diff options
author | chai <chaifix@163.com> | 2021-04-22 09:51:10 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-04-22 09:51:10 +0800 |
commit | e15500053ca6f32851a355fa82b4920184fbdc9e (patch) | |
tree | 20ec2f40f6d44c164c7ae5d6495fefb6ecb4fc63 | |
parent | a0584b89d6d104929ad2845289c716aac096f8f4 (diff) |
*misc
28 files changed, 484 insertions, 89 deletions
diff --git a/Assets/ExampleAssets/Materials/ConstructionLight_Mat.mat b/Assets/ExampleAssets/Materials/ConstructionLight_Mat.mat index 0d03a7b..db0ec28 100644 --- a/Assets/ExampleAssets/Materials/ConstructionLight_Mat.mat +++ b/Assets/ExampleAssets/Materials/ConstructionLight_Mat.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 2 + version: 4 --- !u!21 &2100000 Material: serializedVersion: 6 @@ -77,12 +77,27 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Floats: - _AlphaClip: 0 - _Blend: 0 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnvironmentReflections: 1 diff --git a/Assets/ExampleAssets/Materials/DryWallPainted_Mat.mat b/Assets/ExampleAssets/Materials/DryWallPainted_Mat.mat index 8460aff..4895ecf 100644 --- a/Assets/ExampleAssets/Materials/DryWallPainted_Mat.mat +++ b/Assets/ExampleAssets/Materials/DryWallPainted_Mat.mat @@ -64,12 +64,27 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Floats: - _AlphaClip: 0 - _Blend: 0 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnvironmentReflections: 1 @@ -108,4 +123,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 2 + version: 4 diff --git a/Assets/ExampleAssets/Materials/DryWall_Mat.mat b/Assets/ExampleAssets/Materials/DryWall_Mat.mat index 32b2918..a801acd 100644 --- a/Assets/ExampleAssets/Materials/DryWall_Mat.mat +++ b/Assets/ExampleAssets/Materials/DryWall_Mat.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 2 + version: 4 --- !u!21 &2100000 Material: serializedVersion: 6 @@ -77,12 +77,27 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Floats: - _AlphaClip: 0 - _Blend: 0 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnvironmentReflections: 1 diff --git a/Assets/ExampleAssets/Materials/Ground_Mat.mat b/Assets/ExampleAssets/Materials/Ground_Mat.mat index 25a8158..2e5cfc5 100644 --- a/Assets/ExampleAssets/Materials/Ground_Mat.mat +++ b/Assets/ExampleAssets/Materials/Ground_Mat.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 2 + version: 4 --- !u!21 &2100000 Material: serializedVersion: 6 @@ -77,12 +77,27 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Floats: - _AlphaClip: 0 - _Blend: 0 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnvironmentReflections: 1 diff --git a/Assets/ExampleAssets/Materials/Hammer_Mat.mat b/Assets/ExampleAssets/Materials/Hammer_Mat.mat index e5b4393..6f11ae5 100644 --- a/Assets/ExampleAssets/Materials/Hammer_Mat.mat +++ b/Assets/ExampleAssets/Materials/Hammer_Mat.mat @@ -64,12 +64,27 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Floats: - _AlphaClip: 0 - _Blend: 0 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnvironmentReflections: 1 @@ -108,4 +123,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 2 + version: 4 diff --git a/Assets/ExampleAssets/Materials/HardHat_Mat.mat b/Assets/ExampleAssets/Materials/HardHat_Mat.mat index 8880705..e1194b2 100644 --- a/Assets/ExampleAssets/Materials/HardHat_Mat.mat +++ b/Assets/ExampleAssets/Materials/HardHat_Mat.mat @@ -64,12 +64,27 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Floats: - _AlphaClip: 0 - _Blend: 0 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnvironmentReflections: 