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Diffstat (limited to 'source/3rd-party/SDL2/src/video/directfb/SDL_DirectFB_video.c')
-rw-r--r--source/3rd-party/SDL2/src/video/directfb/SDL_DirectFB_video.c418
1 files changed, 418 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/video/directfb/SDL_DirectFB_video.c b/source/3rd-party/SDL2/src/video/directfb/SDL_DirectFB_video.c
new file mode 100644
index 0000000..8740ce1
--- /dev/null
+++ b/source/3rd-party/SDL2/src/video/directfb/SDL_DirectFB_video.c
@@ -0,0 +1,418 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#if SDL_VIDEO_DRIVER_DIRECTFB
+
+/*
+ * #include "SDL_DirectFB_keyboard.h"
+ */
+#include "SDL_DirectFB_modes.h"
+#include "SDL_DirectFB_opengl.h"
+#include "SDL_DirectFB_window.h"
+#include "SDL_DirectFB_WM.h"
+
+
+/* DirectFB video driver implementation.
+*/
+
+#include <fcntl.h>
+#include <unistd.h>
+#include <sys/mman.h>
+
+#include <directfb.h>
+#include <directfb_version.h>
+#include <directfb_strings.h>
+
+#include "SDL_video.h"
+#include "SDL_mouse.h"
+#include "../SDL_sysvideo.h"
+#include "../SDL_pixels_c.h"
+#include "../../events/SDL_events_c.h"
+#include "SDL_DirectFB_video.h"
+#include "SDL_DirectFB_events.h"
+#include "SDL_DirectFB_render.h"
+#include "SDL_DirectFB_mouse.h"
+#include "SDL_DirectFB_shape.h"
+
+
+#include "SDL_DirectFB_dyn.h"
+
+/* Initialization/Query functions */
+static int DirectFB_VideoInit(_THIS);
+static void DirectFB_VideoQuit(_THIS);
+
+static int DirectFB_Available(void);
+static SDL_VideoDevice *DirectFB_CreateDevice(int devindex);
+
+VideoBootStrap DirectFB_bootstrap = {
+ "directfb", "DirectFB",
+ DirectFB_Available, DirectFB_CreateDevice
+};
+
+static const DirectFBSurfaceDrawingFlagsNames(drawing_flags);
+static const DirectFBSurfaceBlittingFlagsNames(blitting_flags);
+static const DirectFBAccelerationMaskNames(acceleration_mask);
+
+/* DirectFB driver bootstrap functions */
+
+static int
+DirectFB_Available(void)
+{
+ if (!SDL_DirectFB_LoadLibrary())
+ return 0;
+ SDL_DirectFB_UnLoadLibrary();
+ return 1;
+}
+
+static void
+DirectFB_DeleteDevice(SDL_VideoDevice * device)
+{
+ SDL_DirectFB_UnLoadLibrary();
+ SDL_DFB_FREE(device->driverdata);
+ SDL_DFB_FREE(device);
+}
+
+static SDL_VideoDevice *
+DirectFB_CreateDevice(int devindex)
+{
+ SDL_VideoDevice *device;
+
+ if (!SDL_DirectFB_LoadLibrary()) {
+ return NULL;
+ }
+
+ /* Initialize all variables that we clean on shutdown */
+ SDL_DFB_ALLOC_CLEAR(device, sizeof(SDL_VideoDevice));
+
+ /* Set the function pointers */
+ device->VideoInit = DirectFB_VideoInit;
+ device->VideoQuit = DirectFB_VideoQuit;
+ device->GetDisplayModes = DirectFB_GetDisplayModes;
+ device->SetDisplayMode = DirectFB_SetDisplayMode;
+ device->PumpEvents = DirectFB_PumpEventsWindow;
