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-rw-r--r--source/3rd-party/SDL2/src/video/SDL_pixels.c1125
1 files changed, 1125 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/video/SDL_pixels.c b/source/3rd-party/SDL2/src/video/SDL_pixels.c
new file mode 100644
index 0000000..c2e4163
--- /dev/null
+++ b/source/3rd-party/SDL2/src/video/SDL_pixels.c
@@ -0,0 +1,1125 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../SDL_internal.h"
+
+/* General (mostly internal) pixel/color manipulation routines for SDL */
+
+#include "SDL_endian.h"
+#include "SDL_video.h"
+#include "SDL_sysvideo.h"
+#include "SDL_blit.h"
+#include "SDL_pixels_c.h"
+#include "SDL_RLEaccel_c.h"
+
+
+/* Lookup tables to expand partial bytes to the full 0..255 range */
+
+static Uint8 lookup_0[] = {
+0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255
+};
+
+static Uint8 lookup_1[] = {
+0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 32, 34, 36, 38, 40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74, 76, 78, 80, 82, 84, 86, 88, 90, 92, 94, 96, 98, 100, 102, 104, 106, 108, 110, 112, 114, 116, 118, 120, 122, 124, 126, 128, 130, 132, 134, 136, 138, 140, 142, 144, 146, 148, 150, 152, 154, 156, 158, 160, 162, 164, 166, 168, 170, 172, 174, 176, 178, 180, 182, 184, 186, 188, 190, 192, 194, 196, 198, 200, 202, 204, 206, 208, 210, 212, 214, 216, 218, 220, 222, 224, 226, 228, 230, 232, 234, 236, 238, 240, 242, 244, 246, 248, 250, 252, 255
+};
+
+static Uint8 lookup_2[] = {
+0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 48, 52, 56, 60, 64, 68, 72, 76, 80, 85, 89, 93, 97, 101, 105, 109, 113, 117, 121, 125, 129, 133, 137, 141, 145, 149, 153, 157, 161, 165, 170, 174, 178, 182, 186, 190, 194, 198, 202, 206, 210, 214, 218, 222, 226, 230, 234, 238, 242, 246, 250, 255
+};
+
+static Uint8 lookup_3[] = {
+0, 8, 16, 24, 32, 41, 49, 57, 65, 74, 82, 90, 98, 106, 115, 123, 131, 139, 148, 156, 164, 172, 180, 189, 197, 205, 213, 222, 230, 238, 246, 255
+};
+
+static Uint8 lookup_4[] = {
+0, 17, 34, 51, 68, 85, 102, 119, 136, 153, 170, 187, 204, 221, 238, 255
+};
+
+static Uint8 lookup_5[] = {
+0, 36, 72, 109, 145, 182, 218, 255
+};
+
+static Uint8 lookup_6[] = {
+0, 85, 170, 255
+};
+
+static Uint8 lookup_7[] = {
+0, 255
+};
+
+static Uint8 lookup_8[] = {
+255
+};
+
+Uint8* SDL_expand_byte[9] = {
+ lookup_0,
+ lookup_1,
+ lookup_2,
+ lookup_3,
+ lookup_4,
+ lookup_5,
+ lookup_6,
+ lookup_7,
+ lookup_8
+};
+
+/* Helper functions */
+
+const char*
+SDL_GetPixelFormatName(Uint32 format)
+{
+ switch (format) {
+#define CASE(X) case X: return #X;
+ CASE(SDL_PIXELFORMAT_INDEX1LSB)
+ CASE(SDL_PIXELFORMAT_INDEX1MSB)
+ CASE(SDL_PIXELFORMAT_INDEX4LSB)
+ CASE(SDL_PIXELFORMAT_INDEX4MSB)
+ CASE(SDL_PIXELFORMAT_INDEX8)
+ CASE(SDL_PIXELFORMAT_RGB332)
+ CASE(SDL_PIXELFORMAT_RGB444)
+ CASE(SDL_PIXELFORMAT_RGB555)
+ CASE(SDL_PIXELFORMAT_BGR555)
+ CASE(SDL_PIXELFORMAT_ARGB4444)
+ CASE(SDL_PIXELFORMAT_RGBA4444)
+ CASE(SDL_PIXELFORMAT_ABGR4444)
+ CASE(SDL_PIXELFORMAT_BGRA4444)
+ CASE(SDL_PIXELFORMAT_ARGB1555)
+ CASE(SDL_PIXELFORMAT_RGBA5551)
+ CASE(SDL_PIXELFORMAT_ABGR1555)
+ CASE(SDL_PIXELFORMAT_BGRA5551)
+ CASE(SDL_PIXELFORMAT_RGB565)
+ CASE(SDL_PIXELFORMAT_BGR565)
+ CASE(SDL_PIXELFORMAT_RGB24)
+ CASE(SDL_PIXELFORMAT_BGR24)