1 @@ -108,4 +123,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 2 + version: 4 diff --git a/Assets/ExampleAssets/Materials/Jigsaw_Mat.mat b/Assets/ExampleAssets/Materials/Jigsaw_Mat.mat index cb69d5c..c2dbdf1 100644 --- a/Assets/ExampleAssets/Materials/Jigsaw_Mat.mat +++ b/Assets/ExampleAssets/Materials/Jigsaw_Mat.mat @@ -64,12 +64,27 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Floats: - _AlphaClip: 0 - _Blend: 0 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnvironmentReflections: 1 @@ -108,4 +123,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 2 + version: 4 diff --git a/Assets/ExampleAssets/Materials/LightBulb_Mat.mat b/Assets/ExampleAssets/Materials/LightBulb_Mat.mat index a541816..3f89da1 100644 --- a/Assets/ExampleAssets/Materials/LightBulb_Mat.mat +++ b/Assets/ExampleAssets/Materials/LightBulb_Mat.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 2 + version: 4 --- !u!21 &2100000 Material: serializedVersion: 6 @@ -77,12 +77,27 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Floats: - _AlphaClip: 0 - _Blend: 0 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnvironmentReflections: 1 @@ -106,6 +121,6 @@ Material: m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 2.9960785, g: 2.9960785, b: 2.9960785, a: 1} + - _EmissionColor: {r: 11.179362, g: 11.179362, b: 11.179362, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/Assets/ExampleAssets/Materials/Liquid_Mat.mat b/Assets/ExampleAssets/Materials/Liquid_Mat.mat index 58e0ba9..2cdc20c 100644 --- a/Assets/ExampleAssets/Materials/Liquid_Mat.mat +++ b/Assets/ExampleAssets/Materials/Liquid_Mat.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 2 + version: 4 --- !u!21 &2100000 Material: serializedVersion: 6 @@ -78,12 +78,27 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Floats: - _AlphaClip: 0 - _Blend: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 10 - _EnvironmentReflections: 1 diff --git a/Assets/ExampleAssets/Materials/Metal_Blue_Simple_Mat.mat b/Assets/ExampleAssets/Materials/Metal_Blue_Simple_Mat.mat index b2280d2..26c4ed3 100644 --- a/Assets/ExampleAssets/Materials/Metal_Blue_Simple_Mat.mat +++ b/Assets/ExampleAssets/Materials/Metal_Blue_Simple_Mat.mat @@ -64,12 +64,27 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Floats: - _AlphaClip: 0 - _Blend: 0 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnvironmentReflections: 1 @@ -108,4 +123,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 2 + version: 4 diff --git a/Assets/ExampleAssets/Materials/Metal_Simple_Mat.mat b/Assets/ExampleAssets/Materials/Metal_Simple_Mat.mat index 125815a..0975ecb 100644 --- a/Assets/ExampleAssets/Materials/Metal_Simple_Mat.mat +++ b/Assets/ExampleAssets/Materials/Metal_Simple_Mat.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 2 + version: 4 --- !u!21 &2100000 Material: serializedVersion: 6 @@ -77,12 +77,27 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Floats: - _AlphaClip: 0 - _Blend: 0 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnvironmentReflections: 1 diff --git a/Assets/ExampleAssets/Materials/OBS_Mat.mat b/Assets/ExampleAssets/Materials/OBS_Mat.mat index a9cbadf..e2e4fe2 100644 --- a/Assets/ExampleAssets/Materials/OBS_Mat.mat +++ b/Assets/ExampleAssets/Materials/OBS_Mat.mat @@ -64,12 +64,27 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Floats: - _AlphaClip: 0 - _Blend: 0 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnvironmentReflections: 1 @@ -108,4 +123,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 2 + version: 4 diff --git a/Assets/ExampleAssets/Materials/PaintBrush_Mat.mat b/Assets/ExampleAssets/Materials/PaintBrush_Mat.mat index b6fd56e..6a1c48d 100644 --- a/Assets/ExampleAssets/Materials/PaintBrush_Mat.mat +++ b/Assets/ExampleAssets/Materials/PaintBrush_Mat.mat @@ -64,12 +64,27 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Floats: - _AlphaClip: 0 - _Blend: 0 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnvironmentReflections: 1 @@ -108,4 +123,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 2 + version: 4 diff --git a/Assets/ExampleAssets/Materials/PaintLabel_Mat.mat b/Assets/ExampleAssets/Materials/PaintLabel_Mat.mat index af0c868..86b5a4e 100644 --- a/Assets/ExampleAssets/Materials/PaintLabel_Mat.mat +++ b/Assets/ExampleAssets/Materials/PaintLabel_Mat.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 2 + version: 4 --- !u!21 &2100000 Material: serializedVersion: 6 @@ -77,12 +77,27 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Floats: - _AlphaClip: 0 - _Blend: 0 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnvironmentReflections: 1 diff --git a/Assets/ExampleAssets/Materials/Plastic_Black_Mat.mat b/Assets/ExampleAssets/Materials/Plastic_Black_Mat.mat index be0ab51..cf8736f 100644 --- a/Assets/ExampleAssets/Materials/Plastic_Black_Mat.mat +++ b/Assets/ExampleAssets/Materials/Plastic_Black_Mat.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 2 + version: 4 --- !u!21 &2100000 Material: serializedVersion: 6 @@ -77,12 +77,27 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Floats: - _AlphaClip: 0 - _Blend: 0 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnvironmentReflections: 1 diff --git a/Assets/ExampleAssets/Materials/Plastic_Gray_Mat.mat b/Assets/ExampleAssets/Materials/Plastic_Gray_Mat.mat index 7939383..d852d64 100644 --- a/Assets/ExampleAssets/Materials/Plastic_Gray_Mat.mat +++ b/Assets/ExampleAssets/Materials/Plastic_Gray_Mat.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 2 + version: 4 --- !u!21 &2100000 Material: serializedVersion: 6 @@ -77,12 +77,27 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Floats: - _AlphaClip: 0 - _Blend: 0 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnvironmentReflections: 1 diff --git a/Assets/ExampleAssets/Materials/Plastic_Ridges_Mat.mat b/Assets/ExampleAssets/Materials/Plastic_Ridges_Mat.mat index e2ed974..4ce0ce3 100644 --- a/Assets/ExampleAssets/Materials/Plastic_Ridges_Mat.mat +++ b/Assets/ExampleAssets/Materials/Plastic_Ridges_Mat.mat @@ -64,12 +64,27 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Floats: - _AlphaClip: 0 - _Blend: 0 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnvironmentReflections: 1 @@ -108,4 +123,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 2 + version: 4 diff --git a/Assets/ExampleAssets/Materials/Plastic_Rough_Mat.mat b/Assets/ExampleAssets/Materials/Plastic_Rough_Mat.mat index 89a0be7..580d83d 100644 --- a/Assets/ExampleAssets/Materials/Plastic_Rough_Mat.mat +++ b/Assets/ExampleAssets/Materials/Plastic_Rough_Mat.mat @@ -64,12 +64,27 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Floats: - _AlphaClip: 0 - _Blend: 0 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnvironmentReflections: 1 @@ -108,4 +123,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 2 + version: 4 diff --git a/Assets/ExampleAssets/Materials/Plastic_Transparent.mat b/Assets/ExampleAssets/Materials/Plastic_Transparent.mat index abe0693..efbe016 100644 --- a/Assets/ExampleAssets/Materials/Plastic_Transparent.mat +++ b/Assets/ExampleAssets/Materials/Plastic_Transparent.