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Diffstat (limited to 'source/3rd-party/SDL2/src/video/SDL_shape.c')
-rw-r--r--source/3rd-party/SDL2/src/video/SDL_shape.c309
1 files changed, 309 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/video/SDL_shape.c b/source/3rd-party/SDL2/src/video/SDL_shape.c
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+++ b/source/3rd-party/SDL2/src/video/SDL_shape.c
@@ -0,0 +1,309 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../SDL_internal.h"
+
+#include "SDL.h"
+#include "SDL_assert.h"
+#include "SDL_video.h"
+#include "SDL_sysvideo.h"
+#include "SDL_pixels.h"
+#include "SDL_surface.h"
+#include "SDL_shape.h"
+#include "SDL_shape_internals.h"
+
+SDL_Window*
+SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags)
+{
+ SDL_Window *result = NULL;
+ result = SDL_CreateWindow(title,-1000,-1000,w,h,(flags | SDL_WINDOW_BORDERLESS) & (~SDL_WINDOW_FULLSCREEN) & (~SDL_WINDOW_RESIZABLE) /* & (~SDL_WINDOW_SHOWN) */);
+ if(result != NULL) {
+ if (SDL_GetVideoDevice()->shape_driver.CreateShaper == NULL) {
+ SDL_DestroyWindow(result);
+ return NULL;
+ }
+ result->shaper = SDL_GetVideoDevice()->shape_driver.CreateShaper(result);
+ if(result->shaper != NULL) {
+ result->shaper->userx = x;
+ result->shaper->usery = y;
+ result->shaper->mode.mode = ShapeModeDefault;
+ result->shaper->mode.parameters.binarizationCutoff = 1;
+ result->shaper->hasshape = SDL_FALSE;
+ return result;
+ }
+ else {
+ SDL_DestroyWindow(result);
+ return NULL;
+ }
+ }
+ else
+ return NULL;
+}
+
+SDL_bool
+SDL_IsShapedWindow(const SDL_Window *window)
+{
+ if(window == NULL)
+ return SDL_FALSE;
+ else
+ return (SDL_bool)(window->shaper != NULL);
+}
+
+/* REQUIRES that bitmap point to a w-by-h bitmap with ppb pixels-per-byte. */
+void
+SDL_CalculateShapeBitmap(SDL_WindowShapeMode mode,SDL_Surface *shape,Uint8* bitmap,Uint8 ppb)
+{
+ int x = 0;
+ int y = 0;
+ Uint8 r = 0,g = 0,b = 0,alpha = 0;
+ Uint8* pixel = NULL;
+ Uint32 pixel_value = 0,mask_value = 0;
+ int bytes_per_scanline = (shape->w + (ppb - 1)) / ppb;
+ Uint8 *bitmap_scanline;
+ SDL_Color key;
+ if(SDL_MUSTLOCK(shape))
+ SDL_LockSurface(shape);
+ for(y = 0;y<shape->h;y++) {
+ bitmap_scanline = bitmap + y * bytes_per_scanline;
+ for(x=0;x<shape->w;x++) {
+ alpha = 0;
+ pixel_value = 0;
+ pixel = (Uint8 *)(shape->pixels) + (y*shape->pitch) + (x*shape->format->BytesPerPixel);
+ switch(shape->format->BytesPerPixel) {
+ case(1):
+ pixel_value = *(Uint8*)pixel;
+ break;
+ case(2):
+ pixel_value = *(Uint16*)pixel;
+ break;
+ case(3):
+ pixel_value = *(Uint32*)pixel & (~shape->format->Amask);
+ break;
+ case(4):
+ pixel_value = *(Uint32*)pixel;
+ break;
+ }
+ SDL_GetRGBA(pixel_value,shape->format,&r,&g,&b,&alpha);
+ switch(mode.mode) {
+ case(ShapeModeDefault):
+ mask_value = (alpha >= 1 ? 1 : 0);
+ break;
+ case(ShapeModeBinarizeAlpha):
+ mask_value = (alpha >= mode.parameters.binarizationCutoff ? 1 : 0);
+ break;
+ case(ShapeModeReverseBinarizeAlpha):
