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Diffstat (limited to 'source/3rd-party/SDL2/src/video/windows/SDL_windowsmessagebox.c')
-rw-r--r--source/3rd-party/SDL2/src/video/windows/SDL_windowsmessagebox.c905
1 files changed, 905 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/video/windows/SDL_windowsmessagebox.c b/source/3rd-party/SDL2/src/video/windows/SDL_windowsmessagebox.c
new file mode 100644
index 0000000..9ddb9e2
--- /dev/null
+++ b/source/3rd-party/SDL2/src/video/windows/SDL_windowsmessagebox.c
@@ -0,0 +1,905 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#if SDL_VIDEO_DRIVER_WINDOWS
+
+#ifdef HAVE_LIMITS_H
+#include <limits.h>
+#else
+#ifndef SIZE_MAX
+#define SIZE_MAX ((size_t)-1)
+#endif
+#endif
+
+#include "../../core/windows/SDL_windows.h"
+
+#include "SDL_assert.h"
+#include "SDL_windowsvideo.h"
+#include "SDL_windowstaskdialog.h"
+
+#ifndef SS_EDITCONTROL
+#define SS_EDITCONTROL 0x2000
+#endif
+
+#ifndef IDOK
+#define IDOK 1
+#endif
+
+#ifndef IDCANCEL
+#define IDCANCEL 2
+#endif
+
+/* Custom dialog return codes */
+#define IDCLOSED 20
+#define IDINVALPTRINIT 50
+#define IDINVALPTRCOMMAND 51
+#define IDINVALPTRSETFOCUS 52
+#define IDINVALPTRDLGITEM 53
+/* First button ID */
+#define IDBUTTONINDEX0 100
+
+#define DLGITEMTYPEBUTTON 0x0080
+#define DLGITEMTYPESTATIC 0x0082
+
+/* Windows only sends the lower 16 bits of the control ID when a button
+ * gets clicked. There are also some predefined and custom IDs that lower
+ * the available number further. 2^16 - 101 buttons should be enough for
+ * everyone, no need to make the code more complex.
+ */
+#define MAX_BUTTONS (0xffff - 100)
+
+
+/* Display a Windows message box */
+
+#pragma pack(push, 1)
+
+typedef struct
+{
+ WORD dlgVer;
+ WORD signature;
+ DWORD helpID;
+ DWORD exStyle;
+ DWORD style;
+ WORD cDlgItems;
+ short x;
+ short y;
+ short cx;
+ short cy;
+} DLGTEMPLATEEX;
+
+typedef struct
+{
+ DWORD helpID;
+ DWORD exStyle;
+ DWORD style;
+ short x;
+ short y;
+ short cx;
+ short cy;
+ DWORD id;
+} DLGITEMTEMPLATEEX;
+
+#pragma pack(pop)
+
+typedef struct
+{
+ DLGTEMPLATEEX* lpDialog;
+ Uint8 *data;
+ size_t size;
+ size_t used;
+ WORD numbuttons;
+} WIN_DialogData;
+
+static SDL_bool GetButtonIndex(const SDL_MessageBoxData *messageboxdata, Uint32 flags, size_t *i)
+{
+ for (*i = 0; *i < (size_t)messageboxdata->numbuttons; ++*i) {
+ if (messageboxdata->buttons[*i].flags & flags) {
+ return SDL_TRUE;
+ }
+ }
+ return SDL_FALSE;
+}
+
+static INT_PTR MessageBoxDialogProc(HWND hDlg, UINT iMessage, WPARAM wParam, LPARAM lParam)
+{
+ const SDL_MessageBoxData *messageboxdata;
+ size_t buttonindex;
+
+ switch ( iMessage ) {
+ case WM_INITDIALOG:
+ if (lParam == 0) {
+ EndDialog(hDlg, IDINVALPTRINIT);
+ return TRUE;
+ }
+ messageboxdata = (const SDL_MessageBoxData *)lParam;
+ SetWindowLongPtr(hDlg, GWLP_USERDATA, lParam);
+
+ if (GetButtonIndex(messageboxdata, SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, &buttonindex)) {
+ /* Focus on the first default return-key button */
+ HWND buttonctl = GetDlgItem(hDlg, (int)(IDBUTTONINDEX0 + buttonindex));
+ if (buttonctl == NULL) {
