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-rw-r--r--Assets/ProFlares/DemoScripts/CopyRotationValue.cs26
-rw-r--r--Assets/ProFlares/DemoScripts/CopyRotationValue.cs.meta11
-rw-r--r--Assets/ProFlares/DemoScripts/RotateTransform.cs21
-rw-r--r--Assets/ProFlares/DemoScripts/RotateTransform.cs.meta11
-rw-r--r--Assets/ProFlares/DemoScripts/SpinInput.cs129
-rw-r--r--Assets/ProFlares/DemoScripts/SpinInput.cs.meta11
-rw-r--r--Assets/ProFlares/DemoScripts/Zoom.cs47
-rw-r--r--Assets/ProFlares/DemoScripts/Zoom.cs.meta11
8 files changed, 0 insertions, 267 deletions
diff --git a/Assets/ProFlares/DemoScripts/CopyRotationValue.cs b/Assets/ProFlares/DemoScripts/CopyRotationValue.cs
deleted file mode 100644
index f42b896..0000000
--- a/Assets/ProFlares/DemoScripts/CopyRotationValue.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-//// ProFlares - v1.08 - Copyright 2014-2015 All rights reserved - ProFlares.com
-
-
-/// CopyRotationValue.cs
-/// Copy the targets transforms rotational value.
-
-using UnityEngine;
-using System.Collections;
-
-namespace ProFlares {
- public class CopyRotationValue : MonoBehaviour {
- public Transform target;
-
- Transform thisTrans;
- void Start () {
- thisTrans = transform;
- if(target == null)
- this.enabled = false;
- }
-
- void LateUpdate () {
-
- thisTrans.localRotation = target.rotation;
- }
- }
-}
diff --git a/Assets/ProFlares/DemoScripts/CopyRotationValue.cs.meta b/Assets/ProFlares/DemoScripts/CopyRotationValue.cs.meta
deleted file mode 100644
index d2cc490..0000000
--- a/Assets/ProFlares/DemoScripts/CopyRotationValue.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: caeefc16a0ffc48dd8f63c1c92e16f99
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
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- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/ProFlares/DemoScripts/RotateTransform.cs b/Assets/ProFlares/DemoScripts/RotateTransform.cs
deleted file mode 100644
index 2f54743..0000000
--- a/Assets/ProFlares/DemoScripts/RotateTransform.cs
+++ /dev/null
@@ -1,21 +0,0 @@
-/// ProFlares - v1.08 - Copyright 2014-2015 All rights reserved - ProFlares.com
-
-using UnityEngine;
-using System.Collections;
-
-public class RotateTransform : MonoBehaviour {
-
- Transform thisTransform;
-
- public Vector3 Speed = new Vector3(0,20f,0);
-
- void Start () {
- thisTransform = transform;
- }
-
- void Update () {
- Quaternion offset = Quaternion.Euler(Speed * Time.deltaTime);
- thisTransform.localRotation = thisTransform.localRotation*offset;
- }
-
-}
diff --git a/Assets/ProFlares/DemoScripts/RotateTransform.cs.meta b/Assets/ProFlares/DemoScripts/RotateTransform.cs.meta
deleted file mode 100644
index c16fdb5..0000000
--- a/Assets/ProFlares/DemoScripts/RotateTransform.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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diff --git a/Assets/ProFlares/DemoScripts/SpinInput.cs b/Assets/ProFlares/DemoScripts/SpinInput.cs
deleted file mode 100644
index 195917f..0000000
--- a/Assets/ProFlares/DemoScripts/SpinInput.cs
+++ /dev/null
@@ -1,129 +0,0 @@
-/// ProFlares - v1.08 - Copyright 2014-2015 All rights reserved - ProFlares.com
-
-
-/// <summary>
-/// SpinInput.cs
-/// Rotates a transform based on click dragging. Works on ether X or Y Axis. Y Axis can be limited.