+ device->CreateSDLWindow = DirectFB_CreateWindow;
+ device->CreateSDLWindowFrom = DirectFB_CreateWindowFrom;
+ device->SetWindowTitle = DirectFB_SetWindowTitle;
+ device->SetWindowIcon = DirectFB_SetWindowIcon;
+ device->SetWindowPosition = DirectFB_SetWindowPosition;
+ device->SetWindowSize = DirectFB_SetWindowSize;
+ device->SetWindowOpacity = DirectFB_SetWindowOpacity;
+ device->ShowWindow = DirectFB_ShowWindow;
+ device->HideWindow = DirectFB_HideWindow;
+ device->RaiseWindow = DirectFB_RaiseWindow;
+ device->MaximizeWindow = DirectFB_MaximizeWindow;
+ device->MinimizeWindow = DirectFB_MinimizeWindow;
+ device->RestoreWindow = DirectFB_RestoreWindow;
+ device->SetWindowGrab = DirectFB_SetWindowGrab;
+ device->DestroyWindow = DirectFB_DestroyWindow;
+ device->GetWindowWMInfo = DirectFB_GetWindowWMInfo;
+
+ /* !!! FIXME: implement SetWindowBordered */
+
+#if SDL_DIRECTFB_OPENGL
+ device->GL_LoadLibrary = DirectFB_GL_LoadLibrary;
+ device->GL_GetProcAddress = DirectFB_GL_GetProcAddress;
+ device->GL_MakeCurrent = DirectFB_GL_MakeCurrent;
+
+ device->GL_CreateContext = DirectFB_GL_CreateContext;
+ device->GL_SetSwapInterval = DirectFB_GL_SetSwapInterval;
+ device->GL_GetSwapInterval = DirectFB_GL_GetSwapInterval;
+ device->GL_SwapWindow = DirectFB_GL_SwapWindow;
+ device->GL_DeleteContext = DirectFB_GL_DeleteContext;
+
+#endif
+
+ /* Shaped window support */
+ device->shape_driver.CreateShaper = DirectFB_CreateShaper;
+ device->shape_driver.SetWindowShape = DirectFB_SetWindowShape;
+ device->shape_driver.ResizeWindowShape = DirectFB_ResizeWindowShape;
+
+ device->free = DirectFB_DeleteDevice;
+
+ return device;
+ error:
+ if (device)
+ SDL_free(device);
+ return (0);
+}
+
+static void
+DirectFB_DeviceInformation(IDirectFB * dfb)
+{
+ DFBGraphicsDeviceDescription desc;
+ int n;
+
+ dfb->GetDeviceDescription(dfb, &desc);
+
+ SDL_DFB_LOG( "DirectFB Device Information");
+ SDL_DFB_LOG( "===========================");
+ SDL_DFB_LOG( "Name: %s", desc.name);
+ SDL_DFB_LOG( "Vendor: %s", desc.vendor);
+ SDL_DFB_LOG( "Driver Name: %s", desc.driver.name);
+ SDL_DFB_LOG( "Driver Vendor: %s", desc.driver.vendor);
+ SDL_DFB_LOG( "Driver Version: %d.%d", desc.driver.major,
+ desc.driver.minor);
+
+ SDL_DFB_LOG( "Video memory: %d", desc.video_memory);
+
+ SDL_DFB_LOG( "Blitting flags:");
+ for (n = 0; blitting_flags[n].flag; n++) {
+ if (desc.blitting_flags & blitting_flags[n].flag)
+ SDL_DFB_LOG( " %s", blitting_flags[n].name);
+ }
+
+ SDL_DFB_LOG( "Drawing flags:");
+ for (n = 0; drawing_flags[n].flag; n++) {
+ if (desc.drawing_flags & drawing_flags[n].flag)
+ SDL_DFB_LOG( " %s", drawing_flags[n].name);
+ }
+
+
+ SDL_DFB_LOG( "Acceleration flags:");
+ for (n = 0; acceleration_mask[n].mask; n++) {
+ if (desc.acceleration_mask & acceleration_mask[n].mask)
