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|
using System;
using System.Collections;
using System.Text;
using System.Collections.Generic;
using UnityEngine;
// Source: UIToolkit -- https://github.com/prime31/UIToolkit/blob/master/Assets/Plugins/MiniJSON.cs
// Based on the JSON parser from
// http://techblog.procurios.nl/k/618/news/view/14605/14863/How-do-I-write-my-own-parser-for-JSON.html
/// <summary>
/// This class encodes and decodes JSON strings.
/// Spec. details, see http://www.json.org/
///
/// JSON uses Arrays and Objects. These correspond here to the datatypes ArrayList and Hashtable.
/// All numbers are parsed to doubles.
/// </summary>
public class FlareJson
{
private const int TOKEN_NONE = 0;
private const int TOKEN_CURLY_OPEN = 1;
private const int TOKEN_CURLY_CLOSE = 2;
private const int TOKEN_SQUARED_OPEN = 3;
private const int TOKEN_SQUARED_CLOSE = 4;
private const int TOKEN_COLON = 5;
private const int TOKEN_COMMA = 6;
private const int TOKEN_STRING = 7;
private const int TOKEN_NUMBER = 8;
private const int TOKEN_TRUE = 9;
private const int TOKEN_FALSE = 10;
private const int TOKEN_NULL = 11;
private const int BUILDER_CAPACITY = 2000;
/// <summary>
/// On decoding, this value holds the position at which the parse failed (-1 = no error).
/// </summary>
protected static int lastErrorIndex = -1;
protected static string lastDecode = "";
public static Color decodeColor(Hashtable table){
float r = float.Parse(table["r"].ToString());
float g = float.Parse(table["g"].ToString());
float b = float.Parse(table["b"].ToString());
float a = float.Parse(table["a"].ToString());
return new Color(r,g,b,a);
}
public static Vector4 decodeVector4(Hashtable table){
float r = float.Parse(table["r"].ToString());
float g = float.Parse(table["g"].ToString());
float b = float.Parse(table["b"].ToString());
float a = float.Parse(table["a"].ToString());
return new Vector4(r,g,b,a);
}
public static Vector3 decodeVector3(Hashtable table){
float r = float.Parse(table["r"].ToString());
float g = float.Parse(table["g"].ToString());
float b = float.Parse(table["b"].ToString());
return new Vector4(r,g,b);
}
public static Vector2 decodeVector2(Hashtable table){
float x = float.Parse(table["x"].ToString());
float y = float.Parse(table["y"].ToString());
return new Vector2(x,y);
}
public static AnimationCurve decodeAnimCurve(Hashtable table){
AnimationCurve curve = new AnimationCurve ();
foreach (System.Collections.DictionaryEntry key in table) {
Hashtable keyTable = (Hashtable)table [key.Key];
float time = float.Parse(keyTable["time"].ToString());
float value = float.Parse(keyTable["value"].ToString());
float _in = float.Parse(keyTable["in"].ToString());
float _out = float.Parse(keyTable["out"].ToString());
// float tangentMode = float.Parse(keyTable["tangentMode"].ToString());
Keyframe newKey = new Keyframe(time,value,_in,_out);
// newKey.tangentMode = tangentMode;
curve.AddKey(newKey);
}
return curve;
}
public static bool decodeBool(string str){
int num = int.Parse(str);
if(num == 1)
return true;
else
return false;
}
public static void LoadFlareData (ProFlare flare, TextAsset asset)
{
string jsonString = asset.text;
// Debug.Log ("LoadFlareData");
Hashtable decodedHash = jsonDecode (jsonString) as Hashtable;
if (decodedHash == null) {
Debug.LogWarning ("Unable to parse Json file: " + asset.name);
return;
}