-/// </summary>
-
-using UnityEngine;
-using System.Collections;
-
-namespace ProFlares {
-public class SpinInput : MonoBehaviour {
-
- private Transform thisTransform;
-
- float xVerlo;
-
- float targetVerloX;
- float lastX;
- float currentX;
-
- float offsetX;
-
- float finalVeloX;
-
- float tempVeloX;
-
- float YVerlo;
-
- float targetVerloY;
- float lastY;
- float currentY;
-
- float offsetY;
-
- float finalVeloY;
-
- float tempVeloY;
-
- public int cropDist = 180;
-
- public float ResponseTime = 0.2f;
-
- public bool touchMode = true;
- void Start () {
- thisTransform = transform;
- }
-
- public bool X;
-
- public bool Y;
-
-
- void LateUpdate () {
-
-
- if(X){
-
- if(Input.GetMouseButtonDown(0)){
- // print("MouseDown");
- lastX = 0;
- currentX = 0;
- offsetX = Input.mousePosition.x;
- }
-
-
- if(Input.GetMouseButton(0)){
-
- lastX = currentX;
- currentX = Input.mousePosition.x-offsetX;
-
- targetVerloX = (currentX-lastX)*2;
-
- if((currentX-lastX > 1)||(currentX-lastX < -1)){
-
- }
- targetVerloX = targetVerloX*3.5f;
-
- }else{
-
- targetVerloX = targetVerloX*0.95f;
- }
- finalVeloX = Mathf.Lerp(finalVeloX,targetVerloX,20*Time.deltaTime);
-
- thisTransform.Rotate(0,finalVeloX*Time.deltaTime,0);
- }
-
-
-
- if(Y){
- if(Input.GetMouseButtonDown(0)){
- // print("MouseDown");
- lastY = 0;
- currentY = 0;
- offsetY = Input.mousePosition.y;
- }
-
- if(Input.GetMouseButton(0)){
-
- lastY = currentY;
- currentY = Input.mousePosition.y-offsetY;
-
- targetVerloY = (currentY-lastY)*-2;
- targetVerloY = targetVerloY*1.5f;
-
- }else{
-
- targetVerloY = targetVerloY*0.95f;
- }
-
-
- finalVeloY = Mathf.Lerp(finalVeloY,targetVerloY,20*Time.deltaTime);
-
-
- thisTransform.Rotate(finalVeloY*Time.deltaTime,0,0);
-
-
- Quaternion newrotation = thisTransform.rotation;
-
- newrotation.x = Mathf.Clamp(newrotation.x,-0.1f,0.3f);
-
- thisTransform.rotation = newrotation;
-
- }
-
- }
- }
-} \ No newline at end of file
diff --git a/Assets/ProFlares/DemoScripts/SpinInput.cs.meta b/Assets/ProFlares/DemoScripts/SpinInput.cs.meta
deleted file mode 100644
index 682d0ba..0000000
--- a/Assets/ProFlares/DemoScripts/SpinInput.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 1a921a8497aac47309e350980e0a7cf1
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/ProFlares/DemoScripts/Zoom.cs b/Assets/ProFlares/DemoScripts/Zoom.cs
deleted file mode 100644
index 5caece9..0000000
--- a/Assets/ProFlares/DemoScripts/Zoom.cs
+++ /dev/null
@@ -1,47 +0,0 @@
-/// ProFlares - v1.08 - Copyright 2014-2015 All rights reserved - ProFlares.com
-
-/// <summary>
-/// Zoom.cs
-/// Attach to a transform, which will then move in on the Z Axis when the mouse wheel is used.
-/// </summary>
-using UnityEngine;
-using System.Collections;
-
-namespace ProFlares{
- public class Zoom : MonoBehaviour {
-
- Transform thisTrans;
-
- public float current;
-
- public float prev;
-
- void Start () {
- thisTrans = transform;
- }
-
- public float pos = 0;
-
- public float dif;
-
- public float offset;
-
- void Update () {
- prev = current;
- current = Input.GetAxis("Mouse ScrollWheel");
-
- if(Input.GetKey(KeyCode.UpArrow))
- current = 0.1f;
-
- if(Input.GetKey(KeyCode.DownArrow))
- current = -0.1f;
-
- dif = (prev-current)*-0.3f;
- pos = Mathf.Clamp(pos + dif,-1f,1f);
-
- Vector3 newPos = thisTrans.localPosition;
- newPos.z = Mathf.Clamp(thisTrans.localPosition.z+current,-2f,3f);
- thisTrans.localPosition = newPos;
- }
- }
-}
diff --git a/Assets/ProFlares/DemoScripts/Zoom.cs.meta b/Assets/ProFlares/DemoScripts/Zoom.cs.meta
deleted file mode 100644
index 3894500..0000000
--- a/Assets/ProFlares/DemoScripts/Zoom.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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-guid: 7273bde5c1c224e26b0efa033fe287fd
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