+ CASE(SDL_PIXELFORMAT_RGB888)
+ CASE(SDL_PIXELFORMAT_RGBX8888)
+ CASE(SDL_PIXELFORMAT_BGR888)
+ CASE(SDL_PIXELFORMAT_BGRX8888)
+ CASE(SDL_PIXELFORMAT_ARGB8888)
+ CASE(SDL_PIXELFORMAT_RGBA8888)
+ CASE(SDL_PIXELFORMAT_ABGR8888)
+ CASE(SDL_PIXELFORMAT_BGRA8888)
+ CASE(SDL_PIXELFORMAT_ARGB2101010)
+ CASE(SDL_PIXELFORMAT_YV12)
+ CASE(SDL_PIXELFORMAT_IYUV)
+ CASE(SDL_PIXELFORMAT_YUY2)
+ CASE(SDL_PIXELFORMAT_UYVY)
+ CASE(SDL_PIXELFORMAT_YVYU)
+ CASE(SDL_PIXELFORMAT_NV12)
+ CASE(SDL_PIXELFORMAT_NV21)
+#undef CASE
+ default:
+ return "SDL_PIXELFORMAT_UNKNOWN";
+ }
+}
+
+SDL_bool
+SDL_PixelFormatEnumToMasks(Uint32 format, int *bpp, Uint32 * Rmask,
+ Uint32 * Gmask, Uint32 * Bmask, Uint32 * Amask)
+{
+ Uint32 masks[4];
+
+ /* This function doesn't work with FourCC pixel formats */
+ if (SDL_ISPIXELFORMAT_FOURCC(format)) {
+ SDL_SetError("FOURCC pixel formats are not supported");
+ return SDL_FALSE;
+ }
+
+ /* Initialize the values here */
+ if (SDL_BYTESPERPIXEL(format) <= 2) {
+ *bpp = SDL_BITSPERPIXEL(format);
+ } else {
+ *bpp = SDL_BYTESPERPIXEL(format) * 8;
+ }
+ *Rmask = *Gmask = *Bmask = *Amask = 0;
+
+ if (format == SDL_PIXELFORMAT_RGB24) {
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+ *Rmask = 0x00FF0000;
+ *Gmask = 0x0000FF00;
+ *Bmask = 0x000000FF;
+#else
+ *Rmask = 0x000000FF;
+ *Gmask = 0x0000FF00;
+ *Bmask = 0x00FF0000;
+#endif
+ return SDL_TRUE;
+ }
+
+ if (format == SDL_PIXELFORMAT_BGR24) {
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+ *Rmask = 0x000000FF;
+ *Gmask = 0x0000FF00;
+ *Bmask = 0x00FF0000;
+#else
+ *Rmask = 0x00FF0000;
+ *Gmask = 0x0000FF00;
+ *Bmask = 0x000000FF;
+#endif
+ return SDL_TRUE;
+ }
+
+ if (SDL_PIXELTYPE(format) != SDL_PIXELTYPE_PACKED8 &&
+ SDL_PIXELTYPE(format) != SDL_PIXELTYPE_PACKED16 &&
+ SDL_PIXELTYPE(format) != SDL_PIXELTYPE_PACKED32) {
+ /* Not a format that uses masks */
+ return SDL_TRUE;
+ }
+
+ switch (SDL_PIXELLAYOUT(format)) {
+ case SDL_PACKEDLAYOUT_332:
+ masks[0] = 0x00000000;
+ masks[1] = 0x000000E0;
+ masks[2] = 0x0000001C;
+ masks[3] = 0x00000003;
+ break;
+ case SDL_PACKEDLAYOUT_4444:
+ masks[0] = 0x0000F000;
+ masks[1] = 0x00000F00;
+ masks[2] = 0x000000F0;
+ masks[3] = 0x0000000F;
+ break;
+ case SDL_PACKEDLAYOUT_1555:
+ masks[0] = 0x00008000;
+ masks[1] = 0x00007C00;
+ masks[2] = 0x000003E0;
+ masks[3] = 0x0000001F;
+ break;
+ case SDL_PACKEDLAYOUT_5551:
+ masks[0] = 0x0000F800;
+ masks[1] = 0x000007C0;
+ masks[2] = 0x0000003E;
+ masks[3] = 0x00000001;
+ break;
+ case SDL_PACKEDLAYOUT_565:
+ masks[0] = 0x00000000;
+ masks[1] = 0x0000F800;
+ masks[2] = 0x000007E0;
+ masks[3] = 0x0000001F;
+ break;
+ case SDL_PACKEDLAYOUT_8888:
+ masks[0] = 0xFF000000;
+ masks[1] = 0x00FF0000;
+ masks[2] = 0x0000FF00;
+ masks[3] = 0x000000FF;
+ break;
+ case SDL_PACKEDLAYOUT_2101010:
+ masks[0] = 0xC0000000;
+ masks[1] = 0x3FF00000;
+ masks[2] = 0x000FFC00;
+ masks[3] = 0x000003FF;
+ break;
+ case SDL_PACKEDLAYOUT_1010102:
+ masks[0] = 0xFFC00000;
+ masks[1] = 0x003FF000;
+ masks[2] = 0x00000FFC;
+ masks[3] = 0x00000003;
+ break;
+ default:
+ SDL_SetError("Unknown pixel format");
+ return SDL_FALSE;
+ }
+
+ switch (SDL_PIXELORDER(format)) {
+ case SDL_PACKEDORDER_XRGB:
+ *Rmask = masks[1];
+ *Gmask = masks[2];
+ *Bmask = masks[3];
