diff options
author | chai <chaifix@163.com> | 2019-05-11 22:54:56 +0800 |
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committer | chai <chaifix@163.com> | 2019-05-11 22:54:56 +0800 |
commit | 9645be0af1b1d5cb0ad5892d5464e1b23c51b550 (patch) | |
tree | 129c716bed8e93312421c3adb2f8e7c4f811602d /source/3rd-party/SDL2/src/video/emscripten |
Diffstat (limited to 'source/3rd-party/SDL2/src/video/emscripten')
10 files changed, 1865 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenevents.c b/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenevents.c new file mode 100644 index 0000000..14bc240 --- /dev/null +++ b/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenevents.c @@ -0,0 +1,716 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + + +#include "../../SDL_internal.h" + +#if SDL_VIDEO_DRIVER_EMSCRIPTEN + +#include <emscripten/html5.h> + +#include "../../events/SDL_events_c.h" +#include "../../events/SDL_keyboard_c.h" +#include "../../events/SDL_touch_c.h" + +#include "SDL_emscriptenevents.h" +#include "SDL_emscriptenvideo.h" + +#include "SDL_hints.h" + +#define FULLSCREEN_MASK ( SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_FULLSCREEN ) + +/* +.keyCode to scancode +https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent +https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/keyCode +*/ +static const SDL_Scancode emscripten_scancode_table[] = { + /* 0 */ SDL_SCANCODE_UNKNOWN, + /* 1 */ SDL_SCANCODE_UNKNOWN, + /* 2 */ SDL_SCANCODE_UNKNOWN, + /* 3 */ SDL_SCANCODE_CANCEL, + /* 4 */ SDL_SCANCODE_UNKNOWN, + /* 5 */ SDL_SCANCODE_UNKNOWN, + /* 6 */ SDL_SCANCODE_HELP, + /* 7 */ SDL_SCANCODE_UNKNOWN, + /* 8 */ SDL_SCANCODE_BACKSPACE, + /* 9 */ SDL_SCANCODE_TAB, + /* 10 */ SDL_SCANCODE_UNKNOWN, + /* 11 */ SDL_SCANCODE_UNKNOWN, + /* 12 */ SDL_SCANCODE_UNKNOWN, + /* 13 */ SDL_SCANCODE_RETURN, + /* 14 */ SDL_SCANCODE_UNKNOWN, + /* 15 */ SDL_SCANCODE_UNKNOWN, + /* 16 */ SDL_SCANCODE_LSHIFT, + /* 17 */ SDL_SCANCODE_LCTRL, + /* 18 */ SDL_SCANCODE_LALT, + /* 19 */ SDL_SCANCODE_PAUSE, + /* 20 */ SDL_SCANCODE_CAPSLOCK, + /* 21 */ SDL_SCANCODE_UNKNOWN, + /* 22 */ SDL_SCANCODE_UNKNOWN, + /* 23 */ SDL_SCANCODE_UNKNOWN, + /* 24 */ SDL_SCANCODE_UNKNOWN, + /* 25 */ SDL_SCANCODE_UNKNOWN, + /* 26 */ SDL_SCANCODE_UNKNOWN, + /* 27 */ SDL_SCANCODE_ESCAPE, + /* 28 */ SDL_SCANCODE_UNKNOWN, + /* 29 */ SDL_SCANCODE_UNKNOWN, + /* 30 */ SDL_SCANCODE_UNKNOWN, + /* 31 */ SDL_SCANCODE_UNKNOWN, + /* 32 */ SDL_SCANCODE_SPACE, + /* 33 */ SDL_SCANCODE_PAGEUP, + /* 34 */ SDL_SCANCODE_PAGEDOWN, + /* 35 */ SDL_SCANCODE_END, + /* 36 */ SDL_SCANCODE_HOME, + /* 37 */ SDL_SCANCODE_LEFT, + /* 38 */ SDL_SCANCODE_UP, + /* 39 */ SDL_SCANCODE_RIGHT, + /* 40 */ SDL_SCANCODE_DOWN, + /* 41 */ SDL_SCANCODE_UNKNOWN, + /* 42 */ SDL_SCANCODE_UNKNOWN, + /* 43 */ SDL_SCANCODE_UNKNOWN, + /* 44 */ SDL_SCANCODE_UNKNOWN, + /* 45 */ SDL_SCANCODE_INSERT, + /* 46 */ SDL_SCANCODE_DELETE, + /* 47 */ SDL_SCANCODE_UNKNOWN, + /* 48 */ SDL_SCANCODE_0, + /* 49 */ SDL_SCANCODE_1, + /* 50 */ SDL_SCANCODE_2, + /* 51 */ SDL_SCANCODE_3, + /* 52 */ SDL_SCANCODE_4, + /* 53 */ SDL_SCANCODE_5, + /* 54 */ SDL_SCANCODE_6, + /* 55 */ SDL_SCANCODE_7, + /* 56 */ SDL_SCANCODE_8, + /* 57 */ SDL_SCANCODE_9, + /* 58 */ SDL_SCANCODE_UNKNOWN, + /* 59 */ SDL_SCANCODE_SEMICOLON, + /* 60 */ SDL_SCANCODE_UNKNOWN, + /* 61 */ SDL_SCANCODE_EQUALS, + /* 62 */ SDL_SCANCODE_UNKNOWN, + /* 63 */ SDL_SCANCODE_UNKNOWN, + /* 64 */ SDL_SCANCODE_UNKNOWN, + /* 65 */ SDL_SCANCODE_A, + /* 66 */ SDL_SCANCODE_B, + /* 67 */ SDL_SCANCODE_C, + /* 68 */ SDL_SCANCODE_D, + /* 69 */ SDL_SCANCODE_E, + /* 70 */ SDL_SCANCODE_F, + /* 71 */ SDL_SCANCODE_G, + /* 72 */ SDL_SCANCODE_H, + /* 73 */ SDL_SCANCODE_I, + /* 74 */ SDL_SCANCODE_J, + /* 75 */ SDL_SCANCODE_K, + /* 76 */ SDL_SCANCODE_L, + /* 77 */ SDL_SCANCODE_M, + /* 78 */ SDL_SCANCODE_N, + /* 79 */ SDL_SCANCODE_O, + /* 80 */ SDL_SCANCODE_P, + /* 81 */ SDL_SCANCODE_Q, + /* 82 */ SDL_SCANCODE_R, + /* 83 */ SDL_SCANCODE_S, + /* 84 */ SDL_SCANCODE_T, + /* 85 */ SDL_SCANCODE_U, + /* 86 */ SDL_SCANCODE_V, + /* 87 */ SDL_SCANCODE_W, + /* 88 */ SDL_SCANCODE_X, + /* 89 */ SDL_SCANCODE_Y, + /* 90 */ SDL_SCANCODE_Z, + /* 91 */ SDL_SCANCODE_LGUI, + /* 92 */ SDL_SCANCODE_UNKNOWN, + /* 93 */ SDL_SCANCODE_APPLICATION, + /* 94 */ SDL_SCANCODE_UNKNOWN, + /* 95 */ SDL_SCANCODE_UNKNOWN, + /* 96 */ SDL_SCANCODE_KP_0, + /* 97 */ SDL_SCANCODE_KP_1, + /* 98 */ SDL_SCANCODE_KP_2, + /* 99 */ SDL_SCANCODE_KP_3, + /* 100 */ SDL_SCANCODE_KP_4, + /* 101 */ SDL_SCANCODE_KP_5, + /* 102 */ SDL_SCANCODE_KP_6, + /* 103 */ SDL_SCANCODE_KP_7, + /* 104 */ SDL_SCANCODE_KP_8, + /* 105 */ SDL_SCANCODE_KP_9, + /* 106 */ SDL_SCANCODE_KP_MULTIPLY, + /* 107 */ SDL_SCANCODE_KP_PLUS, + /* 108 */ SDL_SCANCODE_UNKNOWN, + /* 109 */ SDL_SCANCODE_KP_MINUS, + /* 110 */ SDL_SCANCODE_KP_PERIOD, + /* 111 */ SDL_SCANCODE_KP_DIVIDE, + /* 112 */ SDL_SCANCODE_F1, + /* 113 */ SDL_SCANCODE_F2, + /* 114 */ SDL_SCANCODE_F3, + /* 115 */ SDL_SCANCODE_F4, + /* 116 */ SDL_SCANCODE_F5, + /* 117 */ SDL_SCANCODE_F6, + /* 118 */ SDL_SCANCODE_F7, + /* 119 */ SDL_SCANCODE_F8, + /* 120 */ SDL_SCANCODE_F9, + /* 121 */ SDL_SCANCODE_F10, + /* 122 */ SDL_SCANCODE_F11, + /* 123 */ SDL_SCANCODE_F12, + /* 124 */ SDL_SCANCODE_F13, + /* 125 */ SDL_SCANCODE_F14, + /* 126 */ SDL_SCANCODE_F15, + /* 127 */ SDL_SCANCODE_F16, + /* 128 */ SDL_SCANCODE_F17, + /* 129 */ SDL_SCANCODE_F18, + /* 130 */ SDL_SCANCODE_F19, + /* 131 */ SDL_SCANCODE_F20, + /* 132 */ SDL_SCANCODE_F21, + /* 133 */ SDL_SCANCODE_F22, + /* 134 */ SDL_SCANCODE_F23, + /* 135 */ SDL_SCANCODE_F24, + /* 136 */ SDL_SCANCODE_UNKNOWN, + /* 137 */ SDL_SCANCODE_UNKNOWN, + /* 138 */ SDL_SCANCODE_UNKNOWN, + /* 139 */ SDL_SCANCODE_UNKNOWN, + /* 140 */ SDL_SCANCODE_UNKNOWN, + /* 141 */ SDL_SCANCODE_UNKNOWN, + /* 142 */ SDL_SCANCODE_UNKNOWN, + /* 143 */ SDL_SCANCODE_UNKNOWN, + /* 144 */ SDL_SCANCODE_NUMLOCKCLEAR, + /* 145 */ SDL_SCANCODE_SCROLLLOCK, + /* 146 */ SDL_SCANCODE_UNKNOWN, + /* 147 */ SDL_SCANCODE_UNKNOWN, + /* 148 */ SDL_SCANCODE_UNKNOWN, + /* 149 */ SDL_SCANCODE_UNKNOWN, + /* 150 */ SDL_SCANCODE_UNKNOWN, + /* 151 */ SDL_SCANCODE_UNKNOWN, + /* 152 */ SDL_SCANCODE_UNKNOWN, + /* 153 */ SDL_SCANCODE_UNKNOWN, + /* 154 */ SDL_SCANCODE_UNKNOWN, + /* 155 */ SDL_SCANCODE_UNKNOWN, + /* 156 */ SDL_SCANCODE_UNKNOWN, + /* 157 */ SDL_SCANCODE_UNKNOWN, + /* 158 */ SDL_SCANCODE_UNKNOWN, + /* 159 */ SDL_SCANCODE_UNKNOWN, + /* 160 */ SDL_SCANCODE_UNKNOWN, + /* 161 */ SDL_SCANCODE_UNKNOWN, + /* 