diff options
Diffstat (limited to 'source/3rd-party/SDL2/src/audio/sun/SDL_sunaudio.c')
-rw-r--r-- | source/3rd-party/SDL2/src/audio/sun/SDL_sunaudio.c | 419 |
1 files changed, 419 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/audio/sun/SDL_sunaudio.c b/source/3rd-party/SDL2/src/audio/sun/SDL_sunaudio.c new file mode 100644 index 0000000..ddf94b3 --- /dev/null +++ b/source/3rd-party/SDL2/src/audio/sun/SDL_sunaudio.c @@ -0,0 +1,419 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#if SDL_AUDIO_DRIVER_SUNAUDIO + +/* Allow access to a raw mixing buffer */ + +#include <fcntl.h> +#include <errno.h> +#ifdef __NETBSD__ +#include <sys/ioctl.h> +#include <sys/audioio.h> +#endif +#ifdef __SVR4 +#include <sys/audioio.h> +#else +#include <sys/time.h> +#include <sys/types.h> +#endif +#include <unistd.h> + +#include "SDL_timer.h" +#include "SDL_audio.h" +#include "../../core/unix/SDL_poll.h" +#include "../SDL_audio_c.h" +#include "../SDL_audiodev_c.h" +#include "SDL_sunaudio.h" + +/* Open the audio device for playback, and don't block if busy */ + +#if defined(AUDIO_GETINFO) && !defined(AUDIO_GETBUFINFO) +#define AUDIO_GETBUFINFO AUDIO_GETINFO +#endif + +/* Audio driver functions */ +static Uint8 snd2au(int sample); + +/* Audio driver bootstrap functions */ +static void +SUNAUDIO_DetectDevices(void) +{ + SDL_EnumUnixAudioDevices(1, (int (*)(int)) NULL); +} + +#ifdef DEBUG_AUDIO +void +CheckUnderflow(_THIS) +{ +#ifdef AUDIO_GETBUFINFO + audio_info_t info; + int left; + + ioctl(this->hidden->audio_fd, AUDIO_GETBUFINFO, &info); + left = (this->hidden->written - info.play.samples); + if (this->hidden->written && (left == 0)) { + fprintf(stderr, "audio underflow!\n"); + } +#endif +} +#endif + +static void +SUNAUDIO_WaitDevice(_THIS) +{ +#ifdef AUDIO_GETBUFINFO +#define SLEEP_FUDGE 10 /* 10 ms scheduling fudge factor */ + audio_info_t info; + Sint32 left; + + ioctl(this->hidden->audio_fd, AUDIO_GETBUFINFO, &info); + left = (this->hidden->written - info.play.samples); + if (left > this->hidden->fragsize) { + Sint32 sleepy; + + sleepy = ((left - this->hidden->fragsize) / this->hidden->frequency); + sleepy -= SLEEP_FUDGE; + if (sleepy > 0) { + SDL_Delay(sleepy); + } + } +#else + SDL_IOReady(this->hidden->audio_fd, SDL_TRUE, -1); +#endif +} + +static void +SUNAUDIO_PlayDevice(_THIS) +{ + /* Write the audio data */ + if (this->hidden->ulaw_only) { + /* Assuming that this->spec.freq >= 8000 Hz */ + int accum, incr, pos; + Uint8 *aubuf; + + accum = 0; + incr = this->spec.freq / 8; + aubuf = this->hidden->ulaw_buf; + switch (this->hidden->audio_fmt & 0xFF) { + case 8: + { + Uint8 *sndbuf; + + sndbuf = this->hidden->mixbuf; + for (pos = 0; pos < this->hidden->fragsize; ++pos) { + *aubuf = snd2au((0x80 - *sndbuf) * 64); + accum += incr; + while (accum > 0) { + accum -= 1000; + sndbuf += 1; + } + aubuf += 1; + } + } + break; + case 16: + { + Sint16 *sndbuf; + + sndbuf = (Sint16 *) this->hidden->mixbuf; + for (pos = 0; pos < this->hidden->fragsize; ++pos) { + *aubuf = snd2au(*sndbuf / 4); + accum += incr; + while (accum > 0) { + accum -= 1000; + sndbuf += 1; + } + aubuf += 1; + } + } + break; + } +#ifdef DEBUG_AUDIO + CheckUnderflow(this); +#endif + if (write(this->hidden->audio_fd, this->hidden->ulaw_buf, + this->hidden->fragsize) < 0) { + /* Assume fatal error, for now */ + SDL_OpenedAudioDeviceDisconnected(this); + } + this->hidden->written += this->hidden->fragsize; + } else { +#ifdef DEBUG_AUDIO + CheckUnderflow(this); +#endif + if (write(this->hidden->audio_fd, this->hidden->mixbuf, + this->spec.size) < 0) { + /* Assume fatal error, for now */ + SDL_OpenedAudioDeviceDisconnected(this); + } + this->hidden->written += this->hidden->fragsize; + } +} + +static Uint8 * +SUNAUDIO_GetDeviceBuf(_THIS) +{ + return (this->hidden->mixbuf); +} + +static void +SUNAUDIO_CloseDevice(_THIS) +{ + SDL_free(this->hidden->ulaw_buf); + if (this->hidden->audio_fd >= 0) { + close(this->hidden->audio_fd); + } + SDL_free(this->hidden->mixbuf); + SDL_free(this->hidden); +} + +static int +SUNAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture) +{ +#ifdef AUDIO_SETINFO + int enc; +#endif + int desired_freq = 0; + const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT); + SDL_AudioFormat format = 0; + audio_info_t info; + + /* We don't care what the devname is...we'll try to open anything. */ + /* ...but default to first name in the list... */ + if (devname == NULL) { + devname = SDL_GetAudioDeviceName(0, iscapture); + if (devname == NULL) { + return SDL_SetError("No such audio device"); + } + } + + /* Initialize all variables that we clean on shutdown */ + this->hidden = (struct SDL_PrivateAudioData *) + SDL_malloc((sizeof *this->hidden)); + if (this->hidden == NULL) { + return SDL_OutOfMemory(); + } + SDL_zerop(this->hidden); + + /* Open the audio device */ + this->hidden->audio_fd = open(devname, flags, 0); + if (this->hidden->audio_fd < 0) { + return SDL_SetError("Couldn't open %s: %s", devname, strerror(errno)); + } + + desired_freq = this->spec.freq; + + /* Determine the audio parameters from the AudioSpec */ + switch (SDL_AUDIO_BITSIZE(this->spec.format)) { + + case 8: + { /* Unsigned 8 bit audio data */ + this->spec.format = AUDIO_U8; +#ifdef AUDIO_SETINFO + enc = AUDIO_ENCODING_LINEAR8; +#endif + } + break; + + case 16: + { /* Signed 16 bit audio data */ + this->spec.format = AUDIO_S16SYS; +#ifdef AUDIO_SETINFO + enc = AUDIO_ENCODING_LINEAR; +#endif + } + break; + + default: + { + /* !!! FIXME: fallback to conversion on unsupported types! */ + return SDL_SetError("Unsupported audio format"); + } + } + this->hidden->audio_fmt = this->spec.format; + + this->hidden->ulaw_only = 0; /* modern Suns do support linear audio */ +#ifdef AUDIO_SETINFO + for (;;) { + audio_info_t info; + AUDIO_INITINFO(&info); /* init all fields to "no change" */ + + /* Try to set the requested settings */ + info.play.sample_rate = this->spec.freq; + info.play.channels = this->spec.channels; + info.play.precision = (enc == AUDIO_ENCODING_ULAW) + ? 8 : this->spec.format & 0xff; + info.play.encoding = enc; + if (ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info) == 0) { + + /* Check to be sure we got what we wanted */ + if (ioctl(this->hidden->audio_fd, AUDIO_GETINFO, &info) < 0) { + return SDL_SetError("Error getting audio parameters: %s", + strerror(errno)); + } + if (info.play.encoding == enc + && info.play.precision == (this->spec.format & 0xff) + && info.play.channels == this->spec.channels) { + /* Yow! All seems to be well! */ + this->spec.freq = info.play.sample_rate; + break; + } + } + + switch (enc) { + case AUDIO_ENCODING_LINEAR8: + /* unsigned 8bit apparently not supported here */ + enc = AUDIO_ENCODING_LINEAR; + this->spec.format = AUDIO_S16SYS; + break; /* try again */ + + case AUDIO_ENCODING_LINEAR: + /* linear 16bit didn't work either, resort to µ-law */ + enc = AUDIO_ENCODING_ULAW; + this->spec.channels = 1; + this->spec.freq = 8000; + this->spec.format = AUDIO_U8; + this->hidden->ulaw_only = 1; + break; + + default: + /* oh well... */ + return SDL_SetError("Error setting audio parameters: %s", + strerror(errno)); + } + } +#endif /* AUDIO_SETINFO */ + this->hidden->written = 0; + + /* We can actually convert