+ break;
+ case SDL_PACKEDORDER_RGBX:
+ *Rmask = masks[0];
+ *Gmask = masks[1];
+ *Bmask = masks[2];
+ break;
+ case SDL_PACKEDORDER_ARGB:
+ *Amask = masks[0];
+ *Rmask = masks[1];
+ *Gmask = masks[2];
+ *Bmask = masks[3];
+ break;
+ case SDL_PACKEDORDER_RGBA:
+ *Rmask = masks[0];
+ *Gmask = masks[1];
+ *Bmask = masks[2];
+ *Amask = masks[3];
+ break;
+ case SDL_PACKEDORDER_XBGR:
+ *Bmask = masks[1];
+ *Gmask = masks[2];
+ *Rmask = masks[3];
+ break;
+ case SDL_PACKEDORDER_BGRX:
+ *Bmask = masks[0];
+ *Gmask = masks[1];
+ *Rmask = masks[2];
+ break;
+ case SDL_PACKEDORDER_BGRA:
+ *Bmask = masks[0];
+ *Gmask = masks[1];
+ *Rmask = masks[2];
+ *Amask = masks[3];
+ break;
+ case SDL_PACKEDORDER_ABGR:
+ *Amask = masks[0];
+ *Bmask = masks[1];
+ *Gmask = masks[2];
+ *Rmask = masks[3];
+ break;
+ default:
+ SDL_SetError("Unknown pixel format");
+ return SDL_FALSE;
+ }
+ return SDL_TRUE;
+}
+
+Uint32
+SDL_MasksToPixelFormatEnum(int bpp, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask,
+ Uint32 Amask)
+{
+ switch (bpp) {
+ case 1:
+ /* SDL defaults to MSB ordering */
+ return SDL_PIXELFORMAT_INDEX1MSB;
+ case 4:
+ /* SDL defaults to MSB ordering */
+ return SDL_PIXELFORMAT_INDEX4MSB;
+ case 8:
+ if (Rmask == 0) {
+ return SDL_PIXELFORMAT_INDEX8;
+ }
+ if (Rmask == 0xE0 &&
+ Gmask == 0x1C &&
+ Bmask == 0x03 &&
+ Amask == 0x00) {
+ return SDL_PIXELFORMAT_RGB332;
+ }
+ break;
+ case 12:
+ if (Rmask == 0) {
+ return SDL_PIXELFORMAT_RGB444;
+ }
+ if (Rmask == 0x0F00 &&
+ Gmask == 0x00F0 &&
+ Bmask == 0x000F &&
+ Amask == 0x0000) {
+ return SDL_PIXELFORMAT_RGB444;
+ }
+ break;
+ case 15:
+ if (Rmask == 0) {
+ return SDL_PIXELFORMAT_RGB555;
+ }
+ /* fallthrough */
+ case 16:
+ if (Rmask == 0) {
+ return SDL_PIXELFORMAT_RGB565;
+ }
+ if (Rmask == 0x7C00 &&
+ Gmask == 0x03E0 &&
+ Bmask == 0x001F &&
+ Amask == 0x0000) {
+ return SDL_PIXELFORMAT_RGB555;
+ }
+ if (Rmask == 0x001F &&
+ Gmask == 0x03E0 &&
+ Bmask == 0x7C00 &&
+ Amask == 0x0000) {
+ return SDL_PIXELFORMAT_BGR555;
+ }
+ if (Rmask == 0x0F00 &&
+ Gmask == 0x00F0 &&
+ Bmask == 0x000F &&
+ Amask == 0xF000) {
+ return SDL_PIXELFORMAT_ARGB4444;
+ }
+ if (Rmask == 0xF000 &&
+ Gmask == 0x0F00 &&
+ Bmask == 0x00F0 &&
+ Amask == 0x000F) {
+ return SDL_PIXELFORMAT_RGBA4444;
+ }
+ if (Rmask == 0x000F &&
+ Gmask == 0x00F0 &&
+ Bmask == 0x0F00 &&
+ Amask == 0xF000) {
+ return SDL_PIXELFORMAT_ABGR4444;
+ }
+ if (Rmask == 0x00F0 &&
+ Gmask == 0x0F00 &&
+ Bmask == 0xF000 &&
+ Amask == 0x000F) {
+ return SDL_PIXELFORMAT_BGRA4444;
+ }
+ if (Rmask == 0x7C00 &&
+ Gmask == 0x03E0 &&
+ Bmask == 0x001F &&
+ Amask == 0x8000) {
+ return SDL_PIXELFORMAT_ARGB1555;
+ }
+ if (Rmask == 0xF800 &&
+ Gmask == 0x07C0 &&
+ Bmask == 0x003E &&
+ Amask == 0x0001) {
+ return SDL_PIXELFORMAT_RGBA5551;
+ }
+ if (Rmask == 0x001F &&
+ Gmask == 0x03E0 &&
+ Bmask == 0x7C00 &&
+ Amask == 0x8000) {
+ return SDL_PIXELFORMAT_ABGR1555;
+ }
+ if (Rmask == 0x003E &&
+ Gmask == 0x07C0 &&
+ Bmask == 0xF800 &&
+ Amask == 0x0001) {
+ return SDL_PIXELFORMAT_BGRA5551;
+ }
+ if (Rmask == 0xF800 &&
+ Gmask == 0x07E0 &&
+ Bmask == 0x001F &&
+ Amask == 0x0000) {
+ return SDL_PIXELFORMAT_RGB565;
+ }
+ if (Rmask == 0x001F &&
+ Gmask == 0x07E0 &&
+ Bmask == 0xF800 &&
+ Amask == 0x0000) {
