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path: root/Assets/ProFlares/Editor/FlareEditorHelper.cs
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-rw-r--r--Assets/ProFlares/Editor/FlareEditorHelper.cs305
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diff --git a/Assets/ProFlares/Editor/FlareEditorHelper.cs b/Assets/ProFlares/Editor/FlareEditorHelper.cs
deleted file mode 100644
index c12d828..0000000
--- a/Assets/ProFlares/Editor/FlareEditorHelper.cs
+++ /dev/null
@@ -1,305 +0,0 @@
-/// ProFlares - v1.08 - Copyright 2014-2015 All rights reserved - ProFlares.com
-
-/// <summary>
-/// FlareEditorHelper.cs
-/// Helper class that contains a number of functions that other Editor Scripts use.
-/// </summary>
-
-using UnityEngine;
-using UnityEditor;
-using System.Collections;
-
-public class FlareEditorHelper : MonoBehaviour {
-
- const int menuPos = 10000;
-
- //public static bool ProFlaresDebugMessages = false;
-
- [MenuItem ("Window/ProFlares/Create Setup",false,menuPos+0)]
- static void CreateSetup () {
- GameObject rootGO = new GameObject("ProFlareSetup");
- rootGO.layer = 8;
- GameObject cameraGO = new GameObject("ProFlareCamera");
- cameraGO.layer = 8;
- Camera camera = cameraGO.AddComponent<Camera>();
-
- cameraGO.transform.parent = rootGO.transform;
-
- camera.clearFlags = CameraClearFlags.Depth;
-
- camera.orthographic = true;
-
- camera.orthographicSize = 1;
-
- camera.farClipPlane = 2;
-
- camera.nearClipPlane = -2;
-
- camera.depth++;
-
- camera.cullingMask = 1 << 8;
-
- GameObject batchGO = new GameObject("ProFlareBatch");
-
- batchGO.layer = 8;
-
- batchGO.transform.parent = cameraGO.transform;
-
- ProFlareBatch batch = batchGO.AddComponent<ProFlareBatch>();
-
- batch.FlareCamera = camera;
-
- GameObject MainCameraGo = GameObject.FindWithTag("MainCamera");
- if(MainCameraGo){
-
-#if UNITY_5
- batch.GameCamera = MainCameraGo.GetComponent<Camera>();
-
- batch.GameCameraTrans = MainCameraGo.transform;
-
-#else
- batch.GameCamera = MainCameraGo.GetComponent<Camera>();
-
- batch.GameCameraTrans = MainCameraGo.transform;
-
-#endif
- }
- Selection.activeGameObject = batchGO;
-
- }
-
- [MenuItem ("Window/ProFlares/Create Setup On Selected Camera",false,menuPos+0)]
- static void CreateSetupOnExisting () {
-
- GameObject cameraGO = null;
- Camera camera = null;
-
- if(Selection.activeGameObject){
-
- camera = Selection.activeGameObject.GetComponent<Camera>();
- if(camera == null){
- Debug.LogError("ProFlares - No Camera Selected");
- return;
- }else{
- cameraGO = Selection.activeGameObject;
- }
- }else{
- Debug.LogError("ProFlares - Nothing Selected");
- return;
- }
-
- Vector3 worldScale = cameraGO.transform.localScale;
-
- Transform parent = cameraGO.transform.parent;
-
- while (parent != null)
- {
- worldScale = Vector3.Scale(worldScale,parent.localScale);
- parent = parent.parent;
- }
-
- // Debug.LogError(worldScale.x + " " + worldScale.y + " " + worldScale.z);
-
- // Debug.LogError(1f/worldScale.x + " " + 1f/worldScale.y + " " + 1f/worldScale.z);
-
- int layerNumber = cameraGO.layer;
-
- GameObject batchGO = new GameObject("ProFlareBatch");
-
- batchGO.layer = layerNumber;
-
- batchGO.transform.parent = cameraGO.transform;
-
- batchGO.transform.localPosition = Vector3.zero;
-
- batchGO.transform.localScale = new Vector3(1f/worldScale.x,1f/worldScale.y,1f/worldScale.z);
-
- ProFlareBatch batch = batchGO.AddComponent<ProFlareBatch>();
-
- batch.FlareCamera = camera;
- batch.FlareCameraTrans = camera.transform;
-
- GameObject MainCameraGo = GameObject.FindWithTag("MainCamera");
-
- if(MainCameraGo){
-#if UNITY_5
- batch.GameCamera = MainCameraGo.GetComponent<Camera>();
- batch.GameCameraTrans = MainCameraGo.transform;
-#else
- batch.GameCamera = MainCameraGo.GetComponent<Camera>();
- batch.GameCameraTrans = MainCameraGo.transform;
-#endif
- }
-
- Selection.activeGameObject = batchGO;
- }
-
- [MenuItem ("Window/ProFlares/Create Single Camera Setup On Selected Main Camera",false,menuPos+1)]
- static void CreateSetupOnExistingGameCamera () {
-
- GameObject cameraGO = null;
- Camera camera = null;
-
- if(Selection.activeGameObject){
- camera = Selection.activeGameObject.GetComponent<Camera>();
