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+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#ifndef SDL_cocoamouse_h_
+#define SDL_cocoamouse_h_
+
+#include "SDL_cocoavideo.h"
+
+extern void Cocoa_InitMouse(_THIS);
+extern void Cocoa_HandleMouseEvent(_THIS, NSEvent * event);
+extern void Cocoa_HandleMouseWheel(SDL_Window *window, NSEvent * event);
+extern void Cocoa_HandleMouseWarp(CGFloat x, CGFloat y);
+extern void Cocoa_QuitMouse(_THIS);
+
+typedef struct {
+ /* Wether we've seen a cursor warp since the last move event. */
+ SDL_bool seenWarp;
+ /* What location our last cursor warp was to. */
+ CGFloat lastWarpX;
+ CGFloat lastWarpY;
+ /* What location we last saw the cursor move to. */
+ CGFloat lastMoveX;
+ CGFloat lastMoveY;
+ void *tapdata;
+} SDL_MouseData;
+
+@interface NSCursor (InvisibleCursor)
++ (NSCursor *)invisibleCursor;
+@end
+
+#endif /* SDL_cocoamouse_h_ */
+
+/* vi: set ts=4 sw=4 expandtab: */