+ return SDL_PIXELFORMAT_BGR565;
+ }
+ if (Rmask == 0x003F &&
+ Gmask == 0x07C0 &&
+ Bmask == 0xF800 &&
+ Amask == 0x0000) {
+ /* Technically this would be BGR556, but Witek says this works in bug 3158 */
+ return SDL_PIXELFORMAT_RGB565;
+ }
+ break;
+ case 24:
+ switch (Rmask) {
+ case 0:
+ case 0x00FF0000:
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+ return SDL_PIXELFORMAT_RGB24;
+#else
+ return SDL_PIXELFORMAT_BGR24;
+#endif
+ case 0x000000FF:
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+ return SDL_PIXELFORMAT_BGR24;
+#else
+ return SDL_PIXELFORMAT_RGB24;
+#endif
+ }
+ case 32:
+ if (Rmask == 0) {
+ return SDL_PIXELFORMAT_RGB888;
+ }
+ if (Rmask == 0x00FF0000 &&
+ Gmask == 0x0000FF00 &&
+ Bmask == 0x000000FF &&
+ Amask == 0x00000000) {
+ return SDL_PIXELFORMAT_RGB888;
+ }
+ if (Rmask == 0xFF000000 &&
+ Gmask == 0x00FF0000 &&
+ Bmask == 0x0000FF00 &&
+ Amask == 0x00000000) {
+ return SDL_PIXELFORMAT_RGBX8888;
+ }
+ if (Rmask == 0x000000FF &&
+ Gmask == 0x0000FF00 &&
+ Bmask == 0x00FF0000 &&
+ Amask == 0x00000000) {
+ return SDL_PIXELFORMAT_BGR888;
+ }
+ if (Rmask == 0x0000FF00 &&
+ Gmask == 0x00FF0000 &&
+ Bmask == 0xFF000000 &&
+ Amask == 0x00000000) {
+ return SDL_PIXELFORMAT_BGRX8888;
+ }
+ if (Rmask == 0x00FF0000 &&
+ Gmask == 0x0000FF00 &&
+ Bmask == 0x000000FF &&
+ Amask == 0xFF000000) {
+ return SDL_PIXELFORMAT_ARGB8888;
+ }
+ if (Rmask == 0xFF000000 &&
+ Gmask == 0x00FF0000 &&
+ Bmask == 0x0000FF00 &&
+ Amask == 0x000000FF) {
+ return SDL_PIXELFORMAT_RGBA8888;
+ }
+ if (Rmask == 0x000000FF &&
+ Gmask == 0x0000FF00 &&
+ Bmask == 0x00FF0000 &&
+ Amask == 0xFF000000) {
+ return SDL_PIXELFORMAT_ABGR8888;
+ }
+ if (Rmask == 0x0000FF00 &&
+ Gmask == 0x00FF0000 &&
+ Bmask == 0xFF000000 &&
+ Amask == 0x000000FF) {
+ return SDL_PIXELFORMAT_BGRA8888;
+ }
+ if (Rmask == 0x3FF00000 &&
+ Gmask == 0x000FFC00 &&
+ Bmask == 0x000003FF &&
+ Amask == 0xC0000000) {
+ return SDL_PIXELFORMAT_ARGB2101010;
+ }
+ }
+ return SDL_PIXELFORMAT_UNKNOWN;
+}
+
+static SDL_PixelFormat *formats;
+static SDL_SpinLock formats_lock = 0;
+
+SDL_PixelFormat *
+SDL_AllocFormat(Uint32 pixel_format)
+{
+ SDL_PixelFormat *format;
+
+ SDL_AtomicLock(&formats_lock);
+
+ /* Look it up in our list of previously allocated formats */
+ for (format = formats; format; format = format->next) {
+ if (pixel_format == format->format) {
+ ++format->refcount;
+ SDL_AtomicUnlock(&formats_lock);
+ return format;
+ }
+ }
+
+ /* Allocate an empty pixel format structure, and initialize it */
+ format = SDL_malloc(sizeof(*format));
+ if (format == NULL) {
+ SDL_AtomicUnlock(&formats_lock);
+ SDL_OutOfMemory();
+ return NULL;
+ }
+ if (SDL_InitFormat(format, pixel_format) < 0) {
+ SDL_AtomicUnlock(&formats_lock);
+ SDL_free(format);
+ SDL_InvalidParamError("format");
+ return NULL;
+ }
+
+ if (!SDL_ISPIXELFORMAT_INDEXED(pixel_format)) {
+ /* Cache the RGB formats */
+ format->next = formats;
+ formats = format;
+ }
+
+ SDL_AtomicUnlock(&formats_lock);
+
+ return format;
+}
+
+int
+SDL_InitFormat(SDL_PixelFormat * format, Uint32 pixel_format)
+{
+ int bpp;
+ Uint32 Rmask, Gmask, Bmask, Amask;
+ Uint32 mask;
+
+ if (!SDL_PixelFormatEnumToMasks(pixel_format, &bpp,
+ &Rmask, &Gmask, &Bmask, &Amask)) {
+ return -1;
+ }
+
