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//// ProFlares - v1.08 - Copyright 2014-2015 All rights reserved - ProFlares.com
/// CopyRotationValue.cs
/// Copy the targets transforms rotational value.
using UnityEngine;
using System.Collections;
namespace ProFlares {
public class CopyRotationValue : MonoBehaviour {
public Transform target;
Transform thisTrans;
void Start () {
thisTrans = transform;
if(target == null)
this.enabled = false;
}
void LateUpdate () {
thisTrans.localRotation = target.rotation;
}
}
}
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