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 2 + version: 4 --- !u!21 &2100000 Material: serializedVersion: 6 @@ -78,12 +78,27 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Floats: - _AlphaClip: 0 - _Blend: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 10 - _EnvironmentReflections: 1 diff --git a/Assets/ExampleAssets/Materials/Plastic_White_Mat.mat b/Assets/ExampleAssets/Materials/Plastic_White_Mat.mat index 4ff65b2..176cde2 100644 --- a/Assets/ExampleAssets/Materials/Plastic_White_Mat.mat +++ b/Assets/ExampleAssets/Materials/Plastic_White_Mat.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 2 + version: 4 --- !u!21 &2100000 Material: serializedVersion: 6 @@ -77,12 +77,27 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Floats: - _AlphaClip: 0 - _Blend: 0 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnvironmentReflections: 1 diff --git a/Assets/ExampleAssets/Materials/Plastic_Yellow_Mat.mat b/Assets/ExampleAssets/Materials/Plastic_Yellow_Mat.mat index 7a863d4..bbf6601 100644 --- a/Assets/ExampleAssets/Materials/Plastic_Yellow_Mat.mat +++ b/Assets/ExampleAssets/Materials/Plastic_Yellow_Mat.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 2 + version: 4 --- !u!21 &2100000 Material: serializedVersion: 6 @@ -77,12 +77,27 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Floats: - _AlphaClip: 0 - _Blend: 0 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnvironmentReflections: 1 diff --git a/Assets/ExampleAssets/Materials/Strap_Mat.mat b/Assets/ExampleAssets/Materials/Strap_Mat.mat index c783e53..5714f00 100644 --- a/Assets/ExampleAssets/Materials/Strap_Mat.mat +++ b/Assets/ExampleAssets/Materials/Strap_Mat.mat @@ -64,12 +64,27 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Floats: - _AlphaClip: 0 - _Blend: 0 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnvironmentReflections: 1 @@ -108,4 +123,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 2 + version: 4 diff --git a/Assets/ExampleAssets/Materials/Stud_Mat.mat b/Assets/ExampleAssets/Materials/Stud_Mat.mat index 2287947..566c9d1 100644 --- a/Assets/ExampleAssets/Materials/Stud_Mat.mat +++ b/Assets/ExampleAssets/Materials/Stud_Mat.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 2 + version: 4 --- !u!21 &2100000 Material: serializedVersion: 6 @@ -77,12 +77,27 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Floats: - _AlphaClip: 0 - _Blend: 0 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnvironmentReflections: 1 @@ -106,6 +121,6 @@ Material: m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0.07618539, g: 0.082282715, b: 0.07421358, a: 1} + - _EmissionColor: {r: 0.0067161303, g: 0.0074898335, b: 0.0064763986, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/Assets/LensFlare/FlareBatch.cs b/Assets/LensFlare/FlareBatch.cs index 101bc0b..709183f 100644 --- a/Assets/LensFlare/FlareBatch.cs +++ b/Assets/LensFlare/FlareBatch.cs @@ -6,30 +6,35 @@ internal struct Vertexhelper {
public Vector3[] vertices;
public int[] triangles;
- public Vector2[] uv;
- public Vertexhelper(int vertCount, int trisCount, int uvCount)
+ public Vector2[] uv;
+ public Color[] color;
+
+ public Vertexhelper(int vertCount, int trisCount, int uvCount, int colorCount)
{
vertices = new Vector3[vertCount];
triangles = new int[trisCount];
uv = new Vector2[uvCount];
+ color = new Color[colorCount];
}
public void FillMesh(Mesh outMesh)
{
