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Diffstat (limited to 'source/3rd-party/SDL2/src/video/raspberry/SDL_rpimouse.c')
-rw-r--r--source/3rd-party/SDL2/src/video/raspberry/SDL_rpimouse.c386
1 files changed, 386 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/video/raspberry/SDL_rpimouse.c b/source/3rd-party/SDL2/src/video/raspberry/SDL_rpimouse.c
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index 0000000..4ea976b
--- /dev/null
+++ b/source/3rd-party/SDL2/src/video/raspberry/SDL_rpimouse.c
@@ -0,0 +1,386 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#if SDL_VIDEO_DRIVER_RPI
+
+#include "SDL_assert.h"
+#include "SDL_surface.h"
+#include "SDL_hints.h"
+
+#include "SDL_rpivideo.h"
+#include "SDL_rpimouse.h"
+
+#include "../SDL_sysvideo.h"
+#include "../../events/SDL_mouse_c.h"
+#include "../../events/default_cursor.h"
+
+/* Copied from vc_vchi_dispmanx.h which is bugged and tries to include a non existing file */
+/* Attributes changes flag mask */
+#define ELEMENT_CHANGE_LAYER (1<<0)
+#define ELEMENT_CHANGE_OPACITY (1<<1)
+#define ELEMENT_CHANGE_DEST_RECT (1<<2)
+#define ELEMENT_CHANGE_SRC_RECT (1<<3)
+#define ELEMENT_CHANGE_MASK_RESOURCE (1<<4)
+#define ELEMENT_CHANGE_TRANSFORM (1<<5)
+/* End copied from vc_vchi_dispmanx.h */
+
+static SDL_Cursor *RPI_CreateDefaultCursor(void);
+static SDL_Cursor *RPI_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y);
+static int RPI_ShowCursor(SDL_Cursor * cursor);
+static void RPI_MoveCursor(SDL_Cursor * cursor);
+static void RPI_FreeCursor(SDL_Cursor * cursor);
+static void RPI_WarpMouse(SDL_Window * window, int x, int y);
+static int RPI_WarpMouseGlobal(int x, int y);
+
+static SDL_Cursor *
+RPI_CreateDefaultCursor(void)
+{
+ return SDL_CreateCursor(default_cdata, default_cmask, DEFAULT_CWIDTH, DEFAULT_CHEIGHT, DEFAULT_CHOTX, DEFAULT_CHOTY);
+}
+
+/* Create a cursor from a surface */
+static SDL_Cursor *
+RPI_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y)
+{
+ RPI_CursorData *curdata;
+ SDL_Cursor *cursor;
+ int ret;
+ VC_RECT_T dst_rect;
+ Uint32 dummy;
+
+ SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888);
+ SDL_assert(surface->pitch == surface->w * 4);
+
+ cursor = (SDL_Cursor *) SDL_calloc(1, sizeof(*cursor));
+ if (cursor == NULL) {
+ SDL_OutOfMemory();
+ return NULL;
+ }
+ curdata = (RPI_CursorData *) SDL_calloc(1, sizeof(*curdata));
+ if (curdata == NULL) {
+ SDL_OutOfMemory();
+ SDL_free(cursor);
+ return NULL;
+ }
+
+ curdata->hot_x = hot_x;
+ curdata->hot_y = hot_y;
+ curdata->w = surface->w;
+ curdata->h = surface->h;
+
+ /* This usage is inspired by Wayland/Weston RPI code, how they figured this out is anyone's guess */
+ curdata->resource = vc_dispmanx_resource_create(VC_IMAGE_ARGB8888, surface->w | (surface->pitch << 16), surface->h | (surface->h << 16), &dummy);
+ SDL_assert(curdata->resource);
+ vc_dispmanx_rect_set(&dst_rect, 0, 0, curdata->w, curdata->h);
+ /* A note from Weston:
+ * vc_dispmanx_resource_write_data() ignores ifmt,
+ * rect.x, rect.width, and uses stride only for computing
+ * the size of the transfer as rect.height * stride.
+ * Therefore we can only write rows starting at x=0.