Hashtable meta = (Hashtable)decodedHash["meta"];
flare.GlobalScale = float.Parse(meta["GlobalScale"].ToString());
flare.GlobalBrightness = float.Parse(meta["GlobalBrightness"].ToString());
flare.GlobalTintColor = FlareJson.decodeColor((Hashtable)meta["GlobalTintColor"]);
flare.MultiplyScaleByTransformScale = FlareJson.decodeBool(meta["MultiplyScaleByTransformScale"].ToString());
//Distance Fall off
flare.useMaxDistance = FlareJson.decodeBool(meta["useMaxDistance"].ToString());
flare.useDistanceScale = FlareJson.decodeBool(meta["useDistanceScale"].ToString());
flare.useDistanceFade = FlareJson.decodeBool(meta["useDistanceFade"].ToString());
flare.GlobalMaxDistance = float.Parse(meta["GlobalMaxDistance"].ToString());
//Angle Culling Properties
flare.UseAngleLimit = FlareJson.decodeBool(meta["UseAngleLimit"].ToString());
flare.maxAngle = float.Parse(meta["maxAngle"].ToString());
flare.UseAngleScale = FlareJson.decodeBool(meta["UseAngleScale"].ToString());
flare.UseAngleBrightness = FlareJson.decodeBool(meta["UseAngleBrightness"].ToString());
flare.UseAngleCurve = FlareJson.decodeBool(meta["UseAngleCurve"].ToString());
flare.AngleCurve = FlareJson.decodeAnimCurve ((Hashtable)meta ["AngleCurve"]);
// public LayerMask mask = 1;
flare.RaycastPhysics = FlareJson.decodeBool(meta["RaycastPhysics"].ToString());
flare.OffScreenFadeDist = float.Parse(meta["OffScreenFadeDist"].ToString());
flare.useDynamicEdgeBoost = FlareJson.decodeBool(meta["useDynamicEdgeBoost"].ToString());
flare.DynamicEdgeBoost = float.Parse(meta["DynamicEdgeBoost"].ToString());
flare.DynamicEdgeBrightness = float.Parse(meta["DynamicEdgeBrightness"].ToString());
flare.DynamicEdgeRange = float.Parse(meta["DynamicEdgeRange"].ToString());
flare.DynamicEdgeBias = float.Parse(meta["DynamicEdgeBias"].ToString());
flare.DynamicEdgeCurve = FlareJson.decodeAnimCurve ((Hashtable)meta ["DynamicEdgeCurve"]);
flare.useDynamicCenterBoost = FlareJson.decodeBool(meta["useDynamicCenterBoost"].ToString());
flare.DynamicCenterBoost = float.Parse(meta["DynamicCenterBoost"].ToString());
flare.DynamicCenterBrightness = float.Parse(meta["DynamicCenterBrightness"].ToString());
flare.DynamicCenterRange = float.Parse(meta["DynamicCenterRange"].ToString());
flare.DynamicCenterBias = float.Parse(meta["DynamicCenterBias"].ToString());
flare.neverCull = FlareJson.decodeBool(meta["neverCull"].ToString());
flare.Elements.Clear ();
Hashtable elements = (Hashtable)meta["Elements"];
foreach (System.Collections.DictionaryEntry item in elements) {
Hashtable element = (Hashtable)elements[item.Key];
ProFlareElement elementNew = new ProFlareElement();
elementNew.Editing = FlareJson.decodeBool(element["Editing"].ToString());
elementNew.Visible = FlareJson.decodeBool(element["Visible"].ToString());
elementNew.SpriteName = element["SpriteName"].ToString();
elementNew.flare = flare;
elementNew.flareAtlas = flare._Atlas;
elementNew.Brightness = float.Parse(element["Brightness"].ToString());
elementNew.Scale = float.Parse(element["Scale"].ToString());
elementNew.ScaleRandom = float.Parse(element["ScaleRandom"].ToString());
elementNew.ScaleFinal = float.Parse(element["ScaleFinal"].ToString());
elementNew.RandomColorAmount = FlareJson.decodeVector4((Hashtable)element["RandomColorAmount"]);
// //Element OffSet Properties
elementNew.position = float.Parse(element["position"].ToString());
