub_pi16(src1, dst1); /* src1 - dst1 -> src1 */ + src1 = _mm_mullo_pi16(src1, mm_alpha); /* src1 * alpha -> src1 */ + src1 = _mm_srli_pi16(src1, 8); /* src1 >> 8 -> src1 */ + dst1 = _mm_add_pi8(src1, dst1); /* src1 + dst1(dst1) -> dst1 */ + + src2 = _mm_sub_pi16(src2, dst2); /* src2 - dst2 -> src2 */ + src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ + src2 = _mm_srli_pi16(src2, 8); /* src2 >> 8 -> src2 */ + dst2 = _mm_add_pi8(src2, dst2); /* src2 + dst2(dst2) -> dst2 */ + + dst1 = _mm_packs_pu16(dst1, dst2); /* 0A0R0G0B(res1), 0A0R0G0B(res2) -> dst1(ARGBARGB) */ + dst1 = _mm_or_si64(dst1, dsta); /* dsta | dst1 -> dst1 */ + + *(__m64 *) dstp = dst1; /* dst1 -> 2 x pixel */ + + srcp += 2; + dstp += 2; + } + srcp += srcskip; + dstp += dstskip; + } + _mm_empty(); + } +} + +/* fast ARGB888->(A)RGB888 blending with pixel alpha */ +static void +BlitRGBtoRGBPixelAlphaMMX(SDL_BlitInfo * info) +{ + int width = info->dst_w; + int height = info->dst_h; + Uint32 *srcp = (Uint32 *) info->src; + int srcskip = info->src_skip >> 2; + Uint32 *dstp = (Uint32 *) info->dst; + int dstskip = info->dst_skip >> 2; + SDL_PixelFormat *sf = info->src_fmt; + Uint32 amask = sf->Amask; + Uint32 ashift = sf->Ashift; + Uint64 multmask, multmask2; + + __m64 src1, dst1, mm_alpha, mm_zero, mm_alpha2; + + mm_zero = _mm_setzero_si64(); /* 0 -> mm_zero */ + multmask = 0x00FF; + multmask <<= (ashift * 2); + multmask2 = 0x00FF00FF00FF00FFULL; + + while (height--) { + /* *INDENT-OFF* */ + DUFFS_LOOP4({ + Uint32 alpha = *srcp & amask; + if (alpha == 0) { + /* do nothing */ + } else if (alpha == amask) { + *dstp = *srcp; + } else { + src1 = _mm_cvtsi32_si64(*srcp); /* src(ARGB) -> src1 (0000ARGB) */ + src1 = _mm_unpacklo_pi8(src1, mm_zero); /* 0A0R0G0B -> src1 */ + + dst1 = _mm_cvtsi32_si64(*dstp); /* dst(ARGB) -> dst1 (0000ARGB) */ + dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* 0A0R0G0B -> dst1 */ + + mm_alpha = _mm_cvtsi32_si64(alpha); /* alpha -> mm_alpha (0000000A) */ + mm_alpha = _mm_srli_si64(mm_alpha, ashift); /* mm_alpha >> ashift -> mm_alpha(0000000A) */ + mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */ + mm_alpha2 = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha2 */ + mm_alpha = _mm_or_si64(mm_alpha2, *(__m64 *) & multmask); /* 0F0A0A0A -> mm_alpha */ + mm_alpha2 = _mm_xor_si64(mm_alpha2, *(__m64 *) & multmask2); /* 255 - mm_alpha -> mm_alpha */ + + /* blend */ + src1 = _mm_mullo_pi16(src1, mm_alpha); + src1 = _mm_srli_pi16(src1, 8); + dst1 = _mm_mullo_pi16(dst1, mm_alpha2); + dst1 = _mm_srli_pi16(dst1, 8); + dst1 = _mm_add_pi16(src1, dst1); + dst1 = _mm_packs_pu16(dst1, mm_zero); + + *dstp = _mm_cvtsi64_si32(dst1); /* dst1 -> pixel */ + } + ++srcp; + ++dstp; + }, width); + /* *INDENT-ON* */ + srcp += srcskip; + dstp += dstskip; + } + _mm_empty(); +} + +#endif /* __MMX__ */ + +/* fast RGB888->(A)RGB888 blending with surface alpha=128 special case */ +static void +BlitRGBtoRGBSurfaceAlpha128(SDL_BlitInfo * info) +{ + int width = info->dst_w; + int height = info->dst_h; + Uint32 *srcp = (Uint32 *) info->src; + int srcskip = info->src_skip >> 2; + Uint32 *dstp = (Uint32 *) info->dst; + int dstskip = info->dst_skip >> 2; + + while (height--) { + /* *INDENT-OFF* */ + DUFFS_LOOP4({ + Uint32 s = *srcp++; + Uint32 d = *dstp; + *dstp++ = ((((s & 0x00fefefe) + (d & 0x00fefefe)) >> 1) + + (s & d & 0x00010101)) | 0xff000000; + }, width); + /* *INDENT-ON* */ + srcp += srcskip; + dstp += dstskip; + } +} + +/* fast RGB888->(A)RGB888 blending with surface alpha */ +static void +BlitRGBtoRGBSurfaceAlpha(SDL_BlitInfo * info) +{ + unsigned alpha = info->a; + if (alpha == 128) { + BlitRGBtoRGBSurfaceAlpha128(info); + } else { + int width = info->dst_w; + int height = info->dst_h; + Uint32 *srcp = (Uint32 *) info->src; + int srcskip = info->src_skip >> 2; + Uint32 *dstp = (Uint32 *) info->dst; + int dstskip = info->dst_skip >> 2; + Uint32 s; + Uint32 d; + Uint32 s1; + Uint32 d1; + + while (height--) { + /* *INDENT-OFF* */ + DUFFS_LOOP4({ + s = *srcp; + d = *dstp; + s1 = s & 0xff00ff; + d1 = d & 0xff00ff; + d1 = (d1 + ((s1 - d1) * alpha >> 8)) + & 0xff00ff; + s &= 0xff00; + d &= 0xff00; + d = (d + ((s - d) * alpha >> 8)) & 0xff00; + *dstp = d1 | d | 0xff000000; + ++srcp; + ++dstp; + }, width); + /* *INDENT-ON* */ + srcp += srcskip; + dstp += dstskip; + } + } +} + +/* fast ARGB888->(A)RGB888 blending with pixel alpha */ +static void +BlitRGBtoRGBPixelAlpha(SDL_BlitInfo * info) +{ + int width = info->dst_w; + int height = info->dst_h; + Uint32 *srcp = (Uint32 *) info->src; + int srcskip = info->src_skip >> 2; + Uint32 *dstp = (Uint32 *) info->dst; + int dstskip = info->dst_skip >> 2; + + while (height--) { + /* *INDENT-OFF* */ + DUFFS_LOOP4({ + Uint32 dalpha; + Uint32 d; + Uint32 s1; + Uint32 d1; + Uint32 s = *srcp; + Uint32 alpha = s >> 24; + /* FIXME: Here we special-case opaque alpha since the + compositioning used (>>8 instead of /255) doesn't handle + it correctly. Also special-case alpha=0 for speed? + Benchmark this! */ + if (alpha) { + if (alpha == SDL_ALPHA_OPAQUE) { + *dstp = *srcp; + } else { + /* + * take out the middle component (green), and process + * the other two in parallel. One multiply less. + */ + d = *dstp; + dalpha = d >> 24; + s1 = s & 0xff00ff; + d1 = d & 0xff00ff; + d1 = (d1 + ((s1 - d1) * alpha >> 8)) & 0xff00ff; + s &= 0xff00; + d &= 0xff00; + d = (d + ((s - d) * alpha >> 8)) & 0xff00; + dalpha = alpha + (dalpha * (alpha ^ 0xFF) >> 8); + *dstp = d1 | d | (dalpha << 24); + } + } + ++srcp; + ++dstp; + }, width); + /* *INDENT-ON* */ + srcp += srcskip; + dstp += dstskip; + } +} + +#ifdef __3dNOW__ +/* fast (as in MMX with prefetch) ARGB888->(A)RGB888 blending with pixel alpha */ +static void +BlitRGBtoRGBPixelAlphaMMX3DNOW(SDL_BlitInfo * info) +{ + int width = info->dst_w; + int height = info->dst_h; + Uint32 *srcp = (Uint32 *) info->src; + int srcskip = info->src_skip >> 2; + Uint32 *dstp = (Uint32 *) info->dst; + int dstskip = info->dst_skip >> 2; + SDL_PixelFormat *sf = info->src_fmt; + Uint32 amask = sf->Amask; + Uint32 ashift = sf->Ashift; + Uint64 multmask, multmask2; + + __m64 src1, dst1, mm_alpha, mm_zero, mm_alpha2; + + mm_zero = _mm_setzero_si64(); /* 0 -> mm_zero */ + multmask = 0x00FF; + multmask <<= (ashift * 2); + multmask2 = 0x00FF00FF00FF00FFULL; + + while (height--) { + /* *INDENT-OFF* */ + DUFFS_LOOP4({ + Uint32 alpha; + + _m_prefetch(srcp + 16); + _m_prefetch(dstp + 16); + + alpha = *srcp & amask; + if (alpha == 0) { + /* do nothing */ + } else if (alpha == amask) { + *dstp = *srcp; + } else { + src1 = _mm_cvtsi32_si64(*srcp); /* src(ARGB) -> src1 (0000ARGB) */ + src1 = _mm_unpacklo_pi8(src1, mm_zero); /* 0A0R0G0B -> src1 */ + + dst1 = _mm_cvtsi32_si64(*dstp); /* dst(ARGB) -> dst1 (0000ARGB) */ + dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* 0A0R0G0B -> dst1 */ + + mm_alpha = _mm_cvtsi32_si64(alpha); /* alpha -> mm_alpha (0000000A) */ + mm_alpha = _mm_srli_si64(mm_alpha, ashift); /* mm_alpha >> ashift -> mm_alpha(0000000A) */ + mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */ + mm_alpha2 = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha2 */ + mm_alpha = _mm_or_si64(mm_alpha2, *(__m64 *) & multmask); /* 0F0A0A0A -> mm_alpha */ + mm_alpha2 = _mm_xor_si64(mm_alpha2, *(__m64 *) & multmask2); /* 255 - mm_alpha -> mm_alpha */ + + + /* blend */ + src1 = _mm_mullo_pi16(src1, mm_alpha); + src1 = _mm_srli_pi16(src1, 8); + dst1 = _mm_mullo_pi16(dst1, mm_alpha2); + dst1 = _mm_srli_pi16(dst1, 8); + dst1 = _mm_add_pi16(src1, dst1); + dst1 = _mm_packs_pu16(dst1, mm_zero); + + *dstp = _mm_cvtsi64_si32(dst1); /* dst1 -> pixel */ + } + ++srcp; + ++dstp; + }, width); + /* *INDENT-ON* */ + srcp += srcskip; + dstp += dstskip; + } + _mm_empty(); +} + +#endif /* __3dNOW__ */ + +/* 16bpp special case for per-surface alpha=50%: blend 2 pixels in parallel */ + +/* blend a single 16 bit pixel at 50% */ +#define BLEND16_50(d, s, mask) \ + ((((s & mask) + (d & mask)) >> 1) + (s & d & (~mask & 0xffff))) + +/* blend two 16 bit pixels at 50% */ +#define BLEND2x16_50(d, s, mask) \ + (((s & (mask | mask << 16)) >> 1) + ((d & (mask | mask << 16)) >> 1) \ + + (s & d & (~(mask | mask << 16)))) + +static void +Blit16to16SurfaceAlpha128(SDL_BlitInfo * info, Uint16 mask) +{ + int width = info->dst_w; + int height = info->dst_h; + Uint16 *srcp = (Uint16 *) info->src; + int srcskip = info->src_skip >> 1; + Uint16 *dstp = (Uint16 *) info->dst; + int dstskip = info->dst_skip >> 1; + + while (height--) { + if (((uintptr_t) srcp ^ (uintptr_t) dstp) & 2) { + /* + * Source and destination not aligned, pipeline it. + * This is mostly a win for big blits but no loss for + * small ones + */ + Uint32 prev_sw; + int w = width; + + /* handle odd destination */ + if ((uintptr_t) dstp & 2) { + Uint16 d = *dstp, s = *srcp; + *dstp = BLEND16_50(d, s, mask); + dstp++; + srcp++; + w--; + } + srcp++; /* srcp is now 32-bit aligned */ + + /* bootstrap pipeline with first halfword */ + prev_sw = ((Uint32 *) srcp)[-1]; + + while (w > 1) { + Uint32 sw, dw, s; + sw = *(Uint32 *) srcp; + dw = *(Uint32 *) dstp; +#if SDL_BYTEORDER == SDL_BIG_ENDIAN + s = (prev_sw << 16) + (sw >> 16); +#else + s = (prev_sw >> 16) + (sw << 16); +#endif + prev_sw = sw; + *(Uint32 *) dstp = BLEND2x16_50(dw, s, mask); + dstp += 2; + srcp += 2; + w -= 2; + } + + /* final pixel if any */ + if (w) { + Uint16 d = *dstp, s; +#if SDL_BYTEORDER == SDL_BIG_ENDIAN + s = (Uint16) prev_sw; +#else + s = (Uint16) (prev_sw >> 16); +#endif + *dstp = BLEND16_50(d, s, mask); + srcp++; + dstp++; + } + srcp += srcskip - 1; + dstp += dstskip; + } else { + /* source and destination are aligned */ + int w = width; + + /* first odd pixel? */ + if ((uintptr_t) srcp & 2) { + Uint16 d = *dstp, s = *srcp; + *dstp = BLEND16_50(d, s, mask); + srcp++; + dstp++; + w--; + } + /* srcp and dstp are now 32-bit aligned */ + + while (w > 1) { + Uint32 sw = *(Uint32 *) srcp; + Uint32 dw = *(Uint32 *) dstp; + *(Uint32 *) dstp = BLEND2x16_50(dw, sw, mask); + srcp += 2; + dstp += 2; + w -= 2; + } + + /* last odd pixel? */ + if (w) { + Uint16 d = *dstp, s = *srcp; + *dstp = BLEND16_50(d, s, mask); + srcp++; + dstp++; + } + srcp += srcskip; + dstp += dstskip; + } + } +} + +#ifdef __MMX__ + +/* fast RGB565->RGB565 blending with surface alpha */ +static void +Blit565to565SurfaceAlphaMMX(SDL_BlitInfo * info) +{ + unsigned alpha = info->a; + if (alpha == 128) { + Blit16to16SurfaceAlpha128(info, 0xf7de); + } else { + int width = info->dst_w; + int height = info->dst_h; + Uint16 *srcp = (Uint16 *) info->src; + int srcskip = info->src_skip >> 1; + Uint16 *dstp = (Uint16 *) info->dst; + int dstskip = info->dst_skip >> 1; + Uint32 s, d; + + __m64 src1, dst1, src2, dst2, gmask, bmask, mm_res, mm_alpha; + + alpha &= ~(1 + 2 + 4); /* cut alpha to get the exact same behaviour */ + mm_alpha = _mm_set_pi32(0, alpha); /* 