+ */
+ ret = vc_dispmanx_resource_write_data(curdata->resource, VC_IMAGE_ARGB8888, surface->pitch, surface->pixels, &dst_rect);
+ SDL_assert (ret == DISPMANX_SUCCESS);
+
+ cursor->driverdata = curdata;
+
+ return cursor;
+
+}
+
+/* Show the specified cursor, or hide if cursor is NULL */
+static int
+RPI_ShowCursor(SDL_Cursor * cursor)
+{
+ int ret;
+ DISPMANX_UPDATE_HANDLE_T update;
+ RPI_CursorData *curdata;
+ VC_RECT_T src_rect, dst_rect;
+ SDL_Mouse *mouse;
+ SDL_VideoDisplay *display;
+ SDL_DisplayData *data;
+ VC_DISPMANX_ALPHA_T alpha = { DISPMANX_FLAGS_ALPHA_FROM_SOURCE /* flags */ , 255 /*opacity 0->255*/, 0 /* mask */ };
+ uint32_t layer = SDL_RPI_MOUSELAYER;
+ const char *env;
+
+ mouse = SDL_GetMouse();
+ if (mouse == NULL) {
+ return -1;
+ }
+
+ if (cursor == NULL) {
+ /* FIXME: We hide the current mouse's cursor, what we actually need is *_HideCursor */
+
+ if (mouse->cur_cursor != NULL && mouse->cur_cursor->driverdata != NULL) {
+ curdata = (RPI_CursorData *) mouse->cur_cursor->driverdata;
+ if (curdata->element > DISPMANX_NO_HANDLE) {
+ update = vc_dispmanx_update_start(10);
+ SDL_assert(update);
+ ret = vc_dispmanx_element_remove(update, curdata->element);
+ SDL_assert(ret == DISPMANX_SUCCESS);
+ ret = vc_dispmanx_update_submit_sync(update);
+ SDL_assert(ret == DISPMANX_SUCCESS);
+ curdata->element = DISPMANX_NO_HANDLE;
+ }
+ }
+ return 0;
+ }
+
+ curdata = (RPI_CursorData *) cursor->driverdata;
+ if (curdata == NULL) {
+ return -1;
+ }
+
+ if (mouse->focus == NULL) {
+ return -1;
+ }
+
+ display = SDL_GetDisplayForWindow(mouse->focus);
+ if (display == NULL) {
+ return -1;
+ }
+
+ data = (SDL_DisplayData*) display->driverdata;
+ if (data == NULL) {
+ return -1;
+ }
+
+ if (curdata->element == DISPMANX_NO_HANDLE) {
+ vc_dispmanx_rect_set(&src_rect, 0, 0, curdata->w << 16, curdata->h << 16);
+ vc_dispmanx_rect_set(&dst_rect, mouse->x, mouse->y, curdata->w, curdata->h);
+
+ update = vc_dispmanx_update_start(10);
+ SDL_assert(update);
+
+ env = SDL_GetHint(SDL_HINT_RPI_VIDEO_LAYER);
+ if (env) {
+ layer = SDL_atoi(env) + 1;
+ }
+
+ curdata->element = vc_dispmanx_element_add(update,
+ data->dispman_display,
+ layer,
+ &dst_rect,
+ curdata->resource,
+ &src_rect,
+ DISPMANX_PROTECTION_NONE,
+ &alpha,
+ DISPMANX_NO_HANDLE, // clamp
+ VC_IMAGE_ROT0);
+ SDL_assert(curdata->element > DISPMANX_NO_HANDLE);
+ ret = vc_dispmanx_update_submit_sync(update);
+ SDL_assert(ret == DISPMANX_SUCCESS);
+ }
+
+ return 0;
+}
+
+/* Free a window manager cursor */
+static void
+RPI_FreeCursor(SDL_Cursor * cursor)
+{
+ int ret;
+ DISPMANX_UPDATE_HANDLE_T update;
+ RPI_CursorData *curdata;
+
+ if (cursor != NULL) {
+ curdata = (RPI_CursorData *) cursor->driverdata;
+
+ if (curdata != NULL) {
+ if (curdata->element != DISPMANX_NO_HANDLE) {
+ update = vc_dispmanx_update_start(10);
+ SDL_assert(update);
+ ret = vc_dispmanx_element_remove(update, curdata->element);
+ SDL_assert(ret == DISPMANX_SUCCESS);
+ ret = vc_dispmanx_update_submit_sync(update);
+ SDL_assert(ret == DISPMANX_SUCCESS);
+ }
+
+ if (curdata->resource != DISPMANX_NO_HANDLE) {
+ ret = vc_dispmanx_resource_delete(curdata->resource);
+ SDL_assert(ret == DISPMANX_SUCCESS);
+ }
+
+ SDL_free(cursor->driverdata);
+ }
+ SDL_free(cursor);
+ }
+}
+
+/* Warp the mouse to (x,y) */
+static void
+RPI_WarpMouse(SDL_Window * window, int x, int y)
+{
+ RPI_WarpMouseGlobal(x, y);
+}
+
+/* Warp the mouse to (x,y) */
+static int
+RPI_WarpMouseGlobal(int x, int y)
+{
+ RPI_CursorData *curdata;
+ DISPMANX_UPDATE_HANDLE_T update;