+ SDL_DFB_LOG( " %s", acceleration_mask[n].name);
+ }
+
+
+}
+
+static int readBoolEnv(const char *env_name, int def_val)
+{
+ char *stemp;
+
+ stemp = SDL_getenv(env_name);
+ if (stemp)
+ return atoi(stemp);
+ else
+ return def_val;
+}
+
+static int
+DirectFB_VideoInit(_THIS)
+{
+ IDirectFB *dfb = NULL;
+ DFB_DeviceData *devdata = NULL;
+ DFBResult ret;
+
+ SDL_DFB_ALLOC_CLEAR(devdata, sizeof(*devdata));
+
+ SDL_DFB_CHECKERR(DirectFBInit(NULL, NULL));
+
+ /* avoid switching to the framebuffer when we
+ * are running X11 */
+ ret = readBoolEnv(DFBENV_USE_X11_CHECK , 1);
+ if (ret) {
+ if (SDL_getenv("DISPLAY"))
+ DirectFBSetOption("system", "x11");
+ else
+ DirectFBSetOption("disable-module", "x11input");
+ }
+
+ devdata->use_linux_input = readBoolEnv(DFBENV_USE_LINUX_INPUT, 1); /* default: on */
+
+ if (!devdata->use_linux_input)
+ {
+ SDL_DFB_LOG("Disabling linux input\n");
+ DirectFBSetOption("disable-module", "linux_input");
+ }
+
+ SDL_DFB_CHECKERR(DirectFBCreate(&dfb));
+
+ DirectFB_DeviceInformation(dfb);
+
+ devdata->use_yuv_underlays = readBoolEnv(DFBENV_USE_YUV_UNDERLAY, 0); /* default: off */
+ devdata->use_yuv_direct = readBoolEnv(DFBENV_USE_YUV_DIRECT, 0); /* default is off! */
+
+ /* Create global Eventbuffer for axis events */
+ if (devdata->use_linux_input) {
+ SDL_DFB_CHECKERR(dfb->CreateInputEventBuffer(dfb, DICAPS_ALL,
+ DFB_TRUE,
+ &devdata->events));
+ } else {
+ SDL_DFB_CHECKERR(dfb->CreateInputEventBuffer(dfb, DICAPS_AXES
+ /* DICAPS_ALL */ ,
+ DFB_TRUE,
+ &devdata->events));
+ }
+
+ /* simple window manager support */
+ devdata->has_own_wm = readBoolEnv(DFBENV_USE_WM, 0);
+
+ devdata->initialized = 1;
+
+ devdata->dfb = dfb;
+ devdata->firstwin = NULL;
+ devdata->grabbed_window = NULL;
+
+ _this->driverdata = devdata;
+
+ DirectFB_InitModes(_this);
+
+#if SDL_DIRECTFB_OPENGL
+ DirectFB_GL_Initialize(_this);
+#endif
+
+ DirectFB_InitMouse(_this);
+ DirectFB_InitKeyboard(_this);
+
+ return 0;
+
+
+ error:
+ SDL_DFB_FREE(devdata);
+ SDL_DFB_RELEASE(dfb);
+ return -1;
+}
+
+static void
+DirectFB_VideoQuit(_THIS)
+{
+ DFB_DeviceData *devdata = (DFB_DeviceData *) _this->driverdata;
+
+ DirectFB_QuitModes(_this);
+ DirectFB_QuitKeyboard(_this);
+ DirectFB_QuitMouse(_this);
+
+ devdata->events->Reset(devdata->events);
+ SDL_DFB_RELEASE(devdata->events);
+ SDL_DFB_RELEASE(devdata->dfb);
+
+#if SDL_DIRECTFB_OPENGL
+ DirectFB_GL_Shutdown(_this);
+#endif
+
+ devdata->initialized = 0;
+}
+
+/* DirectFB driver general support functions */
+
+static const struct {
+ DFBSurfacePixelFormat dfb;
+ Uint32 sdl;
+} pixelformat_tab[] =
+{
+ { DSPF_RGB32, SDL_PIXELFORMAT_RGB888 }, /* 24 bit RGB (4 byte, nothing@24, red 8@16, green 8@8, blue 8@0) */
+ { DSPF_ARGB, SDL_PIXELFORMAT_ARGB8888 }, /* 32 bit ARGB (4 byte, alpha 8@24, red 8@16, green 8@8, blue 8@0) */
