diff options
Diffstat (limited to 'source/3rd-party/SDL2/src/video/SDL_blit_1.c')
-rw-r--r-- | source/3rd-party/SDL2/src/video/SDL_blit_1.c | 552 |
1 files changed, 552 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/video/SDL_blit_1.c b/source/3rd-party/SDL2/src/video/SDL_blit_1.c new file mode 100644 index 0000000..56ccf15 --- /dev/null +++ b/source/3rd-party/SDL2/src/video/SDL_blit_1.c @@ -0,0 +1,552 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../SDL_internal.h" + +#include "SDL_video.h" +#include "SDL_blit.h" +#include "SDL_sysvideo.h" +#include "SDL_endian.h" + +/* Functions to blit from 8-bit surfaces to other surfaces */ + +static void +Blit1to1(SDL_BlitInfo * info) +{ +#ifndef USE_DUFFS_LOOP + int c; +#endif + int width, height; + Uint8 *src, *map, *dst; + int srcskip, dstskip; + + /* Set up some basic variables */ + width = info->dst_w; + height = info->dst_h; + src = info->src; + srcskip = info->src_skip; + dst = info->dst; + dstskip = info->dst_skip; + map = info->table; + + while (height--) { +#ifdef USE_DUFFS_LOOP + /* *INDENT-OFF* */ + DUFFS_LOOP( + { + *dst = map[*src]; + } + dst++; + src++; + , width); + /* *INDENT-ON* */ +#else + for (c = width; c; --c) { + *dst = map[*src]; + dst++; + src++; + } +#endif + src += srcskip; + dst += dstskip; + } +} + +/* This is now endian dependent */ +#ifndef USE_DUFFS_LOOP +# if ( SDL_BYTEORDER == SDL_LIL_ENDIAN ) +# define HI 1 +# define LO 0 +# else /* ( SDL_BYTEORDER == SDL_BIG_ENDIAN ) */ +# define HI 0 +# define LO 1 +# endif +#endif +static void +Blit1to2(SDL_BlitInfo * info) +{ +#ifndef USE_DUFFS_LOOP + int c; +#endif + int width, height; + Uint8 *src, *dst; + Uint16 *map; + int srcskip, dstskip; + + /* Set up some basic variables */ + width = info->dst_w; + height = info->dst_h; + src = info->src; + srcskip = info->src_skip; + dst = info->dst; + dstskip = info->dst_skip; + map = (Uint16 *) info->table; + +#ifdef USE_DUFFS_LOOP + while (height--) { + /* *INDENT-OFF* */ + DUFFS_LOOP( + { + *(Uint16 *)dst = map[*src++]; + dst += 2; + }, + width); + /* *INDENT-ON* */ + src += srcskip; + dst += dstskip; + } +#else + /* Memory align at 4-byte boundary, if necessary */ + if ((long) dst & 0x03) { + /* Don't do anything if width is 0 */ + if (width == 0) { + return; + } + --width; + + while (height--) { + /* Perform copy alignment */ + *(Uint16 *) dst = map[*src++]; + dst += 2; + + /* Copy in 4 pixel chunks */ + for (c = width / 4; c; --c) { + *(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]); + src += 2; + dst += 4; + *(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]); + src += 2; + dst += 4; + } + /* Get any leftovers */ + switch (width & 3) { + case 3: + *(Uint16 *) dst = map[*src++]; + dst += 2; + case 2: + *(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]); + src += 2; + dst += 4; + break; + case 1: + *(Uint16 *) dst = map[*src++]; + dst += 2; + break; + } + src += srcskip; + dst += dstskip; + } + } else { + while (height--) { + /* Copy in 4 pixel chunks */ + for (c = width / 4; c; --c) { + *(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]); + src += 2; + dst += 4; + *(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]); + src += 2; + dst += 4; + } + /* Get any leftovers */ + switch (width & 3) { + case 3: + *(Uint16 *) dst = map[*src++]; + dst += 2; + case 2: + *(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]); + src += 2; + dst += 4; + break; + case 1: + *(Uint16 *) dst = map[*src++]; + dst += 2; + break; + } + src += srcskip; + dst += dstskip; + } + } +#endif /* USE_DUFFS_LOOP */ +} + +static void +Blit1to3(SDL_BlitInfo * info) +{ +#ifndef USE_DUFFS_LOOP + int c; +#endif + int o; + int width, height; + Uint8 *src, *map, *dst; + int srcskip, dstskip; + + /* Set up some basic variables */ + width = info->dst_w; + height = info->dst_h; + src = info->src; + srcskip = info->src_skip; + dst = info->dst; + dstskip = info->dst_skip; + map = info->table; + + while (height--) { +#ifdef USE_DUFFS_LOOP + /* *INDENT-OFF* */ + DUFFS_LOOP( + { + o = *src * 4; + dst[0] = map[o++]; + dst[1] = map[o++]; + dst[2] = map[o++]; + } + src++; + dst += 3; + , width); + /* *INDENT-ON* */ +#else + for (c = width; c; --c) { + o = *src * 4; + dst[0] = map[o++]; + dst[1] = map[o++]; + dst[2] = map[o++]; + src++; + dst += 3; + } +#endif /* USE_DUFFS_LOOP */ + src += srcskip; + dst += dstskip; + } +} + +static void +Blit1to4(SDL_BlitInfo * info) +{ +#ifndef USE_DUFFS_LOOP + int c; +#endif + int width, height; + Uint8 *src; + Uint32 *map, *dst; + int srcskip, dstskip; + + /* Set up some basic variables */ + width = info->dst_w; + height = info->dst_h; + src = info->src; + srcskip = info->src_skip; + dst = (Uint32 *) info->dst; + dstskip = info->dst_skip / 4; + map = (Uint32 *) info->table; + + while (height--) { +#ifdef USE_DUFFS_LOOP + /* *INDENT-OFF* */ + DUFFS_LOOP( + *dst++ = map[*src++]; + , width); + /* *INDENT-ON* */ +#else + for (c = width / 4; c; --c) { + *dst++ = map[*src++]; + *dst++ = map[*src++]; + *dst++ = map[*src++]; + *dst++ = map[*src++]; + } + switch (width & 3) { + case 3: + *dst++ = map[*src++]; + case 2: + *dst++ = map[*src++]; + case 1: + *dst++ = map[*src++]; + } +#endif /* USE_DUFFS_LOOP */ + src += srcskip; + dst += dstskip; + } +} + +static void +Blit1to1Key(SDL_BlitInfo * info) +{ + int width = info->dst_w; + int height = info->dst_h; + Uint8 *src = info->src; + int srcskip = info->src_skip; + Uint8 *dst = info->dst; + int dstskip = info->dst_skip; + Uint8 *palmap = info->table; + Uint32 ckey = info->colorkey; + + if (palmap) { + while (height--) { + /* *INDENT-OFF* */ + DUFFS_LOOP( + { + if ( *src != ckey ) { + *dst = palmap[*src]; + } + dst++; + src++; + }, + width); + /* *INDENT-ON* */ + src += srcskip; + dst += dstskip; + } + } else { + while (height--) { + /* *INDENT-OFF* */ + DUFFS_LOOP( + { + if ( *src != ckey ) { + *dst = *src; + } + dst++; + src++; + }, + width); + /* *INDENT-ON* */ + src += srcskip; + dst += dstskip; + } + } +} + +static void +Blit1to2Key(SDL_BlitInfo * info) +{ + int width = info->dst_w; + int height = info->dst_h; + Uint8 *src = info->src; + int srcskip = info->src_skip; + Uint16 *dstp = (Uint16 *) info->dst; + int dstskip = info->dst_skip; + Uint16 *palmap = (Uint16 *) info->table; + Uint32 ckey = info->colorkey; + + /* Set up some basic variables */ + dstskip /= 2; + + while (height--) { + /* *INDENT-OFF* */ + DUFFS_LOOP( + { + if ( *src != ckey ) { + *dstp=palmap[*src]; + } + src++; + dstp++; + }, + width); + /* *INDENT-ON* */ + src += srcskip; + dstp += dstskip; + } +} + +static void +Blit1to3Key(SDL_BlitInfo * info) +{ + int width = info->dst_w; + int height = info->dst_h; + Uint8 *src = info->src; + int srcskip = info->src_skip; + Uint8 *dst = info->dst; + int dstskip = info->dst_skip; + Uint8 *palmap = info->table; + Uint32 ckey = info->colorkey; + int o; + + while (height--) { + /* *INDENT-OFF* */ + DUFFS_LOOP( + { + if ( *src != ckey ) { + o = *src * 4; + dst[0] = palmap[o++]; + dst[1] = palmap[o++]; + dst[2] = palmap[o++]; + } + src++; + dst += 3; + }, + width); + /* *INDENT-ON* */ + src += srcskip; + dst += dstskip; + } +} + +static void +Blit1to4Key(SDL_BlitInfo * info) +{ + int width = info->dst_w; + int height = info->dst_h; + Uint8 *src = info->src; + int srcskip = info->src_skip; + Uint32 *dstp = (Uint32 *) info->dst; + int dstskip = info->dst_skip; + Uint32 *palmap = (Uint32 *) info->table; + Uint32 ckey = info->colorkey; + + /* Set up some basic variables */ + dstskip /= 4; + + while (height--) { + /* *INDENT-OFF* */ + DUFFS_LOOP( + { + if ( *src != ckey ) { + *dstp = palmap[*src]; + } + src++; + dstp++; + }, + width); + /* *INDENT-ON* */ + src += srcskip; + dstp += dstskip; + } +} + +static void +Blit1toNAlpha(SDL_BlitInfo * info) +{ + int width = info->dst_w; + int height = info->dst_h; + Uint8 *src = info->src; + int srcskip = info->src_skip; + Uint8 *dst = info->dst; + int dstskip = info->dst_skip; + SDL_PixelFormat *dstfmt = info->dst_fmt; + const SDL_Color *srcpal = info->src_fmt->palette->colors; + int dstbpp; + Uint32 pixel; + unsigned sR, sG, sB; + unsigned dR, dG, dB, dA; + const unsigned A = info->a; + + /* Set up some basic variables */ + dstbpp = dstfmt->BytesPerPixel; + + while (height--) { + /* *INDENT-OFF* */ + DUFFS_LOOP4( + { + sR = srcpal[*src].r; + sG = srcpal[*src].g; + sB = srcpal[*src].b; + DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixel, dR, dG, dB, dA); + ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA); + ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA); + src++; + dst += dstbpp; + }, + width); + /* *INDENT-ON* */ + src += srcskip; + dst += dstskip; + } +} + +static void +Blit1toNAlphaKey(SDL_BlitInfo * info) +{ + int width = info->dst_w; + int height = info->dst_h; + Uint8 *src = info->src; + int srcskip = info->src_skip; + Uint8 *dst = info->dst; + int dstskip = info->dst_skip; + SDL_PixelFormat *dstfmt = info->dst_fmt; + const SDL_Color *srcpal = info->src_fmt->palette->colors; + Uint32 ckey = info->colorkey; + int dstbpp; + Uint32 pixel; + unsigned sR, sG, sB; + unsigned dR, dG, dB, dA; + const unsigned A = info->a; + + /* Set up some basic variables */ + dstbpp = dstfmt->BytesPerPixel; + + while (height--) { + /* *INDENT-OFF* */ + DUFFS_LOOP( + { + if ( *src != ckey ) { + sR = srcpal[*src].r; + sG = srcpal[*src].g; + sB = srcpal[*src].b; + DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixel, dR, dG, dB, dA); + ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA); + ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA); + } + src++; + dst += dstbpp; + }, + width); + /* *INDENT-ON* */ + src += srcskip; + dst += dstskip; + } +} + +static const SDL_BlitFunc one_blit[] = { + (SDL_BlitFunc) NULL, Blit1to1, Blit1to2, Blit1to3, Blit1to4 +}; + +static const SDL_BlitFunc one_blitkey[] = { + (SDL_BlitFunc) NULL, Blit1to1Key, Blit1to2Key, Blit1to3Key, Blit1to4Key +}; + +SDL_BlitFunc +SDL_CalculateBlit1(SDL_Surface * surface) +{ + int which; + SDL_PixelFormat *dstfmt; + + dstfmt = surface->map->dst->format; + if (dstfmt->BitsPerPixel < 8) { + which = 0; + } else { + which = dstfmt->BytesPerPixel; + } + switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) { + case 0: + return one_blit[which]; + + case SDL_COPY_COLORKEY: + return one_blitkey[which]; + + case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: + /* Supporting 8bpp->8bpp alpha is doable but requires lots of + tables which consume space and takes time to precompute, + so is better left to the user */ + return which >= 2 ? Blit1toNAlpha : (SDL_BlitFunc) NULL; + + case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: + return which >= 2 ? Blit1toNAlphaKey : (SDL_BlitFunc) NULL; + } + return (SDL_BlitFunc) NULL; +} + +/* vi: set ts=4 sw=4 expandtab: */ |