elementNew.useRangeOffset = FlareJson.decodeBool(element["useRangeOffset"].ToString());
elementNew.SubElementPositionRange_Min = float.Parse(element["SubElementPositionRange_Min"].ToString());
elementNew.SubElementPositionRange_Max = float.Parse(element["SubElementPositionRange_Max"].ToString());
elementNew.SubElementAngleRange_Min = float.Parse(element["SubElementAngleRange_Min"].ToString());
elementNew.SubElementAngleRange_Max = float.Parse(element["SubElementAngleRange_Max"].ToString());
elementNew.OffsetPosition = FlareJson.decodeVector3((Hashtable)element["OffsetPosition"]);
elementNew.Anamorphic = FlareJson.decodeVector3((Hashtable)element["Anamorphic"]);
elementNew.OffsetPostion = FlareJson.decodeVector3((Hashtable)element["OffsetPostion"]);
// //Element Rotation Properties
elementNew.angle = float.Parse(element["angle"].ToString());
elementNew.useRandomAngle = FlareJson.decodeBool(element["useRandomAngle"].ToString());
elementNew.useStarRotation = FlareJson.decodeBool(element["useStarRotation"].ToString());
elementNew.AngleRandom_Min = float.Parse(element["AngleRandom_Min"].ToString());
elementNew.AngleRandom_Max = float.Parse(element["AngleRandom_Max"].ToString());
elementNew.OrientToSource = FlareJson.decodeBool(element["OrientToSource"].ToString());
elementNew.rotateToFlare = FlareJson.decodeBool(element["rotateToFlare"].ToString());
elementNew.rotationSpeed = float.Parse(element["rotationSpeed"].ToString());
elementNew.rotationOverTime = float.Parse(element["rotationOverTime"].ToString());
// //Colour Properties,
elementNew.useColorRange = FlareJson.decodeBool(element["useColorRange"].ToString());
elementNew.OffsetPosition = FlareJson.decodeVector3((Hashtable)element["OffsetPosition"]);
elementNew.ElementTint = FlareJson.decodeColor((Hashtable)element["ElementTint"]);
elementNew.SubElementColor_Start = FlareJson.decodeColor((Hashtable)element["SubElementColor_Start"]);
elementNew.SubElementColor_End = FlareJson.decodeColor((Hashtable)element["SubElementColor_End"]);
// //Scale Curve
elementNew.useScaleCurve = FlareJson.decodeBool(element["useScaleCurve"].ToString());
elementNew.ScaleCurve = FlareJson.decodeAnimCurve ((Hashtable)element ["ScaleCurve"]);
// //Override Properties
elementNew.OverrideDynamicEdgeBoost = FlareJson.decodeBool(element["OverrideDynamicEdgeBoost"].ToString());
elementNew.DynamicEdgeBoostOverride = float.Parse(element["DynamicEdgeBoostOverride"].ToString());
elementNew.OverrideDynamicCenterBoost = FlareJson.decodeBool(element["OverrideDynamicCenterBoost"].ToString());
elementNew.DynamicCenterBoostOverride = float.Parse(element["DynamicCenterBoostOverride"].ToString());
elementNew.OverrideDynamicEdgeBrightness = FlareJson.decodeBool(element["OverrideDynamicEdgeBrightness"].ToString());
elementNew.DynamicEdgeBrightnessOverride = float.Parse(element["DynamicEdgeBrightnessOverride"].ToString());
elementNew.OverrideDynamicCenterBrightness = FlareJson.decodeBool(element["OverrideDynamicCenterBrightness"].ToString());
elementNew.DynamicCenterBrightnessOverride = float.Parse(element["DynamicCenterBrightnessOverride"].ToString());
elementNew.type = (ProFlareElement.Type)(int.Parse(element["type"].ToString()));
elementNew.size = FlareJson.decodeVector2((Hashtable)element["size"]);
Hashtable subElements = (Hashtable)element["subElements"];
if(subElements != null)
foreach (System.Collections.DictionaryEntry subItem in subElements) {