+ EndDialog(hDlg, IDINVALPTRDLGITEM);
+ }
+ PostMessage(hDlg, WM_NEXTDLGCTL, (WPARAM)buttonctl, TRUE);
+ } else {
+ /* Give the focus to the dialog window instead */
+ SetFocus(hDlg);
+ }
+ return FALSE;
+ case WM_SETFOCUS:
+ messageboxdata = (const SDL_MessageBoxData *)GetWindowLongPtr(hDlg, GWLP_USERDATA);
+ if (messageboxdata == NULL) {
+ EndDialog(hDlg, IDINVALPTRSETFOCUS);
+ return TRUE;
+ }
+
+ /* Let the default button be focused if there is one. Otherwise, prevent any initial focus. */
+ if (GetButtonIndex(messageboxdata, SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, &buttonindex)) {
+ return FALSE;
+ }
+ return TRUE;
+ case WM_COMMAND:
+ messageboxdata = (const SDL_MessageBoxData *)GetWindowLongPtr(hDlg, GWLP_USERDATA);
+ if (messageboxdata == NULL) {
+ EndDialog(hDlg, IDINVALPTRCOMMAND);
+ return TRUE;
+ }
+
+ /* Return the ID of the button that was pushed */
+ if (wParam == IDOK) {
+ if (GetButtonIndex(messageboxdata, SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, &buttonindex)) {
+ EndDialog(hDlg, IDBUTTONINDEX0 + buttonindex);
+ }
+ } else if (wParam == IDCANCEL) {
+ if (GetButtonIndex(messageboxdata, SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT, &buttonindex)) {
+ EndDialog(hDlg, IDBUTTONINDEX0 + buttonindex);
+ } else {
+ /* Closing of window was requested by user or system. It would be rude not to comply. */
+ EndDialog(hDlg, IDCLOSED);
+ }
+ } else if (wParam >= IDBUTTONINDEX0 && (int)wParam - IDBUTTONINDEX0 < messageboxdata->numbuttons) {
+ EndDialog(hDlg, wParam);
+ }
+ return TRUE;
+
+ default:
+ break;
+ }
+ return FALSE;
+}
+
+static SDL_bool ExpandDialogSpace(WIN_DialogData *dialog, size_t space)
+{
+ /* Growing memory in 64 KiB steps. */
+ const size_t sizestep = 0x10000;
+ size_t size = dialog->size;
+
+ if (size == 0) {
+ /* Start with 4 KiB or a multiple of 64 KiB to fit the data. */
+ size = 0x1000;
+ if (SIZE_MAX - sizestep < space) {
+ size = space;
+ } else if (space > size) {
+ size = (space + sizestep) & ~(sizestep - 1);
+ }
+ } else if (SIZE_MAX - dialog->used < space) {
+ SDL_OutOfMemory();
+ return SDL_FALSE;
+ } else if (SIZE_MAX - (dialog->used + space) < sizestep) {
+ /* Close to the maximum. */
+ size = dialog->used + space;
+ } else if (size < dialog->used + space) {
+ /* Round up to the next 64 KiB block. */
+ size = dialog->used + space;
+ size += sizestep - size % sizestep;
+ }
+
+ if (size > dialog->size) {
+ void *data = SDL_realloc(dialog->data, size);
+ if (!data) {
+ SDL_OutOfMemory();
+ return SDL_FALSE;
+ }
+ dialog->data = data;
+ dialog->size = size;
+ dialog->lpDialog = (DLGTEMPLATEEX*)dialog->data;
+ }
+ return SDL_TRUE;
+}
+
+static SDL_bool AlignDialogData(WIN_DialogData *dialog, size_t size)
+{
+ size_t padding = (dialog->used % size);
+
+ if (!ExpandDialogSpace(dialog, padding)) {
+ return SDL_FALSE;
+ }
+
+ dialog->used += padding;
+
+ return SDL_TRUE;
+}
+
+static SDL_bool AddDialogData(WIN_DialogData *dialog, const void *data, size_t size)
+{
+ if (!ExpandDialogSpace(dialog, size)) {
+ return SDL_FALSE;
+ }
+
+ SDL_memcpy(dialog->data+dialog->used, data, size);
+ dialog->used += size;
+
+ return SDL_TRUE;
