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+
+This version of ProFlares was tested with - OVR V0.5.0.1
+
+
+To add Oculus Rift Support to ProFlares.
+
+1 - Import the latest Oculus Rift SDK to your project.
+
+2 - Then Unzip the OculusRift.zip, This will add an extra option to your ProFlares Menu.
+
+3 - To use, select your OVRCameraRig then use option. : 'Window->ProFlares->Create VR Setup On Selected OVR Camera'
+
+ This will add a ProFlares VR setup, on the LeftEyeAnchor.
+
+4 - Connect a ProFlareAtlas to the created ProFlareBatch.
+
+ This is the basic setup complete, you can now add flares to your scene.
+
+
+VR Flare Depth -
+This is a new setting on a ProFlareBatch that is setup in VR mode. It used to control the depth of that is added to a flare. Zero is completely flat, 0.2 is Default. Any higher than 0.5 may cause to much depth and cause eye strain.
+
+NOTE - If modifying this value make sure that both the left and right ProFlareBatch have the same Value!
+
+NOTE - If using OVRPlayerController take note that the collider attached to the OVRPlayerController can occlude flares, use the layer mask feature to mask the OVRPlayerController collider.