diff options
Diffstat (limited to 'build/LoG')
-rw-r--r-- | build/LoG/LoG.vcxproj | 146 | ||||
-rw-r--r-- | build/LoG/LoG.vcxproj.filters | 109 | ||||
-rw-r--r-- | build/LoG/LoG.vcxproj.user | 4 |
3 files changed, 259 insertions, 0 deletions
diff --git a/build/LoG/LoG.vcxproj b/build/LoG/LoG.vcxproj new file mode 100644 index 0000000..7eeab8f --- /dev/null +++ b/build/LoG/LoG.vcxproj @@ -0,0 +1,146 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <VCProjectVersion>15.0</VCProjectVersion> + <ProjectGuid>{22238E0C-B7BA-434A-92A3-077EEDDC41EF}</ProjectGuid> + <RootNamespace>LOG</RootNamespace> + <WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion> + <ProjectName>LoG</ProjectName> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <PlatformToolset>v141</PlatformToolset> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <PlatformToolset>v141</PlatformToolset> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <PlatformToolset>v141</PlatformToolset> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <PlatformToolset>v141</PlatformToolset> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Label="Shared"> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <Import 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<IntrinsicFunctions>true</IntrinsicFunctions> + <SDLCheck>true</SDLCheck> + <ConformanceMode>true</ConformanceMode> + </ClCompile> + <Link> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>MaxSpeed</Optimization> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <SDLCheck>true</SDLCheck> + <ConformanceMode>true</ConformanceMode> + </ClCompile> + <Link> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + </Link> + </ItemDefinitionGroup> + <ItemGroup> + <ClCompile Include="..\..\source\LOG\art\block.cpp" /> + <ClCompile Include="..\..\source\LOG\art\lod.cpp" /> + <ClCompile Include="..\..\source\LOG\art\mesh.cpp" /> + <ClCompile Include="..\..\source\LOG\art\voxel.cpp" /> + <ClCompile Include="..\..\source\LOG\LoG.cpp" /> + <ClCompile Include="..\..\source\LoG\math\matrix44.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\source\LOG\ai\ai.h" /> + <ClInclude Include="..\..\source\LOG\art\block.h" /> + <ClInclude Include="..\..\source\LOG\art\lod.h" /> + <ClInclude Include="..\..\source\LOG\art\mesh.h" /> + <ClInclude Include="..\..\source\LOG\art\voxel.h" /> + <ClInclude Include="..\..\source\LOG\game\game.h" /> + <ClInclude Include="..\..\source\LOG\game\items\item.h" /> + <ClInclude Include="..\..\source\LOG\gui\gui.h" /> + <ClInclude Include="..\..\source\LOG\map\map_generator.h" /> + <ClInclude Include="..\..\source\LOG\math\matrix44.h" /> + <ClInclude Include="..\..\source\LOG\modding\modding.h" /> + <ClInclude Include="..\..\source\LOG\network\socket.h" /> + <ClInclude Include="..\..\source\LOG\scripting\api\api_list.h" /> + <ClInclude Include="..\..\source\LOG\threading\thread.h" /> + <ClInclude Include="..\..\source\LOG\utils\exception.h" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project>
\ No newline at end of file diff --git a/build/LoG/LoG.vcxproj.filters b/build/LoG/LoG.vcxproj.filters new file mode 100644 index 0000000..63ca107 --- /dev/null +++ b/build/LoG/LoG.vcxproj.filters @@ -0,0 +1,109 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <Filter Include="ai"> + <UniqueIdentifier>{e317f574-d655-4719-90cd-098a026dbff1}</UniqueIdentifier> + </Filter> + <Filter Include="art"> + <UniqueIdentifier>{131ef943-91ab-4424-93c6-22d1fd2b4240}</UniqueIdentifier> + </Filter> + <Filter Include="game"> + <UniqueIdentifier>{999009a1-57d1-4fa7-9593-ce2e85df676f}</UniqueIdentifier> + </Filter> + <Filter