diff options
Diffstat (limited to 'source/3rd-party/SDL2/src/video/psp/SDL_pspgl.c')
-rw-r--r-- | source/3rd-party/SDL2/src/video/psp/SDL_pspgl.c | 210 |
1 files changed, 210 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/video/psp/SDL_pspgl.c b/source/3rd-party/SDL2/src/video/psp/SDL_pspgl.c new file mode 100644 index 0000000..644fb34 --- /dev/null +++ b/source/3rd-party/SDL2/src/video/psp/SDL_pspgl.c @@ -0,0 +1,210 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#if SDL_VIDEO_DRIVER_PSP + +#include <stdlib.h> +#include <string.h> + +#include "SDL_error.h" +#include "SDL_pspvideo.h" +#include "SDL_pspgl_c.h" + +/*****************************************************************************/ +/* SDL OpenGL/OpenGL ES functions */ +/*****************************************************************************/ +#define EGLCHK(stmt) \ + do { \ + EGLint err; \ + \ + stmt; \ + err = eglGetError(); \ + if (err != EGL_SUCCESS) { \ + SDL_SetError("EGL error %d", err); \ + return 0; \ + } \ + } while (0) + +int +PSP_GL_LoadLibrary(_THIS, const char *path) +{ + return 0; +} + +/* pspgl doesn't provide this call, so stub it out since SDL requires it. +#define GLSTUB(func,params) void func params {} + +GLSTUB(glOrtho,(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, + GLdouble zNear, GLdouble zFar)) +*/ +void * +PSP_GL_GetProcAddress(_THIS, const char *proc) +{ + return eglGetProcAddress(proc); +} + +void +PSP_GL_UnloadLibrary(_THIS) +{ + eglTerminate(_this->gl_data->display); +} + +static EGLint width = 480; +static EGLint height = 272; + +SDL_GLContext +PSP_GL_CreateContext(_THIS, SDL_Window * window) +{ + + SDL_WindowData *wdata = (SDL_WindowData *) window->driverdata; + + EGLint attribs[32]; + EGLDisplay display; + EGLContext context; + EGLSurface surface; + EGLConfig config; + EGLint num_configs; + int i; + + + /* EGL init taken from glutCreateWindow() in PSPGL's glut.c. */ + EGLCHK(display = eglGetDisplay(0)); + EGLCHK(eglInitialize(display, NULL, NULL)); + wdata->uses_gles = SDL_TRUE; + window->flags |= SDL_WINDOW_FULLSCREEN; + + /* Setup the config based on SDL's current values. */ + i = 0; + attribs[i++] = EGL_RED_SIZE; + attribs[i++] = _this->gl_config.red_size; + attribs[i++] = EGL_GREEN_SIZE; + attribs[i++] = _this->gl_config.green_size; + attribs[i++] = EGL_BLUE_SIZE; + attribs[i++] = _this->gl_config.blue_size; + attribs[i++] = EGL_DEPTH_SIZE; + attribs[i++] = _this->gl_config.depth_size; + + if (_this->gl_config.alpha_size) + { + attribs[i++] = EGL_ALPHA_SIZE; + attribs[i++] = _this->gl_config.alpha_size; + } + if (_this->gl_config.stencil_size) + { + attribs[i++] = EGL_STENCIL_SIZE; + attribs[i++] = _this->gl_config.stencil_size; + } + + attribs[i++] = EGL_NONE; + + EGLCHK(eglChooseConfig(display, attribs, &config, 1, &num_configs)); + + if (num_configs == 0) + { + SDL_SetError("No valid EGL configs for requested mode"); + return 0; + } + + EGLCHK(eglGetConfigAttrib(display, config, EGL_WIDTH, &width)); + EGLCHK(eglGetConfigAttrib(display, config, EGL_HEIGHT, &height)); + + EGLCHK(context = eglCreateContext(display, config, NULL, NULL)); + EGLCHK(surface = eglCreateWindowSurface(display, config, 0, NULL)); + EGLCHK(eglMakeCurrent(display, surface, surface, context)); + + _this->gl_data->display = display; + _this->gl_data->context = context; + _this->gl_data->surface = surface; + + + return context; +} + +int +PSP_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context) +{ + if (!eglMakeCurrent(_this->gl_data->display, _this->gl_data->surface, + _this->gl_data->surface, _this->gl_data->context)) + { + return SDL_SetError("Unable to make EGL context current"); + } + return 0; +} + +int +PSP_GL_SetSwapInterval(_THIS, int interval) +{ + EGLBoolean status; + status = eglSwapInterval(_this->gl_data->display, interval); + if (status == EGL_TRUE) { + /* Return success to upper level */ + _this->gl_data->swapinterval = interval; + return 0; + } + /* Failed to set swap interval */ + return SDL_SetError("Unable to set the EGL swap interval"); +} + +int +PSP_GL_GetSwapInterval(_THIS) +{ + return _this->gl_data->swapinterval; +} + +int +PSP_GL_SwapWindow(_THIS, SDL_Window * window) +{ + if (!eglSwapBuffers(_this->gl_data->display, _this->gl_data->surface)) { + return SDL_SetError("eglSwapBuffers() failed"); + } + return 0; +} + +void +PSP_GL_DeleteContext(_THIS, SDL_GLContext context) +{ + SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata; + EGLBoolean status; + + if (phdata->egl_initialized != SDL_TRUE) { + SDL_SetError("PSP: GLES initialization failed, no OpenGL ES support"); + return; + } + + /* Check if OpenGL ES connection has been initialized */ + if (_this->gl_data->display != EGL_NO_DISPLAY) { + if (context != EGL_NO_CONTEXT) { + status = eglDestroyContext(_this->gl_data->display, context); + if (status != EGL_TRUE) { + /* Error during OpenGL ES context destroying */ + SDL_SetError("PSP: OpenGL ES context destroy error"); + return; + } + } + } + + return; +} + +#endif /* SDL_VIDEO_DRIVER_PSP */ + +/* vi: set ts=4 sw=4 expandtab: */ |