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authorchai <chaifix@163.com>2019-05-11 22:54:56 +0800
committerchai <chaifix@163.com>2019-05-11 22:54:56 +0800
commit9645be0af1b1d5cb0ad5892d5464e1b23c51b550 (patch)
tree129c716bed8e93312421c3adb2f8e7c4f811602d /source/3rd-party/SDL2/src/video/windows/SDL_windowsshape.c
Diffstat (limited to 'source/3rd-party/SDL2/src/video/windows/SDL_windowsshape.c')
-rw-r--r--source/3rd-party/SDL2/src/video/windows/SDL_windowsshape.c110
1 files changed, 110 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/video/windows/SDL_windowsshape.c b/source/3rd-party/SDL2/src/video/windows/SDL_windowsshape.c
new file mode 100644
index 0000000..bed4588
--- /dev/null
+++ b/source/3rd-party/SDL2/src/video/windows/SDL_windowsshape.c
@@ -0,0 +1,110 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#if SDL_VIDEO_DRIVER_WINDOWS
+
+#include "SDL_assert.h"
+#include "SDL_windowsshape.h"
+#include "SDL_windowsvideo.h"
+
+SDL_WindowShaper*
+Win32_CreateShaper(SDL_Window * window) {
+ int resized_properly;
+ SDL_WindowShaper* result = (SDL_WindowShaper *)SDL_malloc(sizeof(SDL_WindowShaper));
+ result->window = window;
+ result->mode.mode = ShapeModeDefault;
+ result->mode.parameters.binarizationCutoff = 1;
+ result->userx = result->usery = 0;
+ result->driverdata = (SDL_ShapeData*)SDL_malloc(sizeof(SDL_ShapeData));
+ ((SDL_ShapeData*)result->driverdata)->mask_tree = NULL;
+ /* Put some driver-data here. */
+ window->shaper = result;
+ resized_properly = Win32_ResizeWindowShape(window);
+ if (resized_properly != 0)
+ return NULL;
+
+ return result;
+}
+
+static void
+CombineRectRegions(SDL_ShapeTree* node,void* closure) {
+ HRGN mask_region = *((HRGN*)closure),temp_region = NULL;
+ if(node->kind == OpaqueShape) {
+ /* Win32 API regions exclude their outline, so we widen the region by one pixel in each direction to include the real outline. */
+ temp_region = CreateRectRgn(node->data.shape.x,node->data.shape.y,node->data.shape.x + node->data.shape.w + 1,node->data.shape.y + node->data.shape.h + 1);
+ if(mask_region != NULL) {
+ CombineRgn(mask_region,mask_region,temp_region,RGN_OR);
+ DeleteObject(temp_region);
+ }
+ else
+ *((HRGN*)closure) = temp_region;
+ }
+}
+
+int
+Win32_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode) {
+ SDL_ShapeData *data;
+ HRGN mask_region = NULL;
+
+ if( (shaper == NULL) ||
+ (shape == NULL) ||
+ ((shape->format->Amask == 0) && (shape_mode->mode != ShapeModeColorKey)) ||
+ (shape->w != shaper->window->w) ||
+ (shape->h != shaper->window->h) ) {
+ return SDL_INVALID_SHAPE_ARGUMENT;
+ }
+
+ data = (SDL_ShapeData*)shaper->driverdata;
+ if(data->mask_tree != NULL)
+ SDL_FreeShapeTree(&data->mask_tree);
+ data->mask_tree = SDL_CalculateShapeTree(*shape_mode,shape);
+
+ SDL_TraverseShapeTree(data->mask_tree,&CombineRectRegions,&mask_region);
+ SDL_assert(mask_region != NULL);
+
+ SetWindowRgn(((SDL_WindowData *)(shaper->window->driverdata))->hwnd, mask_region, TRUE);
+
+ return 0;
+}
+
+int
+Win32_ResizeWindowShape(SDL_Window *window) {
+ SDL_ShapeData* data;
+
+ if (window == NULL)
+ return -1;
+ data = (SDL_ShapeData *)window->shaper->driverdata;
+ if (data == NULL)
+ return -1;
+
+ if(data->mask_tree != NULL)
+ SDL_FreeShapeTree(&data->mask_tree);
+ if(window->shaper->hasshape == SDL_TRUE) {
+ window->shaper->userx = window->x;
+ window->shaper->usery = window->y;
+ SDL_SetWindowPosition(window,-1000,-1000);
+ }
+
+ return 0;
+}
+
+#endif /* SDL_VIDEO_DRIVER_WINDOWS */