0000000A -> mm_alpha */ + alpha >>= 3; /* downscale alpha to 5 bits */ + + mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */ + mm_alpha = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha */ + /* position alpha to allow for mullo and mulhi on diff channels + to reduce the number of operations */ + mm_alpha = _mm_slli_si64(mm_alpha, 3); + + /* Setup the 565 color channel masks */ + gmask = _mm_set_pi32(0x07E007E0, 0x07E007E0); /* MASKGREEN -> gmask */ + bmask = _mm_set_pi32(0x001F001F, 0x001F001F); /* MASKBLUE -> bmask */ + + while (height--) { + /* *INDENT-OFF* */ + DUFFS_LOOP_124( + { + s = *srcp++; + d = *dstp; + /* + * shift out the middle component (green) to + * the high 16 bits, and process all three RGB + * components at the same time. + */ + s = (s | s << 16) & 0x07e0f81f; + d = (d | d << 16) & 0x07e0f81f; + d += (s - d) * alpha >> 5; + d &= 0x07e0f81f; + *dstp++ = (Uint16)(d | d >> 16); + },{ + s = *srcp++; + d = *dstp; + /* + * shift out the middle component (green) to + * the high 16 bits, and process all three RGB + * components at the same time. + */ + s = (s | s << 16) & 0x07e0f81f; + d = (d | d << 16) & 0x07e0f81f; + d += (s - d) * alpha >> 5; + d &= 0x07e0f81f; + *dstp++ = (Uint16)(d | d >> 16); + s = *srcp++; + d = *dstp; + /* + * shift out the middle component (green) to + * the high 16 bits, and process all three RGB + * components at the same time. + */ + s = (s | s << 16) & 0x07e0f81f; + d = (d | d << 16) & 0x07e0f81f; + d += (s - d) * alpha >> 5; + d &= 0x07e0f81f; + *dstp++ = (Uint16)(d | d >> 16); + },{ + src1 = *(__m64*)srcp; /* 4 src pixels -> src1 */ + dst1 = *(__m64*)dstp; /* 4 dst pixels -> dst1 */ + + /* red */ + src2 = src1; + src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 [000r 000r 000r 000r] */ + + dst2 = dst1; + dst2 = _mm_srli_pi16(dst2, 11); /* dst2 >> 11 -> dst2 [000r 000r 000r 000r] */ + + /* blend */ + src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */ + src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ + src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 */ + dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */ + dst2 = _mm_slli_pi16(dst2, 11); /* dst2 << 11 -> dst2 */ + + mm_res = dst2; /* RED -> mm_res */ + + /* green -- process the bits in place */ + src2 = src1; + src2 = _mm_and_si64(src2, gmask); /* src & MASKGREEN -> src2 */ + + dst2 = dst1; + dst2 = _mm_and_si64(dst2, gmask); /* dst & MASKGREEN -> dst2 */ + + /* blend */ + src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */ + src2 = _mm_mulhi_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ + src2 = _mm_slli_pi16(src2, 5); /* src2 << 5 -> src2 */ + dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */ + + mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN -> mm_res */ + + /* blue */ + src2 = src1; + src2 = _mm_and_si64(src2, bmask); /* src & MASKBLUE -> src2[000b 000b 000b 000b] */ + + dst2 = dst1; + dst2 = _mm_and_si64(dst2, bmask); /* dst & MASKBLUE -> dst2[000b 000b 000b 000b] */ + + /* blend */ + src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */ + src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ + src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 */ + dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */ + dst2 = _mm_and_si64(dst2, bmask); /* dst2 & MASKBLUE -> dst2 */ + + mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN | BLUE -> mm_res */ + + *(__m64*)dstp = mm_res; /* mm_res -> 4 dst pixels */ + + srcp += 4; + dstp += 4; + }, width); + /* *INDENT-ON* */ + srcp += srcskip; + dstp += dstskip; + } + _mm_empty(); + } +} + +/* fast RGB555->RGB555 