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diff --git a/source/3rd-party/SDL2/src/video/pandora/SDL_pandora.h b/source/3rd-party/SDL2/src/video/pandora/SDL_pandora.h
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+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef __SDL_PANDORA_H__
+#define __SDL_PANDORA_H__
+
+#include <GLES/egl.h>
+
+#include "../../SDL_internal.h"
+#include "../SDL_sysvideo.h"
+
+typedef struct SDL_VideoData
+{
+ SDL_bool egl_initialized; /* OpenGL ES device initialization status */
+ EGLDisplay egl_display; /* OpenGL ES display connection */
+ uint32_t egl_refcount; /* OpenGL ES reference count */
+ uint32_t swapinterval; /* OpenGL ES default swap interval */
+
+} SDL_VideoData;
+
+
+typedef struct SDL_DisplayData
+{
+
+} SDL_DisplayData;
+
+
+typedef struct SDL_WindowData
+{
+ SDL_bool uses_gles; /* if true window must support OpenGL ES */
+
+ EGLConfig gles_configs[32];
+ EGLint gles_config; /* OpenGL ES configuration index */
+ EGLContext gles_context; /* OpenGL ES context */
+ EGLint gles_attributes[256]; /* OpenGL ES attributes for context */
+ EGLSurface gles_surface; /* OpenGL ES target rendering surface */
+
+} SDL_WindowData;
+
+
+/****************************************************************************/
+/* SDL_VideoDevice functions declaration */
+/****************************************************************************/
+
+/* Display and window functions */
+int PND_videoinit(_THIS);
+void PND_videoquit(_THIS);
+void PND_getdisplaymodes(_THIS, SDL_VideoDisplay * display);
+int PND_setdisplaymode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
+int PND_createwindow(_THIS, SDL_Window * window);
+int PND_createwindowfrom(_THIS, SDL_Window * window, const void *data);
+void PND_setwindowtitle(_THIS, SDL_Window * window);
+void PND_setwindowicon(_THIS, SDL_Window * window, SDL_Surface * icon);
+void PND_setwindowposition(_THIS, SDL_Window * window);
+void PND_setwindowsize(_THIS, SDL_Window * window);
+void PND_showwindow(_THIS, SDL_Window * window);
+void PND_hidewindow(_THIS, SDL_Window * window);
+void PND_raisewindow(_THIS, SDL_Window * window);
+void PND_maximizewindow(_THIS, SDL_Window * window);
+void PND_minimizewindow(_THIS, SDL_Window * window);
+void PND_restorewindow(_THIS, SDL_Window * window);
+void PND_setwindowgrab(_THIS, SDL_Window * window, SDL_bool grabbed);
+void PND_destroywindow(_THIS, SDL_Window * window);
+
+/* Window manager function */
+SDL_bool PND_getwindowwminfo(_THIS, SDL_Window * window,
+ struct SDL_SysWMinfo *info);
+
+/* OpenGL/OpenGL ES functions */
+int PND_gl_loadlibrary(_THIS, const char *path);
+void *PND_gl_getprocaddres(_THIS, const char *proc);
+void PND_gl_unloadlibrary(_THIS);
+SDL_GLContext PND_gl_createcontext(_THIS, SDL_Window * window);
+int PND_gl_makecurrent(_THIS, SDL_Window * window, SDL_GLContext context);
+int PND_gl_setswapinterval(_THIS, int interval);
+int PND_gl_getswapinterval(_THIS);
+int PND_gl_swapwindow(_THIS, SDL_Window * window);
+void PND_gl_deletecontext(_THIS, SDL_GLContext context);
+
+
+#endif /* __SDL_PANDORA_H__ */
+
+/* vi: set ts=4 sw=4 expandtab: */