diff options
Diffstat (limited to 'source/3rd-party/SDL2/src/audio/coreaudio/SDL_coreaudio.h')
-rw-r--r-- | source/3rd-party/SDL2/src/audio/coreaudio/SDL_coreaudio.h | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/audio/coreaudio/SDL_coreaudio.h b/source/3rd-party/SDL2/src/audio/coreaudio/SDL_coreaudio.h new file mode 100644 index 0000000..dcce3f7 --- /dev/null +++ b/source/3rd-party/SDL2/src/audio/coreaudio/SDL_coreaudio.h @@ -0,0 +1,66 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#ifndef SDL_coreaudio_h_ +#define SDL_coreaudio_h_ + +#include "../SDL_sysaudio.h" + +#if !defined(__IPHONEOS__) +#define MACOSX_COREAUDIO 1 +#endif + +#if MACOSX_COREAUDIO +#include <CoreAudio/CoreAudio.h> +#include <CoreServices/CoreServices.h> +#else +#import <AVFoundation/AVFoundation.h> +#import <UIKit/UIApplication.h> +#endif + +#include <AudioToolbox/AudioToolbox.h> +#include <AudioUnit/AudioUnit.h> + +/* Hidden "this" pointer for the audio functions */ +#define _THIS SDL_AudioDevice *this + +struct SDL_PrivateAudioData +{ + AudioQueueRef audioQueue; + int numAudioBuffers; + AudioQueueBufferRef *audioBuffer; + void *buffer; + UInt32 bufferSize; + AudioStreamBasicDescription strdesc; + SDL_bool refill; + SDL_AudioStream *capturestream; +#if MACOSX_COREAUDIO + AudioDeviceID deviceID; +#else + SDL_bool interrupted; + CFTypeRef interruption_listener; +#endif +}; + +#endif /* SDL_coreaudio_h_ */ + +/* vi: set ts=4 sw=4 expandtab: */ |