162 */ SDL_SCANCODE_UNKNOWN, + /* 163 */ SDL_SCANCODE_UNKNOWN, + /* 164 */ SDL_SCANCODE_UNKNOWN, + /* 165 */ SDL_SCANCODE_UNKNOWN, + /* 166 */ SDL_SCANCODE_UNKNOWN, + /* 167 */ SDL_SCANCODE_UNKNOWN, + /* 168 */ SDL_SCANCODE_UNKNOWN, + /* 169 */ SDL_SCANCODE_UNKNOWN, + /* 170 */ SDL_SCANCODE_UNKNOWN, + /* 171 */ SDL_SCANCODE_UNKNOWN, + /* 172 */ SDL_SCANCODE_UNKNOWN, + /* 173 */ SDL_SCANCODE_MINUS, /*FX*/ + /* 174 */ SDL_SCANCODE_VOLUMEDOWN, /*IE, Chrome*/ + /* 175 */ SDL_SCANCODE_VOLUMEUP, /*IE, Chrome*/ + /* 176 */ SDL_SCANCODE_AUDIONEXT, /*IE, Chrome*/ + /* 177 */ SDL_SCANCODE_AUDIOPREV, /*IE, Chrome*/ + /* 178 */ SDL_SCANCODE_UNKNOWN, + /* 179 */ SDL_SCANCODE_AUDIOPLAY, /*IE, Chrome*/ + /* 180 */ SDL_SCANCODE_UNKNOWN, + /* 181 */ SDL_SCANCODE_AUDIOMUTE, /*FX*/ + /* 182 */ SDL_SCANCODE_VOLUMEDOWN, /*FX*/ + /* 183 */ SDL_SCANCODE_VOLUMEUP, /*FX*/ + /* 184 */ SDL_SCANCODE_UNKNOWN, + /* 185 */ SDL_SCANCODE_UNKNOWN, + /* 186 */ SDL_SCANCODE_SEMICOLON, /*IE, Chrome, D3E legacy*/ + /* 187 */ SDL_SCANCODE_EQUALS, /*IE, Chrome, D3E legacy*/ + /* 188 */ SDL_SCANCODE_COMMA, + /* 189 */ SDL_SCANCODE_MINUS, /*IE, Chrome, D3E legacy*/ + /* 190 */ SDL_SCANCODE_PERIOD, + /* 191 */ SDL_SCANCODE_SLASH, + /* 192 */ SDL_SCANCODE_GRAVE, /*FX, D3E legacy (SDL_SCANCODE_APOSTROPHE in IE/Chrome)*/ + /* 193 */ SDL_SCANCODE_UNKNOWN, + /* 194 */ SDL_SCANCODE_UNKNOWN, + /* 195 */ SDL_SCANCODE_UNKNOWN, + /* 196 */ SDL_SCANCODE_UNKNOWN, + /* 197 */ SDL_SCANCODE_UNKNOWN, + /* 198 */ SDL_SCANCODE_UNKNOWN, + /* 199 */ SDL_SCANCODE_UNKNOWN, + /* 200 */ SDL_SCANCODE_UNKNOWN, + /* 201 */ SDL_SCANCODE_UNKNOWN, + /* 202 */ SDL_SCANCODE_UNKNOWN, + /* 203 */ SDL_SCANCODE_UNKNOWN, + /* 204 */ SDL_SCANCODE_UNKNOWN, + /* 205 */ SDL_SCANCODE_UNKNOWN, + /* 206 */ SDL_SCANCODE_UNKNOWN, + /* 207 */ SDL_SCANCODE_UNKNOWN, + /* 208 */ SDL_SCANCODE_UNKNOWN, + /* 209 */ SDL_SCANCODE_UNKNOWN, + /* 210 */ SDL_SCANCODE_UNKNOWN, + /* 211 */ SDL_SCANCODE_UNKNOWN, + /* 212 */ SDL_SCANCODE_UNKNOWN, + /* 213 */ SDL_SCANCODE_UNKNOWN, + /* 214 */ SDL_SCANCODE_UNKNOWN, + /* 215 */ SDL_SCANCODE_UNKNOWN, + /* 216 */ SDL_SCANCODE_UNKNOWN, + /* 217 */ SDL_SCANCODE_UNKNOWN, + /* 218 */ SDL_SCANCODE_UNKNOWN, + /* 219 */ SDL_SCANCODE_LEFTBRACKET, + /* 220 */ SDL_SCANCODE_BACKSLASH, + /* 221 */ SDL_SCANCODE_RIGHTBRACKET, + /* 222 */ SDL_SCANCODE_APOSTROPHE, /*FX, D3E legacy*/ +}; + + +/* "borrowed" from SDL_windowsevents.c */ +static int +Emscripten_ConvertUTF32toUTF8(Uint32 codepoint, char * text) +{ + if (codepoint <= 0x7F) { + text[0] = (char) codepoint; + text[1] = '\0'; + } else if (codepoint <= 0x7FF) { + text[0] = 0xC0 | (char) ((codepoint >> 6) & 0x1F); + text[1] = 0x80 | (char) (codepoint & 0x3F); + text[2] = '\0'; + } else if (codepoint <= 0xFFFF) { + text[0] = 0xE0 | (char) ((codepoint >> 12) & 0x0F); + text[1] = 0x80 | (char) ((codepoint >> 6) & 0x3F); + text[2] = 0x80 | (char) (codepoint & 0x3F); + text[3] = '\0'; + } else if (codepoint <= 0x10FFFF) { + text[0] = 0xF0 | (char) ((codepoint >> 18) & 0x0F); + text[1] = 0x80 | (char) ((codepoint >> 12) & 0x3F); + text[2] = 0x80 | (char) ((codepoint >> 6) & 0x3F); + text[3] = 0x80 | (char) (codepoint & 0x3F); + text[4] = '\0'; + } else { + return SDL_FALSE; + } + return SDL_TRUE; +} + +static EM_BOOL +Emscripten_HandlePointerLockChange(int eventType, const EmscriptenPointerlockChangeEvent *changeEvent, void *userData) +{ + SDL_WindowData *window_data = (SDL_WindowData *) userData; + /* keep track of lock losses, so we can regrab if/when appropriate. */ + window_data->has_pointer_lock = changeEvent->isActive; + return 0; +} + + +static EM_BOOL +Emscripten_HandleMouseMove(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData) +{ + SDL_WindowData *window_data = userData; + const int isPointerLocked = window_data->has_pointer_lock; + int mx, my; + static double residualx = 0, residualy = 0; + + /* rescale (in case canvas is being scaled)*/ + double client_w, client_h, xscale, yscale; + emscripten_get_element_css_size(NULL, &client_w, &client_h); + xscale = window_data->window->w / client_w; + yscale = window_data->window->h / client_h; + + if (isPointerLocked) { + residualx += mouseEvent->movementX * xscale; + residualy += mouseEvent->movementY * yscale; + /* Let slow sub-pixel motion accumulate. Don't lose it. */ + mx = residualx; + residualx -= mx; + my = residualy; + residualy -= my; + } else { + mx = mouseEvent->canvasX * xscale; + my = mouseEvent->canvasY * yscale; + } + + SDL_SendMouseMotion(window_data->window, 0, isPointerLocked, mx, my); + return 0; +} + +static EM_BOOL +Emscripten_HandleMouseButton(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData) +{ + SDL_WindowData *window_data = userData; + Uint8 sdl_button; + Uint8 sdl_button_state; + SDL_EventType sdl_event_type; + + switch (mouseEvent->button) { + case 0: + sdl_button = SDL_BUTTON_LEFT; + break; + case 1: + sdl_button = SDL_BUTTON_MIDDLE; + break; + case 2: + sdl_button = SDL_BUTTON_RIGHT; + break; + default: + return 0; + } + + if (eventType == EMSCRIPTEN_EVENT_MOUSEDOWN) { + if (SDL_GetMouse()->relative_mode && !window_data->has_pointer_lock) { + emscripten_request_pointerlock(NULL, 0); /* try to regrab lost pointer lock. */ + } + sdl_button_state = SDL_PRESSED; + sdl_event_type = SDL_MOUSEBUTTONDOWN; + } else { + sdl_button_state = SDL_RELEASED; + sdl_event_type = SDL_MOUSEBUTTONUP; + } + SDL_SendMouseButton(window_data->window, 0, sdl_button_state, sdl_button); + return SDL_GetEventState(sdl_event_type) == SDL_ENABLE; +} + +static EM_BOOL +Emscripten_HandleMouseFocus(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData) +{ + SDL_WindowData *window_data = userData; + + int mx = mouseEvent->canvasX, my = mouseEvent->canvasY; + const int isPointerLocked = window_data->has_pointer_lock; + + if (!isPointerLocked) { + /* rescale (in case canvas is being scaled)*/ + double client_w, client_h; + emscripten_get_element_css_size(NULL, &client_w, &client_h); + + mx = mx * (window_data->window->w / client_w); + my = my * (window_data->window->h / client_h); + SDL_SendMouseMotion(window_data->window, 0, isPointerLocked, mx, my); + } + + SDL_SetMouseFocus(eventType == EMSCRIPTEN_EVENT_MOUSEENTER ? window_data->window : NULL); + return SDL_GetEventState(SDL_WINDOWEVENT) == SDL_ENABLE; +} + +static EM_BOOL +Emscripten_HandleWheel(int eventType, const EmscriptenWheelEvent *wheelEvent, void *userData) +{ + SDL_WindowData *window_data = userData; + SDL_SendMouseWheel(window_data->window, 0, (float)wheelEvent->deltaX, (float)-wheelEvent->deltaY, SDL_MOUSEWHEEL_NORMAL); + return SDL_GetEventState(SDL_MOUSEWHEEL) == SDL_ENABLE; +} + +static EM_BOOL +Emscripten_HandleFocus(int eventType, const EmscriptenFocusEvent *wheelEvent, void *userData) +{ + SDL_WindowData *window_data = userData; + /* If the user switches away while keys are pressed (such as + * via Alt+Tab), key release events won't be received. */ + if (eventType == EMSCRIPTEN_EVENT_BLUR) { + SDL_ResetKeyboard(); + } + + + SDL_SendWindowEvent(window_data->window, eventType == EMSCRIPTEN_EVENT_FOCUS ? SDL_WINDOWEVENT_FOCUS_GAINED : SDL_WINDOWEVENT_FOCUS_LOST, 0, 0); + return SDL_GetEventState(SDL_WINDOWEVENT) == SDL_ENABLE; +} + +static EM_BOOL +Emscripten_HandleTouch(int eventType, const EmscriptenTouchEvent *touchEvent, void *userData) +{ + SDL_WindowData *window_data = userData; + int i; + double client_w, client_h; + int preventDefault = 0; + + SDL_TouchID deviceId = 1; + if (SDL_AddTouch(deviceId, "") < 0) { + return 0; + } + + emscripten_get_element_css_size(NULL, &client_w, &client_h); + + for (i = 0; i < touchEvent->numTouches; i++) { + SDL_FingerID id; + float x, y; + int mx, my; + + if (!touchEvent->touches[i].isChanged) + continue; + + id = touchEvent->touches[i].identifier; + x = touchEvent->touches[i].canvasX / client_w; + y = touchEvent->touches[i].canvasY / client_h; + + mx = x * window_data->window->w; + my = y * window_data->window->h; + + if (eventType == EMSCRIPTEN_EVENT_TOUCHSTART) { + if (!window_data->finger_touching) { + window_data->finger_touching = SDL_TRUE; + window_data->first_finger = id; + SDL_SendMouseMotion(window_data->window, SDL_TOUCH_MOUSEID, 0, mx, my); + SDL_SendMouseButton(window_data->window, SDL_TOUCH_MOUSEID, SDL_PRESSED, SDL_BUTTON_LEFT); + } + SDL_SendTouch(deviceId, id, SDL_TRUE, x, y, 1.0f); + + if (!preventDefault && SDL_GetEventState(SDL_FINGERDOWN) == SDL_ENABLE) { + preventDefault = 1; + } + } else if (eventType == EMSCRIPTEN_EVENT_TOUCHMOVE) { + if ((window_data->finger_touching) && (window_data->first_finger == id)) { + SDL_SendMouseMotion(window_data->window, SDL_TOUCH_MOUSEID, 0, mx, my); + } + SDL_SendTouchMotion(deviceId, id, x, y, 1.0f); + + if (!preventDefault && SDL_GetEventState(SDL_FINGERMOTION) == SDL_ENABLE) { + preventDefault = 1; + } + } else { + if ((window_data->finger_touching) && (window_data->first_finger == id)) { + SDL_SendMouseButton(window_data->window, SDL_TOUCH_MOUSEID, SDL_RELEASED, SDL_BUTTON_LEFT); + window_data->finger_touching = SDL_FALSE; + } + SDL_SendTouch(deviceId, id, SDL_FALSE, x, y, 1.0f); + + if (!preventDefault && SDL_GetEventState(SDL_FINGERUP) == SDL_ENABLE) { + preventDefault = 1; + } + } + } + + return preventDefault; +} + +static EM_BOOL +Emscripten_HandleKey(int eventType, const EmscriptenKeyboardEvent *keyEvent, void *userData) +{ + Uint32 scancode; + SDL_bool prevent_default; + SDL_bool is_nav_key; + + /* .keyCode is deprecated, but still the most reliable way to get keys */ + if (keyEvent->keyCode < SDL_arraysize(emscripten_scancode_table)) { + scancode = emscripten_scancode_table[keyEvent->keyCode]; + + if (scancode != SDL_SCANCODE_UNKNOWN) { + + if (keyEvent->location == DOM_KEY_LOCATION_RIGHT) { + switch (scancode) { + case SDL_SCANCODE_LSHIFT: + scancode = SDL_SCANCODE_RSHIFT; + break; + case SDL_SCANCODE_LCTRL: + scancode = SDL_SCANCODE_RCTRL; + break; + case SDL_SCANCODE_LALT: + scancode = SDL_SCANCODE_RALT; + break; + case SDL_SCANCODE_LGUI: + scancode = SDL_SCANCODE_RGUI; + break; + } + } + SDL_SendKeyboardKey(eventType == EMSCRIPTEN_EVENT_KEYDOWN ? SDL_PRESSED : SDL_RELEASED, scancode); + } + } + + prevent_default = SDL_GetEventState(eventType == EMSCRIPTEN_EVENT_KEYDOWN ? SDL_KEYDOWN : SDL_KEYUP) == SDL_ENABLE; + + /* if TEXTINPUT events are enabled we can't prevent keydown or we won't get keypress + * we need to ALWAYS prevent backspace and tab otherwise chrome takes action and does bad navigation UX + */ + is_nav_key = keyEvent->keyCode == 8 /* backspace */ || + keyEvent->keyCode == 9 /* tab */ || + keyEvent->keyCode == 37 /* left */ || + keyEvent->keyCode == 38 /* up */ || + keyEvent->keyCode == 39 /* right */ || + keyEvent->keyCode == 40 /* down */; + + if (eventType == EMSCRIPTEN_EVENT_KEYDOWN && SDL_GetEventState(SDL_TEXTINPUT) == SDL_ENABLE && !is_nav_key) + prevent_default = SDL_FALSE; + + return prevent_default; +} + +static EM_BOOL +Emscripten_HandleKeyPress(int eventType, const EmscriptenKeyboardEvent *keyEvent, void *userData) +{ + char text[5]; + if (Emscripten_ConvertUTF32toUTF8(keyEvent->charCode, text)) { + SDL_SendKeyboardText(text); + } + return SDL_GetEventState(SDL_TEXTINPUT) == SDL_ENABLE; +} + +static EM_BOOL +Emscripten_HandleFullscreenChange(int eventType, const EmscriptenFullscreenChangeEvent *fullscreenChangeEvent, void *userData) +{ + SDL_WindowData *window_data = userData; + if(fullscreenChangeEvent->isFullscreen) + { + window_data->window->flags |= window_data->requested_fullscreen_mode; + + window_data->requested_fullscreen_mode = 0; + + if(!window_data->requested_fullscreen_mode) + window_data->window->flags |= SDL_WINDOW_FULLSCREEN; /*we didn't reqest fullscreen*/ + } + else + { + window_data->window->flags &= ~FULLSCREEN_MASK; + } + + return 0; +} + +static EM_BOOL +Emscripten_HandleResize(int eventType, const EmscriptenUiEvent *uiEvent, void *userData) +{ + SDL_WindowData *window_data = userData; + + /* update pixel ratio */ + if (window_data->window->flags & SDL_WINDOW_ALLOW_HIGHDPI) { + window_data->pixel_ratio = emscripten_get_device_pixel_ratio(); + } + + if(!