+}
+
+static SDL_bool AddDialogString(WIN_DialogData *dialog, const char *string)
+{
+ WCHAR *wstring;
+ WCHAR *p;
+ size_t count;
+ SDL_bool status;
+
+ if (!string) {
+ string = "";
+ }
+
+ wstring = WIN_UTF8ToString(string);
+ if (!wstring) {
+ return SDL_FALSE;
+ }
+
+ /* Find out how many characters we have, including null terminator */
+ count = 0;
+ for (p = wstring; *p; ++p) {
+ ++count;
+ }
+ ++count;
+
+ status = AddDialogData(dialog, wstring, count*sizeof(WCHAR));
+ SDL_free(wstring);
+ return status;
+}
+
+static int s_BaseUnitsX;
+static int s_BaseUnitsY;
+static void Vec2ToDLU(short *x, short *y)
+{
+ SDL_assert(s_BaseUnitsX != 0); /* we init in WIN_ShowMessageBox(), which is the only public function... */
+
+ *x = MulDiv(*x, 4, s_BaseUnitsX);
+ *y = MulDiv(*y, 8, s_BaseUnitsY);
+}
+
+
+static SDL_bool AddDialogControl(WIN_DialogData *dialog, WORD type, DWORD style, DWORD exStyle, int x, int y, int w, int h, int id, const char *caption, WORD ordinal)
+{
+ DLGITEMTEMPLATEEX item;
+ WORD marker = 0xFFFF;
+ WORD extraData = 0;
+
+ SDL_zero(item);
+ item.style = style;
+ item.exStyle = exStyle;
+ item.x = x;
+ item.y = y;
+ item.cx = w;
+ item.cy = h;
+ item.id = id;
+
+ Vec2ToDLU(&item.x, &item.y);
+ Vec2ToDLU(&item.cx, &item.cy);
+
+ if (!AlignDialogData(dialog, sizeof(DWORD))) {
+ return SDL_FALSE;
+ }
+ if (!AddDialogData(dialog, &item, sizeof(item))) {
+ return SDL_FALSE;
+ }
+ if (!AddDialogData(dialog, &marker, sizeof(marker))) {
+ return SDL_FALSE;
+ }
+ if (!AddDialogData(dialog, &type, sizeof(type))) {
+ return SDL_FALSE;
+ }
+ if (type == DLGITEMTYPEBUTTON || (type == DLGITEMTYPESTATIC && caption != NULL)) {
+ if (!AddDialogString(dialog, caption)) {
+ return SDL_FALSE;
+ }
+ } else {
+ if (!AddDialogData(dialog, &marker, sizeof(marker))) {
+ return SDL_FALSE;
+ }
+ if (!AddDialogData(dialog, &ordinal, sizeof(ordinal))) {
+ return SDL_FALSE;
+ }
+ }
+ if (!AddDialogData(dialog, &extraData, sizeof(extraData))) {
+ return SDL_FALSE;
+ }
+ if (type == DLGITEMTYPEBUTTON) {
+ dialog->numbuttons++;
+ }
+ ++dialog->lpDialog->cDlgItems;
+
+ return SDL_TRUE;
+}
+
+static SDL_bool AddDialogStaticText(WIN_DialogData *dialog, int x, int y, int w, int h, const char *text)
+{
+ DWORD style = WS_VISIBLE | WS_CHILD | SS_LEFT | SS_NOPREFIX | SS_EDITCONTROL | WS_GROUP;
+ return AddDialogControl(dialog, DLGITEMTYPESTATIC, style, 0, x, y, w, h, -1, text, 0);
+}
+
+static SDL_bool AddDialogStaticIcon(WIN_DialogData *dialog, int x, int y, int w, int h, Uint16 ordinal)
+{
+ DWORD style = WS_VISIBLE | WS_CHILD | SS_ICON | WS_GROUP;
+ return AddDialogControl(dialog, DLGITEMTYPESTATIC, style, 0, x, y, w, h, -2, NULL, ordinal);
+}
+
+static SDL_bool AddDialogButton(WIN_DialogData *dialog, int x, int y, int w, int h, const char *text, int id, SDL_bool isDefault)
+{
+ DWORD style = WS_VISIBLE | WS_CHILD | WS_TABSTOP;
+ if (isDefault) {
+ style |= BS_DEFPUSHBUTTON;
+ } else {
+ style |= BS_PUSHBUTTON;
+ }
+ /* The first button marks the start of the group. */
+ if (dialog->numbuttons == 0) {
+ style |= WS_GROUP;
+ }
+ return AddDialogControl(dialog, DLGITEMTYPEBUTTON, style, 0, x, y, w, h, IDBUTTONINDEX0 + dialog->numbuttons, text, 0);
