diff options
Diffstat (limited to 'source/3rd-party/SDL2/src/audio/qsa')
-rw-r--r-- | source/3rd-party/SDL2/src/audio/qsa/SDL_qsa_audio.c | 666 | ||||
-rw-r--r-- | source/3rd-party/SDL2/src/audio/qsa/SDL_qsa_audio.h | 57 |
2 files changed, 723 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/audio/qsa/SDL_qsa_audio.c b/source/3rd-party/SDL2/src/audio/qsa/SDL_qsa_audio.c new file mode 100644 index 0000000..957ac2d --- /dev/null +++ b/source/3rd-party/SDL2/src/audio/qsa/SDL_qsa_audio.c @@ -0,0 +1,666 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + +/* + * !!! FIXME: streamline this a little by removing all the + * !!! FIXME: if (capture) {} else {} sections that are identical + * !!! FIXME: except for one flag. + */ + +/* !!! FIXME: can this target support hotplugging? */ +/* !!! FIXME: ...does SDL2 even support QNX? */ + +#include "../../SDL_internal.h" + +#if SDL_AUDIO_DRIVER_QSA + +#include <errno.h> +#include <unistd.h> +#include <fcntl.h> +#include <signal.h> +#include <sys/types.h> +#include <sys/time.h> +#include <sched.h> +#include <sys/select.h> +#include <sys/neutrino.h> +#include <sys/asoundlib.h> + +#include "SDL_timer.h" +#include "SDL_audio.h" +#include "../../core/unix/SDL_poll.h" +#include "../SDL_audio_c.h" +#include "SDL_qsa_audio.h" + +/* default channel communication parameters */ +#define DEFAULT_CPARAMS_RATE 44100 +#define DEFAULT_CPARAMS_VOICES 1 + +#define DEFAULT_CPARAMS_FRAG_SIZE 4096 +#define DEFAULT_CPARAMS_FRAGS_MIN 1 +#define DEFAULT_CPARAMS_FRAGS_MAX 1 + +/* List of found devices */ +#define QSA_MAX_DEVICES 32 +#define QSA_MAX_NAME_LENGTH 81+16 /* Hardcoded in QSA, can't be changed */ + +typedef struct _QSA_Device +{ + char name[QSA_MAX_NAME_LENGTH]; /* Long audio device name for SDL */ + int cardno; + int deviceno; +} QSA_Device; + +QSA_Device qsa_playback_device[QSA_MAX_DEVICES]; +uint32_t qsa_playback_devices; + +QSA_Device qsa_capture_device[QSA_MAX_DEVICES]; +uint32_t qsa_capture_devices; + +static SDL_INLINE int +QSA_SetError(const char *fn, int status) +{ + return SDL_SetError("QSA: %s() failed: %s", fn, snd_strerror(status)); +} + +/* !!! FIXME: does this need to be here? Does the SDL version not work? */ +static void +QSA_ThreadInit(_THIS) +{ + /* Increase default 10 priority to 25 to avoid jerky sound */ + struct sched_param param; + if (SchedGet(0, 0, ¶m) != -1) { + param.sched_priority = param.sched_curpriority + 15; + SchedSet(0, 0, SCHED_NOCHANGE, ¶m); + } +} + +/* PCM channel parameters initialize function */ +static void +QSA_InitAudioParams(snd_pcm_channel_params_t * cpars) +{ + SDL_zerop(cpars); + cpars->channel = SND_PCM_CHANNEL_PLAYBACK; + cpars->mode = SND_PCM_MODE_BLOCK; + cpars->start_mode = SND_PCM_START_DATA; + cpars->stop_mode = SND_PCM_STOP_STOP; + cpars->format.format = SND_PCM_SFMT_S16_LE; + cpars->format.interleave = 1; + cpars->format.rate = DEFAULT_CPARAMS_RATE; + cpars->format.voices = DEFAULT_CPARAMS_VOICES; + cpars->buf.block.frag_size = DEFAULT_CPARAMS_FRAG_SIZE; + cpars->buf.block.frags_min = DEFAULT_CPARAMS_FRAGS_MIN; + cpars->buf.block.frags_max = DEFAULT_CPARAMS_FRAGS_MAX; +} + +/* This function waits until it is possible to write a full sound buffer */ +static void +QSA_WaitDevice(_THIS) +{ + int result; + + /* Setup timeout for playing one fragment equal to 2 seconds */ + /* If timeout occured than something wrong with hardware or driver */ + /* For example, Vortex 8820 audio driver stucks on second DAC because */ + /* it doesn't exist ! */ + result = SDL_IOReady(this->hidden->audio_fd, !this->hidden->iscapture, 2 * 1000); + switch (result) { + case -1: + SDL_SetError("QSA: SDL_IOReady() failed: %s", strerror(errno)); + break; + case 0: + SDL_SetError("QSA: timeout on buffer waiting occured"); + this->hidden->timeout_on_wait = 1; + break; + default: + this->hidden->timeout_on_wait = 0; + break; + } +} + +static void +QSA_PlayDevice(_THIS) +{ + snd_pcm_channel_status_t cstatus; + int written; + int status; + int towrite; + void *pcmbuffer; + + if (!SDL_AtomicGet(&this->enabled) || !this->hidden) { + return; + } + + towrite = this->spec.size; + pcmbuffer = this->hidden->pcm_buf; + + /* Write the audio data, checking for EAGAIN (buffer full) and underrun */ + do { + written = + snd_pcm_plugin_write(this->hidden->audio_handle, pcmbuffer, + towrite); + if (written != towrite) { + /* Check if samples playback got stuck somewhere in hardware or in */ + /* the audio device driver */ + if ((errno == EAGAIN) && (written == 0)) { + if (this->hidden->timeout_on_wait != 0) { + SDL_SetError("QSA: buffer playback timeout"); + return; + } + } + + /* Check for errors or conditions */ + if ((errno == EAGAIN) || (errno == EWOULDBLOCK)) { + /* Let a little CPU time go by and try to write again */ + SDL_Delay(1); + + /* if we wrote some data */ + towrite -= written; + pcmbuffer += written * this->spec.channels; + continue; + } else { + if ((errno == EINVAL) || (errno == EIO)) { + SDL_zero(cstatus); + if (!this->hidden->iscapture) { + cstatus.channel = SND_PCM_CHANNEL_PLAYBACK; + } else { + cstatus.channel = SND_PCM_CHANNEL_CAPTURE; + } + + status = + snd_pcm_plugin_status(this->hidden->audio_handle, + &cstatus); + if (status < 0) { + QSA_SetError("snd_pcm_plugin_status", status); + return; + } + + if ((cstatus.status == SND_PCM_STATUS_UNDERRUN) || + (cstatus.status == SND_PCM_STATUS_READY)) { + if (!this->hidden->iscapture) { + status = + snd_pcm_plugin_prepare(this->hidden-> + audio_handle, + SND_PCM_CHANNEL_PLAYBACK); + } else { + status = + snd_pcm_plugin_prepare(this->hidden-> + audio_handle, + SND_PCM_CHANNEL_CAPTURE); + } + if (status < 0) { + QSA_SetError("snd_pcm_plugin_prepare", status); + return; + } + } + continue; + } else { + return; + } + } + } else { + /* we wrote all remaining data */ + towrite -= written; + pcmbuffer += written * this->spec.channels; + } + } while ((towrite > 0) && SDL_AtomicGet(&this->enabled)); + + /* If we couldn't write, assume fatal error for now */ + if (towrite != 0) { + SDL_OpenedAudioDeviceDisconnected(this); + } +} + +static Uint8 * +QSA_GetDeviceBuf(_THIS) +{ + return this->hidden->pcm_buf; +} + +static void +QSA_CloseDevice(_THIS) +{ + if (this->hidden->audio_handle != NULL) { + if (!this->hidden->iscapture) { + /* Finish playing available samples */ + snd_pcm_plugin_flush(this->hidden->audio_handle, + SND_PCM_CHANNEL_PLAYBACK); + } else { + /* Cancel unread samples during capture */ + snd_pcm_plugin_flush(this->hidden->audio_handle, + SND_PCM_CHANNEL_CAPTURE); + } + snd_pcm_close(this->hidden->audio_handle); + } + + SDL_free(this->hidden->pcm_buf); + SDL_free(this->hidden); +} + +static int +QSA_OpenDevice(_THIS, void *handle, const char *devname, int iscapture) +{ + const QSA_Device *device = (const QSA_Device *) handle; + int status = 0; + int format = 0; + SDL_AudioFormat test_format = 0; + int found = 0; + snd_pcm_channel_setup_t csetup; + snd_pcm_channel_params_t cparams; + + /* Initialize all variables that we clean on shutdown */ + this->hidden = + (struct SDL_PrivateAudioData *) SDL_calloc(1, + (sizeof + (struct + SDL_PrivateAudioData))); + if (this->hidden == NULL) { + return SDL_OutOfMemory(); + } + + /* Initialize channel transfer parameters to default */ + QSA_InitAudioParams(&cparams); + + /* Initialize channel direction: capture or playback */ + this->hidden->iscapture = iscapture ? SDL_TRUE : SDL_FALSE; + + if (device != NULL) { + /* Open requested audio device */ + this->hidden->deviceno = device->deviceno; + this->hidden->cardno = device->cardno; + status = snd_pcm_open(&this->hidden->audio_handle, + device->cardno, device->deviceno, + iscapture ? SND_PCM_OPEN_CAPTURE : SND_PCM_OPEN_PLAYBACK); + } else { + /* Open system default audio device */ + status = snd_pcm_open_preferred(&this->hidden->audio_handle, + &this->hidden->cardno, + &this->hidden->deviceno, + iscapture ? SND_PCM_OPEN_CAPTURE : SND_PCM_OPEN_PLAYBACK); + } + + /* Check if requested device is opened */ + if (status < 0) { + this->hidden->audio_handle = NULL; + return QSA_SetError("snd_pcm_open", status); + } + + /* Try for a closest match on audio format */ + format = 0; + /* can't use format as SND_PCM_SFMT_U8 = 0 in qsa */ + found = 0; + + for (test_format = SDL_FirstAudioFormat(this->spec.format); !found;) { + /* if match found set format to equivalent QSA format */ + switch (test_format) { + case AUDIO_U8: + { + format = SND_PCM_SFMT_U8; + found = 1; + } + break; + case AUDIO_S8: + { + format = SND_PCM_SFMT_S8; + found = 1; + } + break; + case AUDIO_S16LSB: + { + format = SND_PCM_SFMT_S16_LE; + found = 1; + } + break; + case AUDIO_S16MSB: + { + format = SND_PCM_SFMT_S16_BE; + found = 1; + } + break; + case AUDIO_U16LSB: + { + format = SND_PCM_SFMT_U16_LE; + found = 1; + } + break; + case AUDIO_U16MSB: + { + format = SND_PCM_SFMT_U16_BE; + found = 1; + } + break; + case AUDIO_S32LSB: + { + format = SND_PCM_SFMT_S32_LE; + found = 1; + } + break; + case AUDIO_S32MSB: + { + format = SND_PCM_SFMT_S32_BE; + found = 1; + } + break; + case AUDIO_F32LSB: + { + format = SND_PCM_SFMT_FLOAT_LE; + found = 1; + } + break; + case AUDIO_F32MSB: + { + format = SND_PCM_SFMT_FLOAT_BE; + found = 1; + } + break; + default: + { + break; + } + } + + if (!found) { + test_format = SDL_NextAudioFormat(); + } + } + + /* assumes test_format not 0 on success */ + if (test_format == 0) { + return SDL_SetError("QSA: Couldn't find any hardware audio formats"); + } + + this->spec.format = test_format; + + /* Set the audio format */ + cparams.format.format = format; + + /* Set mono/stereo/4ch/6ch/8ch audio */ + cparams.format.voices = this->spec.channels; + + /* Set rate */ + cparams.format.rate = this->spec.freq; + + /* Setup the transfer parameters according to cparams */ + status = snd_pcm_plugin_params(this->hidden->audio_handle, &cparams); + if (status < 0) { + return QSA_SetError("snd_pcm_plugin_params", status); + } + + /* Make sure channel is setup right one last time */ + SDL_zero(csetup); + if (!this->hidden->iscapture) { + csetup.channel = SND_PCM_CHANNEL_PLAYBACK; + } else { + csetup.channel = SND_PCM_CHANNEL_CAPTURE; + } + + /* Setup an audio channel */ + if (snd_pcm_plugin_setup(this->hidden->audio_handle, &csetup) < 0) { + return SDL_SetError("QSA: Unable to setup channel"); + } + + /* Calculate the final parameters for this audio specification */ + SDL_CalculateAudioSpec(&this->spec); + + this->hidden->pcm_len = this->spec.size; + + if (this->hidden->pcm_len == 0) { + this->hidden->pcm_len = + csetup.buf.block.frag_size * this->spec.channels * + (snd_pcm_format_width(format) / 8); + } + + /* + * Allocate memory to the audio buffer and initialize with silence + * (Note that buffer size must be a multiple of fragment size, so find + * closest multiple) + */ + this->hidden->pcm_buf = + (Uint8 *) SDL_malloc(this->hidden->pcm_len); + if (this->hidden->pcm_buf == NULL) { + return SDL_OutOfMemory(); + } + SDL_memset(this->hidden->pcm_buf, this->spec.silence, + this->hidden->pcm_len); + + /* get the file descriptor */ + if (!this->hidden->iscapture) { + this->hidden->audio_fd = + snd_pcm_file_descriptor(this->hidden->audio_handle, + SND_PCM_CHANNEL_PLAYBACK); + } else { + this->hidden->audio_fd = + snd_pcm_file_descriptor(this->hidden->audio_handle, + SND_PCM_CHANNEL_CAPTURE); + } + + if (this->hidden->audio_fd < 0) { + return QSA_SetError("snd_pcm_file_descriptor", status); + } + + /* Prepare an audio channel */ + if (!this->hidden->iscapture) { + /* Prepare audio playback */ + status = + snd_pcm_plugin_prepare(this->hidden->audio_handle, + SND_PCM_CHANNEL_PLAYBACK); + } else { + /* Prepare audio capture */ + status = + snd_pcm_plugin_prepare(this->hidden->audio_handle, + SND_PCM_CHANNEL_CAPTURE); + } + + if (status < 0) { + return QSA_SetError("snd_pcm_plugin_prepare", status); + } + + /* We're really ready to rock and roll. :-) */ + return 0; +} + +static void +QSA_DetectDevices(void) +{ + uint32_t it; + uint32_t cards; + uint32_t devices; + int32_t status; + + /* Detect amount of available devices */ + /* this value can be changed in the runtime */ + cards = snd_cards(); + + /* If io-audio manager is not running we will get 0 as number */ + /* of available audio devices */ + if (cards == 0) { + /* We have no any available audio devices */ + return; + } + + /* !!! FIXME: code duplication */ + /* Find requested devices by type */ + { /* output devices */ + /* Playback devices enumeration requested */ + for (it = 0; it < cards; it++) { + devices = 0; + do { + status = + snd_card_get_longname(it, + qsa_playback_device + [qsa_playback_devices].name, + QSA_MAX_NAME_LENGTH); + if (status == EOK) { + snd_pcm_t *handle; + + /* Add device number to device name */ + sprintf(qsa_playback_device[qsa_playback_devices].name + + SDL_strlen(qsa_playback_device + [qsa_playback_devices].name), " d%d", + devices); + + /* Store associated card number id */ + qsa_playback_device[qsa_playback_devices].cardno = it; + + /* Check if this device id could play anything */ + status = + snd_pcm_open(&handle, it, devices, + SND_PCM_OPEN_PLAYBACK); + if (status == EOK) { + qsa_playback_device[qsa_playback_devices].deviceno = + devices; + status = snd_pcm_close(handle); + if (status == EOK) { + SDL_AddAudioDevice(SDL_FALSE, qsa_playback_device[qsa_playback_devices].name, &qsa_playback_device[qsa_playback_devices]); + qsa_playback_devices++; + } + } else { + /* Check if we got end of devices list */ + if (status == -ENOENT) { + break; + } + } + } else { + break; + } + + /* Check if we reached maximum devices count */ + if (qsa_playback_devices >= QSA_MAX_DEVICES) { + break; + } + devices++; + } while (1); + + /* Check if we reached maximum devices count */ + if (qsa_playback_devices >= QSA_MAX_DEVICES) { + break; + } + } + } + + { /* capture devices */ + /* Capture devices enumeration requested */ + for (it = 0; it < cards; it++) { + devices = 0; + do { + status = + snd_card_get_longname(it, + qsa_capture_device + [qsa_capture_devices].name, + QSA_MAX_NAME_LENGTH); + if (status == EOK) { + snd_pcm_t *handle; + + /* Add device number to device name */ + sprintf(qsa_capture_device[qsa_capture_devices].name + + SDL_strlen(qsa_capture_device + [qsa_capture_devices].name), " d%d", + devices); + + /* Store associated card number id */ + qsa_capture_device[qsa_capture_devices].cardno = it; + + /* Check if this device id could play anything */ + status = + snd_pcm_open(&handle, it, devices, + SND_PCM_OPEN_CAPTURE); + if (status == EOK) { + qsa_capture_device[qsa_capture_devices].deviceno = + devices; + status = snd_pcm_close(handle); + if (status == EOK) { + SDL_AddAudioDevice(SDL_TRUE, qsa_capture_device[qsa_capture_devices].name, &qsa_capture_device[qsa_capture_devices]); + qsa_capture_devices++; + } + } else { + /* Check if we got end of devices list */ + if (status == -ENOENT) { + break; + } + } + + /* Check if we reached maximum devices count */ + if (qsa_capture_devices >= QSA_MAX_DEVICES) { + break; + } + } else { + break; + } + devices++; + } while (1); + + /* Check if we reached maximum devices count */ + if (qsa_capture_devices >= QSA_MAX_DEVICES) { + break; + } + } + } +} + +static void +QSA_Deinitialize(void) +{ + /* Clear devices array on shutdown */ + /* !!! FIXME: we zero these on init...any reason to do it here? */ + SDL_zero(qsa_playback_device); + SDL_zero(qsa_capture_device); + qsa_playback_devices = 0; + qsa_capture_devices = 0; +} + +static int +QSA_Init(SDL_AudioDriverImpl * impl) +{ + /* Clear devices array */ + SDL_zero(qsa_playback_device); + SDL_zero(qsa_capture_device); + qsa_playback_devices = 0; + qsa_capture_devices = 0; + + /* Set function pointers */ + /* DeviceLock and DeviceUnlock functions are used default, */ + /* provided by SDL, which uses pthread_mutex for lock/unlock */ + impl->DetectDevices = QSA_DetectDevices; + impl->OpenDevice = QSA_OpenDevice; + impl->ThreadInit = QSA_ThreadInit; + impl->WaitDevice = QSA_WaitDevice; + impl->PlayDevice = QSA_PlayDevice; + impl->GetDeviceBuf = QSA_GetDeviceBuf; + impl->CloseDevice = QSA_CloseDevice; + impl->Deinitialize = QSA_Deinitialize; + impl->LockDevice = NULL; + impl->UnlockDevice = NULL; + + impl->ProvidesOwnCallbackThread = 0; + impl->SkipMixerLock = 0; + impl->HasCaptureSupport = 1; + impl->OnlyHasDefaultOutputDevice = 0; + impl->OnlyHasDefaultCaptureDevice = 0; + + return 1; /* this audio target is available. */ +} + +AudioBootStrap QSAAUDIO_bootstrap = { + "qsa", "QNX QSA Audio", QSA_Init, 0 +}; + +#endif /* SDL_AUDIO_DRIVER_QSA */ + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/source/3rd-party/SDL2/src/audio/qsa/SDL_qsa_audio.h b/source/3rd-party/SDL2/src/audio/qsa/SDL_qsa_audio.h new file mode 100644 index 0000000..a6300c1 --- /dev/null +++ b/source/3rd-party/SDL2/src/audio/qsa/SDL_qsa_audio.h @@ -0,0 +1,57 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + +#include "../../SDL_internal.h" + +#ifndef __SDL_QSA_AUDIO_H__ +#define __SDL_QSA_AUDIO_H__ + +#include <sys/asoundlib.h> + +#include "../SDL_sysaudio.h" + +/* Hidden "this" pointer for the audio functions */ +#define _THIS SDL_AudioDevice* this + +struct SDL_PrivateAudioData +{ + /* SDL capture state */ + SDL_bool iscapture; + + /* The audio device handle */ + int cardno; + int deviceno; + snd_pcm_t *audio_handle; + + /* The audio file descriptor */ + int audio_fd; + + /* Select timeout status */ + uint32_t timeout_on_wait; + + /* Raw mixing buffer */ + Uint8 *pcm_buf; + Uint32 pcm_len; +}; + +#endif /* __SDL_QSA_AUDIO_H__ */ + +/* vi: set ts=4 sw=4 expandtab: */ |