+ /* Set up the format */
+ SDL_zerop(format);
+ format->format = pixel_format;
+ format->BitsPerPixel = bpp;
+ format->BytesPerPixel = (bpp + 7) / 8;
+
+ format->Rmask = Rmask;
+ format->Rshift = 0;
+ format->Rloss = 8;
+ if (Rmask) {
+ for (mask = Rmask; !(mask & 0x01); mask >>= 1)
+ ++format->Rshift;
+ for (; (mask & 0x01); mask >>= 1)
+ --format->Rloss;
+ }
+
+ format->Gmask = Gmask;
+ format->Gshift = 0;
+ format->Gloss = 8;
+ if (Gmask) {
+ for (mask = Gmask; !(mask & 0x01); mask >>= 1)
+ ++format->Gshift;
+ for (; (mask & 0x01); mask >>= 1)
+ --format->Gloss;
+ }
+
+ format->Bmask = Bmask;
+ format->Bshift = 0;
+ format->Bloss = 8;
+ if (Bmask) {
+ for (mask = Bmask; !(mask & 0x01); mask >>= 1)
+ ++format->Bshift;
+ for (; (mask & 0x01); mask >>= 1)
+ --format->Bloss;
+ }
+
+ format->Amask = Amask;
+ format->Ashift = 0;
+ format->Aloss = 8;
+ if (Amask) {
+ for (mask = Amask; !(mask & 0x01); mask >>= 1)
+ ++format->Ashift;
+ for (; (mask & 0x01); mask >>= 1)
+ --format->Aloss;
+ }
+
+ format->palette = NULL;
+ format->refcount = 1;
+ format->next = NULL;
+
+ return 0;
+}
+
+void
+SDL_FreeFormat(SDL_PixelFormat *format)
+{
+ SDL_PixelFormat *prev;
+
+ if (!format) {
+ SDL_InvalidParamError("format");
+ return;
+ }
+
+ SDL_AtomicLock(&formats_lock);
+
+ if (--format->refcount > 0) {
+ SDL_AtomicUnlock(&formats_lock);
+ return;
+ }
+
+ /* Remove this format from our list */
+ if (format == formats) {
+ formats = format->next;
+ } else if (formats) {
+ for (prev = formats; prev->next; prev = prev->next) {
+ if (prev->next == format) {
+ prev->next = format->next;
+ break;
+ }
+ }
+ }
+
+ SDL_AtomicUnlock(&formats_lock);
+
+ if (format->palette) {
+ SDL_FreePalette(format->palette);
+ }
+ SDL_free(format);
+}
+
+SDL_Palette *
+SDL_AllocPalette(int ncolors)
+{
+ SDL_Palette *palette;
+
+ /* Input validation */
+ if (ncolors < 1) {
+ SDL_InvalidParamError("ncolors");
+ return NULL;
+ }
+
+ palette = (SDL_Palette *) SDL_malloc(sizeof(*palette));
+ if (!palette) {
+ SDL_OutOfMemory();
+ return NULL;
+ }
+ palette->colors =
+ (SDL_Color *) SDL_malloc(ncolors * sizeof(*palette->colors));
+ if (!palette->colors) {
+ SDL_free(palette);
+ return NULL;
+ }
+ palette->ncolors = ncolors;
+ palette->version = 1;
+ palette->refcount = 1;
+
+ SDL_memset(palette->colors, 0xFF, ncolors * sizeof(*palette->colors));
+
+ return palette;
+}
+
+int
+SDL_SetPixelFormatPalette(SDL_PixelFormat * format, SDL_Palette *palette)
+{
+ if (!format) {
+ return SDL_SetError("SDL_SetPixelFormatPalette() passed NULL format");
+ }
+
+ if (palette && palette->ncolors > (1 << format->BitsPerPixel)) {
+ return SDL_SetError("SDL_SetPixelFormatPalette() passed a palette that doesn't match the format");
+ }
+
+ if (format->palette == palette) {
+ return 0;
+ }
+
+ if (format->palette) {
+ SDL_FreePalette(format->palette);
+ }
+
+ format->palette = palette;
+
+ if (format->palette) {
+ ++format->palette->refcount;
+ }
+
+ return 0;
+}
+
+int
+SDL_SetPaletteColors(SDL_Palette * palette, const SDL_Color * colors,
+ int firstcolor, int ncolors)
+{
+ int status = 0;
+
+ /* Verify the parameters */
+ if (!palette) {
+ return -1;
+ }
+ if (ncolors > (palette->ncolors - firstcolor)) {
+ ncolors = (palette->ncolors - firstcolor);