+}
+
+static void FreeDialogData(WIN_DialogData *dialog)
+{
+ SDL_free(dialog->data);
+ SDL_free(dialog);
+}
+
+static WIN_DialogData *CreateDialogData(int w, int h, const char *caption)
+{
+ WIN_DialogData *dialog;
+ DLGTEMPLATEEX dialogTemplate;
+ WORD WordToPass;
+
+ SDL_zero(dialogTemplate);
+ dialogTemplate.dlgVer = 1;
+ dialogTemplate.signature = 0xffff;
+ dialogTemplate.style = (WS_CAPTION | DS_CENTER | DS_SHELLFONT);
+ dialogTemplate.x = 0;
+ dialogTemplate.y = 0;
+ dialogTemplate.cx = w;
+ dialogTemplate.cy = h;
+ Vec2ToDLU(&dialogTemplate.cx, &dialogTemplate.cy);
+
+ dialog = (WIN_DialogData *)SDL_calloc(1, sizeof(*dialog));
+ if (!dialog) {
+ return NULL;
+ }
+
+ if (!AddDialogData(dialog, &dialogTemplate, sizeof(dialogTemplate))) {
+ FreeDialogData(dialog);
+ return NULL;
+ }
+
+ /* No menu */
+ WordToPass = 0;
+ if (!AddDialogData(dialog, &WordToPass, 2)) {
+ FreeDialogData(dialog);
+ return NULL;
+ }
+
+ /* No custom class */
+ if (!AddDialogData(dialog, &WordToPass, 2)) {
+ FreeDialogData(dialog);
+ return NULL;
+ }
+
+ /* title */
+ if (!AddDialogString(dialog, caption)) {
+ FreeDialogData(dialog);
+ return NULL;
+ }
+
+ /* Font stuff */
+ {
+ /*
+ * We want to use the system messagebox font.
+ */
+ BYTE ToPass;
+
+ NONCLIENTMETRICSA NCM;
+ NCM.cbSize = sizeof(NCM);
+ SystemParametersInfoA(SPI_GETNONCLIENTMETRICS, 0, &NCM, 0);
+
+ /* Font size - convert to logical font size for dialog parameter. */
+ {
+ HDC ScreenDC = GetDC(NULL);
+ int LogicalPixelsY = GetDeviceCaps(ScreenDC, LOGPIXELSY);
+ if (!LogicalPixelsY) /* This can happen if the application runs out of GDI handles */
+ LogicalPixelsY = 72;
+ WordToPass = (WORD)(-72 * NCM.lfMessageFont.lfHeight / LogicalPixelsY);
+ ReleaseDC(NULL, ScreenDC);
+ }
+
+ if (!AddDialogData(dialog, &WordToPass, 2)) {
+ FreeDialogData(dialog);
+ return NULL;
+ }
+
+ /* Font weight */
+ WordToPass = (WORD)NCM.lfMessageFont.lfWeight;
+ if (!AddDialogData(dialog, &WordToPass, 2)) {
+ FreeDialogData(dialog);
+ return NULL;
+ }
+
+ /* italic? */
+ ToPass = NCM.lfMessageFont.lfItalic;
+ if (!AddDialogData(dialog, &ToPass, 1)) {
+ FreeDialogData(dialog);
+ return NULL;
+ }
+
+ /* charset? */
+ ToPass = NCM.lfMessageFont.lfCharSet;
+ if (!AddDialogData(dialog, &ToPass, 1)) {
+ FreeDialogData(dialog);
+ return NULL;
+ }
+
+ /* font typeface. */
+ if (!AddDialogString(dialog, NCM.lfMessageFont.lfFaceName)) {
+ FreeDialogData(dialog);
+ return NULL;
+ }
+ }
+
+ return dialog;
+}
+
+/* Escaping ampersands is necessary to disable mnemonics in dialog controls.
+ * The caller provides a char** for dst and a size_t* for dstlen where the
+ * address of the work buffer and its size will be stored. Their values must be
+ * NULL and 0 on the first call. src is the string to be escaped. On error, the
+ * function returns NULL and, on success, returns a pointer to the escaped
+ * sequence as a read-only string that is valid until the next call or until the
+ * work buffer is freed. Once all strings have been processed, it's the caller's
+ * responsibilty to free the work buffer with SDL_free, even on errors.