(window_data->window->flags & FULLSCREEN_MASK)) + { + /* this will only work if the canvas size is set through css */ + if(window_data->window->flags & SDL_WINDOW_RESIZABLE) + { + double w = window_data->window->w; + double h = window_data->window->h; + + if(window_data->external_size) { + emscripten_get_element_css_size(NULL, &w, &h); + } + + emscripten_set_canvas_size(w * window_data->pixel_ratio, h * window_data->pixel_ratio); + + /* set_canvas_size unsets this */ + if (!window_data->external_size && window_data->pixel_ratio != 1.0f) { + emscripten_set_element_css_size(NULL, w, h); + } + + SDL_SendWindowEvent(window_data->window, SDL_WINDOWEVENT_RESIZED, w, h); + } + } + + return 0; +} + +EM_BOOL +Emscripten_HandleCanvasResize(int eventType, const void *reserved, void *userData) +{ + /*this is used during fullscreen changes*/ + SDL_WindowData *window_data = userData; + + if(window_data->fullscreen_resize) + { + double css_w, css_h; + emscripten_get_element_css_size(NULL, &css_w, &css_h); + SDL_SendWindowEvent(window_data->window, SDL_WINDOWEVENT_RESIZED, css_w, css_h); + } + + return 0; +} + +static EM_BOOL +Emscripten_HandleVisibilityChange(int eventType, const EmscriptenVisibilityChangeEvent *visEvent, void *userData) +{ + SDL_WindowData *window_data = userData; + SDL_SendWindowEvent(window_data->window, visEvent->hidden ? SDL_WINDOWEVENT_HIDDEN : SDL_WINDOWEVENT_SHOWN, 0, 0); + return 0; +} + +void +Emscripten_RegisterEventHandlers(SDL_WindowData *data) +{ + const char *keyElement; + + /* There is only one window and that window is the canvas */ + emscripten_set_mousemove_callback("#canvas", data, 0, Emscripten_HandleMouseMove); + + emscripten_set_mousedown_callback("#canvas", data, 0, Emscripten_HandleMouseButton); + emscripten_set_mouseup_callback("#document", data, 0, Emscripten_HandleMouseButton); + + emscripten_set_mouseenter_callback("#canvas", data, 0, Emscripten_HandleMouseFocus); + emscripten_set_mouseleave_callback("#canvas", data, 0, Emscripten_HandleMouseFocus); + + emscripten_set_wheel_callback("#canvas", data, 0, Emscripten_HandleWheel); + + emscripten_set_focus_callback("#window", data, 0, Emscripten_HandleFocus); + emscripten_set_blur_callback("#window", data, 0, Emscripten_HandleFocus); + + emscripten_set_touchstart_callback("#canvas", data, 0, Emscripten_HandleTouch); + emscripten_set_touchend_callback("#canvas", data, 0, Emscripten_HandleTouch); + emscripten_set_touchmove_callback("#canvas", data, 0, Emscripten_HandleTouch); + emscripten_set_touchcancel_callback("#canvas", data, 0, Emscripten_HandleTouch); + + emscripten_set_pointerlockchange_callback("#document", data, 0, Emscripten_HandlePointerLockChange); + + /* Keyboard events are awkward */ + keyElement = SDL_GetHint(SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT); + if (!keyElement) keyElement = "#window"; + + emscripten_set_keydown_callback(keyElement, data, 0, Emscripten_HandleKey); + emscripten_set_keyup_callback(keyElement, data, 0, Emscripten_HandleKey); + emscripten_set_keypress_callback(keyElement, data, 0, Emscripten_HandleKeyPress); + + emscripten_set_fullscreenchange_callback("#document", data, 0, Emscripten_HandleFullscreenChange); + + emscripten_set_resize_callback("#window", data, 0, Emscripten_HandleResize); + + emscripten_set_visibilitychange_callback(data, 0, Emscripten_HandleVisibilityChange); +} + +void +Emscripten_UnregisterEventHandlers(SDL_WindowData *data) +{ + const char *target; + + /* only works due to having one window */ + emscripten_set_mousemove_callback("#canvas", NULL, 0, NULL); + + emscripten_set_mousedown_callback("#canvas", NULL, 0, NULL); + emscripten_set_mouseup_callback("#document", NULL, 0, NULL); + + emscripten_set_mouseenter_callback("#canvas", NULL, 0, NULL); + emscripten_set_mouseleave_callback("#canvas", NULL, 0, NULL); + + emscripten_set_wheel_callback("#canvas", NULL, 0, NULL); + + emscripten_set_focus_callback("#window", NULL, 0, NULL); + emscripten_set_blur_callback("#window", NULL, 0, NULL); + + emscripten_set_touchstart_callback("#canvas", NULL, 0, NULL); + emscripten_set_touchend_callback("#canvas", NULL, 0, NULL); + emscripten_set_touchmove_callback("#canvas", NULL, 0, NULL); + emscripten_set_touchcancel_callback("#canvas", NULL, 0, NULL); + + emscripten_set_pointerlockchange_callback("#document", NULL, 0, NULL); + + target = SDL_GetHint(SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT); + if (!target) { + target = "#window"; + } + + emscripten_set_keydown_callback(target, NULL, 0, NULL); + emscripten_set_keyup_callback(target, NULL, 0, NULL); + emscripten_set_keypress_callback(target, NULL, 0, NULL); + + emscripten_set_fullscreenchange_callback("#document", NULL, 0, NULL); + + emscripten_set_resize_callback("#window", NULL, 0, NULL); + + emscripten_set_visibilitychange_callback(NULL, 0, NULL); +} + +#endif /* SDL_VIDEO_DRIVER_EMSCRIPTEN */ + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenevents.h b/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenevents.h new file mode 100644 index 0000000..3a4e058 --- /dev/null +++ b/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenevents.h @@ -0,0 +1,40 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + + +#ifndef SDL_emscriptenevents_h_ +#define SDL_emscriptenevents_h_ + +#include "SDL_emscriptenvideo.h" + +extern void +Emscripten_RegisterEventHandlers(SDL_WindowData *data); + +extern void +Emscripten_UnregisterEventHandlers(SDL_WindowData *data); + +extern EM_BOOL +Emscripten_HandleCanvasResize(int eventType, const void *reserved, void *userData); + +#endif /* SDL_emscriptenevents_h_ */ + +/* vi: set ts=4 sw=4 expandtab: */ + diff --git a/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenframebuffer.c b/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenframebuffer.c new file mode 100644 index 0000000..bfdec3b --- /dev/null +++ b/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenframebuffer.c @@ -0,0 +1,178 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#if SDL_VIDEO_DRIVER_EMSCRIPTEN + +#include "SDL_emscriptenvideo.h" +#include "SDL_emscriptenframebuffer.h" + + +int Emscripten_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch) +{ + SDL_Surface *surface; + const Uint32 surface_format = SDL_PIXELFORMAT_BGR888; + int w, h; + int bpp; + Uint32 Rmask, Gmask, Bmask, Amask; + + /* Free the old framebuffer surface */ + SDL_WindowData *data = (SDL_WindowData *) window->driverdata; + surface = data->surface; + SDL_FreeSurface(surface); + + /* Create a new one */ + SDL_PixelFormatEnumToMasks(surface_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask); + SDL_GetWindowSize(window, &w, &h); + + surface = SDL_CreateRGBSurface(0, w, h, bpp, Rmask, Gmask, Bmask, Amask); + if (!surface) { + return -1; + } + + /* Save the info and return! */ + data->surface = surface; + *format = surface_format; + *pixels = surface->pixels; + *pitch = surface->pitch; + return 0; +} + +int Emscripten_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects) +{ + SDL_Surface *surface; + + SDL_WindowData *data = (SDL_WindowData *) window->driverdata; + surface = data->surface; + if (!surface) { + return SDL_SetError("Couldn't find framebuffer surface for window"); + } + + /* Send the data to the display */ + + EM_ASM_INT({ + var w = $0; + var h = $1; + var pixels = $2; + + if (!Module['SDL2']) Module['SDL2'] = {}; + var SDL2 = Module['SDL2']; + if (SDL2.ctxCanvas !