+ status = -1;
+ }
+
+ if (colors != (palette->colors + firstcolor)) {
+ SDL_memcpy(palette->colors + firstcolor, colors,
+ ncolors * sizeof(*colors));
+ }
+ ++palette->version;
+ if (!palette->version) {
+ palette->version = 1;
+ }
+
+ return status;
+}
+
+void
+SDL_FreePalette(SDL_Palette * palette)
+{
+ if (!palette) {
+ SDL_InvalidParamError("palette");
+ return;
+ }
+ if (--palette->refcount > 0) {
+ return;
+ }
+ SDL_free(palette->colors);
+ SDL_free(palette);
+}
+
+/*
+ * Calculate an 8-bit (3 red, 3 green, 2 blue) dithered palette of colors
+ */
+void
+SDL_DitherColors(SDL_Color * colors, int bpp)
+{
+ int i;
+ if (bpp != 8)
+ return; /* only 8bpp supported right now */
+
+ for (i = 0; i < 256; i++) {
+ int r, g, b;
+ /* map each bit field to the full [0, 255] interval,
+ so 0 is mapped to (0, 0, 0) and 255 to (255, 255, 255) */
+ r = i & 0xe0;
+ r |= r >> 3 | r >> 6;
+ colors[i].r = r;
+ g = (i << 3) & 0xe0;
+ g |= g >> 3 | g >> 6;
+ colors[i].g = g;
+ b = i & 0x3;
+ b |= b << 2;
+ b |= b << 4;
+ colors[i].b = b;
+ colors[i].a = SDL_ALPHA_OPAQUE;
+ }
+}
+
+/*
+ * Match an RGB value to a particular palette index
+ */
+Uint8
+SDL_FindColor(SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
+{
+ /* Do colorspace distance matching */
+ unsigned int smallest;
+ unsigned int distance;
+ int rd, gd, bd, ad;
+ int i;
+ Uint8 pixel = 0;
+
+ smallest = ~0;
+ for (i = 0; i < pal->ncolors; ++i) {
+ rd = pal->colors[i].r - r;
+ gd = pal->colors[i].g - g;
+ bd = pal->colors[i].b - b;
+ ad = pal->colors[i].a - a;
+ distance = (rd * rd) + (gd * gd) + (bd * bd) + (ad * ad);
+ if (distance < smallest) {
+ pixel = i;
+ if (distance == 0) { /* Perfect match! */
+ break;
+ }
+ smallest = distance;
+ }
+ }
+ return (pixel);
+}
+
+/* Find the opaque pixel value corresponding to an RGB triple */
+Uint32
+SDL_MapRGB(const SDL_PixelFormat * format, Uint8 r, Uint8 g, Uint8 b)
+{
+ if (format->palette == NULL) {
+ return (r >> format->Rloss) << format->Rshift
+ | (g >> format->Gloss) << format->Gshift
+ | (b >> format->Bloss) << format->Bshift | format->Amask;
+ } else {
+ return SDL_FindColor(format->palette, r, g, b, SDL_ALPHA_OPAQUE);
+ }
+}
+
+/* Find the pixel value corresponding to an RGBA quadruple */
+Uint32
+SDL_MapRGBA(const SDL_PixelFormat * format, Uint8 r, Uint8 g, Uint8 b,
+ Uint8 a)
+{
+ if (format->palette == NULL) {
+ return (r >> format->Rloss) << format->Rshift
+ | (g >> format->Gloss) << format->Gshift
+ | (b >> format->Bloss) << format->Bshift
+ | ((a >> format->Aloss) << format->Ashift & format->Amask);
+ } else {
+ return SDL_FindColor(format->palette, r, g, b, a);
+ }
+}
+
+void
+SDL_GetRGB(Uint32 pixel, const SDL_PixelFormat * format, Uint8 * r, Uint8 * g,
+ Uint8 * b)
+{
+ if (format->palette == NULL) {
+ unsigned v;
+ v = (pixel & format->Rmask) >> format->Rshift;
+ *r = SDL_expand_byte[format->Rloss][v];
+ v = (pixel & format->Gmask) >> format->Gshift;
+ *g = SDL_expand_byte[format->Gloss][v];
+ v = (pixel & format->Bmask) >> format->Bshift;
+ *b = SDL_expand_byte[format->Bloss][v];
+ } else {
+ if (pixel < (unsigned)format->palette->ncolors) {
+ *r = format->palette->colors[pixel].r;
+ *g = format->palette->colors[pixel].g;
+ *b = format->palette->colors[pixel].b;
+ } else {