+ */
+static const char *EscapeAmpersands(char **dst, size_t *dstlen, const char *src)
+{
+ char *newdst;
+ size_t ampcount = 0;
+ size_t srclen = 0;
+
+ if (src == NULL) {
+ return NULL;
+ }
+
+ while (src[srclen]) {
+ if (src[srclen] == '&') {
+ ampcount++;
+ }
+ srclen++;
+ }
+ srclen++;
+
+ if (ampcount == 0) {
+ /* Nothing to do. */
+ return src;
+ }
+ if (SIZE_MAX - srclen < ampcount) {
+ return NULL;
+ }
+ if (*dst == NULL || *dstlen < srclen + ampcount) {
+ /* Allocating extra space in case the next strings are a bit longer. */
+ size_t extraspace = SIZE_MAX - (srclen + ampcount);
+ if (extraspace > 512) {
+ extraspace = 512;
+ }
+ *dstlen = srclen + ampcount + extraspace;
+ SDL_free(*dst);
+ *dst = NULL;
+ newdst = SDL_malloc(*dstlen);
+ if (newdst == NULL) {
+ return NULL;
+ }
+ *dst = newdst;
+ } else {
+ newdst = *dst;
+ }
+
+ /* The escape character is the ampersand itself. */
+ while (srclen--) {
+ if (*src == '&') {
+ *newdst++ = '&';
+ }
+ *newdst++ = *src++;
+ }
+
+ return *dst;
+}
+
+/* This function is called if a Task Dialog is unsupported. */
+static int
+WIN_ShowOldMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
+{
+ WIN_DialogData *dialog;
+ int i, x, y, retval;
+ const SDL_MessageBoxButtonData *buttons = messageboxdata->buttons;
+ HFONT DialogFont;
+ SIZE Size;
+ RECT TextSize;
+ wchar_t* wmessage;
+ TEXTMETRIC TM;
+ HDC FontDC;
+ INT_PTR result;
+ char *ampescape = NULL;
+ size_t ampescapesize = 0;
+ Uint16 defbuttoncount = 0;
+ Uint16 icon = 0;
+
+ HWND ParentWindow = NULL;
+
+ const int ButtonWidth = 88;
+ const int ButtonHeight = 26;
+ const int TextMargin = 16;
+ const int ButtonMargin = 12;
+ const int IconWidth = GetSystemMetrics(SM_CXICON);
+ const int IconHeight = GetSystemMetrics(SM_CYICON);
+ const int IconMargin = 20;
+
+ if (messageboxdata->numbuttons > MAX_BUTTONS) {
+ return SDL_SetError("Number of butons exceeds limit of %d", MAX_BUTTONS);
+ }
+
+ switch (messageboxdata->flags) {
+ case SDL_MESSAGEBOX_ERROR:
+ icon = (Uint16)(size_t)IDI_ERROR;
+ break;
+ case SDL_MESSAGEBOX_WARNING:
+ icon = (Uint16)(size_t)IDI_WARNING;
+ break;
+ case SDL_MESSAGEBOX_INFORMATION:
+ icon = (Uint16)(size_t)IDI_INFORMATION;
+ break;
+ }
+
+ /* Jan 25th, 2013 - dant@fleetsa.com
+ *
+ *
+ * I've tried to make this more reasonable, but I've run in to a lot
+ * of nonsense.
+ *
+ * The original issue is the code was written in pixels and not
+ * dialog units (DLUs). All DialogBox functions use DLUs, which
+ * vary based on the selected font (yay).
+ *
+ * According to MSDN, the most reliable way to convert is via
+ * MapDialogUnits, which requires an HWND, which we don't have
+ * at time of template creation.
+ *
+ * We do however have:
+ * The system font (DLU width 8 for me)
+ * The font we select for the dialog (DLU width 6 for me)
+ *
+ * Based on experimentation, *neither* of these return the value
+ * actually used. Stepping in to MapDialogUnits(), the conversion
+ * is fairly clear, and uses 7 for me.
+ *
+ * As a result, some of this is hacky to ensure the sizing is
+ * somewhat correct.
+ *
+ * Honestly, a long term solution is to use CreateWindow, not CreateDialog.
+ *
+
+ *
+ * In order to get text dimensions we need to have a DC with the desired font.