+ mask_value = (alpha <= mode.parameters.binarizationCutoff ? 1 : 0);
+ break;
+ case(ShapeModeColorKey):
+ key = mode.parameters.colorKey;
+ mask_value = ((key.r != r || key.g != g || key.b != b) ? 1 : 0);
+ break;
+ }
+ bitmap_scanline[x / ppb] |= mask_value << (x % ppb);
+ }
+ }
+ if(SDL_MUSTLOCK(shape))
+ SDL_UnlockSurface(shape);
+}
+
+static SDL_ShapeTree*
+RecursivelyCalculateShapeTree(SDL_WindowShapeMode mode,SDL_Surface* mask,SDL_Rect dimensions) {
+ int x = 0,y = 0;
+ Uint8* pixel = NULL;
+ Uint32 pixel_value = 0;
+ Uint8 r = 0,g = 0,b = 0,a = 0;
+ SDL_bool pixel_opaque = SDL_FALSE;
+ int last_opaque = -1;
+ SDL_Color key;
+ SDL_ShapeTree* result = (SDL_ShapeTree*)SDL_malloc(sizeof(SDL_ShapeTree));
+ SDL_Rect next = {0,0,0,0};
+
+ for(y=dimensions.y;y<dimensions.y + dimensions.h;y++) {
+ for(x=dimensions.x;x<dimensions.x + dimensions.w;x++) {
+ pixel_value = 0;
+ pixel = (Uint8 *)(mask->pixels) + (y*mask->pitch) + (x*mask->format->BytesPerPixel);
+ switch(mask->format->BytesPerPixel) {
+ case(1):
+ pixel_value = *(Uint8*)pixel;
+ break;
+ case(2):
+ pixel_value = *(Uint16*)pixel;
+ break;
+ case(3):
+ pixel_value = *(Uint32*)pixel & (~mask->format->Amask);
+ break;
+ case(4):
+ pixel_value = *(Uint32*)pixel;
+ break;
+ }
+ SDL_GetRGBA(pixel_value,mask->format,&r,&g,&b,&a);
+ switch(mode.mode) {
+ case(ShapeModeDefault):
+ pixel_opaque = (a >= 1 ? SDL_TRUE : SDL_FALSE);
+ break;
+ case(ShapeModeBinarizeAlpha):
+ pixel_opaque = (a >= mode.parameters.binarizationCutoff ? SDL_TRUE : SDL_FALSE);
+ break;
+ case(ShapeModeReverseBinarizeAlpha):
+ pixel_opaque = (a <= mode.parameters.binarizationCutoff ? SDL_TRUE : SDL_FALSE);
+ break;
+ case(ShapeModeColorKey):
+ key = mode.parameters.colorKey;
+ pixel_opaque = ((key.r != r || key.g != g || key.b != b) ? SDL_TRUE : SDL_FALSE);
+ break;
+ }
+ if(last_opaque == -1)
+ last_opaque = pixel_opaque;
+ if(last_opaque != pixel_opaque) {
+ const int halfwidth = dimensions.w / 2;
+ const int halfheight = dimensions.h / 2;
+
+ result->kind = QuadShape;
+
+ next.x = dimensions.x;
+ next.y = dimensions.y;
+ next.w = halfwidth;
+ next.h = halfheight;
+ result->data.children.upleft = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode,mask,next);
+
+ next.x = dimensions.x + halfwidth;
+ next.w = dimensions.w - halfwidth;
+ result->data.children.upright = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode,mask,next);
+
+ next.x = dimensions.x;
+ next.w = halfwidth;
+ next.y = dimensions.y + halfheight;
+ next.h = dimensions.h - halfheight;
+ result->data.children.downleft = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode,mask,next);
+
+ next.x = dimensions.x + halfwidth;
+ next.w = dimensions.w - halfwidth;
+ result->data.children.downright = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode,mask,next);
+
+ return result;
+ }
+ }
+ }
+
+
+ /* If we never recursed, all the pixels in this quadrant have the same "value". */
+ result->kind = (last_opaque == SDL_TRUE ? OpaqueShape : TransparentShape);