- if(camera == null){
- Debug.LogError("ProFlares - No Camera Selected");
- return;
- }else{
- cameraGO = Selection.activeGameObject;
- }
- }else{
- Debug.LogError("ProFlares - Nothing Selected");
- return;
- }
-
- // Vector3 worldScale = cameraGO.transform.localScale;
-
- // Transform parent = cameraGO.transform.parent;
-
- int layerNumber = cameraGO.layer;
-
- GameObject batchGO = new GameObject("ProFlareBatch");
-
- batchGO.layer = layerNumber;
-
- batchGO.transform.parent = cameraGO.transform;
-
- batchGO.transform.localPosition = Vector3.zero;
-
- batchGO.transform.localRotation = Quaternion.identity;
-
- batchGO.transform.localScale = Vector3.one;
-
- ProFlareBatch batch = batchGO.AddComponent<ProFlareBatch>();
-
- batch.FlareCamera = camera;
-
- batch.GameCamera = camera;
-
- batch.FlareCameraTrans = camera.transform;
-
- batch.mode = ProFlareBatch.Mode.SingleCamera;
-
- batch.SingleCamera_Mode = true;
-
- batch.zPos = 1;
- /*
- GameObject MainCameraGo = GameObject.FindWithTag("MainCamera");
-
- if(MainCameraGo){
- batch.GameCamera = MainCameraGo.camera;
- batch.GameCameraTrans = MainCameraGo.transform;
- }*/
-
- Selection.activeGameObject = batchGO;
-
- }
-
- [MenuItem ("Window/ProFlares/Create Flare",false,menuPos+12)]
- static void CreateFlare () {
-
- GameObject flareGO = new GameObject("Flare");
- flareGO.layer = 8;
- flareGO.AddComponent<ProFlare>();
- Selection.activeGameObject = flareGO;
- }
-
-
-
-
- [MenuItem ("Window/ProFlares/Help",false,menuPos+71)]
- static void ProFlareHelp () {
- Application.OpenURL("http://www.proflares.com/help");
- }
-
- public static void DrawGuiInBoxDivider(){
-
- GUILayout.Space(8f);
-
- if (Event.current.type == EventType.Repaint)
- {
-
- int extra = 0;
- #if UNITY_4_3
- extra = 10;
- #endif
-
- Texture2D tex = EditorGUIUtility.whiteTexture;
- Rect rect = GUILayoutUtility.GetLastRect();
- GUI.color = new Color(0.5f, 0.5f, 0.5f, 0.25f);
- GUI.DrawTexture(new Rect(5f+extra, rect.yMin + 5f, Screen.width-11, 1f), tex);
- GUI.color = Color.white;
- }
- }
-
-
- public static void DrawGuiDivider(){
-
- GUILayout.Space(12f);
-
- if (Event.current.type == EventType.Repaint)
- {
- Texture2D tex = EditorGUIUtility.whiteTexture;
- Rect rect = GUILayoutUtility.GetLastRect();
- GUI.color = new Color(0f, 0f, 0f, 0.25f);
- GUI.DrawTexture(new Rect(0f, rect.yMin + 6f, Screen.width, 4f), tex);
- GUI.DrawTexture(new Rect(0f, rect.yMin + 6f, Screen.width, 1f), tex);
- GUI.DrawTexture(new Rect(0f, rect.yMin + 9f, Screen.width, 1f), tex);
- GUI.color = Color.white;
- }
- }
-
- public static GUIStyle TitleStyle(){
- GUIStyle title = new GUIStyle(EditorStyles.largeLabel);
-
- title.fontSize = 16;
-
- title.clipping = TextClipping.Overflow;
-
- return title;
- }
-
- public static GUIStyle ThinButtonStyle(){
- GUIStyle thinButton = new GUIStyle(EditorStyles.toolbarButton);
- thinButton.fontStyle = FontStyle.Bold;
- thinButton.fixedHeight = 24f;
- return thinButton;
- }
-
- public static GUIStyle ThinButtonRedStyle(){
- GUIStyle thinButtonRed = new GUIStyle(EditorStyles.toolbarButton);
- thinButtonRed.fontStyle = FontStyle.Bold;
- thinButtonRed.fixedHeight = 24f;
- thinButtonRed.normal.textColor = Color.red;
- return thinButtonRed;
- }
-
- public static GUIStyle ThinButtonPressedStyle(){
- GUIStyle thinButtonPressed = new GUIStyle(EditorStyles.toolbarButton);
- thinButtonPressed.fontStyle = FontStyle.Bold;
- thinButtonPressed.fixedHeight = 24f;
- return thinButtonPressed;
- }
-
- public static GUIStyle DropDownButtonStyle(){
- GUIStyle dropDownButton = new GUIStyle(EditorStyles.toolbarDropDown);
- dropDownButton.fontStyle = FontStyle.Bold;
- dropDownButton.fixedHeight = 20f;
- return dropDownButton;
- }
-
- public static GUIStyle EnumStyleButton(){
- GUIStyle enumStyleButton = new GUIStyle(EditorStyles.toolbarDropDown);
- enumStyleButton.onActive.background = ThinButtonStyle().onActive.background;
- enumStyleButton.fixedHeight = 24f;
- return enumStyleButton;
- }
-
- public static GUIStyle FoldOutButtonStyle(){
- GUIStyle foldOutButton = new GUIStyle(EditorStyles.foldout);
- foldOutButton.fontStyle = FontStyle.Bold;
- return foldOutButton;
- }
-
-} \ No newline at end of file