+ * I'm assuming a dialog box in SDL is rare enough we can to the create.
+ */
+ FontDC = CreateCompatibleDC(0);
+
+ {
+ /* Create a duplicate of the font used in system message boxes. */
+ LOGFONT lf;
+ NONCLIENTMETRICS NCM;
+ NCM.cbSize = sizeof(NCM);
+ SystemParametersInfo(SPI_GETNONCLIENTMETRICS, 0, &NCM, 0);
+ lf = NCM.lfMessageFont;
+ DialogFont = CreateFontIndirect(&lf);
+ }
+
+ /* Select the font in to our DC */
+ SelectObject(FontDC, DialogFont);
+
+ {
+ /* Get the metrics to try and figure our DLU conversion. */
+ GetTextMetrics(FontDC, &TM);
+
+ /* Calculation from the following documentation:
+ * https://support.microsoft.com/en-gb/help/125681/how-to-calculate-dialog-base-units-with-non-system-based-font
+ * This fixes bug 2137, dialog box calculation with a fixed-width system font
+ */
+ {
+ SIZE extent;
+ GetTextExtentPoint32A(FontDC, "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz", 52, &extent);
+ s_BaseUnitsX = (extent.cx / 26 + 1) / 2;
+ }
+ /*s_BaseUnitsX = TM.tmAveCharWidth + 1;*/
+ s_BaseUnitsY = TM.tmHeight;
+ }
+
+ /* Measure the *pixel* size of the string. */
+ wmessage = WIN_UTF8ToString(messageboxdata->message);
+ SDL_zero(TextSize);
+ DrawText(FontDC, wmessage, -1, &TextSize, DT_CALCRECT | DT_LEFT | DT_NOPREFIX | DT_EDITCONTROL);
+
+ /* Add margins and some padding for hangs, etc. */
+ TextSize.left += TextMargin;
+ TextSize.right += TextMargin + 2;
+ TextSize.top += TextMargin;
+ TextSize.bottom += TextMargin + 2;
+
+ /* Done with the DC, and the string */
+ DeleteDC(FontDC);
+ SDL_free(wmessage);
+
+ /* Increase the size of the dialog by some border spacing around the text. */
+ Size.cx = TextSize.right - TextSize.left;
+ Size.cy = TextSize.bottom - TextSize.top;
+ Size.cx += TextMargin * 2;
+ Size.cy += TextMargin * 2;
+
+ /* Make dialog wider and shift text over for the icon. */
+ if (icon) {
+ Size.cx += IconMargin + IconWidth;
+ TextSize.left += IconMargin + IconWidth;
+ TextSize.right += IconMargin + IconWidth;
+ }
+
+ /* Ensure the size is wide enough for all of the buttons. */
+ if (Size.cx < messageboxdata->numbuttons * (ButtonWidth + ButtonMargin) + ButtonMargin)
+ Size.cx = messageboxdata->numbuttons * (ButtonWidth + ButtonMargin) + ButtonMargin;
+
+ /* Reset the height to the icon size if it is actually bigger than the text. */
+ if (icon && Size.cy < IconMargin * 2 + IconHeight) {
+ Size.cy = IconMargin * 2 + IconHeight;
+ }
+
+ /* Add vertical space for the buttons and border. */
+ Size.cy += ButtonHeight + TextMargin;
+
+ dialog = CreateDialogData(Size.cx, Size.cy, messageboxdata->title);
+ if (!dialog) {
+ return -1;
+ }
+
+ if (icon && ! AddDialogStaticIcon(dialog, IconMargin, IconMargin, IconWidth, IconHeight, icon)) {
+ FreeDialogData(dialog);
+ return -1;
+ }
+
+ if (!AddDialogStaticText(dialog, TextSize.left, TextSize.top, TextSize.right - TextSize.left, TextSize.bottom - TextSize.top, messageboxdata->message)) {
+ FreeDialogData(dialog);
+ return -1;
+ }
+
+ /* Align the buttons to the right/bottom. */
+ x = Size.cx - (ButtonWidth + ButtonMargin) * messageboxdata->numbuttons;
+ y = Size.cy - ButtonHeight - ButtonMargin;
+ for (i = messageboxdata->numbuttons - 1; i >= 0; --i) {