blending with surface alpha */ +static void +Blit555to555SurfaceAlphaMMX(SDL_BlitInfo * info) +{ + unsigned alpha = info->a; + if (alpha == 128) { + Blit16to16SurfaceAlpha128(info, 0xfbde); + } else { + int width = info->dst_w; + int height = info->dst_h; + Uint16 *srcp = (Uint16 *) info->src; + int srcskip = info->src_skip >> 1; + Uint16 *dstp = (Uint16 *) info->dst; + int dstskip = info->dst_skip >> 1; + Uint32 s, d; + + __m64 src1, dst1, src2, dst2, rmask, gmask, bmask, mm_res, mm_alpha; + + alpha &= ~(1 + 2 + 4); /* cut alpha to get the exact same behaviour */ + mm_alpha = _mm_set_pi32(0, alpha); /* 0000000A -> mm_alpha */ + alpha >>= 3; /* downscale alpha to 5 bits */ + + mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */ + mm_alpha = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha */ + /* position alpha to allow for mullo and mulhi on diff channels + to reduce the number of operations */ + mm_alpha = _mm_slli_si64(mm_alpha, 3); + + /* Setup the 555 color channel masks */ + rmask = _mm_set_pi32(0x7C007C00, 0x7C007C00); /* MASKRED -> rmask */ + gmask = _mm_set_pi32(0x03E003E0, 0x03E003E0); /* MASKGREEN -> gmask */ + bmask = _mm_set_pi32(0x001F001F, 0x001F001F); /* MASKBLUE -> bmask */ + + while (height--) { + /* *INDENT-OFF* */ + DUFFS_LOOP_124( + { + s = *srcp++; + d = *dstp; + /* + * shift out the middle component (green) to + * the high 16 bits, and process all three RGB + * components at the same time. + */ + s = (s | s << 16) & 0x03e07c1f; + d = (d | d << 16) & 0x03e07c1f; + d += (s - d) * alpha >> 5; + d &= 0x03e07c1f; + *dstp++ = (Uint16)(d | d >> 16); + },{ + s = *srcp++; + d = *dstp; + /* + * shift out the middle component (green) to + * the high 16 bits, and process all three RGB + * components at the same time. + */ + s = (s | s << 16) & 0x03e07c1f; + d = (d | d << 16) & 0x03e07c1f; + d += (s - d) * alpha >> 5; + d &= 0x03e07c1f; + *dstp++ = (Uint16)(d | d >> 16); + s = *srcp++; + d = *dstp; + /* + * shift out the middle component (green) to + * the high 16 bits, and process all three RGB + * components at the same time. + */ + s = (s | s << 16) & 0x03e07c1f; + d = (d | d << 16) & 0x03e07c1f; + d += (s - d) * alpha >> 5; + d &= 0x03e07c1f; + *dstp++ = (Uint16)(d | d >> 16); + },{ + src1 = *(__m64*)srcp; /* 4 src pixels -> src1 */ + dst1 = *(__m64*)dstp; /* 4 dst pixels -> dst1 */ + + /* red -- process the bits in place */ + src2 = src1; + src2 = _mm_and_si64(src2, rmask); /* src & MASKRED -> src2 */ + + dst2 = dst1; + dst2 = _mm_and_si64(dst2, rmask); /* dst & MASKRED -> dst2 */ + + /* blend */ + src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */ + src2 = _mm_mulhi_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ + src2 = _mm_slli_pi16(src2, 5); /* src2 << 5 -> src2 */ + dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */ + dst2 = _mm_and_si64(dst2, rmask); /* dst2 & MASKRED -> dst2 */ + + mm_res = dst2; /* RED -> mm_res */ + + /* green -- process the bits in place */ + src2 = src1; + src2 = _mm_and_si64(src2, gmask); /* src & MASKGREEN -> src2 */ + + dst2 = dst1; + dst2 = _mm_and_si64(dst2, gmask); /* dst & MASKGREEN -> dst2 */ + + /* blend */ + src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */ + src2 = _mm_mulhi_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ + src2 = _mm_slli_pi16(src2, 5); /* src2 << 5 -> src2 */ + dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */ + + mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN -> mm_res */ + + /* blue */ + src2 = src1; /* src -> src2 */ + src2 = _mm_and_si64(src2, bmask); /* src & MASKBLUE -> src2[000b 000b 000b 000b] */ + + dst2 = dst1; /* dst -> dst2 */ + dst2 = _mm_and_si64(dst2, bmask); /* dst & MASKBLUE -> dst2[000b 000b 000b 000b] */ + + /* blend */ + src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */ + src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ + src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 */ + dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */ + dst2 = _mm_and_si64(dst2, bmask); /* dst2 & MASKBLUE -> dst2 */ + + mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN | BLUE -> mm_res */ + + *(__m64*)dstp = mm_res; /* mm_res -> 4 dst pixels */ + + srcp += 4; + dstp += 4; + }, width); + /* *INDENT-ON* */ + srcp += srcskip; + dstp += dstskip; + } + _mm_empty(); + } +} + +#endif /* __MMX__ */ + +/* fast RGB565->RGB565 blending with surface alpha */ +static void +Blit565to565SurfaceAlpha(SDL_BlitInfo * info) +{ + unsigned alpha = info->a; + if (alpha == 128) { + Blit16to16SurfaceAlpha128(info, 0xf7de); + } else { + int width = info->dst_w; + int height = info->dst_h; + Uint16 *srcp = (Uint16 *) info->src; + int srcskip = info->src_skip >> 1; + Uint16 *dstp = (Uint16 *) info->dst; + int dstskip = info->dst_skip >> 1; + alpha >>= 3; /* downscale alpha to 5 bits */ + + while (height--) { + /* *INDENT-OFF* */ + DUFFS_LOOP4({ + Uint32 s = *srcp++; + Uint32 d = *dstp; + /* + * shift out the middle component (green) to + * the high 16 bits, and process all three RGB + * components at the same time. + */ + s = (s | s << 16) & 0x07e0f81f; + d = (d | d << 16) & 0x07e0f81f; + d += (s - d) * alpha >> 5; + d &= 0x07e0f81f; + *dstp++ = (Uint16)(d | d >> 16); + }, width); + /* *INDENT-ON* */ + srcp += srcskip; + dstp += dstskip; + } + } +} + +/* fast RGB555->RGB555 blending with surface alpha */ +static void +Blit555to555SurfaceAlpha(SDL_BlitInfo * info) +{ + unsigned alpha = info->a; /* downscale alpha to 5 bits */ + if (alpha == 128) { + Blit16to16SurfaceAlpha128(info, 0xfbde); + } else { + int width = info->dst_w; + int height = info->dst_h; + Uint16 *srcp = (Uint16 *) info->src; + int srcskip = info->src_skip >> 1; + Uint16 *dstp = (Uint16 *) info->dst; + int dstskip = info->dst_skip >> 1; + alpha >>= 3; /* downscale alpha to 5 bits */ + + while (height--) { + /* *INDENT-OFF* */ + DUFFS_LOOP4({ + Uint32 s = *srcp++; + Uint32 d = *dstp; + /* + * shift out the middle component (green) to + * the high 16 bits, and process all three RGB + * components at the same time. + */ + s = (s | s << 16) & 0x03e07c1f; + d = (d | d << 16) & 0x03e07c1f; + d += (s - d) * alpha >> 5; + d &= 0x03e07c1f; + *dstp++ = (Uint16)(d | d >> 16); + }, width); + /* *INDENT-ON* */ + srcp += srcskip; + dstp += dstskip; + } + } +} + +/* fast ARGB8888->RGB565 blending with pixel alpha */ +static void +BlitARGBto565PixelAlpha(SDL_BlitInfo * info) +{ + int width = info->dst_w; + int height = info->dst_h; + Uint32 *srcp = (Uint32 *) info->src; + int srcskip = info->src_skip >> 2; + Uint16 *dstp = (Uint16 *) info->dst; + int dstskip = info->dst_skip >> 1; + + while (height--) { + /* *INDENT-OFF* */ + DUFFS_LOOP4({ + Uint32 s = *srcp; + unsigned alpha = s >> 27; /* downscale alpha to 5 bits */ + /* FIXME: Here we special-case opaque alpha since the + compositioning used (>>8 instead of /255) doesn't handle + it correctly. Also special-case alpha=0 for speed? + Benchmark this! */ + if(alpha) { + if(alpha == (SDL_ALPHA_OPAQUE >> 3)) { + *dstp = (Uint16)((s >> 8 & 0xf800) + (s >> 5 & 0x7e0) + (s >> 3 & 0x1f)); + } else { + Uint32 d = *dstp; + /* + * convert source and destination to G0RAB65565 + * and blend all components at the same time + */ + s = ((s & 0xfc00) << 11) + (s >> 8 & 0xf800) + + (s >> 3 & 0x1f); + d = (d | d << 16) & 0x07e0f81f; + d += (s - d) * alpha >> 5; + d &= 0x07e0f81f; + *dstp = (Uint16)(d | d >> 16); + } + } + srcp++; + dstp++; + }, width); + /* *INDENT-ON* */ + srcp += srcskip; + dstp += dstskip; + } +} + +/* fast ARGB8888->RGB555 blending with pixel alpha */ +static void +BlitARGBto555PixelAlpha(SDL_BlitInfo * info) +{ + int width = info->dst_w; + int height = info->dst_h; + Uint32 *srcp = (Uint32 *) info->src; + int srcskip = info->src_skip >> 2; + Uint16 *dstp = (Uint16 *) info->dst; + int dstskip = info->dst_skip >> 1; + + while (height--) { + /* *INDENT-OFF* */ + DUFFS_LOOP4({ + unsigned alpha; + Uint32 s = *srcp; + alpha = s >> 27; /* downscale alpha to 5 bits */ + /* FIXME: Here we special-case opaque alpha since the + compositioning used (>>8 instead of /255) doesn't handle + it correctly. Also special-case alpha=0 for speed? + Benchmark this! */ + if(alpha) { + if(alpha == (SDL_ALPHA_OPAQUE >> 3)) { + *dstp = (Uint16)((s >> 9 & 0x7c00) + (s >> 6 & 0x3e0) + (s >> 3 & 0x1f)); + } else { + Uint32 d = *dstp; + /* + * convert source and destination to G0RAB65565 + * and blend all components at the same time + */ + s = ((s & 0xf800) << 10) + (s >> 9 & 0x7c00) + + (s >> 3 & 0x1f); + d = (d | d << 16) & 0x03e07c1f; + d += (s - d) * alpha >> 5; + d &= 0x03e07c1f; + *dstp = (Uint16)(d | d >> 16); + } + } + srcp++; + dstp++; + }, width); + /* *INDENT-ON* */ + srcp += srcskip; + dstp += dstskip; + } +} + +/* General (slow) N->N blending with per-surface alpha */ +static void +BlitNtoNSurfaceAlpha(SDL_BlitInfo * info) +{ + int width = info->dst_w; + int height = info->dst_h; + Uint8 *src = info->src; + int srcskip = info->src_skip; + Uint8 *dst = info->dst; + int dstskip = info->dst_skip; + SDL_PixelFormat *srcfmt = info->src_fmt; + SDL_PixelFormat *dstfmt = info->dst_fmt; + int srcbpp = srcfmt->BytesPerPixel; + int dstbpp = dstfmt->BytesPerPixel; + Uint32 Pixel; + unsigned sR, sG, sB; + unsigned dR, dG, dB, dA; + const unsigned sA = info->a; + + if (sA) { + while (height--) { + /* *INDENT-OFF* */ + DUFFS_LOOP4( + { + DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB); + DISEMBLE_RGBA(dst, dstbpp, dstfmt, Pixel, dR, dG, dB, dA); + ALPHA_BLEND_RGBA(sR, sG, sB, sA, dR, dG, dB, dA); + ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA); + src += srcbpp; + dst += dstbpp; + }, + width); + /* *INDENT-ON* */ + src += srcskip; + dst += dstskip; + } + } +} + +/* General (slow) colorkeyed N->N blending with per-surface alpha */ +static void +BlitNtoNSurfaceAlphaKey(SDL_BlitInfo * info) +{ + int width = info->dst_w; + int height = info->dst_h; + Uint8 *src = info->src; + int srcskip = info->src_skip; + Uint8 *dst = info->dst; + int dstskip = info->dst_skip; + SDL_PixelFormat *srcfmt = info->src_fmt; + SDL_PixelFormat *dstfmt = info->dst_fmt; + Uint32 ckey = info->colorkey; + int srcbpp = srcfmt->BytesPerPixel; + int dstbpp = dstfmt->BytesPerPixel; + Uint32 Pixel; + unsigned sR, sG, sB; + unsigned dR, dG, dB, dA; + const unsigned sA = info->a; + + while (height--) { + /* *INDENT-OFF* */ + DUFFS_LOOP4( + { + RETRIEVE_RGB_PIXEL(src, srcbpp, Pixel); + if(sA && Pixel != ckey) { + RGB_FROM_PIXEL(Pixel, srcfmt, sR, sG, sB); + DISEMBLE_RGBA(dst, dstbpp, dstfmt, Pixel, dR, dG, dB, dA); + ALPHA_BLEND_RGBA(sR, sG, sB, sA, dR, dG, dB, dA); + ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA); + } + src += srcbpp; + dst += dstbpp; + }, + width); + /* *INDENT-ON* */ + src += srcskip; + dst += dstskip; + } +} + +/* General (slow) N->N blending with pixel alpha */ +static void +BlitNtoNPixelAlpha(SDL_BlitInfo * info) +{ + int width = info->dst_w; + int height = info->dst_h; + Uint8 *src = info->src; + int srcskip = info->src_skip; + Uint8 *dst = info->dst; + int dstskip = info->dst_skip; + SDL_PixelFormat *srcfmt = info->src_fmt; + SDL_PixelFormat *dstfmt = info->dst_fmt; + int srcbpp; + int dstbpp; + Uint32 Pixel; + unsigned sR, sG, sB, sA; + unsigned dR, dG, dB, dA; + + /* Set up some basic variables */ + srcbpp = srcfmt->BytesPerPixel; + dstbpp = dstfmt->BytesPerPixel; + + while (height--) { + /* *INDENT-OFF* */ + DUFFS_LOOP4( + { + DISEMBLE_RGBA(src, srcbpp, srcfmt, Pixel, sR, sG, sB, sA); + if(sA) { + DISEMBLE_RGBA(dst, dstbpp, dstfmt, Pixel, dR, dG, dB, dA); + ALPHA_BLEND_RGBA(sR, sG, sB, sA, dR, dG, dB, dA); + ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA); + } + src += srcbpp; + dst += dstbpp; + }, + width); + /* *INDENT-ON* */ + src += srcskip; + dst += dstskip; + } +} + + +SDL_BlitFunc +SDL_CalculateBlitA(SDL_Surface * surface) +{ + SDL_PixelFormat *sf = surface->format; + SDL_PixelFormat *df = surface->map->dst->format; + + switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) { + case SDL_COPY_BLEND: + /* Per-pixel alpha blits */ + switch (df->BytesPerPixel) { + case 1: + return BlitNto1PixelAlpha; + + case 2: + if (sf->BytesPerPixel == 4 && sf->Amask == 0xff000000 + && sf->Gmask == 0xff00 + && ((sf->Rmask == 0xff && df->Rmask == 0x1f) + || (sf->Bmask == 0xff && df->Bmask == 0x1f))) { + if (df->Gmask == 0x7e0) + return BlitARGBto565PixelAlpha; + else if (df->Gmask == 0x3e0) + return BlitARGBto555PixelAlpha; + } + return BlitNtoNPixelAlpha; + + case 4: + if (sf->Rmask == df->Rmask + && sf->Gmask == df->Gmask + && sf->Bmask == df->Bmask && sf->BytesPerPixel == 4) { +#if defined(__MMX__) || defined(__3dNOW__) + if (sf->Rshift % 8 == 0 + && sf->Gshift % 8 == 0 + && sf->Bshift % 8 == 0 + && sf->Ashift % 8 == 0 && sf->Aloss == 0) { +#ifdef __3dNOW__ + if (SDL_Has3DNow()) + return BlitRGBtoRGBPixelAlphaMMX3DNOW; +#endif +#ifdef __MMX__ + if (SDL_HasMMX()) + return BlitRGBtoRGBPixelAlphaMMX; +#endif + } +#endif /* __MMX__ || __3dNOW__ */ + if (sf->Amask == 0xff000000) { + return BlitRGBtoRGBPixelAlpha; + } + } + return BlitNtoNPixelAlpha; + + case 3: + default: + break; + } + return BlitNtoNPixelAlpha; + + case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: + if (sf->Amask == 0) { + /* Per-surface alpha blits */ + switch (df->BytesPerPixel) { + case 1: + return BlitNto1SurfaceAlpha; + + case 2: + if (surface->map->identity) { + if (df->Gmask == 0x7e0) { +#ifdef __MMX__ + if (SDL_HasMMX()) + return Blit565to565SurfaceAlphaMMX; + else +#endif + return Blit565to565SurfaceAlpha; + } else if (df->Gmask == 0x3e0) { +#ifdef __MMX__ + if (SDL_HasMMX()) + return Blit555to555SurfaceAlphaMMX; + else +#endif + return Blit555to555SurfaceAlpha; + } + } + return BlitNtoNSurfaceAlpha; + + case 4: + if (sf->Rmask == df->Rmask + && sf->Gmask == df->Gmask + && sf->Bmask == df->Bmask && sf->BytesPerPixel == 4) { +#ifdef __MMX__ + if (sf->Rshift % 8 == 0 + && sf->Gshift % 8 == 0 + && sf->Bshift % 8 == 0 && SDL_HasMMX()) + return BlitRGBtoRGBSurfaceAlphaMMX; +#endif + if ((sf->Rmask | sf->Gmask | sf->Bmask) == 0xffffff) { + return BlitRGBtoRGBSurfaceAlpha; + } + } + return BlitNtoNSurfaceAlpha; + + case 3: + default: + return BlitNtoNSurfaceAlpha; + } + } + break; + + case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: + if (sf->Amask == 0) { + if (df->BytesPerPixel == 1) { + return BlitNto1SurfaceAlphaKey; + } else { + return BlitNtoNSurfaceAlphaKey; + } + } + break; + } + + return NULL; +} + +/* vi: set ts=4 sw=4 expandtab: */ |