diff options
Diffstat (limited to 'source/3rd-party/SDL2/src/video/haiku/SDL_bopengl.h')
-rw-r--r-- | source/3rd-party/SDL2/src/video/haiku/SDL_bopengl.h | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/video/haiku/SDL_bopengl.h b/source/3rd-party/SDL2/src/video/haiku/SDL_bopengl.h new file mode 100644 index 0000000..b5b0de6 --- /dev/null +++ b/source/3rd-party/SDL2/src/video/haiku/SDL_bopengl.h @@ -0,0 +1,55 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + +#ifndef SDL_BOPENGL_H +#define SDL_BOPENGL_H + +#if SDL_VIDEO_DRIVER_HAIKU && SDL_VIDEO_OPENGL + +#ifdef __cplusplus +extern "C" { +#endif + +#include "../SDL_sysvideo.h" + + +extern int HAIKU_GL_LoadLibrary(_THIS, const char *path); /* FIXME */ +extern void *HAIKU_GL_GetProcAddress(_THIS, const char *proc); /* FIXME */ +extern void HAIKU_GL_UnloadLibrary(_THIS); /* TODO */ +extern int HAIKU_GL_MakeCurrent(_THIS, SDL_Window * window, + SDL_GLContext context); +extern int HAIKU_GL_SetSwapInterval(_THIS, int interval); /* TODO */ +extern int HAIKU_GL_GetSwapInterval(_THIS); /* TODO */ +extern int HAIKU_GL_SwapWindow(_THIS, SDL_Window * window); +extern SDL_GLContext HAIKU_GL_CreateContext(_THIS, SDL_Window * window); +extern void HAIKU_GL_DeleteContext(_THIS, SDL_GLContext context); + +extern void HAIKU_GL_RebootContexts(_THIS); + +#ifdef __cplusplus +} +#endif + +#endif /* SDL_VIDEO_DRIVER_HAIKU && SDL_VIDEO_OPENGL */ + +#endif + +/* vi: set ts=4 sw=4 expandtab: */ |