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Diffstat (limited to 'source/3rd-party/SDL2/src/video/directfb/SDL_DirectFB_shape.c')
-rw-r--r--source/3rd-party/SDL2/src/video/directfb/SDL_DirectFB_shape.c131
1 files changed, 131 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/video/directfb/SDL_DirectFB_shape.c b/source/3rd-party/SDL2/src/video/directfb/SDL_DirectFB_shape.c
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index 0000000..3655931
--- /dev/null
+++ b/source/3rd-party/SDL2/src/video/directfb/SDL_DirectFB_shape.c
@@ -0,0 +1,131 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#if SDL_VIDEO_DRIVER_DIRECTFB
+
+#include "SDL_assert.h"
+#include "SDL_DirectFB_video.h"
+#include "SDL_DirectFB_shape.h"
+#include "SDL_DirectFB_window.h"
+
+#include "../SDL_shape_internals.h"
+
+SDL_WindowShaper*
+DirectFB_CreateShaper(SDL_Window* window) {
+ SDL_WindowShaper* result = NULL;
+ SDL_ShapeData* data;
+ int resized_properly;
+
+ result = malloc(sizeof(SDL_WindowShaper));
+ result->window = window;
+ result->mode.mode = ShapeModeDefault;
+ result->mode.parameters.binarizationCutoff = 1;
+ result->userx = result->usery = 0;
+ data = SDL_malloc(sizeof(SDL_ShapeData));
+ result->driverdata = data;
+ data->surface = NULL;
+ window->shaper = result;
+ resized_properly = DirectFB_ResizeWindowShape(window);
+ SDL_assert(resized_properly == 0);
+
+ return result;
+}
+
+int
+DirectFB_ResizeWindowShape(SDL_Window* window) {
+ SDL_ShapeData* data = window->shaper->driverdata;
+ SDL_assert(data != NULL);
+
+ if (window->x != -1000)
+ {
+ window->shaper->userx = window->x;
+ window->shaper->usery = window->y;
+ }
+ SDL_SetWindowPosition(window,-1000,-1000);
+
+ return 0;
+}
+
+int
+DirectFB_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode) {
+
+ if(shaper == NULL || shape == NULL || shaper->driverdata == NULL)
+ return -1;
+ if(shape->format->Amask == 0 && SDL_SHAPEMODEALPHA(shape_mode->mode))
+ return -2;
+ if(shape->w != shaper->window->w || shape->h != shaper->window->h)
+ return -3;
+
+ {
+ SDL_VideoDisplay *display = SDL_GetDisplayForWindow(shaper->window);
+ SDL_DFB_DEVICEDATA(display->device);
+ Uint32 *pixels;
+ Sint32 pitch;
+ Uint32 h,w;
+ Uint8 *src, *bitmap;
+ DFBSurfaceDescription dsc;
+
+ SDL_ShapeData *data = shaper->driverdata;
+
+ SDL_DFB_RELEASE(data->surface);
+
+ dsc.flags = DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT | DSDESC_CAPS;
+ dsc.width = shape->w;
+ dsc.height = shape->h;
+ dsc.caps = DSCAPS_PREMULTIPLIED;
+ dsc.pixelformat = DSPF_ARGB;
+
+ SDL_DFB_CHECKERR(devdata->dfb->CreateSurface(devdata->dfb, &dsc, &data->surface));
+
+ /* Assume that shaper->alphacutoff already has a value, because SDL_SetWindowShape() should have given it one. */
+ SDL_DFB_ALLOC_CLEAR(bitmap, shape->w * shape->h);
+ SDL_CalculateShapeBitmap(shaper->mode,shape,bitmap,1);
+
+ src = bitmap;
+
+ SDL_DFB_CHECK(data->surface->Lock(data->surface, DSLF_WRITE | DSLF_READ, (void **) &pixels, &pitch));
+
+ h = shaper->window->h;
+ while (h--) {
+ for (w = 0; w < shaper->window->w; w++) {
+ if (*src)
+ pixels[w] = 0xFFFFFFFF;
+ else
+ pixels[w] = 0;
+ src++;
+
+ }
+ pixels += (pitch >> 2);
+ }
+ SDL_DFB_CHECK(data->surface->Unlock(data->surface));
+ SDL_DFB_FREE(bitmap);
+
+ /* FIXME: Need to call this here - Big ?? */
+ DirectFB_WM_RedrawLayout(SDL_GetDisplayForWindow(shaper->window)->device, shaper->window);
+ }
+
+ return 0;
+error:
+ return -1;
+}
+
+#endif /* SDL_VIDEO_DRIVER_DIRECTFB */