Hashtable subElement = (Hashtable)subElements[subItem.Key];
SubElement subElementNew = new SubElement();
subElementNew.color = FlareJson.decodeColor((Hashtable)subElement["color"]);
subElementNew.position = float.Parse(subElement["position"].ToString());
subElementNew.offset = FlareJson.decodeVector3((Hashtable)subElement["offset"]);
subElementNew.angle = float.Parse(subElement["angle"].ToString());
subElementNew.scale = float.Parse(subElement["scale"].ToString());
subElementNew.random = float.Parse(subElement["random"].ToString());
subElementNew.random2 = float.Parse(subElement["random2"].ToString());
subElementNew.RandomScaleSeed = float.Parse(subElement["RandomScaleSeed"].ToString());
subElementNew.RandomColorSeedR = float.Parse(subElement["RandomColorSeedR"].ToString());
subElementNew.RandomColorSeedG = float.Parse(subElement["RandomColorSeedG"].ToString());
subElementNew.RandomColorSeedB = float.Parse(subElement["RandomColorSeedB"].ToString());
subElementNew.RandomColorSeedA = float.Parse(subElement["RandomColorSeedA"].ToString());
elementNew.subElements.Add(subElementNew);
}
bool Found = false;
for(int i2 = 0; i2 < flare._Atlas.elementsList.Count; i2++){
if(elementNew.SpriteName == flare._Atlas.elementsList[i2].name){
Found = true;
elementNew.elementTextureID = i2;
}
}
if(Found)
flare.Elements.Add(elementNew);
else
Debug.LogWarning("ProFlares - Flare Element Missing From Atlas Not Adding - "+elementNew.SpriteName);
}
foreach (ProFlareBatch batch in flare.FlareBatches) {
batch.dirty = true;
}
}
/// <summary>
/// Parse the specified JSon file, loading sprite information for the specified atlas.
/// </summary>
public static void LoadSpriteData (ProFlareAtlas atlas, TextAsset asset)
{
if (asset == null || atlas == null) return;
string jsonString = asset.text;
Hashtable decodedHash = jsonDecode(jsonString) as Hashtable;
if (decodedHash == null)
{
Debug.LogWarning("Unable to parse Json file: " + asset.name);
return;
}
List<ProFlareAtlas.Element> oldElements = atlas.elementsList;
atlas.elementsList = new List<ProFlareAtlas.Element>();
Vector2 TextureScale = Vector2.one;
//Find Texture Size
Hashtable meta = (Hashtable)decodedHash["meta"];
foreach (System.Collections.DictionaryEntry item in meta)
{
if(item.Key.ToString() == "size"){
Hashtable sizeTable = (Hashtable)item.Value;
TextureScale.x = int.Parse(sizeTable["w"].ToString());
TextureScale.y = int.Parse(sizeTable["h"].ToString());
}
}
//Debug.LogError(TextureScale);
Hashtable frames = (Hashtable)decodedHash["frames"];
foreach (System.Collections.DictionaryEntry item in frames)
{
ProFlareAtlas.Element newElement = new ProFlareAtlas.Element();
newElement.name = item.Key.ToString();
bool exists = false;
// Check to see if this sprite exists
foreach (ProFlareAtlas.Element oldSprite in oldElements)
{
if (oldSprite.name.Equals(newElement.name, StringComparison.OrdinalIgnoreCase))
{
exists = true;
break;
}
}
if (!exists)
{
newElement.name = newElement.name.Replace(".png", "");
newElement.name = newElement.name.Replace(".tga", "");
newElement.name = newElement.name.Replace(".psd", "");
newElement.name = newElement.name.Replace(".PSD", "");
}
Hashtable table = (Hashtable)item.Value;
Hashtable frame = (Hashtable)table["frame"];
int frameX = int.Parse(frame["x"].ToString());
int frameY = int.Parse(frame["y"].ToString());
int frameW = int.Parse(frame["w"].ToString());
