diff options
Diffstat (limited to 'source/3rd-party/SDL2/src/video/SDL_blit_0.c')
-rw-r--r-- | source/3rd-party/SDL2/src/video/SDL_blit_0.c | 483 |
1 files changed, 483 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/video/SDL_blit_0.c b/source/3rd-party/SDL2/src/video/SDL_blit_0.c new file mode 100644 index 0000000..b5c8efb --- /dev/null +++ b/source/3rd-party/SDL2/src/video/SDL_blit_0.c @@ -0,0 +1,483 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../SDL_internal.h" + +#include "SDL_video.h" +#include "SDL_blit.h" + +/* Functions to blit from bitmaps to other surfaces */ + +static void +BlitBto1(SDL_BlitInfo * info) +{ + int c; + int width, height; + Uint8 *src, *map, *dst; + int srcskip, dstskip; + + /* Set up some basic variables */ + width = info->dst_w; + height = info->dst_h; + src = info->src; + srcskip = info->src_skip; + dst = info->dst; + dstskip = info->dst_skip; + map = info->table; + srcskip += width - (width + 7) / 8; + + if (map) { + while (height--) { + Uint8 byte = 0, bit; + for (c = 0; c < width; ++c) { + if ((c & 7) == 0) { + byte = *src++; + } + bit = (byte & 0x80) >> 7; + if (1) { + *dst = map[bit]; + } + dst++; + byte <<= 1; + } + src += srcskip; + dst += dstskip; + } + } else { + while (height--) { + Uint8 byte = 0, bit; + for (c = 0; c < width; ++c) { + if ((c & 7) == 0) { + byte = *src++; + } + bit = (byte & 0x80) >> 7; + if (1) { + *dst = bit; + } + dst++; + byte <<= 1; + } + src += srcskip; + dst += dstskip; + } + } +} + +static void +BlitBto2(SDL_BlitInfo * info) +{ + int c; + int width, height; + Uint8 *src; + Uint16 *map, *dst; + int srcskip, dstskip; + + /* Set up some basic variables */ + width = info->dst_w; + height = info->dst_h; + src = info->src; + srcskip = info->src_skip; + dst = (Uint16 *) info->dst; + dstskip = info->dst_skip / 2; + map = (Uint16 *) info->table; + srcskip += width - (width + 7) / 8; + + while (height--) { + Uint8 byte = 0, bit; + for (c = 0; c < width; ++c) { + if ((c & 7) == 0) { + byte = *src++; + } + bit = (byte & 0x80) >> 7; + if (1) { + *dst = map[bit]; + } + byte <<= 1; + dst++; + } + src += srcskip; + dst += dstskip; + } +} + +static void +BlitBto3(SDL_BlitInfo * info) +{ + int c, o; + int width, height; + Uint8 *src, *map, *dst; + int srcskip, dstskip; + + /* Set up some basic variables */ + width = info->dst_w; + height = info->dst_h; + src = info->src; + srcskip = info->src_skip; + dst = info->dst; + dstskip = info->dst_skip; + map = info->table; + srcskip += width - (width + 7) / 8; + + while (height--) { + Uint8 byte = 0, bit; + for (c = 0; c < width; ++c) { + if ((c & 7) == 0) { + byte = *src++; + } + bit = (byte & 0x80) >> 7; + if (1) { + o = bit * 4; + dst[0] = map[o++]; + dst[1] = map[o++]; + dst[2] = map[o++]; + } + byte <<= 1; + dst += 3; + } + src += srcskip; + dst += dstskip; + } +} + +static void +BlitBto4(SDL_BlitInfo * info) +{ + int width, height; + Uint8 *src; + Uint32 *map, *dst; + int srcskip, dstskip; + int c; + + /* Set up some basic variables */ + width = info->dst_w; + height = info->dst_h; + src = info->src; + srcskip = info->src_skip; + dst = (Uint32 *) info->dst; + dstskip = info->dst_skip / 4; + map = (Uint32 *) info->table; + srcskip += width - (width + 7) / 8; + + while (height--) { + Uint8 byte = 0, bit; + for (c = 0; c < width; ++c) { + if ((c & 7) == 0) { + byte = *src++; + } + bit = (byte & 0x80) >> 7; + if (1) { + *dst = map[bit]; + } + byte <<= 1; + dst++; + } + src += srcskip; + dst += dstskip; + } +} + +static void +BlitBto1Key(SDL_BlitInfo * info) +{ + int width = info->dst_w; + int height = info->dst_h; + Uint8 *src = info->src; + Uint8 *dst = info->dst; + int srcskip = info->src_skip; + int dstskip = info->dst_skip; + Uint32 ckey = info->colorkey; + Uint8 *palmap = info->table; + int c; + + /* Set up some basic variables */ + srcskip += width - (width + 7) / 8; + + if (palmap) { + while (height--) { + Uint8 byte = 0, bit; + for (c = 0; c < width; ++c) { + if ((c & 7) == 0) { + byte = *src++; + } + bit = (byte & 0x80) >> 7; + if (bit != ckey) { + *dst = palmap[bit]; + } + dst++; + byte <<= 1; + } + src += srcskip; + dst += dstskip; + } + } else { + while (height--) { + Uint8 byte = 0, bit; + for (c = 0; c < width; ++c) { + if ((c & 7) == 0) { + byte = *src++; + } + bit = (byte & 0x80) >> 7; + if (bit != ckey) { + *dst = bit; + } + dst++; + byte <<= 1; + } + src += srcskip; + dst += dstskip; + } + } +} + +static void +BlitBto2Key(SDL_BlitInfo * info) +{ + int width = info->dst_w; + int height = info->dst_h; + Uint8 *src = info->src; + Uint16 *dstp = (Uint16 *) info->dst; + int srcskip = info->src_skip; + int dstskip = info->dst_skip; + Uint32 ckey = info->colorkey; + Uint8 *palmap = info->table; + int c; + + /* Set up some basic variables */ + srcskip += width - (width + 7) / 8; + dstskip /= 2; + + while (height--) { + Uint8 byte = 0, bit; + for (c = 0; c < width; ++c) { + if ((c & 7) == 0) { + byte = *src++; + } + bit = (byte & 0x80) >> 7; + if (bit != ckey) { + *dstp = ((Uint16 *) palmap)[bit]; + } + byte <<= 1; + dstp++; + } + src += srcskip; + dstp += dstskip; + } +} + +static void +BlitBto3Key(SDL_BlitInfo * info) +{ + int width = info->dst_w; + int height = info->dst_h; + Uint8 *src = info->src; + Uint8 *dst = info->dst; + int srcskip = info->src_skip; + int dstskip = info->dst_skip; + Uint32 ckey = info->colorkey; + Uint8 *palmap = info->table; + int c; + + /* Set up some basic variables */ + srcskip += width - (width + 7) / 8; + + while (height--) { + Uint8 byte = 0, bit; + for (c = 0; c < width; ++c) { + if ((c & 7) == 0) { + byte = *src++; + } + bit = (byte & 0x80) >> 7; + if (bit != ckey) { + SDL_memcpy(dst, &palmap[bit * 4], 3); + } + byte <<= 1; + dst += 3; + } + src += srcskip; + dst += dstskip; + } +} + +static void +BlitBto4Key(SDL_BlitInfo * info) +{ + int width = info->dst_w; + int height = info->dst_h; + Uint8 *src = info->src; + Uint32 *dstp = (Uint32 *) info->dst; + int srcskip = info->src_skip; + int dstskip = info->dst_skip; + Uint32 ckey = info->colorkey; + Uint8 *palmap = info->table; + int c; + + /* Set up some basic variables */ + srcskip += width - (width + 7) / 8; + dstskip /= 4; + + while (height--) { + Uint8 byte = 0, bit; + for (c = 0; c < width; ++c) { + if ((c & 7) == 0) { + byte = *src++; + } + bit = (byte & 0x80) >> 7; + if (bit != ckey) { + *dstp = ((Uint32 *) palmap)[bit]; + } + byte <<= 1; + dstp++; + } + src += srcskip; + dstp += dstskip; + } +} + +static void +BlitBtoNAlpha(SDL_BlitInfo * info) +{ + int width = info->dst_w; + int height = info->dst_h; + Uint8 *src = info->src; + Uint8 *dst = info->dst; + int srcskip = info->src_skip; + int dstskip = info->dst_skip; + const SDL_Color *srcpal = info->src_fmt->palette->colors; + SDL_PixelFormat *dstfmt = info->dst_fmt; + int dstbpp; + int c; + Uint32 pixel; + unsigned sR, sG, sB; + unsigned dR, dG, dB, dA; + const unsigned A = info->a; + + /* Set up some basic variables */ + dstbpp = dstfmt->BytesPerPixel; + srcskip += width - (width + 7) / 8; + + while (height--) { + Uint8 byte = 0, bit; + for (c = 0; c < width; ++c) { + if ((c & 7) == 0) { + byte = *src++; + } + bit = (byte & 0x80) >> 7; + if (1) { + sR = srcpal[bit].r; + sG = srcpal[bit].g; + sB = srcpal[bit].b; + DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixel, dR, dG, dB, dA); + ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA); + ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA); + } + byte <<= 1; + dst += dstbpp; + } + src += srcskip; + dst += dstskip; + } +} + +static void +BlitBtoNAlphaKey(SDL_BlitInfo * info) +{ + int width = info->dst_w; + int height = info->dst_h; + Uint8 *src = info->src; + Uint8 *dst = info->dst; + int srcskip = info->src_skip; + int dstskip = info->dst_skip; + SDL_PixelFormat *srcfmt = info->src_fmt; + SDL_PixelFormat *dstfmt = info->dst_fmt; + const SDL_Color *srcpal = srcfmt->palette->colors; + int dstbpp; + int c; + Uint32 pixel; + unsigned sR, sG, sB; + unsigned dR, dG, dB, dA; + const unsigned A = info->a; + Uint32 ckey = info->colorkey; + + /* Set up some basic variables */ + dstbpp = dstfmt->BytesPerPixel; + srcskip += width - (width + 7) / 8; + + while (height--) { + Uint8 byte = 0, bit; + for (c = 0; c < width; ++c) { + if ((c & 7) == 0) { + byte = *src++; + } + bit = (byte & 0x80) >> 7; + if (bit != ckey) { + sR = srcpal[bit].r; + sG = srcpal[bit].g; + sB = srcpal[bit].b; + DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixel, dR, dG, dB, dA); + ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA); + ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA); + } + byte <<= 1; + dst += dstbpp; + } + src += srcskip; + dst += dstskip; + } +} + +static const SDL_BlitFunc bitmap_blit[] = { + (SDL_BlitFunc) NULL, BlitBto1, BlitBto2, BlitBto3, BlitBto4 +}; + +static const SDL_BlitFunc colorkey_blit[] = { + (SDL_BlitFunc) NULL, BlitBto1Key, BlitBto2Key, BlitBto3Key, BlitBto4Key +}; + +SDL_BlitFunc +SDL_CalculateBlit0(SDL_Surface * surface) +{ + int which; + + if (surface->format->BitsPerPixel != 1) { + /* We don't support sub 8-bit packed pixel modes */ + return (SDL_BlitFunc) NULL; + } + if (surface->map->dst->format->BitsPerPixel < 8) { + which = 0; + } else { + which = surface->map->dst->format->BytesPerPixel; + } + switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) { + case 0: + return bitmap_blit[which]; + + case SDL_COPY_COLORKEY: + return colorkey_blit[which]; + + case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: + return which >= 2 ? BlitBtoNAlpha : (SDL_BlitFunc) NULL; + + case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: + return which >= 2 ? BlitBtoNAlphaKey : (SDL_BlitFunc) NULL; + } + return (SDL_BlitFunc) NULL; +} + +/* vi: set ts=4 sw=4 expandtab: */ |