+ *r = *g = *b = 0;
+ }
+ }
+}
+
+void
+SDL_GetRGBA(Uint32 pixel, const SDL_PixelFormat * format,
+ Uint8 * r, Uint8 * g, Uint8 * b, Uint8 * a)
+{
+ if (format->palette == NULL) {
+ unsigned v;
+ v = (pixel & format->Rmask) >> format->Rshift;
+ *r = SDL_expand_byte[format->Rloss][v];
+ v = (pixel & format->Gmask) >> format->Gshift;
+ *g = SDL_expand_byte[format->Gloss][v];
+ v = (pixel & format->Bmask) >> format->Bshift;
+ *b = SDL_expand_byte[format->Bloss][v];
+ v = (pixel & format->Amask) >> format->Ashift;
+ *a = SDL_expand_byte[format->Aloss][v];
+ } else {
+ if (pixel < (unsigned)format->palette->ncolors) {
+ *r = format->palette->colors[pixel].r;
+ *g = format->palette->colors[pixel].g;
+ *b = format->palette->colors[pixel].b;
+ *a = format->palette->colors[pixel].a;
+ } else {
+ *r = *g = *b = *a = 0;
+ }
+ }
+}
+
+/* Map from Palette to Palette */
+static Uint8 *
+Map1to1(SDL_Palette * src, SDL_Palette * dst, int *identical)
+{
+ Uint8 *map;
+ int i;
+
+ if (identical) {
+ if (src->ncolors <= dst->ncolors) {
+ /* If an identical palette, no need to map */
+ if (src == dst
+ ||
+ (SDL_memcmp
+ (src->colors, dst->colors,
+ src->ncolors * sizeof(SDL_Color)) == 0)) {
+ *identical = 1;
+ return (NULL);
+ }
+ }
+ *identical = 0;
+ }
+ map = (Uint8 *) SDL_malloc(src->ncolors);
+ if (map == NULL) {
+ SDL_OutOfMemory();
+ return (NULL);
+ }
+ for (i = 0; i < src->ncolors; ++i) {
+ map[i] = SDL_FindColor(dst,
+ src->colors[i].r, src->colors[i].g,
+ src->colors[i].b, src->colors[i].a);
+ }
+ return (map);
+}
+
+/* Map from Palette to BitField */
+static Uint8 *
+Map1toN(SDL_PixelFormat * src, Uint8 Rmod, Uint8 Gmod, Uint8 Bmod, Uint8 Amod,
+ SDL_PixelFormat * dst)
+{
+ Uint8 *map;
+ int i;
+ int bpp;
+ SDL_Palette *pal = src->palette;
+
+ bpp = ((dst->BytesPerPixel == 3) ? 4 : dst->BytesPerPixel);
+ map = (Uint8 *) SDL_malloc(pal->ncolors * bpp);
+ if (map == NULL) {
+ SDL_OutOfMemory();
+ return (NULL);
+ }
+
+ /* We memory copy to the pixel map so the endianness is preserved */
+ for (i = 0; i < pal->ncolors; ++i) {
+ Uint8 R = (Uint8) ((pal->colors[i].r * Rmod) / 255);
+ Uint8 G = (Uint8) ((pal->colors[i].g * Gmod) / 255);
+ Uint8 B = (Uint8) ((pal->colors[i].b * Bmod) / 255);
+ Uint8 A = (Uint8) ((pal->colors[i].a * Amod) / 255);
+ ASSEMBLE_RGBA(&map[i * bpp], dst->BytesPerPixel, dst, R, G, B, A);
+ }
+ return (map);
+}
+
+/* Map from BitField to Dithered-Palette to Palette */
+static Uint8 *
+MapNto1(SDL_PixelFormat * src, SDL_PixelFormat * dst, int *identical)
+{
+ /* Generate a 256 color dither palette */
+ SDL_Palette dithered;
+ SDL_Color colors[256];
+ SDL_Palette *pal = dst->palette;
+
+ dithered.ncolors = 256;
+ SDL_DitherColors(colors, 8);
+ dithered.colors = colors;
+ return (Map1to1(&dithered, pal, identical));
+}
+
+SDL_BlitMap *
+SDL_AllocBlitMap(void)
+{
+ SDL_BlitMap *map;
+
+ /* Allocate the empty map */
+ map = (SDL_BlitMap *) SDL_calloc(1, sizeof(*map));
+ if (map == NULL) {
+ SDL_OutOfMemory();
+ return (NULL);
+ }
+ map->info.r = 0xFF;
+ map->info.g = 0xFF;
+ map->info.b = 0xFF;
+ map->info.a = 0xFF;
+
+ /* It's ready to go */
+ return (map);
+}
+
+void
+SDL_InvalidateMap(SDL_BlitMap * map)
+{
+ if (!map) {
+ return;
+ }
+ if (map->dst) {