int frameH = int.Parse(frame["h"].ToString());
Rect finalUVs = new Rect(frameX, frameY, frameW, frameH);
Rect rect = new Rect(frameX, frameY, frameW, frameH);
float width = TextureScale.x;
float height = TextureScale.y;
if (width != 0f && height != 0f)
{
finalUVs.xMin = rect.xMin / width;
finalUVs.xMax = rect.xMax / width;
finalUVs.yMin = 1f - rect.yMax / height;
finalUVs.yMax = 1f - rect.yMin / height;
}
newElement.UV = finalUVs;
newElement.Imported = true;
atlas.elementsList.Add(newElement);
}
foreach (ProFlareAtlas.Element oldSprite in oldElements)
{
if (!oldSprite.Imported)
{
atlas.elementsList.Add(oldSprite);
}
}
// Sort imported sprites alphabetically
atlas.elementsList.Sort(CompareSprites);
Debug.Log("PROFLARES - Imported " + atlas.elementsList.Count + " Elements");
// Unload the asset
asset = null;
Resources.UnloadUnusedAssets();
}
/// <summary>
/// Sprite comparison function for sorting.
/// </summary>
static int CompareSprites (ProFlareAtlas.Element a, ProFlareAtlas.Element b) { return a.name.CompareTo(b.name); }
/// <summary>
/// Copy the inner rectangle from one sprite to another.
/// </summary>
/*
static void CopyInnerRect (ProFlareAtlas.Element oldSprite, ProFlareAtlas.Element newElement)
{
float offsetX = oldSprite.inner.xMin - oldSprite.outer.xMin;
float offsetY = oldSprite.inner.yMin - oldSprite.outer.yMin;
float sizeX = oldSprite.inner.width;
float sizeY = oldSprite.inner.height;
if (Mathf.Approximately(newElement.outer.width, oldSprite.outer.width))
{
// The sprite has not been rotated or it's a square
newElement.inner = new Rect(newElement.outer.xMin + offsetX, newElement.outer.yMin + offsetY, sizeX, sizeY);
}
else if (Mathf.Approximately(newElement.outer.width, oldSprite.outer.height))
{
// The sprite was rotated since the last time it was imported
newElement.inner = new Rect(newElement.outer.xMin + offsetY, newElement.outer.yMin + offsetX, sizeY, sizeX);
}
}
*/
/// <summary>
/// Parses the string json into a value
/// </summary>
/// <param name="json">A JSON string.</param>
/// <returns>An ArrayList, a Hashtable, a double, a string, null, true, or false</returns>
public static object jsonDecode( string json )
{
// save the string for debug information
FlareJson.lastDecode = json;
if( json != null )
{
char[] charArray = json.ToCharArray();
int index = 0;
bool success = true;
object value = FlareJson.parseValue( charArray, ref index, ref success );
if( success ){
Debug.Log("jsonDecode success");
FlareJson.lastErrorIndex = -1;
}
else{
FlareJson.lastErrorIndex = index;
}
return value;
}
else
{
return null;
}
}
/// <summary>
/// Converts a Hashtable / ArrayList / Dictionary(string,string) object into a JSON string
/// </summary>
/// <param name="json">A Hashtable / ArrayList</param>
/// <returns>A JSON encoded string, or null if object 'json' is not serializable</returns>
public static string jsonEncode( object json )
{
var builder = new StringBuilder( BUILDER_CAPACITY );
var success = FlareJson.serializeValue( json, builder );
return ( success ? builder.ToString() : null );
}
/// <summary>
/// On decoding, this function returns the position at which the parse failed (-1 = no error).
/// </summary>
/// <returns></returns>
public static bool lastDecodeSuccessful()
{
return ( FlareJson.lastErrorIndex == -1 );
}
/// <summary>
/// On decoding, this function returns the position at which the parse failed (-1 = no error).