Include="map"> + <UniqueIdentifier>{98ac616f-ab08-4467-b574-eedadee75f14}</UniqueIdentifier> + </Filter> + <Filter Include="gui"> + <UniqueIdentifier>{a777d5be-b03a-4fcb-aaf2-9ebe1c276c32}</UniqueIdentifier> + </Filter> + <Filter Include="modding"> + <UniqueIdentifier>{e1d94426-f9d6-4f98-bf43-1732714d8491}</UniqueIdentifier> + </Filter> + <Filter Include="network"> + <UniqueIdentifier>{8934c772-f790-4dcb-b392-2440dce72056}</UniqueIdentifier> + </Filter> + <Filter Include="scripting"> + <UniqueIdentifier>{8b50a487-b772-4a48-8865-a6039374bc19}</UniqueIdentifier> + </Filter> + <Filter Include="threading"> + <UniqueIdentifier>{9ffd72ac-b40c-4149-8ea0-fbca8c4098e5}</UniqueIdentifier> + </Filter> + <Filter Include="utils"> + <UniqueIdentifier>{e05d8c31-5aaf-4d0a-996d-6244fb241cdf}</UniqueIdentifier> + </Filter> + <Filter Include="game\items"> + <UniqueIdentifier>{881b82b4-1c62-445b-8c9d-38633500ab14}</UniqueIdentifier> + </Filter> + <Filter Include="scripting\api"> + <UniqueIdentifier>{48c401c7-258d-4de4-a955-6702bb26c889}</UniqueIdentifier> + </Filter> + <Filter Include="math"> + <UniqueIdentifier>{6c6f0767-23b6-4195-879b-28e65f446d1a}</UniqueIdentifier> + </Filter> + </ItemGroup> + <ItemGroup> + <ClCompile Include="..\..\source\LOG\art\block.cpp"> + <Filter>art</Filter> + </ClCompile> + <ClCompile Include="..\..\source\LOG\art\lod.cpp"> + <Filter>art</Filter> + </ClCompile> + <ClCompile Include="..\..\source\LOG\art\mesh.cpp"> + <Filter>art</Filter> + </ClCompile> + <ClCompile Include="..\..\source\LOG\art\voxel.cpp"> + <Filter>art</Filter> + </ClCompile> + <ClCompile Include="..\..\source\LOG\LoG.cpp" /> + <ClCompile Include="..\..\source\LoG\math\matrix44.cpp"> + <Filter>math</Filter> + </ClCompile> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\source\LOG\art\block.h"> + <Filter>art</Filter> + </ClInclude> + <ClInclude Include="..\..\source\LOG\art\lod.h"> + <Filter>art</Filter> + </ClInclude> + <ClInclude Include="..\..\source\LOG\art\mesh.h"> + <Filter>art</Filter> + </ClInclude> + <ClInclude Include="..\..\source\LOG\art\voxel.h"> + <Filter>art</Filter> + </ClInclude> + <ClInclude Include="..\..\source\LOG\ai\ai.h"> + <Filter>ai</Filter> + </ClInclude> + <ClInclude Include="..\..\source\LOG\game\game.h"> + <Filter>game</Filter> + </ClInclude> + <ClInclude Include="..\..\source\LOG\game\items\item.h"> + <Filter>game\items</Filter> + </ClInclude> + <ClInclude Include="..\..\source\LOG\map\map_generator.h"> + <Filter>map</Filter> + </ClInclude> + <ClInclude Include="..\..\source\LOG\gui\gui.h"> + <Filter>gui</Filter> + </ClInclude> + <ClInclude Include="..\..\source\LOG\modding\modding.h"> + <Filter>modding</Filter> + </ClInclude> + <ClInclude Include="..\..\source\LOG\network\socket.h"> + <Filter>network</Filter> + </ClInclude> + <ClInclude Include="..\..\source\LOG\utils\exception.h"> + <Filter>utils</Filter> + </ClInclude> + <ClInclude Include="..\..\source\LOG\threading\thread.h"> + <Filter>threading</Filter> + </ClInclude> + <ClInclude Include="..\..\source\LOG\scripting\api\api_list.h"> + <Filter>scripting\api</Filter> + </ClInclude> + <ClInclude Include="..\..\source\LOG\math\matrix44.h"> + <Filter>math</Filter> + </ClInclude> + </ItemGroup> +</Project>
\ No newline at end of file diff --git a/build/LoG/LoG.vcxproj.user b/build/LoG/LoG.vcxproj.user new file mode 100644 index 0000000..be25078 --- /dev/null +++ b/build/LoG/LoG.vcxproj.user @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <PropertyGroup /> +</Project>
\ No newline at end of file |