outMesh.vertices = vertices;
outMesh.triangles = triangles;
outMesh.uv = uv;
+ outMesh.colors = color;
}
public static void CombineAndFillMesh(IList<Vertexhelper> meshes, Mesh outMesh)
{
- int vertexCount = 0, trisCount = 0, uvCount = 0;
+ int vertexCount = 0, trisCount = 0, uvCount = 0, colorCount = 0;
for(int i = 0; i < meshes.Count; ++i)
{
vertexCount += meshes[i].vertices.Length;
trisCount += meshes[i].triangles.Length;
uvCount += meshes[i].uv.Length;
+ colorCount += meshes[i].color.Length;
}
- Vertexhelper combinedMesh = new Vertexhelper(vertexCount, trisCount, uvCount);
- int vi=0, ti = 0, uvi = 0;
+ Vertexhelper combinedMesh = new Vertexhelper(vertexCount, trisCount, uvCount, colorCount);
+ int vi=0, ti = 0, uvi = 0, coli = 0;
for (int i = 0; i < meshes.Count; ++i)
{
Vertexhelper vh = meshes[i];
@@ -37,7 +42,9 @@ internal struct Vertexhelper combinedMesh.triangles[ti++] = triangles + vi;
foreach (Vector3 vertex in vh.vertices)
combinedMesh.vertices[vi++] = vertex;
- foreach (Vector2 uv in vh.uv)
+ foreach (Color col in vh.color)
+ combinedMesh.color[coli++] = col;
+ foreach (Vector2 uv in vh.uv)
combinedMesh.uv[uvi++] = uv;
}
combinedMesh.FillMesh(outMesh);
@@ -86,30 +93,36 @@ public class FlareBatch : MonoBehaviour {
Vector3 viewportPos = source.ViewportPosition;
Vector2 center = Vector2.zero; // 光晕“中心”,后续这个值可以变
- Vector3 flareSpacePos = ViewportToFlareSpace(viewportPos); // 光源在flare space的坐标
- float angle = Mathf.Atan2(flareSpacePos.x, flareSpacePos.y) * Mathf.Rad2Deg;
+ Vector2 flareSpacePos = ViewportToFlareSpace(viewportPos); // 光源在flare space的坐标
+ Vector2 flareVec = flareSpacePos - center;
+ float angle = Mathf.Atan2(flareSpacePos.y, flareSpacePos.x) * Mathf.Rad2Deg;
List<Vertexhelper> meshes = new List<Vertexhelper>();
- for (int i = 0; i < source.Flares.Count; ++i)
+ for (int i = 0; i < source.Flares.Count - 1; ++i)
{
Flare flare = source.Flares[i];
+ if (!flare.IsActive)
+ continue;
Vector2 size = source.GetFlareSize(flare);
Vector2 halfSize = size / 2;
Vertexhelper vh = new Vertexhelper();
vh.vertices = new Vector3[]
{
- Vec3(-halfSize.x, -halfSize.y, 0),
- Vec3(-halfSize.x, halfSize.y, 0),
- Vec3(halfSize.x, halfSize.y, 0),
- Vec3(halfSize.x, -halfSize.y, 0),
+ Vec3(-halfSize.x, -halfSize.y, -i*0.01f),
+ Vec3(-halfSize.x, halfSize.y, -i*0.01f),
+ Vec3(halfSize.x, halfSize.y, -i*0.01f),
+ Vec3(halfSize.x, -halfSize.y, -i*0.01f),
};
+ Color col = flare.Color;
+ vh.color = new Color[] { col, col, col, col };
- Vector2 pos = Vector2.zero;
+ Vector2 pos = flareSpacePos - flare.DistanceAspect * flareVec * source.SpreadAmount;
+ Vector3 _pos = new Vector3(pos.x, pos.y, 0);
for (int j = 0; j < vh.vertices.Length; ++j)
{
vh.vertices[j] = Quaternion.Euler(0, 0, flare.Rotation) * vh.vertices[j];
- //vh.vertices[j] = Quaternion.Euler(0, 0, angle) * vh.vertices[j];
- //vh.vertices[j] += pos;
+ vh.vertices[j] = Quaternion.Euler(0, 0, angle) * vh.vertices[j];
+ vh.vertices[j] += _pos;
}
vh.uv = new Vector2[]
{
diff --git a/Assets/LensFlare/FlareSource.cs b/Assets/LensFlare/FlareSource.cs index 22c6dbb..2466b52 100644 --- a/Assets/LensFlare/FlareSource.cs +++ b/Assets/LensFlare/FlareSource.cs @@ -6,6 +6,7 @@ using UnityEngine; [Serializable]
public class Flare
{
+ public bool IsActive = true;
public FlareAtlas Atlas; // flare atlas
public int Index; // flare texture
public float MaxSize; // 最大,单位unit
@@ -19,7 +20,7 @@ public class Flare [Range(-5, 10)]
public float Distance = 0; // 一个相对于光源的偏移距离
[HideInInspector]
- public const float DistanceAmount = 15;