+ SDL_bool isdefault = SDL_FALSE;
+ const char *buttontext;
+
+ if (buttons[i].flags & SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT) {
+ defbuttoncount++;
+ if (defbuttoncount == 1) {
+ isdefault = SDL_TRUE;
+ }
+ }
+
+ buttontext = EscapeAmpersands(&ampescape, &ampescapesize, buttons[i].text);
+ if (buttontext == NULL || !AddDialogButton(dialog, x, y, ButtonWidth, ButtonHeight, buttontext, buttons[i].buttonid, isdefault)) {
+ FreeDialogData(dialog);
+ SDL_free(ampescape);
+ return -1;
+ }
+ x += ButtonWidth + ButtonMargin;
+ }
+ SDL_free(ampescape);
+
+ /* If we have a parent window, get the Instance and HWND for them
+ * so that our little dialog gets exclusive focus at all times. */
+ if (messageboxdata->window) {
+ ParentWindow = ((SDL_WindowData*)messageboxdata->window->driverdata)->hwnd;
+ }
+
+ result = DialogBoxIndirectParam(NULL, (DLGTEMPLATE*)dialog->lpDialog, ParentWindow, (DLGPROC)MessageBoxDialogProc, (LPARAM)messageboxdata);
+ if (result >= IDBUTTONINDEX0 && result - IDBUTTONINDEX0 < messageboxdata->numbuttons) {
+ *buttonid = messageboxdata->buttons[(messageboxdata->numbuttons - 1) - (result - IDBUTTONINDEX0)].buttonid;
+ retval = 0;
+ } else if (result == IDCLOSED) {
+ /* Dialog window closed by user or system. */
+ /* This could use a special return code. */
+ retval = 0;
+ *buttonid = -1;
+ } else {
+ if (result == 0) {
+ SDL_SetError("Invalid parent window handle");
+ } else if (result == -1) {
+ SDL_SetError("The message box encountered an error.");
+ } else if (result == IDINVALPTRINIT || result == IDINVALPTRSETFOCUS || result == IDINVALPTRCOMMAND) {
+ SDL_SetError("Invalid message box pointer in dialog procedure");
+ } else if (result == IDINVALPTRDLGITEM) {
+ SDL_SetError("Couldn't find dialog control of the default enter-key button");
+ } else {
+ SDL_SetError("An unknown error occured");
+ }
+ retval = -1;
+ }
+
+ FreeDialogData(dialog);
+ return retval;
+}
+
+/* TaskDialogIndirect procedure
+ * This is because SDL targets Windows XP (0x501), so this is not defined in the platform SDK.
+ */
+typedef HRESULT(FAR WINAPI *TASKDIALOGINDIRECTPROC)(const TASKDIALOGCONFIG *pTaskConfig, int *pnButton, int *pnRadioButton, BOOL *pfVerificationFlagChecked);
+
+int
+WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
+{
+ HWND ParentWindow = NULL;
+ wchar_t *wmessage;
+ wchar_t *wtitle;
+ TASKDIALOGCONFIG TaskConfig;
+ TASKDIALOG_BUTTON *pButtons;
+ TASKDIALOG_BUTTON *pButton;
+ HMODULE hComctl32;
+ TASKDIALOGINDIRECTPROC pfnTaskDialogIndirect;
+ HRESULT hr;
+ char *ampescape = NULL;
+ size_t ampescapesize = 0;
+ int nButton;
+ int nCancelButton;
+ int i;
+
+ if (SIZE_MAX / sizeof(TASKDIALOG_BUTTON) < messageboxdata->numbuttons) {
+ return SDL_OutOfMemory();
+ }
+
+ /* If we cannot load comctl32.dll use the old messagebox! */
+ hComctl32 = LoadLibrary(TEXT("Comctl32.dll"));
+ if (hComctl32 == NULL) {
+ return WIN_ShowOldMessageBox(messageboxdata, buttonid);
+ }
+
+ /* If TaskDialogIndirect doesn't exist use the old messagebox!
+ This will fail prior to Windows Vista.
+ The manifest file in the application may require targeting version 6 of comctl32.dll, even
+ when we use LoadLibrary here!