+ { DSPF_RGB16, SDL_PIXELFORMAT_RGB565 }, /* 16 bit RGB (2 byte, red 5@11, green 6@5, blue 5@0) */
+ { DSPF_RGB332, SDL_PIXELFORMAT_RGB332 }, /* 8 bit RGB (1 byte, red 3@5, green 3@2, blue 2@0) */
+ { DSPF_ARGB4444, SDL_PIXELFORMAT_ARGB4444 }, /* 16 bit ARGB (2 byte, alpha 4@12, red 4@8, green 4@4, blue 4@0) */
+ { DSPF_ARGB1555, SDL_PIXELFORMAT_ARGB1555 }, /* 16 bit ARGB (2 byte, alpha 1@15, red 5@10, green 5@5, blue 5@0) */
+ { DSPF_RGB24, SDL_PIXELFORMAT_RGB24 }, /* 24 bit RGB (3 byte, red 8@16, green 8@8, blue 8@0) */
+ { DSPF_RGB444, SDL_PIXELFORMAT_RGB444 }, /* 16 bit RGB (2 byte, nothing @12, red 4@8, green 4@4, blue 4@0) */
+ { DSPF_YV12, SDL_PIXELFORMAT_YV12 }, /* 12 bit YUV (8 bit Y plane followed by 8 bit quarter size V/U planes) */
+ { DSPF_I420,SDL_PIXELFORMAT_IYUV }, /* 12 bit YUV (8 bit Y plane followed by 8 bit quarter size U/V planes) */
+ { DSPF_YUY2, SDL_PIXELFORMAT_YUY2 }, /* 16 bit YUV (4 byte/ 2 pixel, macropixel contains CbYCrY [31:0]) */
+ { DSPF_UYVY, SDL_PIXELFORMAT_UYVY }, /* 16 bit YUV (4 byte/ 2 pixel, macropixel contains YCbYCr [31:0]) */
+ { DSPF_RGB555, SDL_PIXELFORMAT_RGB555 }, /* 16 bit RGB (2 byte, nothing @15, red 5@10, green 5@5, blue 5@0) */
+ { DSPF_ABGR, SDL_PIXELFORMAT_ABGR8888 }, /* 32 bit ABGR (4 byte, alpha 8@24, blue 8@16, green 8@8, red 8@0) */
+#if (ENABLE_LUT8)
+ { DSPF_LUT8, SDL_PIXELFORMAT_INDEX8 }, /* 8 bit LUT (8 bit color and alpha lookup from palette) */
+#endif
+
+#if (DFB_VERSION_ATLEAST(1,2,0))
+ { DSPF_BGR555, SDL_PIXELFORMAT_BGR555 }, /* 16 bit BGR (2 byte, nothing @15, blue 5@10, green 5@5, red 5@0) */
+#else
+ { DSPF_UNKNOWN, SDL_PIXELFORMAT_BGR555 },
+#endif
+
+ /* Pfff ... nonmatching formats follow */
+
+ { DSPF_ALUT44, SDL_PIXELFORMAT_UNKNOWN }, /* 8 bit ALUT (1 byte, alpha 4@4, color lookup 4@0) */
+ { DSPF_A8, SDL_PIXELFORMAT_UNKNOWN }, /* 8 bit alpha (1 byte, alpha 8@0), e.g. anti-aliased glyphs */
+ { DSPF_AiRGB, SDL_PIXELFORMAT_UNKNOWN }, /* 32 bit ARGB (4 byte, inv. alpha 8@24, red 8@16, green 8@8, blue 8@0) */
+ { DSPF_A1, SDL_PIXELFORMAT_UNKNOWN }, /* 1 bit alpha (1 byte/ 8 pixel, most significant bit used first) */
+ { DSPF_NV12, SDL_PIXELFORMAT_UNKNOWN }, /* 12 bit YUV (8 bit Y plane followed by one 16 bit quarter size CbCr [15:0] plane) */
+ { DSPF_NV16, SDL_PIXELFORMAT_UNKNOWN }, /* 16 bit YUV (8 bit Y plane followed by one 16 bit half width CbCr [15:0] plane) */
+ { DSPF_ARGB2554, SDL_PIXELFORMAT_UNKNOWN }, /* 16 bit ARGB (2 byte, alpha 2@14, red 5@9, green 5@4, blue 4@0) */
+ { DSPF_NV21, SDL_PIXELFORMAT_UNKNOWN }, /* 12 bit YUV (8 bit Y plane followed by one 16 bit quarter size CrCb [15:0] plane) */
+ { DSPF_AYUV, SDL_PIXELFORMAT_UNKNOWN }, /* 32 bit AYUV (4 byte, alpha 8@24, Y 8@16, Cb 8@8, Cr 8@0) */