/// </summary>
/// <returns></returns>
public static int getLastErrorIndex()
{
return FlareJson.lastErrorIndex;
}
/// <summary>
/// If a decoding error occurred, this function returns a piece of the JSON string
/// at which the error took place. To ease debugging.
/// </summary>
/// <returns></returns>
public static string getLastErrorSnippet()
{
if( FlareJson.lastErrorIndex == -1 )
{
return "";
}
else
{
int startIndex = FlareJson.lastErrorIndex - 5;
int endIndex = FlareJson.lastErrorIndex + 15;
if( startIndex < 0 )
startIndex = 0;
if( endIndex >= FlareJson.lastDecode.Length )
endIndex = FlareJson.lastDecode.Length - 1;
return FlareJson.lastDecode.Substring( startIndex, endIndex - startIndex + 1 );
}
}
#region Parsing
protected static Hashtable parseObject( char[] json, ref int index )
{
Hashtable table = new Hashtable();
int token;
// {
nextToken( json, ref index );
bool done = false;
while( !done )
{
token = lookAhead( json, index );
if( token == FlareJson.TOKEN_NONE )
{
return null;
}
else if( token == FlareJson.TOKEN_COMMA )
{
nextToken( json, ref index );
}
else if( token == FlareJson.TOKEN_CURLY_CLOSE )
{
nextToken( json, ref index );
return table;
}
else
{
// name
string name = parseString( json, ref index );
if( name == null )
{
return null;
}
// :
token = nextToken( json, ref index );
if( token != FlareJson.TOKEN_COLON )
return null;
// value
bool success = true;
object value = parseValue( json, ref index, ref success );
if( !success )
return null;
table[name] = value;
}
}
return table;
}
protected static ArrayList parseArray( char[] json, ref int index )
{
ArrayList array = new ArrayList();
// [
nextToken( json, ref index );
bool done = false;
while( !done )
{
int token = lookAhead( json, index );
if( token == FlareJson.TOKEN_NONE )
{
return null;
}
else if( token == FlareJson.TOKEN_COMMA )
{
nextToken( json, ref index );
}
else if( token == FlareJson.TOKEN_SQUARED_CLOSE )
{
nextToken( json, ref index );
break;
}
else
{
bool success = true;
object value = parseValue( json, ref index, ref success );
if( !success )
return null;
array.Add( value );
}
}
return array;
}
protected static object parseValue( char[] json, ref int index, ref bool success )
{
switch( lookAhead( json, index ) )
{
case FlareJson.TOKEN_STRING:
return parseString( json, ref index );
case FlareJson.TOKEN_NUMBER:
return parseNumber( json, ref index );
case FlareJson.TOKEN_CURLY_OPEN:
return parseObject( json, ref index );
case FlareJson.TOKEN_SQUARED_OPEN:
return parseArray( json, ref index );
case FlareJson.TOKEN_TRUE:
nextToken( json, ref index );
return Boolean.Parse( "TRUE" );
case FlareJson.TOKEN_FALSE:
nextToken( json, ref index );
return Boolean.Parse( "FALSE" );
case FlareJson.TOKEN_NULL:
nextToken( json, ref index );
return null;
case FlareJson.TOKEN_NONE:
break;
}
success = false;
return null;
}
protected static string parseString( char[] json, ref int index )
{
string s = "";
char c;
eatWhitespace( json, ref index );
// "
c = json[index++];
bool complete = false;
while( !complete )
{
if( index == json.Length )
break;
c = json[index++];
if( c == '"' )
{
complete = true;
break;
}
else if( c == '\\' )
{
if( index == json.Length )
break;
c = json[index++];
if( c == '"' )
{
s += '"';
}
else if( c == '\\' )
{
s += '\\';
}
else if( c == '/' )
{
s += '/';
}
else if( c == 'b' )
{
s += '\b';
}