+ If you don't want to bother with manifests, put this #pragma in your app's source code somewhere:
+ pragma comment(linker,"\"/manifestdependency:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\"")
+ */
+ pfnTaskDialogIndirect = (TASKDIALOGINDIRECTPROC) GetProcAddress(hComctl32, "TaskDialogIndirect");
+ if (pfnTaskDialogIndirect == NULL) {
+ FreeLibrary(hComctl32);
+ return WIN_ShowOldMessageBox(messageboxdata, buttonid);
+ }
+
+ /* If we have a parent window, get the Instance and HWND for them
+ so that our little dialog gets exclusive focus at all times. */
+ if (messageboxdata->window) {
+ ParentWindow = ((SDL_WindowData *) messageboxdata->window->driverdata)->hwnd;
+ }
+
+ wmessage = WIN_UTF8ToString(messageboxdata->message);
+ wtitle = WIN_UTF8ToString(messageboxdata->title);
+
+ SDL_zero(TaskConfig);
+ TaskConfig.cbSize = sizeof (TASKDIALOGCONFIG);
+ TaskConfig.hwndParent = ParentWindow;
+ TaskConfig.dwFlags = TDF_SIZE_TO_CONTENT;
+ TaskConfig.pszWindowTitle = wtitle;
+ if (messageboxdata->flags & SDL_MESSAGEBOX_ERROR) {
+ TaskConfig.pszMainIcon = TD_ERROR_ICON;
+ } else if (messageboxdata->flags & SDL_MESSAGEBOX_WARNING) {
+ TaskConfig.pszMainIcon = TD_WARNING_ICON;
+ } else if (messageboxdata->flags & SDL_MESSAGEBOX_INFORMATION) {
+ TaskConfig.pszMainIcon = TD_INFORMATION_ICON;
+ } else {
+ TaskConfig.pszMainIcon = NULL;
+ }
+
+ TaskConfig.pszContent = wmessage;
+ TaskConfig.cButtons = messageboxdata->numbuttons;
+ pButtons = SDL_malloc(sizeof (TASKDIALOG_BUTTON) * messageboxdata->numbuttons);
+ TaskConfig.nDefaultButton = 0;
+ nCancelButton = 0;
+ for (i = 0; i < messageboxdata->numbuttons; i++)
+ {
+ const char *buttontext;
+ pButton = &pButtons[messageboxdata->numbuttons-1-i];
+ if (messageboxdata->buttons[i].flags & SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT) {
+ nCancelButton = messageboxdata->buttons[i].buttonid;
+ pButton->nButtonID = 2;
+ } else {
+ pButton->nButtonID = messageboxdata->buttons[i].buttonid + 1;
+ if (pButton->nButtonID >= 2) {
+ pButton->nButtonID++;
+ }
+ }
+ buttontext = EscapeAmpersands(&ampescape, &ampescapesize, messageboxdata->buttons[i].text);
+ if (buttontext == NULL) {
+ int j;
+ FreeLibrary(hComctl32);
+ SDL_free(ampescape);
+ SDL_free(wmessage);
+ SDL_free(wtitle);
+ for (j = 0; j < i; j++) {
+ SDL_free((wchar_t *) pButtons[j].pszButtonText);
+ }
+ SDL_free(pButtons);
+ return -1;
+ }
+ pButton->pszButtonText = WIN_UTF8ToString(buttontext);
+ if (messageboxdata->buttons[i].flags & SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT) {
+ TaskConfig.nDefaultButton = pButton->nButtonID;
+ }
+ }
+ TaskConfig.pButtons = pButtons;
+
+ /* Show the Task Dialog */
+ hr = pfnTaskDialogIndirect(&TaskConfig, &nButton, NULL, NULL);
+
+ /* Free everything */
+ FreeLibrary(hComctl32);
+ SDL_free(ampescape);
+ SDL_free(wmessage);
+ SDL_free(wtitle);
+ for (i = 0; i < messageboxdata->numbuttons; i++) {
+ SDL_free((wchar_t *) pButtons[i].pszButtonText);
+ }
+ SDL_free(pButtons);
+
+ /* Check the Task Dialog was successful and give the result */
+ if (SUCCEEDED(hr)) {
+ if (nButton == 2) {
+ *buttonid = nCancelButton;
+ } else if (nButton > 2) {
+ *buttonid = nButton-1-1;
+ } else {
+ *buttonid = nButton-1;
+ }
+ return 0;
+ }
+
+ /* We failed showing the Task Dialog, use the old message box! */
+ return WIN_ShowOldMessageBox(messageboxdata, buttonid);
+}
+
+#endif /* SDL_VIDEO_DRIVER_WINDOWS */
+
+/* vi: set ts=4 sw=4 expandtab: */