== Module['canvas']) { + SDL2.ctx = Module['createContext'](Module['canvas'], false, true); + SDL2.ctxCanvas = Module['canvas']; + } + if (SDL2.w !== w || SDL2.h !== h || SDL2.imageCtx !== SDL2.ctx) { + SDL2.image = SDL2.ctx.createImageData(w, h); + SDL2.w = w; + SDL2.h = h; + SDL2.imageCtx = SDL2.ctx; + } + var data = SDL2.image.data; + var src = pixels >> 2; + var dst = 0; + var num; + if (typeof CanvasPixelArray !== 'undefined' && data instanceof CanvasPixelArray) { + // IE10/IE11: ImageData objects are backed by the deprecated CanvasPixelArray, + // not UInt8ClampedArray. These don't have buffers, so we need to revert + // to copying a byte at a time. We do the undefined check because modern + // browsers do not define CanvasPixelArray anymore. + num = data.length; + while (dst < num) { + var val = HEAP32[src]; // This is optimized. Instead, we could do {{{ makeGetValue('buffer', 'dst', 'i32') }}}; + data[dst ] = val & 0xff; + data[dst+1] = (val >> 8) & 0xff; + data[dst+2] = (val >> 16) & 0xff; + data[dst+3] = 0xff; + src++; + dst += 4; + } + } else { + if (SDL2.data32Data !== data) { + SDL2.data32 = new Int32Array(data.buffer); + SDL2.data8 = new Uint8Array(data.buffer); + } + var data32 = SDL2.data32; + num = data32.length; + // logically we need to do + // while (dst < num) { + // data32[dst++] = HEAP32[src++] | 0xff000000 + // } + // the following code is faster though, because + // .set() is almost free - easily 10x faster due to + // native memcpy efficiencies, and the remaining loop + // just stores, not load + store, so it is faster + data32.set(HEAP32.subarray(src, src + num)); + var data8 = SDL2.data8; + var i = 3; + var j = i + 4*num; + if (num % 8 == 0) { + // unrolling gives big speedups + while (i < j) { + data8[i] = 0xff; + i = i + 4 | 0; + data8[i] = 0xff; + i = i + 4 | 0; + data8[i] = 0xff; + i = i + 4 | 0; + data8[i] = 0xff; + i = i + 4 | 0; + data8[i] = 0xff; + i = i + 4 | 0; + data8[i] = 0xff; + i = i + 4 | 0; + data8[i] = 0xff; + i = i + 4 | 0; + data8[i] = 0xff; + i = i + 4 | 0; + } + } else { + while (i < j) { + data8[i] = 0xff; + i = i + 4 | 0; + } + } + } + + SDL2.ctx.putImageData(SDL2.image, 0, 0); + return 0; + }, surface->w, surface->h, surface->pixels); + + /*if (SDL_getenv("SDL_VIDEO_Emscripten_SAVE_FRAMES")) { + static int frame_number = 0; + char file[128]; + SDL_snprintf(file, sizeof(file), "SDL_window%d-%8.8d.bmp", + SDL_GetWindowID(window), ++frame_number); + SDL_SaveBMP(surface, file); + }*/ + return 0; +} + +void Emscripten_DestroyWindowFramebuffer(_THIS, SDL_Window * window) +{ + SDL_WindowData *data = (SDL_WindowData *) window->driverdata; + + SDL_FreeSurface(data->surface); + data->surface = NULL; +} + +#endif /* SDL_VIDEO_DRIVER_EMSCRIPTEN */ + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenframebuffer.h b/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenframebuffer.h new file mode 100644 index 0000000..49a215a --- /dev/null +++ b/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenframebuffer.h @@ -0,0 +1,32 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#ifndef SDL_emscriptenframebuffer_h_ +#define SDL_emscriptenframebuffer_h_ + +extern int Emscripten_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch); +extern int Emscripten_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects); +extern void Emscripten_DestroyWindowFramebuffer(_THIS, SDL_Window * window); + +#endif /* SDL_emscriptenframebuffer_h_ */ + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenmouse.c b/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenmouse.c new file mode 100644 index 0000000..e120980 --- /dev/null +++ b/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenmouse.c @@ -0,0 +1,275 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + + +#include "../../SDL_internal.h" + +#if SDL_VIDEO_DRIVER_EMSCRIPTEN + +#include <emscripten/emscripten.h> +#include <emscripten/html5.h> + +#include "SDL_emscriptenmouse.h" + +#include "../../events/SDL_mouse_c.h" +#include "SDL_assert.h" + +static SDL_Cursor* +Emscripten_CreateCursorFromString(const char* cursor_str, SDL_bool is_custom) +{ + SDL_Cursor* cursor; + Emscripten_CursorData *curdata; + + cursor = SDL_calloc(1, sizeof(SDL_Cursor)); + if (cursor) { + curdata = (Emscripten_CursorData *) SDL_calloc(1, sizeof(*curdata)); + if (!curdata) { + SDL_OutOfMemory(); + SDL_free(cursor); + return NULL; + } + + curdata->system_cursor = cursor_str; + curdata->is_custom = is_custom; + cursor->driverdata = curdata; + } + else { + SDL_OutOfMemory(); + } + + return cursor; +} + +static SDL_Cursor* +Emscripten_CreateDefaultCursor() +{ + return Emscripten_CreateCursorFromString("default", SDL_FALSE); +} + +static SDL_Cursor* +Emscripten_CreateCursor(SDL_Surface* surface, int hot_x, int hot_y) +{ + const char *cursor_url = NULL; + SDL_Surface *conv_surf; + + conv_surf = SDL_ConvertSurfaceFormat(surface, SDL_PIXELFORMAT_ABGR8888, 0); + + if (!conv_surf) { + return NULL; + } + + cursor_url = (const char *)EM_ASM_INT({ + var w = $0; + var h = $1; + var hot_x = $2; + var hot_y = $3; + var pixels = $4; + + var canvas = document.createElement("canvas"); + canvas.width = w; + canvas.height = h; + + var ctx = canvas.getContext("2d"); + + var image = ctx.createImageData(w, h); + var data = image.data; + var src = pixels >> 2; + var dst = 0; + var num; + if (typeof CanvasPixelArray !