+ result->data.shape = dimensions;
+ return result;
+}
+
+SDL_ShapeTree*
+SDL_CalculateShapeTree(SDL_WindowShapeMode mode,SDL_Surface* shape)
+{
+ SDL_Rect dimensions;
+ SDL_ShapeTree* result = NULL;
+
+ dimensions.x = 0;
+ dimensions.y = 0;
+ dimensions.w = shape->w;
+ dimensions.h = shape->h;
+
+ if(SDL_MUSTLOCK(shape))
+ SDL_LockSurface(shape);
+ result = RecursivelyCalculateShapeTree(mode,shape,dimensions);
+ if(SDL_MUSTLOCK(shape))
+ SDL_UnlockSurface(shape);
+ return result;
+}
+
+void
+SDL_TraverseShapeTree(SDL_ShapeTree *tree,SDL_TraversalFunction function,void* closure)
+{
+ SDL_assert(tree != NULL);
+ if(tree->kind == QuadShape) {
+ SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.upleft,function,closure);
+ SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.upright,function,closure);
+ SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.downleft,function,closure);
+ SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.downright,function,closure);
+ }
+ else
+ function(tree,closure);
+}
+
+void
+SDL_FreeShapeTree(SDL_ShapeTree** shape_tree)
+{
+ if((*shape_tree)->kind == QuadShape) {
+ SDL_FreeShapeTree((SDL_ShapeTree **)(char*)&(*shape_tree)->data.children.upleft);
+ SDL_FreeShapeTree((SDL_ShapeTree **)(char*)&(*shape_tree)->data.children.upright);
+ SDL_FreeShapeTree((SDL_ShapeTree **)(char*)&(*shape_tree)->data.children.downleft);
+ SDL_FreeShapeTree((SDL_ShapeTree **)(char*)&(*shape_tree)->data.children.downright);
+ }
+ SDL_free(*shape_tree);
+ *shape_tree = NULL;
+}
+
+int
+SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode)
+{
+ int result;
+ if(window == NULL || !SDL_IsShapedWindow(window))
+ /* The window given was not a shapeable window. */
+ return SDL_NONSHAPEABLE_WINDOW;
+ if(shape == NULL)
+ /* Invalid shape argument. */
+ return SDL_INVALID_SHAPE_ARGUMENT;
+
+ if(shape_mode != NULL)
+ window->shaper->mode = *shape_mode;
+ result = SDL_GetVideoDevice()->shape_driver.SetWindowShape(window->shaper,shape,shape_mode);
+ window->shaper->hasshape = SDL_TRUE;
+ if(window->shaper->userx != 0 && window->shaper->usery != 0) {
+ SDL_SetWindowPosition(window,window->shaper->userx,window->shaper->usery);
+ window->shaper->userx = 0;
+ window->shaper->usery = 0;
+ }
+ return result;
+}
+
+static SDL_bool
+SDL_WindowHasAShape(SDL_Window *window)
+{
+ if (window == NULL || !SDL_IsShapedWindow(window))
+ return SDL_FALSE;
+ return window->shaper->hasshape;
+}
+
+int
+SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shape_mode)
+{
+ if(window != NULL && SDL_IsShapedWindow(window)) {
+ if(shape_mode == NULL) {
+ if(SDL_WindowHasAShape(window))
+ /* The window given has a shape. */
+ return 0;
+ else
+ /* The window given is shapeable but lacks a shape. */
+ return SDL_WINDOW_LACKS_SHAPE;
+ }
+ else {
+ *shape_mode = window->shaper->mode;
+ return 0;
+ }
+ }
+ else
+ /* The window given is not a valid shapeable window. */
+ return SDL_NONSHAPEABLE_WINDOW;
+}