summaryrefslogtreecommitdiff
path: root/source/3rd-party/SDL2/src/video/dummy/SDL_nullvideo.c
diff options
context:
space:
mode:
Diffstat (limited to 'source/3rd-party/SDL2/src/video/dummy/SDL_nullvideo.c')
-rw-r--r--source/3rd-party/SDL2/src/video/dummy/SDL_nullvideo.c144
1 files changed, 144 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/video/dummy/SDL_nullvideo.c b/source/3rd-party/SDL2/src/video/dummy/SDL_nullvideo.c
new file mode 100644
index 0000000..317faf4
--- /dev/null
+++ b/source/3rd-party/SDL2/src/video/dummy/SDL_nullvideo.c
@@ -0,0 +1,144 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#if SDL_VIDEO_DRIVER_DUMMY
+
+/* Dummy SDL video driver implementation; this is just enough to make an
+ * SDL-based application THINK it's got a working video driver, for
+ * applications that call SDL_Init(SDL_INIT_VIDEO) when they don't need it,
+ * and also for use as a collection of stubs when porting SDL to a new
+ * platform for which you haven't yet written a valid video driver.
+ *
+ * This is also a great way to determine bottlenecks: if you think that SDL
+ * is a performance problem for a given platform, enable this driver, and
+ * then see if your application runs faster without video overhead.
+ *
+ * Initial work by Ryan C. Gordon (icculus@icculus.org). A good portion
+ * of this was cut-and-pasted from Stephane Peter's work in the AAlib
+ * SDL video driver. Renamed to "DUMMY" by Sam Lantinga.
+ */
+
+#include "SDL_video.h"
+#include "SDL_mouse.h"
+#include "../SDL_sysvideo.h"
+#include "../SDL_pixels_c.h"
+#include "../../events/SDL_events_c.h"
+
+#include "SDL_nullvideo.h"
+#include "SDL_nullevents_c.h"
+#include "SDL_nullframebuffer_c.h"
+
+#define DUMMYVID_DRIVER_NAME "dummy"
+
+/* Initialization/Query functions */
+static int DUMMY_VideoInit(_THIS);
+static int DUMMY_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
+static void DUMMY_VideoQuit(_THIS);
+
+/* DUMMY driver bootstrap functions */
+
+static int
+DUMMY_Available(void)
+{
+ const char *envr = SDL_getenv("SDL_VIDEODRIVER");
+ if ((envr) && (SDL_strcmp(envr, DUMMYVID_DRIVER_NAME) == 0)) {
+ return (1);
+ }
+
+ return (0);
+}
+
+static void
+DUMMY_DeleteDevice(SDL_VideoDevice * device)
+{
+ SDL_free(device);
+}
+
+static SDL_VideoDevice *
+DUMMY_CreateDevice(int devindex)
+{
+ SDL_VideoDevice *device;
+
+ /* Initialize all variables that we clean on shutdown */
+ device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
+ if (!device) {
+ SDL_OutOfMemory();
+ return (0);
+ }
+ device->is_dummy = SDL_TRUE;
+
+ /* Set the function pointers */
+ device->VideoInit = DUMMY_VideoInit;
+ device->VideoQuit = DUMMY_VideoQuit;
+ device->SetDisplayMode = DUMMY_SetDisplayMode;
+ device->PumpEvents = DUMMY_PumpEvents;
+ device->CreateWindowFramebuffer = SDL_DUMMY_CreateWindowFramebuffer;
+ device->UpdateWindowFramebuffer = SDL_DUMMY_UpdateWindowFramebuffer;
+ device->DestroyWindowFramebuffer = SDL_DUMMY_DestroyWindowFramebuffer;
+
+ device->free = DUMMY_DeleteDevice;
+
+ return device;
+}
+
+VideoBootStrap DUMMY_bootstrap = {
+ DUMMYVID_DRIVER_NAME, "SDL dummy video driver",
+ DUMMY_Available, DUMMY_CreateDevice
+};
+
+
+int
+DUMMY_VideoInit(_THIS)
+{
+ SDL_DisplayMode mode;
+
+ /* Use a fake 32-bpp desktop mode */
+ mode.format = SDL_PIXELFORMAT_RGB888;
+ mode.w = 1024;
+ mode.h = 768;
+ mode.refresh_rate = 0;
+ mode.driverdata = NULL;
+ if (SDL_AddBasicVideoDisplay(&mode) < 0) {
+ return -1;
+ }
+
+ SDL_zero(mode);
+ SDL_AddDisplayMode(&_this->displays[0], &mode);
+
+ /* We're done! */
+ return 0;
+}
+
+static int
+DUMMY_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
+{
+ return 0;
+}
+
+void
+DUMMY_VideoQuit(_THIS)
+{
+}
+
+#endif /* SDL_VIDEO_DRIVER_DUMMY */
+
+/* vi: set ts=4 sw=4 expandtab: */