== 'undefined' && data instanceof CanvasPixelArray) { + // IE10/IE11: ImageData objects are backed by the deprecated CanvasPixelArray, + // not UInt8ClampedArray. These don't have buffers, so we need to revert + // to copying a byte at a time. We do the undefined check because modern + // browsers do not define CanvasPixelArray anymore. + num = data.length; + while (dst < num) { + var val = HEAP32[src]; // This is optimized. Instead, we could do {{{ makeGetValue('buffer', 'dst', 'i32') }}}; + data[dst ] = val & 0xff; + data[dst+1] = (val >> 8) & 0xff; + data[dst+2] = (val >> 16) & 0xff; + data[dst+3] = (val >> 24) & 0xff; + src++; + dst += 4; + } + } else { + var data32 = new Int32Array(data.buffer); + num = data32.length; + data32.set(HEAP32.subarray(src, src + num)); + } + + ctx.putImageData(image, 0, 0); + var url = hot_x === 0 && hot_y === 0 + ? "url(" + canvas.toDataURL() + "), auto" + : "url(" + canvas.toDataURL() + ") " + hot_x + " " + hot_y + ", auto"; + + var urlBuf = _malloc(url.length + 1); + stringToUTF8(url, urlBuf, url.length + 1); + + return urlBuf; + }, surface->w, surface->h, hot_x, hot_y, conv_surf->pixels); + + SDL_FreeSurface(conv_surf); + + return Emscripten_CreateCursorFromString(cursor_url, SDL_TRUE); +} + +static SDL_Cursor* +Emscripten_CreateSystemCursor(SDL_SystemCursor id) +{ + const char *cursor_name = NULL; + + switch(id) { + case SDL_SYSTEM_CURSOR_ARROW: + cursor_name = "default"; + break; + case SDL_SYSTEM_CURSOR_IBEAM: + cursor_name = "text"; + break; + case SDL_SYSTEM_CURSOR_WAIT: + cursor_name = "wait"; + break; + case SDL_SYSTEM_CURSOR_CROSSHAIR: + cursor_name = "crosshair"; + break; + case SDL_SYSTEM_CURSOR_WAITARROW: + cursor_name = "progress"; + break; + case SDL_SYSTEM_CURSOR_SIZENWSE: + cursor_name = "nwse-resize"; + break; + case SDL_SYSTEM_CURSOR_SIZENESW: + cursor_name = "nesw-resize"; + break; + case SDL_SYSTEM_CURSOR_SIZEWE: + cursor_name = "ew-resize"; + break; + case SDL_SYSTEM_CURSOR_SIZENS: + cursor_name = "ns-resize"; + break; + case SDL_SYSTEM_CURSOR_SIZEALL: + cursor_name = "move"; + break; + case SDL_SYSTEM_CURSOR_NO: + cursor_name = "not-allowed"; + break; + case SDL_SYSTEM_CURSOR_HAND: + cursor_name = "pointer"; + break; + default: + SDL_assert(0); + return NULL; + } + + return Emscripten_CreateCursorFromString(cursor_name, SDL_FALSE); +} + +static void +Emscripten_FreeCursor(SDL_Cursor* cursor) +{ + Emscripten_CursorData *curdata; + if (cursor) { + curdata = (Emscripten_CursorData *) cursor->driverdata; + + if (curdata != NULL) { + if (curdata->is_custom) { + SDL_free((char *)curdata->system_cursor); + } + SDL_free(cursor->driverdata); + } + + SDL_free(cursor); + } +} + +static int +Emscripten_ShowCursor(SDL_Cursor* cursor) +{ + Emscripten_CursorData *curdata; + if (SDL_GetMouseFocus() != NULL) { + if(cursor && cursor->driverdata) { + curdata = (Emscripten_CursorData *) cursor->driverdata; + + if(curdata->system_cursor) { + EM_ASM_INT({ + if (Module['canvas']) { + Module['canvas'].style['cursor'] = Module['Pointer_stringify']($0); + } + return 0; + }, curdata->system_cursor); + } + } + else { + EM_ASM( + if (Module['canvas']) { + Module['canvas'].style['cursor'] = 'none'; + } + ); + } + } + return 0; +} + +static void +Emscripten_WarpMouse(SDL_Window* window, int x, int y) +{ + SDL_Unsupported(); +} + +static int +Emscripten_SetRelativeMouseMode(SDL_bool enabled) +{ + /* TODO: pointer lock isn't actually enabled yet */ + if(enabled) { + if(emscripten_request_pointerlock(NULL, 1) >= EMSCRIPTEN_RESULT_SUCCESS) { + return 0; + } + } else { + if(emscripten_exit_pointerlock() >= EMSCRIPTEN_RESULT_SUCCESS) { + return 0; + } + } + return -1; +} + +void +Emscripten_InitMouse() +{ + SDL_Mouse* mouse = SDL_GetMouse(); + + mouse->CreateCursor = Emscripten_CreateCursor; + mouse->ShowCursor = Emscripten_ShowCursor; + mouse->FreeCursor = Emscripten_FreeCursor; + mouse->WarpMouse = Emscripten_WarpMouse; + mouse->CreateSystemCursor = Emscripten_CreateSystemCursor; + mouse->SetRelativeMouseMode = Emscripten_SetRelativeMouseMode; + + SDL_SetDefaultCursor(Emscripten_CreateDefaultCursor()); +} + +void +Emscripten_FiniMouse() +{ +} + +#endif /* SDL_VIDEO_DRIVER_EMSCRIPTEN */ + +/* vi: set ts=4 sw=4 expandtab: */ + diff --git a/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenmouse.h b/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenmouse.h new file mode 100644 index 0000000..d6cd492 --- /dev/null +++ b/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenmouse.h @@ -0,0 +1,42 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + + +#ifndef SDL_emscriptenmouse_h_ +#define SDL_emscriptenmouse_h_ + +#include "SDL_stdinc.h" + +typedef struct _Emscripten_CursorData +{ + const char *system_cursor; + SDL_bool is_custom; +} Emscripten_CursorData; + +extern void +Emscripten_InitMouse(); + +extern void +Emscripten_FiniMouse(); + +#endif /* SDL_emscriptenmouse_h_ */ + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenopengles.c b/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenopengles.c new file mode 100644 index 0000000..7d8c005 --- /dev/null +++ b/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenopengles.c @@ -0,0 +1,121 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#if SDL_VIDEO_DRIVER_EMSCRIPTEN && SDL_VIDEO_OPENGL_EGL + +#include <emscripten/emscripten.h> +#include <GLES2/gl2.h> + +#include "SDL_emscriptenvideo.h" +#include "SDL_emscriptenopengles.h" + +#define LOAD_FUNC(NAME) _this->egl_data->NAME = NAME; + +/* EGL implementation of SDL OpenGL support */ + +int +Emscripten_GLES_LoadLibrary(_THIS, const char *path) { + /*we can't load EGL dynamically*/ + _this->egl_data = (struct SDL_EGL_VideoData *) SDL_calloc(1, sizeof(SDL_EGL_VideoData)); + if (!_this->egl_data) { + return SDL_OutOfMemory(); + } + + /* Emscripten forces you to manually cast eglGetProcAddress to the real + function type; grep for "__eglMustCastToProperFunctionPointerType" in + Emscripten's egl.h for details. */ + _this->egl_data->eglGetProcAddress = (void *(EGLAPIENTRY *)(const char *)) eglGetProcAddress; + + LOAD_FUNC(eglGetDisplay); + LOAD_FUNC(eglInitialize); + LOAD_FUNC(eglTerminate); + LOAD_FUNC(eglChooseConfig); + LOAD_FUNC(eglGetConfigAttrib); + LOAD_FUNC(eglCreateContext); + LOAD_FUNC(eglDestroyContext); + LOAD_FUNC(eglCreateWindowSurface); + LOAD_FUNC(eglDestroySurface); + LOAD_FUNC(eglMakeCurrent); + LOAD_FUNC(eglSwapBuffers); + LOAD_FUNC(eglSwapInterval); + LOAD_FUNC(eglWaitNative); + LOAD_FUNC(eglWaitGL); + LOAD_FUNC(eglBindAPI); + LOAD_FUNC(eglQueryString); + LOAD_FUNC(eglGetError); + + _this->egl_data->egl_display = _this->egl_data->eglGetDisplay(EGL_DEFAULT_DISPLAY); + if (!