+ int ret;
+ VC_RECT_T dst_rect;
+ VC_RECT_T src_rect;
+ SDL_Mouse *mouse = SDL_GetMouse();
+
+ if (mouse == NULL || mouse->cur_cursor == NULL || mouse->cur_cursor->driverdata == NULL) {
+ return 0;
+ }
+
+ /* Update internal mouse position. */
+ SDL_SendMouseMotion(mouse->focus, mouse->mouseID, 0, x, y);
+
+ curdata = (RPI_CursorData *) mouse->cur_cursor->driverdata;
+ if (curdata->element == DISPMANX_NO_HANDLE) {
+ return 0;
+ }
+
+ update = vc_dispmanx_update_start(10);
+ if (!update) {
+ return 0;
+ }
+
+ src_rect.x = 0;
+ src_rect.y = 0;
+ src_rect.width = curdata->w << 16;
+ src_rect.height = curdata->h << 16;
+ dst_rect.x = x;
+ dst_rect.y = y;
+ dst_rect.width = curdata->w;
+ dst_rect.height = curdata->h;
+
+ ret = vc_dispmanx_element_change_attributes(
+ update,
+ curdata->element,
+ 0,
+ 0,
+ 0,
+ &dst_rect,
+ &src_rect,
+ DISPMANX_NO_HANDLE,
+ DISPMANX_NO_ROTATE);
+ if (ret != DISPMANX_SUCCESS) {
+ return SDL_SetError("vc_dispmanx_element_change_attributes() failed");
+ }
+
+ /* Submit asynchronously, otherwise the peformance suffers a lot */
+ ret = vc_dispmanx_update_submit(update, 0, NULL);
+ if (ret != DISPMANX_SUCCESS) {
+ return SDL_SetError("vc_dispmanx_update_submit() failed");
+ }
+ return 0;
+}
+
+/* Warp the mouse to (x,y) */
+static int
+RPI_WarpMouseGlobalGraphicOnly(int x, int y)
+{
+ RPI_CursorData *curdata;
+ DISPMANX_UPDATE_HANDLE_T update;
+ int ret;
+ VC_RECT_T dst_rect;
+ VC_RECT_T src_rect;
+ SDL_Mouse *mouse = SDL_GetMouse();
+
+ if (mouse == NULL || mouse->cur_cursor == NULL || mouse->cur_cursor->driverdata == NULL) {
+ return 0;
+ }
+
+ curdata = (RPI_CursorData *) mouse->cur_cursor->driverdata;
+ if (curdata->element == DISPMANX_NO_HANDLE) {
+ return 0;
+ }
+
+ update = vc_dispmanx_update_start(10);
+ if (!update) {
+ return 0;
+ }
+
+ src_rect.x = 0;
+ src_rect.y = 0;
+ src_rect.width = curdata->w << 16;
+ src_rect.height = curdata->h << 16;
+ dst_rect.x = x;
+ dst_rect.y = y;
+ dst_rect.width = curdata->w;
+ dst_rect.height = curdata->h;
+
+ ret = vc_dispmanx_element_change_attributes(
+ update,
+ curdata->element,
+ 0,
+ 0,
+ 0,
+ &dst_rect,
+ &src_rect,
+ DISPMANX_NO_HANDLE,
+ DISPMANX_NO_ROTATE);
+ if (ret != DISPMANX_SUCCESS) {
+ return SDL_SetError("vc_dispmanx_element_change_attributes() failed");
+ }
+
+ /* Submit asynchronously, otherwise the peformance suffers a lot */
+ ret = vc_dispmanx_update_submit(update, 0, NULL);
+ if (ret != DISPMANX_SUCCESS) {
+ return SDL_SetError("vc_dispmanx_update_submit() failed");
+ }
+ return 0;
+}
+
+void
+RPI_InitMouse(_THIS)
+{
+ /* FIXME: Using UDEV it should be possible to scan all mice
+ * but there's no point in doing so as there's no multimice support...yet!
+ */
+ SDL_Mouse *mouse = SDL_GetMouse();
+
+ mouse->CreateCursor = RPI_CreateCursor;
+ mouse->ShowCursor = RPI_ShowCursor;
+ mouse->MoveCursor = RPI_MoveCursor;
+ mouse->FreeCursor = RPI_FreeCursor;
+ mouse->WarpMouse = RPI_WarpMouse;
+ mouse->WarpMouseGlobal = RPI_WarpMouseGlobal;
+
+ SDL_SetDefaultCursor(RPI_CreateDefaultCursor());
+}
+
+void
+RPI_QuitMouse(_THIS)
+{
+
+}
+
+/* This is called when a mouse motion event occurs */
+static void
+RPI_MoveCursor(SDL_Cursor * cursor)
+{
+ SDL_Mouse *mouse = SDL_GetMouse();
+ /* We must NOT call SDL_SendMouseMotion() on the next call or we will enter recursivity,
+ * so we create a version of WarpMouseGlobal without it. */
+ RPI_WarpMouseGlobalGraphicOnly(mouse->x, mouse->y);
+}
+
+#endif /* SDL_VIDEO_DRIVER_RPI */
+
+/* vi: set ts=4 sw=4 expandtab: */