on-the-fly to U-Law */ + if (this->hidden->ulaw_only) { + this->spec.freq = desired_freq; + this->hidden->fragsize = (this->spec.samples * 1000) / + (this->spec.freq / 8); + this->hidden->frequency = 8; + this->hidden->ulaw_buf = (Uint8 *) SDL_malloc(this->hidden->fragsize); + if (this->hidden->ulaw_buf == NULL) { + return SDL_OutOfMemory(); + } + this->spec.channels = 1; + } else { + this->hidden->fragsize = this->spec.samples; + this->hidden->frequency = this->spec.freq / 1000; + } +#ifdef DEBUG_AUDIO + fprintf(stderr, "Audio device %s U-Law only\n", + this->hidden->ulaw_only ? "is" : "is not"); + fprintf(stderr, "format=0x%x chan=%d freq=%d\n", + this->spec.format, this->spec.channels, this->spec.freq); +#endif + + /* Update the fragment size as size in bytes */ + SDL_CalculateAudioSpec(&this->spec); + + /* Allocate mixing buffer */ + this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->spec.size); + if (this->hidden->mixbuf == NULL) { + return SDL_OutOfMemory(); + } + SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); + + /* We're ready to rock and roll. :-) */ + return 0; +} + +/************************************************************************/ +/* This function (snd2au()) copyrighted: */ +/************************************************************************/ +/* Copyright 1989 by Rich Gopstein and Harris Corporation */ +/* */ +/* Permission to use, copy, modify, and distribute this software */ +/* and its documentation for any purpose and without fee is */ +/* hereby granted, provided that the above copyright notice */ +/* appears in all copies and that both that copyright notice and */ +/* this permission notice appear in supporting documentation, and */ +/* that the name of Rich Gopstein and Harris Corporation not be */ +/* used in advertising or publicity pertaining to distribution */ +/* of the software without specific, written prior permission. */ +/* Rich Gopstein and Harris Corporation make no representations */ +/* about the suitability of this software for any purpose. It */ +/* provided "as is" without express or implied warranty. */ +/************************************************************************/ + +static Uint8 +snd2au(int sample) +{ + + int mask; + + if (sample < 0) { + sample = -sample; + mask = 0x7f; + } else { + mask = 0xff; + } + + if (sample < 32) { + sample = 0xF0 | (15 - sample / 2); + } else if (sample < 96) { + sample = 0xE0 | (15 - (sample - 32) / 4); + } else if (sample < 224) { + sample = 0xD0 | (15 - (sample - 96) / 8); + } else if (sample < 480) { + sample = 0xC0 | (15 - (sample - 224) / 16); + } else if (sample < 992) { + sample = 0xB0 | (15 - (sample - 480) / 32); + } else if (sample < 2016) { + sample = 0xA0 | (15 - (sample - 992) / 64); + } else if (sample < 4064) { + sample = 0x90 | (15 - (sample - 2016) / 128); + } else if (sample < 8160) { + sample = 0x80 | (15 - (sample - 4064) / 256); + } else { + sample = 0x80; + } + return (mask & sample); +} + +static int +SUNAUDIO_Init(SDL_AudioDriverImpl * impl) +{ + /* Set the function pointers */ + impl->DetectDevices = SUNAUDIO_DetectDevices; + impl->OpenDevice = SUNAUDIO_OpenDevice; + impl->PlayDevice = SUNAUDIO_PlayDevice; + impl->WaitDevice = SUNAUDIO_WaitDevice; + impl->GetDeviceBuf = SUNAUDIO_GetDeviceBuf; + impl->CloseDevice = SUNAUDIO_CloseDevice; + + impl->AllowsArbitraryDeviceNames = 1; + + return 1; /* this audio target is available. */ +} + +AudioBootStrap SUNAUDIO_bootstrap = { + "audio", "UNIX /dev/audio interface", SUNAUDIO_Init, 0 +}; + +#endif /* SDL_AUDIO_DRIVER_SUNAUDIO */ + +/* vi: set ts=4 sw=4 expandtab: */ |