else if( c == 'f' )
{
s += '\f';
}
else if( c == 'n' )
{
s += '\n';
}
else if( c == 'r' )
{
s += '\r';
}
else if( c == 't' )
{
s += '\t';
}
else if( c == 'u' )
{
int remainingLength = json.Length - index;
if( remainingLength >= 4 )
{
char[] unicodeCharArray = new char[4];
Array.Copy( json, index, unicodeCharArray, 0, 4 );
// Drop in the HTML markup for the unicode character
s += "&#x" + new string( unicodeCharArray ) + ";";
/*
uint codePoint = UInt32.Parse(new string(unicodeCharArray), NumberStyles.HexNumber);
// convert the integer codepoint to a unicode char and add to string
s += Char.ConvertFromUtf32((int)codePoint);
*/
// skip 4 chars
index += 4;
}
else
{
break;
}
}
}
else
{
s += c;
}
}
if( !complete )
return null;
return s;
}
protected static double parseNumber( char[] json, ref int index )
{
eatWhitespace( json, ref index );
int lastIndex = getLastIndexOfNumber( json, index );
int charLength = ( lastIndex - index ) + 1;
char[] numberCharArray = new char[charLength];
Array.Copy( json, index, numberCharArray, 0, charLength );
index = lastIndex + 1;
return Double.Parse( new string( numberCharArray ) ); // , CultureInfo.InvariantCulture);
}
protected static int getLastIndexOfNumber( char[] json, int index )
{
int lastIndex;
for( lastIndex = index; lastIndex < json.Length; lastIndex++ )
if( "0123456789+-.eE".IndexOf( json[lastIndex] ) == -1 )
{
break;
}
return lastIndex - 1;
}
protected static void eatWhitespace( char[] json, ref int index )
{
for( ; index < json.Length; index++ )
if( " \t\n\r".IndexOf( json[index] ) == -1 )
{
break;
}
}
protected static int lookAhead( char[] json, int index )
{
int saveIndex = index;
return nextToken( json, ref saveIndex );
}
protected static int nextToken( char[] json, ref int index )
{
eatWhitespace( json, ref index );
if( index == json.Length )
{
return FlareJson.TOKEN_NONE;
}
char c = json[index];
index++;
switch( c )
{
case '{':
return FlareJson.TOKEN_CURLY_OPEN;
case '}':
return FlareJson.TOKEN_CURLY_CLOSE;
case '[':
return FlareJson.TOKEN_SQUARED_OPEN;
case ']':
return FlareJson.TOKEN_SQUARED_CLOSE;
case ',':
return FlareJson.TOKEN_COMMA;
case '"':
return FlareJson.TOKEN_STRING;
case '0':
case '1':
case '2':
case '3':
case '4':
case '5':
case '6':
case '7':
case '8':
case '9':
case '-':
return FlareJson.TOKEN_NUMBER;
case ':':
return FlareJson.TOKEN_COLON;
}
index--;
int remainingLength = json.Length - index;
// false
if( remainingLength >= 5 )
{
if( json[index] == 'f' &&
json[index + 1] == 'a' &&
json[index + 2] == 'l' &&
json[index + 3] == 's' &&
json[index + 4] == 'e' )
{
index += 5;
return FlareJson.TOKEN_FALSE;
}
}
// true
if( remainingLength >= 4 )
{
if( json[index] == 't' &&
json[index + 1] == 'r' &&
json[index + 2] == 'u' &&
json[index + 3] == 'e' )
{
index += 4;
return FlareJson.TOKEN_TRUE;
}
}
// null
if( remainingLength >= 4 )
{
if( json[index] == 'n' &&
json[index + 1] == 'u' &&
json[index + 2] == 'l' &&
json[index + 3] == 'l' )
{
index += 4;
return FlareJson.TOKEN_NULL;
}
}
return FlareJson.TOKEN_NONE;
}
#endregion
#region Serialization
protected static bool serializeObjectOrArray( object objectOrArray, StringBuilder builder )
{
if( objectOrArray is Hashtable )
{
return serializeObject( (Hashtable)objectOrArray, builder );
}
else if( objectOrArray is ArrayList )
{
return serializeArray( (ArrayList)objectOrArray, builder );
