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authorchai <chaifix@163.com>2019-05-11 22:54:56 +0800
committerchai <chaifix@163.com>2019-05-11 22:54:56 +0800
commit9645be0af1b1d5cb0ad5892d5464e1b23c51b550 (patch)
tree129c716bed8e93312421c3adb2f8e7c4f811602d /source/3rd-party/SDL2/src/video/cocoa/SDL_cocoashape.m
Diffstat (limited to 'source/3rd-party/SDL2/src/video/cocoa/SDL_cocoashape.m')
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diff --git a/source/3rd-party/SDL2/src/video/cocoa/SDL_cocoashape.m b/source/3rd-party/SDL2/src/video/cocoa/SDL_cocoashape.m
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+++ b/source/3rd-party/SDL2/src/video/cocoa/SDL_cocoashape.m
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+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "../../SDL_internal.h"
+
+#if SDL_VIDEO_DRIVER_COCOA
+
+#include "SDL_cocoavideo.h"
+#include "SDL_shape.h"
+#include "SDL_cocoashape.h"
+#include "../SDL_sysvideo.h"
+#include "SDL_assert.h"
+
+SDL_WindowShaper*
+Cocoa_CreateShaper(SDL_Window* window)
+{
+ SDL_WindowData* windata = (SDL_WindowData*)window->driverdata;
+ [windata->nswindow setOpaque:NO];
+
+ [windata->nswindow setStyleMask:NSWindowStyleMaskBorderless];
+
+ SDL_WindowShaper* result = result = malloc(sizeof(SDL_WindowShaper));
+ result->window = window;
+ result->mode.mode = ShapeModeDefault;
+ result->mode.parameters.binarizationCutoff = 1;
+ result->userx = result->usery = 0;
+ window->shaper = result;
+
+ SDL_ShapeData* data = malloc(sizeof(SDL_ShapeData));
+ result->driverdata = data;
+ data->context = [windata->nswindow graphicsContext];
+ data->saved = SDL_FALSE;
+ data->shape = NULL;
+
+ int resized_properly = Cocoa_ResizeWindowShape(window);
+ SDL_assert(resized_properly == 0);
+ return result;
+}
+
+typedef struct {
+ NSView* view;
+ NSBezierPath* path;
+ SDL_Window* window;
+} SDL_CocoaClosure;
+
+void
+ConvertRects(SDL_ShapeTree* tree, void* closure)
+{
+ SDL_CocoaClosure* data = (SDL_CocoaClosure*)closure;
+ if(tree->kind == OpaqueShape) {
+ NSRect rect = NSMakeRect(tree->data.shape.x,data->window->h - tree->data.shape.y,tree->data.shape.w,tree->data.shape.h);
+ [data->path appendBezierPathWithRect:[data->view convertRect:rect toView:nil]];
+ }
+}
+
+int
+Cocoa_SetWindowShape(SDL_WindowShaper *shaper, SDL_Surface *shape, SDL_WindowShapeMode *shape_mode)
+{ @autoreleasepool
+{
+ SDL_ShapeData* data = (SDL_ShapeData*)shaper->driverdata;
+ SDL_WindowData* windata = (SDL_WindowData*)shaper->window->driverdata;
+ SDL_CocoaClosure closure;
+ if(data->saved == SDL_TRUE) {
+ [data->context restoreGraphicsState];
+ data->saved = SDL_FALSE;
+ }
+
+ /*[data->context saveGraphicsState];*/
+ /*data->saved = SDL_TRUE;*/
+ [NSGraphicsContext setCurrentContext:data->context];
+
+ [[NSColor clearColor] set];
+ NSRectFill([[windata->nswindow contentView] frame]);
+ data->shape = SDL_CalculateShapeTree(*shape_mode,shape);
+
+ closure.view = [windata->nswindow contentView];
+ closure.path = [NSBezierPath bezierPath];
+ closure.window = shaper->window;
+ SDL_TraverseShapeTree(data->shape,&ConvertRects,&closure);
+ [closure.path addClip];
+
+ return 0;
+}}
+
+int
+Cocoa_ResizeWindowShape(SDL_Window *window)
+{
+ SDL_ShapeData* data = window->shaper->driverdata;
+ SDL_assert(data != NULL);
+ return 0;
+}
+
+#endif /* SDL_VIDEO_DRIVER_COCOA */
+
+/* vi: set ts=4 sw=4 expandtab: */