_this->egl_data->egl_display) { + return SDL_SetError("Could not get EGL display"); + } + + if (_this->egl_data->eglInitialize(_this->egl_data->egl_display, NULL, NULL) != EGL_TRUE) { + return SDL_SetError("Could not initialize EGL"); + } + + if (path) { + SDL_strlcpy(_this->gl_config.driver_path, path, sizeof(_this->gl_config.driver_path) - 1); + } else { + *_this->gl_config.driver_path = '\0'; + } + + return 0; +} + +void +Emscripten_GLES_DeleteContext(_THIS, SDL_GLContext context) +{ + /* + WebGL contexts can't actually be deleted, so we need to reset it. + ES2 renderer resets state on init anyway, clearing the canvas should be enough + */ + + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); + + SDL_EGL_DeleteContext(_this, context); +} + +SDL_EGL_CreateContext_impl(Emscripten) +SDL_EGL_SwapWindow_impl(Emscripten) +SDL_EGL_MakeCurrent_impl(Emscripten) + +void +Emscripten_GLES_GetDrawableSize(_THIS, SDL_Window * window, int * w, int * h) +{ + SDL_WindowData *data; + if (window->driverdata) { + data = (SDL_WindowData *) window->driverdata; + + if (w) { + *w = window->w * data->pixel_ratio; + } + + if (h) { + *h = window->h * data->pixel_ratio; + } + } +} + +#endif /* SDL_VIDEO_DRIVER_EMSCRIPTEN && SDL_VIDEO_OPENGL_EGL */ + +/* vi: set ts=4 sw=4 expandtab: */ + diff --git a/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenopengles.h b/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenopengles.h new file mode 100644 index 0000000..fbd93cb --- /dev/null +++ b/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenopengles.h @@ -0,0 +1,49 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#ifndef SDL_emscriptenopengles_h_ +#define SDL_emscriptenopengles_h_ + +#if SDL_VIDEO_DRIVER_EMSCRIPTEN && SDL_VIDEO_OPENGL_EGL + +#include "../SDL_sysvideo.h" +#include "../SDL_egl_c.h" + +/* OpenGLES functions */ +#define Emscripten_GLES_GetAttribute SDL_EGL_GetAttribute +#define Emscripten_GLES_GetProcAddress SDL_EGL_GetProcAddress +#define Emscripten_GLES_UnloadLibrary SDL_EGL_UnloadLibrary +#define Emscripten_GLES_SetSwapInterval SDL_EGL_SetSwapInterval +#define Emscripten_GLES_GetSwapInterval SDL_EGL_GetSwapInterval + +extern int Emscripten_GLES_LoadLibrary(_THIS, const char *path); +extern void Emscripten_GLES_DeleteContext(_THIS, SDL_GLContext context); +extern SDL_GLContext Emscripten_GLES_CreateContext(_THIS, SDL_Window * window); +extern int Emscripten_GLES_SwapWindow(_THIS, SDL_Window * window); +extern int Emscripten_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context); +extern void Emscripten_GLES_GetDrawableSize(_THIS, SDL_Window * window, int * w, int * h); + +#endif /* SDL_VIDEO_DRIVER_EMSCRIPTEN && SDL_VIDEO_OPENGL_EGL */ + +#endif /* SDL_emscriptenopengles_h_ */ + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenvideo.c b/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenvideo.c new file mode 100644 index 0000000..cbb933d --- /dev/null +++ b/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenvideo.c @@ -0,0 +1,354 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#if SDL_VIDEO_DRIVER_EMSCRIPTEN + +#include "SDL_video.h" +#include "SDL_mouse.h" +#include "SDL_hints.h" +#include "../SDL_sysvideo.h" +#include "../SDL_pixels_c.h" +#include "../SDL_egl_c.h" +#include "../../events/SDL_events_c.h" + +#include "SDL_emscriptenvideo.h" +#include "SDL_emscriptenopengles.h" +#include "SDL_emscriptenframebuffer.h" +#include "SDL_emscriptenevents.h" +#include "SDL_emscriptenmouse.h" + +#define EMSCRIPTENVID_DRIVER_NAME "emscripten" + +/* Initialization/Query functions */ +static int Emscripten_VideoInit(_THIS); +static int Emscripten_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode); +static void Emscripten_VideoQuit(_THIS); + +static int Emscripten_CreateWindow(_THIS, SDL_Window * window); +static void Emscripten_SetWindowSize(_THIS, SDL_Window * window); +static void Emscripten_DestroyWindow(_THIS, SDL_Window * window); +static void Emscripten_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen); +static void Emscripten_PumpEvents(_THIS); +static void Emscripten_SetWindowTitle(_THIS, SDL_Window * window); + + +/* Emscripten driver bootstrap functions */ + +static int +Emscripten_Available(void) +{ + return (1); +} + +static void +Emscripten_DeleteDevice(SDL_VideoDevice * device) +{ + SDL_free(device); +} + +static SDL_VideoDevice * +Emscripten_CreateDevice(int devindex) +{ + SDL_VideoDevice *device; + + /* Initialize all variables that we clean on shutdown */ + device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice)); + if (!device) { + SDL_OutOfMemory(); + return (0); + } + + /* Firefox sends blur event which would otherwise prevent full screen + * when the user clicks to allow full screen. + * See https://bugzilla.mozilla.org/show_bug.cgi?id=1144964 + */ + SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, "0"); + + /* Set the function pointers */ + device->VideoInit = Emscripten_VideoInit; + device->VideoQuit = Emscripten_VideoQuit; + device->SetDisplayMode = Emscripten_SetDisplayMode; + + + device->PumpEvents = Emscripten_PumpEvents; + + device->CreateSDLWindow = Emscripten_CreateWindow; + device->SetWindowTitle = Emscripten_SetWindowTitle; + /*device->SetWindowIcon = Emscripten_SetWindowIcon; + device->SetWindowPosition = Emscripten_SetWindowPosition;*/ + device->SetWindowSize = Emscripten_SetWindowSize; + /*device->ShowWindow = Emscripten_ShowWindow; + device->HideWindow = Emscripten_HideWindow; + device->RaiseWindow = Emscripten_RaiseWindow; + device->MaximizeWindow = Emscripten_MaximizeWindow; + device->MinimizeWindow = Emscripten_MinimizeWindow; + device->RestoreWindow = Emscripten_RestoreWindow; + device->SetWindowGrab = Emscripten_SetWindowGrab;*/ + device->DestroyWindow = Emscripten_DestroyWindow; + device->SetWindowFullscreen = Emscripten_SetWindowFullscreen; + + device->CreateWindowFramebuffer = Emscripten_CreateWindowFramebuffer; + device->UpdateWindowFramebuffer = Emscripten_UpdateWindowFramebuffer; + device->DestroyWindowFramebuffer = Emscripten_DestroyWindowFramebuffer; + +#if SDL_VIDEO_OPENGL_EGL + device->GL_LoadLibrary = Emscripten_GLES_LoadLibrary; + device->GL_GetProcAddress = Emscripten_GLES_GetProcAddress; + device->GL_UnloadLibrary = Emscripten_GLES_UnloadLibrary; + device->GL_CreateContext = Emscripten_GLES_CreateContext; + device->GL_MakeCurrent = Emscripten_GLES_MakeCurrent; + device->GL_SetSwapInterval = Emscripten_GLES_SetSwapInterval; + device->GL_GetSwapInterval = Emscripten_GLES_GetSwapInterval; + device->GL_SwapWindow = Emscripten_GLES_SwapWindow; + device->GL_DeleteContext = Emscripten_GLES_DeleteContext; + device->GL_GetDrawableSize = Emscripten_GLES_GetDrawableSize; +#endif + + device->free = Emscripten_DeleteDevice; + + return device; +} + +VideoBootStrap Emscripten_bootstrap = { + EMSCRIPTENVID_DRIVER_NAME, "SDL emscripten video driver", + Emscripten_Available, Emscripten_CreateDevice +}; + + +int +Emscripten_VideoInit(_THIS) +{ + SDL_DisplayMode mode; + + /* Use a fake 32-bpp desktop mode */ + mode.format = SDL_PIXELFORMAT_RGB888; + + mode.w = EM_ASM_INT_V({ + return screen.width; + }); + + mode.h = EM_ASM_INT_V({ + return