diff options
author | chai <chaifix@163.com> | 2019-05-11 22:54:56 +0800 |
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committer | chai <chaifix@163.com> | 2019-05-11 22:54:56 +0800 |
commit | 9645be0af1b1d5cb0ad5892d5464e1b23c51b550 (patch) | |
tree | 129c716bed8e93312421c3adb2f8e7c4f811602d /source/3rd-party/SDL2/src/video/raspberry/SDL_rpivideo.h |
Diffstat (limited to 'source/3rd-party/SDL2/src/video/raspberry/SDL_rpivideo.h')
-rw-r--r-- | source/3rd-party/SDL2/src/video/raspberry/SDL_rpivideo.h | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/video/raspberry/SDL_rpivideo.h b/source/3rd-party/SDL2/src/video/raspberry/SDL_rpivideo.h new file mode 100644 index 0000000..b2eb670 --- /dev/null +++ b/source/3rd-party/SDL2/src/video/raspberry/SDL_rpivideo.h @@ -0,0 +1,104 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + +#ifndef __SDL_RPIVIDEO_H__ +#define __SDL_RPIVIDEO_H__ + +#include "../../SDL_internal.h" +#include "../SDL_sysvideo.h" + +#include <bcm_host.h> +#include "GLES/gl.h" +#include "EGL/egl.h" +#include "EGL/eglext.h" + +typedef struct SDL_VideoData +{ + uint32_t egl_refcount; /* OpenGL ES reference count */ +} SDL_VideoData; + + +typedef struct SDL_DisplayData +{ + DISPMANX_DISPLAY_HANDLE_T dispman_display; +} SDL_DisplayData; + + +typedef struct SDL_WindowData +{ + EGL_DISPMANX_WINDOW_T dispman_window; +#if SDL_VIDEO_OPENGL_EGL + EGLSurface egl_surface; +#endif + + /* Vsync callback cond and mutex */ + SDL_cond *vsync_cond; + SDL_mutex *vsync_cond_mutex; + SDL_bool double_buffer; + +} SDL_WindowData; + +#define SDL_RPI_VIDEOLAYER 10000 /* High enough so to occlude everything */ +#define SDL_RPI_MOUSELAYER SDL_RPI_VIDEOLAYER + 1 + + +/****************************************************************************/ +/* SDL_VideoDevice functions declaration */ +/****************************************************************************/ + +/* Display and window functions */ +int RPI_VideoInit(_THIS); +void RPI_VideoQuit(_THIS); +void RPI_GetDisplayModes(_THIS, SDL_VideoDisplay * display); +int RPI_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode); +int RPI_CreateWindow(_THIS, SDL_Window * window); +int RPI_CreateWindowFrom(_THIS, SDL_Window * window, const void *data); +void RPI_SetWindowTitle(_THIS, SDL_Window * window); +void RPI_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon); +void RPI_SetWindowPosition(_THIS, SDL_Window * window); +void RPI_SetWindowSize(_THIS, SDL_Window * window); +void RPI_ShowWindow(_THIS, SDL_Window * window); +void RPI_HideWindow(_THIS, SDL_Window * window); +void RPI_RaiseWindow(_THIS, SDL_Window * window); +void RPI_MaximizeWindow(_THIS, SDL_Window * window); +void RPI_MinimizeWindow(_THIS, SDL_Window * window); +void RPI_RestoreWindow(_THIS, SDL_Window * window); +void RPI_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed); +void RPI_DestroyWindow(_THIS, SDL_Window * window); + +/* Window manager function */ +SDL_bool RPI_GetWindowWMInfo(_THIS, SDL_Window * window, + struct SDL_SysWMinfo *info); + +/* OpenGL/OpenGL ES functions */ +int RPI_GLES_LoadLibrary(_THIS, const char *path); +void *RPI_GLES_GetProcAddress(_THIS, const char *proc); +void RPI_GLES_UnloadLibrary(_THIS); +SDL_GLContext RPI_GLES_CreateContext(_THIS, SDL_Window * window); +int RPI_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context); +int RPI_GLES_SetSwapInterval(_THIS, int interval); +int RPI_GLES_GetSwapInterval(_THIS); +int RPI_GLES_SwapWindow(_THIS, SDL_Window * window); +void RPI_GLES_DeleteContext(_THIS, SDL_GLContext context); + +#endif /* __SDL_RPIVIDEO_H__ */ + +/* vi: set ts=4 sw=4 expandtab: */ |