}
else
{
return false;
}
}
protected static bool serializeObject( Hashtable anObject, StringBuilder builder )
{
builder.Append( "{" );
IDictionaryEnumerator e = anObject.GetEnumerator();
bool first = true;
while( e.MoveNext() )
{
string key = e.Key.ToString();
object value = e.Value;
if( !first )
{
builder.Append( ", " );
}
serializeString( key, builder );
builder.Append( ":" );
if( !serializeValue( value, builder ) )
{
return false;
}
first = false;
}
builder.Append( "}" );
return true;
}
protected static bool serializeDictionary( Dictionary<string,string> dict, StringBuilder builder )
{
builder.Append( "{" );
bool first = true;
foreach( var kv in dict )
{
if( !first )
builder.Append( ", " );
serializeString( kv.Key, builder );
builder.Append( ":" );
serializeString( kv.Value, builder );
first = false;
}
builder.Append( "}" );
return true;
}
protected static bool serializeArray( ArrayList anArray, StringBuilder builder )
{
builder.Append( "[" );
bool first = true;
for( int i = 0; i < anArray.Count; i++ )
{
object value = anArray[i];
if( !first )
{
builder.Append( ", " );
}
if( !serializeValue( value, builder ) )
{
return false;
}
first = false;
}
builder.Append( "]" );
return true;
}
protected static bool serializeValue( object value, StringBuilder builder )
{
// Type t = value.GetType();
// Debug.Log("type: " + t.ToString() + " isArray: " + t.IsArray);
if( value == null )
{
builder.Append( "null" );
}
else if( value.GetType().IsArray )
{
serializeArray( new ArrayList( (ICollection)value ), builder );
}
else if( value is string )
{
serializeString( (string)value, builder );
}
else if( value is Char )
{
serializeString( Convert.ToString( (char)value ), builder );
}
else if( value is Hashtable )
{
serializeObject( (Hashtable)value, builder );
}
else if( value is Dictionary<string,string> )
{
serializeDictionary( (Dictionary<string,string>)value, builder );
}
else if( value is ArrayList )
{
serializeArray( (ArrayList)value, builder );
}
else if( ( value is Boolean ) && ( (Boolean)value == true ) )
{
builder.Append( "true" );
}
else if( ( value is Boolean ) && ( (Boolean)value == false ) )
{
builder.Append( "false" );
}
else if( value.GetType().IsPrimitive )
{
serializeNumber( Convert.ToDouble( value ), builder );
}
else
{
return false;
}
return true;
}
protected static void serializeString( string aString, StringBuilder builder )
{
builder.Append( "\"" );
char[] charArray = aString.ToCharArray();
for( int i = 0; i < charArray.Length; i++ )
{
char c = charArray[i];
if( c == '"' )
{
builder.Append( "\\\"" );
}
else if( c == '\\' )
{
builder.Append( "\\\\" );
}
else if( c == '\b' )
{
builder.Append( "\\b" );
}
else if( c == '\f' )
{
builder.Append( "\\f" );
}
else if( c == '\n' )
{
builder.Append( "\\n" );
}
else if( c == '\r' )
{
builder.Append( "\\r" );
}
else if( c == '\t' )
{
builder.Append( "\\t" );
}
else
{
int codepoint = Convert.ToInt32( c );
if( ( codepoint >= 32 ) && ( codepoint <= 126 ) )
{
builder.Append( c );
}
else
{
builder.Append( "\\u" + Convert.ToString( codepoint, 16 ).PadLeft( 4, '0' ) );
}
}
}
builder.Append( "\"" );
}
protected static void serializeNumber( double number, StringBuilder builder )
{
builder.Append( Convert.ToString( number ) ); // , CultureInfo.InvariantCulture));
}
#endregion
}
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