screen.height; + }); + + mode.refresh_rate = 0; + mode.driverdata = NULL; + if (SDL_AddBasicVideoDisplay(&mode) < 0) { + return -1; + } + + SDL_zero(mode); + SDL_AddDisplayMode(&_this->displays[0], &mode); + + Emscripten_InitMouse(); + + /* We're done! */ + return 0; +} + +static int +Emscripten_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode) +{ + /* can't do this */ + return 0; +} + +static void +Emscripten_VideoQuit(_THIS) +{ + Emscripten_FiniMouse(); +} + +static void +Emscripten_PumpEvents(_THIS) +{ + /* do nothing. */ +} + +static int +Emscripten_CreateWindow(_THIS, SDL_Window * window) +{ + SDL_WindowData *wdata; + double scaled_w, scaled_h; + double css_w, css_h; + + /* Allocate window internal data */ + wdata = (SDL_WindowData *) SDL_calloc(1, sizeof(SDL_WindowData)); + if (wdata == NULL) { + return SDL_OutOfMemory(); + } + + if (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) { + wdata->pixel_ratio = emscripten_get_device_pixel_ratio(); + } else { + wdata->pixel_ratio = 1.0f; + } + + scaled_w = SDL_floor(window->w * wdata->pixel_ratio); + scaled_h = SDL_floor(window->h * wdata->pixel_ratio); + + emscripten_set_canvas_size(scaled_w, scaled_h); + + emscripten_get_element_css_size(NULL, &css_w, &css_h); + + wdata->external_size = SDL_floor(css_w) != scaled_w || SDL_floor(css_h) != scaled_h; + + if ((window->flags & SDL_WINDOW_RESIZABLE) && wdata->external_size) { + /* external css has resized us */ + scaled_w = css_w * wdata->pixel_ratio; + scaled_h = css_h * wdata->pixel_ratio; + + emscripten_set_canvas_size(scaled_w, scaled_h); + SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, css_w, css_h); + } + + /* if the size is not being controlled by css, we need to scale down for hidpi */ + if (!wdata->external_size) { + if (wdata->pixel_ratio != 1.0f) { + /*scale canvas down*/ + emscripten_set_element_css_size(NULL, window->w, window->h); + } + } + +#if SDL_VIDEO_OPENGL_EGL + if (window->flags & SDL_WINDOW_OPENGL) { + if (!_this->egl_data) { + if (SDL_GL_LoadLibrary(NULL) < 0) { + return -1; + } + } + wdata->egl_surface = SDL_EGL_CreateSurface(_this, 0); + + if (wdata->egl_surface == EGL_NO_SURFACE) { + return SDL_SetError("Could not create GLES window surface"); + } + } +#endif + + wdata->window = window; + + /* Setup driver data for this window */ + window->driverdata = wdata; + + /* One window, it always has focus */ + SDL_SetMouseFocus(window); + SDL_SetKeyboardFocus(window); + + Emscripten_RegisterEventHandlers(wdata); + + /* Window has been successfully created */ + return 0; +} + +static void Emscripten_SetWindowSize(_THIS, SDL_Window * window) +{ + SDL_WindowData *data; + + if (window->driverdata) { + data = (SDL_WindowData *) window->driverdata; + /* update pixel ratio */ + if (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) { + data->pixel_ratio = emscripten_get_device_pixel_ratio(); + } + emscripten_set_canvas_size(window->w * data->pixel_ratio, window->h * data->pixel_ratio); + + /*scale canvas down*/ + if (!data->external_size && data->pixel_ratio != 1.0f) { + emscripten_set_element_css_size(NULL, window->w, window->h); + } + } +} + +static void +Emscripten_DestroyWindow(_THIS, SDL_Window * window) +{ + SDL_WindowData *data; + + if(window->driverdata) { + data = (SDL_WindowData *) window->driverdata; + + Emscripten_UnregisterEventHandlers(data); +#if SDL_VIDEO_OPENGL_EGL + if (data->egl_surface != EGL_NO_SURFACE) { + SDL_EGL_DestroySurface(_this, data->egl_surface); + data->egl_surface = EGL_NO_SURFACE; + } +#endif + SDL_free(window->driverdata); + window->driverdata = NULL; + } +} + +static void +Emscripten_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen) +{ + SDL_WindowData *data; + if(window->driverdata) { + data = (SDL_WindowData *) window->driverdata; + + if(fullscreen) { + EmscriptenFullscreenStrategy strategy; + SDL_bool is_desktop_fullscreen = (window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCREEN_DESKTOP; + int res; + + strategy.scaleMode = is_desktop_fullscreen ? EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH : EMSCRIPTEN_FULLSCREEN_SCALE_ASPECT; + + if(!is_desktop_fullscreen) { + strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE; + } else if(window->flags & SDL_WINDOW_ALLOW_HIGHDPI) { + strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_HIDEF; + } else { + strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF; + } + + strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT; + + strategy.canvasResizedCallback = Emscripten_HandleCanvasResize; + strategy.canvasResizedCallbackUserData = data; + + data->requested_fullscreen_mode = window->flags & (SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_FULLSCREEN); + data->fullscreen_resize = is_desktop_fullscreen; + + res = emscripten_request_fullscreen_strategy(NULL, 1, &strategy); + if(res != EMSCRIPTEN_RESULT_SUCCESS && res != EMSCRIPTEN_RESULT_DEFERRED) { + /* unset flags, fullscreen failed */ + window->flags &= ~(SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_FULLSCREEN); + } + } + else + emscripten_exit_fullscreen(); + } +} + +static void +Emscripten_SetWindowTitle(_THIS, SDL_Window * window) { + EM_ASM_INT({ + if (typeof Module['setWindowTitle'] !== 'undefined') { + Module['setWindowTitle'](Module['Pointer_stringify']($0)); + } + return 0; + }, window->title); +} + +#endif /* SDL_VIDEO_DRIVER_EMSCRIPTEN */ + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenvideo.h b/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenvideo.h new file mode 100644 index 0000000..c2001b0 --- /dev/null +++ b/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenvideo.h @@ -0,0 +1,58 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#ifndef SDL_emscriptenvideo_h_ +#define SDL_emscriptenvideo_h_ + +#include "../SDL_sysvideo.h" +#include "../../events/SDL_touch_c.h" +#include <emscripten/emscripten.h> +#include <emscripten/html5.h> + +#if SDL_VIDEO_OPENGL_EGL +#include <EGL/egl.h> +#endif + +typedef struct SDL_WindowData +{ +#if SDL_VIDEO_OPENGL_EGL + EGLSurface egl_surface; +#endif + SDL_Window *window; + SDL_Surface *surface; + + float pixel_ratio; + + SDL_bool external_size; + + int requested_fullscreen_mode; + SDL_bool fullscreen_resize; + + SDL_bool finger_touching; /* for mapping touch events to mice */ + SDL_FingerID first_finger; + + SDL_bool has_pointer_lock; +} SDL_WindowData; + +#endif /* SDL_emscriptenvideo_h_ */ + +/* vi: set ts=4 sw=4 expandtab: */ |