+ { DSPF_A4, SDL_PIXELFORMAT_UNKNOWN }, /* 4 bit alpha (1 byte/ 2 pixel, more significant nibble used first) */
+ { DSPF_ARGB1666, SDL_PIXELFORMAT_UNKNOWN }, /* 1 bit alpha (3 byte/ alpha 1@18, red 6@16, green 6@6, blue 6@0) */
+ { DSPF_ARGB6666, SDL_PIXELFORMAT_UNKNOWN }, /* 6 bit alpha (3 byte/ alpha 6@18, red 6@16, green 6@6, blue 6@0) */
+ { DSPF_RGB18, SDL_PIXELFORMAT_UNKNOWN }, /* 6 bit RGB (3 byte/ red 6@16, green 6@6, blue 6@0) */
+ { DSPF_LUT2, SDL_PIXELFORMAT_UNKNOWN }, /* 2 bit LUT (1 byte/ 4 pixel, 2 bit color and alpha lookup from palette) */
+
+#if (DFB_VERSION_ATLEAST(1,3,0))
+ { DSPF_RGBA4444, SDL_PIXELFORMAT_UNKNOWN }, /* 16 bit RGBA (2 byte, red 4@12, green 4@8, blue 4@4, alpha 4@0) */
+#endif
+
+#if (DFB_VERSION_ATLEAST(1,4,3))
+ { DSPF_RGBA5551, SDL_PIXELFORMAT_UNKNOWN }, /* 16 bit RGBA (2 byte, red 5@11, green 5@6, blue 5@1, alpha 1@0) */
+ { DSPF_YUV444P, SDL_PIXELFORMAT_UNKNOWN }, /* 24 bit full YUV planar (8 bit Y plane followed by an 8 bit Cb and an 8 bit Cr plane) */
+ { DSPF_ARGB8565, SDL_PIXELFORMAT_UNKNOWN }, /* 24 bit ARGB (3 byte, alpha 8@16, red 5@11, green 6@5, blue 5@0) */
+ { DSPF_AVYU, SDL_PIXELFORMAT_UNKNOWN }, /* 32 bit AVYU 4:4:4 (4 byte, alpha 8@24, Cr 8@16, Y 8@8, Cb 8@0) */
+ { DSPF_VYU, SDL_PIXELFORMAT_UNKNOWN }, /* 24 bit VYU 4:4:4 (3 byte, Cr 8@16, Y 8@8, Cb 8@0) */
+#endif
+
+ { DSPF_UNKNOWN, SDL_PIXELFORMAT_INDEX1LSB },
+ { DSPF_UNKNOWN, SDL_PIXELFORMAT_INDEX1MSB },
+ { DSPF_UNKNOWN, SDL_PIXELFORMAT_INDEX4LSB },
+ { DSPF_UNKNOWN, SDL_PIXELFORMAT_INDEX4MSB },
+ { DSPF_UNKNOWN, SDL_PIXELFORMAT_BGR24 },
+ { DSPF_UNKNOWN, SDL_PIXELFORMAT_BGR888 },
+ { DSPF_UNKNOWN, SDL_PIXELFORMAT_RGBA8888 },
+ { DSPF_UNKNOWN, SDL_PIXELFORMAT_BGRA8888 },
+ { DSPF_UNKNOWN, SDL_PIXELFORMAT_ARGB2101010 },
+ { DSPF_UNKNOWN, SDL_PIXELFORMAT_ABGR4444 },
+ { DSPF_UNKNOWN, SDL_PIXELFORMAT_ABGR1555 },
+ { DSPF_UNKNOWN, SDL_PIXELFORMAT_BGR565 },
+ { DSPF_UNKNOWN, SDL_PIXELFORMAT_YVYU }, /**< Packed mode: Y0+V0+Y1+U0 (1 pla */
+};
+
+Uint32
+DirectFB_DFBToSDLPixelFormat(DFBSurfacePixelFormat pixelformat)
+{
+ int i;
+
+ for (i=0; pixelformat_tab[i].dfb != DSPF_UNKNOWN; i++)
+ if (pixelformat_tab[i].dfb == pixelformat)
+ {
+ return pixelformat_tab[i].sdl;
+ }
+ return SDL_PIXELFORMAT_UNKNOWN;
+}
+
+DFBSurfacePixelFormat
+DirectFB_SDLToDFBPixelFormat(Uint32 format)
+{
+ int i;
+
+ for (i=0; pixelformat_tab[i].dfb != DSPF_UNKNOWN; i++)
+ if (pixelformat_tab[i].sdl == format)
+ {
+ return pixelformat_tab[i].dfb;
+ }
+ return DSPF_UNKNOWN;
+}
+
+void DirectFB_SetSupportedPixelFormats(SDL_RendererInfo* ri)
+{
+ int i, j;
+
+ for (i=0, j=0; pixelformat_tab[i].dfb != DSPF_UNKNOWN; i++)
+ if (pixelformat_tab[i].sdl != SDL_PIXELFORMAT_UNKNOWN)
+ ri->texture_formats[j++] = pixelformat_tab[i].sdl;
+ ri->num_texture_formats = j;
+}
+
+#endif /* SDL_VIDEO_DRIVER_DIRECTFB */