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Diffstat (limited to 'source/3rd-party/SDL2/src/video/pandora/SDL_pandora.h')
-rw-r--r-- | source/3rd-party/SDL2/src/video/pandora/SDL_pandora.h | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/video/pandora/SDL_pandora.h b/source/3rd-party/SDL2/src/video/pandora/SDL_pandora.h new file mode 100644 index 0000000..9e460e7 --- /dev/null +++ b/source/3rd-party/SDL2/src/video/pandora/SDL_pandora.h @@ -0,0 +1,101 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + +#ifndef __SDL_PANDORA_H__ +#define __SDL_PANDORA_H__ + +#include <GLES/egl.h> + +#include "../../SDL_internal.h" +#include "../SDL_sysvideo.h" + +typedef struct SDL_VideoData +{ + SDL_bool egl_initialized; /* OpenGL ES device initialization status */ + EGLDisplay egl_display; /* OpenGL ES display connection */ + uint32_t egl_refcount; /* OpenGL ES reference count */ + uint32_t swapinterval; /* OpenGL ES default swap interval */ + +} SDL_VideoData; + + +typedef struct SDL_DisplayData +{ + +} SDL_DisplayData; + + +typedef struct SDL_WindowData +{ + SDL_bool uses_gles; /* if true window must support OpenGL ES */ + + EGLConfig gles_configs[32]; + EGLint gles_config; /* OpenGL ES configuration index */ + EGLContext gles_context; /* OpenGL ES context */ + EGLint gles_attributes[256]; /* OpenGL ES attributes for context */ + EGLSurface gles_surface; /* OpenGL ES target rendering surface */ + +} SDL_WindowData; + + +/****************************************************************************/ +/* SDL_VideoDevice functions declaration */ +/****************************************************************************/ + +/* Display and window functions */ +int PND_videoinit(_THIS); +void PND_videoquit(_THIS); +void PND_getdisplaymodes(_THIS, SDL_VideoDisplay * display); +int PND_setdisplaymode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode); +int PND_createwindow(_THIS, SDL_Window * window); +int PND_createwindowfrom(_THIS, SDL_Window * window, const void *data); +void PND_setwindowtitle(_THIS, SDL_Window * window); +void PND_setwindowicon(_THIS, SDL_Window * window, SDL_Surface * icon); +void PND_setwindowposition(_THIS, SDL_Window * window); +void PND_setwindowsize(_THIS, SDL_Window * window); +void PND_showwindow(_THIS, SDL_Window * window); +void PND_hidewindow(_THIS, SDL_Window * window); +void PND_raisewindow(_THIS, SDL_Window * window); +void PND_maximizewindow(_THIS, SDL_Window * window); +void PND_minimizewindow(_THIS, SDL_Window * window); +void PND_restorewindow(_THIS, SDL_Window * window); +void PND_setwindowgrab(_THIS, SDL_Window * window, SDL_bool grabbed); +void PND_destroywindow(_THIS, SDL_Window * window); + +/* Window manager function */ +SDL_bool PND_getwindowwminfo(_THIS, SDL_Window * window, + struct SDL_SysWMinfo *info); + +/* OpenGL/OpenGL ES functions */ +int PND_gl_loadlibrary(_THIS, const char *path); +void *PND_gl_getprocaddres(_THIS, const char *proc); +void PND_gl_unloadlibrary(_THIS); +SDL_GLContext PND_gl_createcontext(_THIS, SDL_Window * window); +int PND_gl_makecurrent(_THIS, SDL_Window * window, SDL_GLContext context); +int PND_gl_setswapinterval(_THIS, int interval); +int PND_gl_getswapinterval(_THIS); +int PND_gl_swapwindow(_THIS, SDL_Window * window); +void PND_gl_deletecontext(_THIS, SDL_GLContext context); + + +#endif /* __SDL_PANDORA_H__ */ + +/* vi: set ts=4 sw=4 expandtab: */ |