+ /* Release our reference to the surface - see the note below */
+ if (--map->dst->refcount <= 0) {
+ SDL_FreeSurface(map->dst);
+ }
+ }
+ map->dst = NULL;
+ map->src_palette_version = 0;
+ map->dst_palette_version = 0;
+ SDL_free(map->info.table);
+ map->info.table = NULL;
+}
+
+int
+SDL_MapSurface(SDL_Surface * src, SDL_Surface * dst)
+{
+ SDL_PixelFormat *srcfmt;
+ SDL_PixelFormat *dstfmt;
+ SDL_BlitMap *map;
+
+ /* Clear out any previous mapping */
+ map = src->map;
+ if ((src->flags & SDL_RLEACCEL) == SDL_RLEACCEL) {
+ SDL_UnRLESurface(src, 1);
+ }
+ SDL_InvalidateMap(map);
+
+ /* Figure out what kind of mapping we're doing */
+ map->identity = 0;
+ srcfmt = src->format;
+ dstfmt = dst->format;
+ if (SDL_ISPIXELFORMAT_INDEXED(srcfmt->format)) {
+ if (SDL_ISPIXELFORMAT_INDEXED(dstfmt->format)) {
+ /* Palette --> Palette */
+ map->info.table =
+ Map1to1(srcfmt->palette, dstfmt->palette, &map->identity);
+ if (!map->identity) {
+ if (map->info.table == NULL) {
+ return (-1);
+ }
+ }
+ if (srcfmt->BitsPerPixel != dstfmt->BitsPerPixel)
+ map->identity = 0;
+ } else {
+ /* Palette --> BitField */
+ map->info.table =
+ Map1toN(srcfmt, src->map->info.r, src->map->info.g,
+ src->map->info.b, src->map->info.a, dstfmt);
+ if (map->info.table == NULL) {
+ return (-1);
+ }
+ }
+ } else {
+ if (SDL_ISPIXELFORMAT_INDEXED(dstfmt->format)) {
+ /* BitField --> Palette */
+ map->info.table = MapNto1(srcfmt, dstfmt, &map->identity);
+ if (!map->identity) {
+ if (map->info.table == NULL) {
+ return (-1);
+ }
+ }
+ map->identity = 0; /* Don't optimize to copy */
+ } else {
+ /* BitField --> BitField */
+ if (srcfmt == dstfmt) {
+ map->identity = 1;
+ }
+ }
+ }
+
+ map->dst = dst;
+
+ if (map->dst) {
+ /* Keep a reference to this surface so it doesn't get deleted
+ while we're still pointing at it.
+
+ A better method would be for the destination surface to keep
+ track of surfaces that are mapped to it and automatically
+ invalidate them when it is freed, but this will do for now.
+ */
+ ++map->dst->refcount;
+ }
+
+ if (dstfmt->palette) {
+ map->dst_palette_version = dstfmt->palette->version;
+ } else {
+ map->dst_palette_version = 0;
+ }
+
+ if (srcfmt->palette) {
+ map->src_palette_version = srcfmt->palette->version;
+ } else {
+ map->src_palette_version = 0;
+ }
+
+ /* Choose your blitters wisely */
+ return (SDL_CalculateBlit(src));
+}
+
+void
+SDL_FreeBlitMap(SDL_BlitMap * map)
+{
+ if (map) {
+ SDL_InvalidateMap(map);
+ SDL_free(map);
+ }
+}
+
+void
+SDL_CalculateGammaRamp(float gamma, Uint16 * ramp)
+{
+ int i;
+
+ /* Input validation */
+ if (gamma < 0.0f ) {
+ SDL_InvalidParamError("gamma");
+ return;
+ }
+ if (ramp == NULL) {
+ SDL_InvalidParamError("ramp");
+ return;
+ }
+
+ /* 0.0 gamma is all black */
+ if (gamma == 0.0f) {
+ SDL_memset(ramp, 0, 256 * sizeof(Uint16));
+ return;
+ } else if (gamma == 1.0f) {
+ /* 1.0 gamma is identity */
+ for (i = 0; i < 256; ++i) {
+ ramp[i] = (i << 8) | i;
+ }
+ return;
+ } else {
+ /* Calculate a real gamma ramp */
+ int value;
+ gamma = 1.0f / gamma;
+ for (i = 0; i < 256; ++i) {
+ value =
+ (int) (SDL_pow((double) i / 256.0, gamma) * 65535.0 + 0.5);
+ if (value > 65535) {
+ value = 65535;
+ }
+ ramp[i] = (Uint16) value;
+ }
+ }
+}
+
+/* vi: set ts=4 sw=4 expandtab: */