+ public const float DistanceAmount = 10;
public float DistanceAspect
{
@@ -49,6 +50,8 @@ public class FlareSource : MonoBehaviour public float PixelPerUnit = 100; // 用来控制缩放,在flare space生成网格的大小依据
public AnimationCurve FadeInCurve; // 淡入的alpha曲线
public AnimationCurve FadeOutCurve; // 淡出的alpha曲线
+ [Range(0.1f, 5)]
+ public float SpreadAmount = 5; // 总长度/光源到光晕中心的长度,用来求得总长度
public List<Flare> Flares;
private Vector3 m_ViewportPosition;
diff --git a/Assets/LensFlare/LensFlare.unity b/Assets/LensFlare/LensFlare.unity index ac972fd..c693dd4 100644 --- a/Assets/LensFlare/LensFlare.unity +++ b/Assets/LensFlare/LensFlare.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} + m_IndirectSpecularColor: {r: 0.17864408, g: 0.22368589, b: 0.30562705, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: @@ -199,6 +199,7 @@ Light: m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!4 &378154551 @@ -482,17 +483,20 @@ MonoBehaviour: m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 + SpreadAmount: 5 Flares: - - Atlas: {fileID: 11400000, guid: 317e5903581b97148afb8a08854d474d, type: 2} - Index: 22 + - IsActive: 1 + Atlas: {fileID: 11400000, guid: 317e5903581b97148afb8a08854d474d, type: 2} + Index: 17 MaxSize: 0 MinSize: 0 Color: {r: 1, g: 1, b: 1, a: 1} Rotation: 270 OverridePixelPerUnit: 1 PixelPerUnit: 700 - Distance: 0 - - Atlas: {fileID: 11400000, guid: 317e5903581b97148afb8a08854d474d, type: 2} + Distance: -2.89 + - IsActive: 1 + Atlas: {fileID: 11400000, guid: 317e5903581b97148afb8a08854d474d, type: 2} Index: 3 MaxSize: 0 MinSize: 0 @@ -501,6 +505,26 @@ MonoBehaviour: OverridePixelPerUnit: 1 PixelPerUnit: 700 Distance: 0 + - IsActive: 1 + Atlas: {fileID: 11400000, guid: 317e5903581b97148afb8a08854d474d, type: 2} + Index: 4 + MaxSize: 0 + MinSize: 0 + Color: {r: 1, g: 1, b: 1, a: 1} + Rotation: 270 + OverridePixelPerUnit: 1 + PixelPerUnit: 700 + Distance: 3.19 + - IsActive: 1 + Atlas: {fileID: 11400000, guid: 317e5903581b97148afb8a08854d474d, type: 2} + Index: 7 + MaxSize: 0 + MinSize: 0 + Color: {r: 1, g: 1, b: 1, a: 1} + Rotation: 270 + OverridePixelPerUnit: 1 + PixelPerUnit: 700 + Distance: 5.02 --- !u!1 &1129909397 GameObject: m_ObjectHideFlags: 0 @@ -772,6 +796,7 @@ MonoBehaviour: m_StopNaN: 0 m_Dithering: 0 m_ClearDepth: 1 + m_AllowXRRendering: 1 m_RequiresDepthTexture: 0 m_RequiresColorTexture: 0 m_Version: 2 @@ -1131,6 +1156,7 @@ MonoBehaviour: m_StopNaN: 0 m_Dithering: 0 m_ClearDepth: 1 + m_AllowXRRendering: 1 m_RequiresDepthTexture: 0 m_RequiresColorTexture: 0 m_Version: 2 diff --git a/Assets/ProFlares/Editor/ProFlareInspector.cs b/Assets/ProFlares/Editor/ProFlareInspector.cs index 91de6ac..7f5391c 100644 --- a/Assets/ProFlares/Editor/ProFlareInspector.cs +++ b/Assets/ProFlares/Editor/ProFlareInspector.cs @@ -1380,11 +1380,11 @@ public class ProFlareInspector : Editor { Handles.color = Color.white; - Handles.ScaleValueHandle(_flare.maxAngle, - _flare.transform.position + _flare.transform.forward*5, - _flare.transform.rotation, - 1, - Handles.ConeCap, - 2); + //Handles.ScaleValueHandle(_flare.maxAngle, + // _flare.transform.position + _flare.transform.forward*5, + // _flare.transform.rotation, + // 1, + // Handles.ConeCap, + // 2); } } diff --git a/Assets/Settings/ForwardRenderer.asset b/Assets/Settings/ForwardRenderer.asset index 18a1e62..b9a801c 100644 --- a/Assets/Settings/ForwardRenderer.asset +++ b/Assets/Settings/ForwardRenderer.asset @@ -1,36 +1,44 @@ -%YAML 1.1
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