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Diffstat (limited to 'Assets/TutorialInfo/Scripts/Editor/ReadmeEditor.cs')
-rw-r--r--Assets/TutorialInfo/Scripts/Editor/ReadmeEditor.cs158
1 files changed, 0 insertions, 158 deletions
diff --git a/Assets/TutorialInfo/Scripts/Editor/ReadmeEditor.cs b/Assets/TutorialInfo/Scripts/Editor/ReadmeEditor.cs
deleted file mode 100644
index a89eb2c..0000000
--- a/Assets/TutorialInfo/Scripts/Editor/ReadmeEditor.cs
+++ /dev/null
@@ -1,158 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEditor;
-using System;
-using System.IO;
-using System.Reflection;
-
-[CustomEditor(typeof(Readme))]
-[InitializeOnLoad]
-public class ReadmeEditor : Editor {
-
- static string kShowedReadmeSessionStateName = "ReadmeEditor.showedReadme";
-
- static float kSpace = 16f;
-
- static ReadmeEditor()
- {
- EditorApplication.delayCall += SelectReadmeAutomatically;
- }
-
- static void SelectReadmeAutomatically()
- {
- if (!SessionState.GetBool(kShowedReadmeSessionStateName, false ))
- {
- var readme = SelectReadme();
- SessionState.SetBool(kShowedReadmeSessionStateName, true);
-
- if (readme && !readme.loadedLayout)
- {
- LoadLayout();
- readme.loadedLayout = true;
- }
- }
- }
-
- static void LoadLayout()
- {
- var assembly = typeof(EditorApplication).Assembly;
- var windowLayoutType = assembly.GetType("UnityEditor.WindowLayout", true);
- var method = windowLayoutType.GetMethod("LoadWindowLayout", BindingFlags.Public | BindingFlags.Static);
- method.Invoke(null, new object[]{Path.Combine(Application.dataPath, "TutorialInfo/Layout.wlt"), false});
- }
-
- [MenuItem("Tutorial/Show Tutorial Instructions")]
- static Readme SelectReadme()
- {
- var ids = AssetDatabase.FindAssets("Readme t:Readme");
- if (ids.Length == 1)
- {
- var readmeObject = AssetDatabase.LoadMainAssetAtPath(AssetDatabase.GUIDToAssetPath(ids[0]));
-
- Selection.objects = new UnityEngine.Object[]{readmeObject};
-
- return (Readme)readmeObject;
- }
- else
- {
- Debug.Log("Couldn't find a readme");
- return null;
- }
- }
-
- protected override void OnHeaderGUI()
- {
- var readme = (Readme)target;
- Init();
-
- var iconWidth = Mathf.Min(EditorGUIUtility.currentViewWidth/3f - 20f, 128f);
-
- GUILayout.BeginHorizontal("In BigTitle");
- {
- GUILayout.Label(readme.icon, GUILayout.Width(iconWidth), GUILayout.Height(iconWidth));
- GUILayout.Label(readme.title, TitleStyle);
- }
- GUILayout.EndHorizontal();
- }
-
- public override void OnInspectorGUI()
- {
- var readme = (Readme)target;
- Init();
-
- foreach (var section in readme.sections)
- {
- if (!string.IsNullOrEmpty(section.heading))
- {
- GUILayout.Label(section.heading, HeadingStyle);
- }
- if (!string.IsNullOrEmpty(section.text))
- {
- GUILayout.Label(section.text, BodyStyle);
- }
- if (!string.IsNullOrEmpty(section.linkText))
- {
- if (LinkLabel(new GUIContent(section.linkText)))
- {
- Application.OpenURL(section.url);
- }
- }
- GUILayout.Space(kSpace);
- }
- }
-
-
- bool m_Initialized;
-
- GUIStyle LinkStyle { get { return m_LinkStyle; } }
- [SerializeField] GUIStyle m_LinkStyle;
-
- GUIStyle TitleStyle { get { return m_TitleStyle; } }
- [SerializeField] GUIStyle m_TitleStyle;
-
- GUIStyle HeadingStyle { get { return m_HeadingStyle; } }
- [SerializeField] GUIStyle m_HeadingStyle;
-
- GUIStyle BodyStyle { get { return m_BodyStyle; } }
- [SerializeField] GUIStyle m_BodyStyle;
-
- void Init()
- {
- if (m_Initialized)
- return;
- m_BodyStyle = new GUIStyle(EditorStyles.label);
- m_BodyStyle.wordWrap = true;
- m_BodyStyle.fontSize = 14;
-
- m_TitleStyle = new GUIStyle(m_BodyStyle);
- m_TitleStyle.fontSize = 26;
-
- m_HeadingStyle = new GUIStyle(m_BodyStyle);
- m_HeadingStyle.fontSize = 18 ;
-
- m_LinkStyle = new GUIStyle(m_BodyStyle);
- m_LinkStyle.wordWrap = false;
- // Match selection color which works nicely for both light and dark skins
- m_LinkStyle.normal.textColor = new Color (0x00/255f, 0x78/255f, 0xDA/255f, 1f);
- m_LinkStyle.stretchWidth = false;
-
- m_Initialized = true;
- }
-
- bool LinkLabel (GUIContent label, params GUILayoutOption[] options)
- {
- var position = GUILayoutUtility.GetRect(label, LinkStyle, options);
-
- Handles.BeginGUI ();
- Handles.color = LinkStyle.normal.textColor;
- Handles.DrawLine (new Vector3(position.xMin, position.yMax), new Vector3(position.xMax, position.yMax));
- Handles.color = Color.white;
- Handles.EndGUI ();
-
- EditorGUIUtility.AddCursorRect (position, MouseCursor.Link);
-
- return GUI.Button (position, label, LinkStyle);
- }
-}
-