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Diffstat (limited to 'Assets/ProFlares/Scripts/ProFlareAtlas.cs')
-rw-r--r--Assets/ProFlares/Scripts/ProFlareAtlas.cs36
1 files changed, 0 insertions, 36 deletions
diff --git a/Assets/ProFlares/Scripts/ProFlareAtlas.cs b/Assets/ProFlares/Scripts/ProFlareAtlas.cs
deleted file mode 100644
index 069b88b..0000000
--- a/Assets/ProFlares/Scripts/ProFlareAtlas.cs
+++ /dev/null
@@ -1,36 +0,0 @@
-
-/// ProFlares - v1.08- Copyright 2014-2015 All rights reserved - ProFlares.com
-
-
-using UnityEngine;
-using System.Collections.Generic;
-using System;
-
-public class ProFlareAtlas : MonoBehaviour {
-
- [System.Serializable]
- public class Element
- {
- public string name = "Flare Element";
- public Rect UV = new Rect(0f, 0f, 1f, 1f);
- public bool Imported;
- }
-
- public Texture2D texture;
-
- public int elementNumber = 0;
-
- public bool editElements = false;
-
- [SerializeField] public List<Element> elementsList = new List<Element>();
-
- public string[] elementNameList;
-
- public void UpdateElementNameList(){
- elementNameList = new string[elementsList.Count];
-
- for(int i = 0; i < elementNameList.Length; i++)
- elementNameList[i] = elementsList[i].name;
- }
-
-}