diff options
Diffstat (limited to 'Mage/Assets/Test/Softbody/Prefabs/Plus.prefab')
-rw-r--r-- | Mage/Assets/Test/Softbody/Prefabs/Plus.prefab | 3379 |
1 files changed, 3379 insertions, 0 deletions
diff --git a/Mage/Assets/Test/Softbody/Prefabs/Plus.prefab b/Mage/Assets/Test/Softbody/Prefabs/Plus.prefab new file mode 100644 index 0000000..2478494 --- /dev/null +++ b/Mage/Assets/Test/Softbody/Prefabs/Plus.prefab @@ -0,0 +1,3379 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &3676921519363011842 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3676921519363011843} + - component: {fileID: 3676921519363011841} + - component: {fileID: 3676921519363011840} + - component: {fileID: 3676921519363011844} + - component: {fileID: 3676921519363011847} + - component: {fileID: 3676921519363011846} + m_Layer: 0 + m_Name: bone_21 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3676921519363011843 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519363011842} + m_LocalRotation: {x: 0, y: 0, z: -0.26471227, w: 0.96432745} + m_LocalPosition: {x: -2.4648728, y: 0.6232474, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3676921521000383446} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!50 &3676921519363011841 +Rigidbody2D: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519363011842} + m_BodyType: 0 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDrag: 0.8 + m_AngularDrag: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!58 &3676921519363011840 +CircleCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519363011842} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0.26, y: 0} + serializedVersion: 2 + m_Radius: 0.3 +--- !u!231 &3676921519363011844 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519363011842} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921519399485328} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: -0.02051533, y: 0.609132} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921519363011847 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519363011842} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921519763393099} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0.019747289, y: -0.8716088} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921519363011846 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519363011842} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520207602542} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0, y: 0} + m_AutoConfigureDistance: 1 + m_Distance: 1.1049789 + m_DampingRatio: 0.3 + m_Frequency: 4 +--- !u!1 &3676921519399485341 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3676921519399485330} + - component: {fileID: 3676921519399485328} + - component: {fileID: 3676921519399485331} + - component: {fileID: 3676921519399485335} + - component: {fileID: 3676921519399485334} + - component: {fileID: 3676921519399485329} + m_Layer: 0 + m_Name: bone_20 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3676921519399485330 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519399485341} + m_LocalRotation: {x: 0, y: 0, z: -0.0322076, w: 0.9994812} + m_LocalPosition: {x: -2.483617, y: 0.014058228, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3676921521000383446} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!50 &3676921519399485328 +Rigidbody2D: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519399485341} + m_BodyType: 0 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDrag: 0.8 + m_AngularDrag: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!58 &3676921519399485331 +CircleCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519399485341} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0.26, y: 0} + serializedVersion: 2 + m_Radius: 0.3 +--- !u!231 &3676921519399485335 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519399485341} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520685162835} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0.39688835, y: 0.52372336} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921519399485334 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519399485341} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921519363011841} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0.2948972, y: -0.5333838} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921519399485329 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519399485341} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520315462463} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0, y: 0} + m_AutoConfigureDistance: 1 + m_Distance: 2.4509265 + m_DampingRatio: 0.3 + m_Frequency: 4 +--- !u!1 &3676921519487809328 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3676921519487809329} + - component: {fileID: 3676921519487809335} + - component: {fileID: 3676921519487809334} + - component: {fileID: 3676921519487809322} + - component: {fileID: 3676921519487809333} + - component: {fileID: 3676921519487809332} + m_Layer: 0 + m_Name: bone_4 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3676921519487809329 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519487809328} + m_LocalRotation: {x: 0, y: 0, z: -0.9988369, w: 0.0482181} + m_LocalPosition: {x: 0.63830805, y: 1.6260662, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3676921521000383446} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!50 &3676921519487809335 +Rigidbody2D: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519487809328} + m_BodyType: 0 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDrag: 0.8 + m_AngularDrag: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!58 &3676921519487809334 +CircleCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519487809328} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0.26, y: 0} + serializedVersion: 2 + m_Radius: 0.38 +--- !u!231 &3676921519487809322 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519487809328} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921521133216237} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0.5788881, y: 0.5227553} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921519487809333 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519487809328} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520693868458} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: -0.58061224, y: -0.67507464} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921519487809332 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519487809328} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520260126431} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0, y: 0} + m_AutoConfigureDistance: 1 + m_Distance: 0.6593712 + m_DampingRatio: 0.3 + m_Frequency: 4 +--- !u!1 &3676921519547859340 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3676921519547859341} + - component: {fileID: 3676921519547859331} + - component: {fileID: 3676921519547859330} + - component: {fileID: 3676921519547859334} + - component: {fileID: 3676921519547859329} + - component: {fileID: 3676921519547859328} + m_Layer: 0 + m_Name: bone_6 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3676921519547859341 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519547859340} + m_LocalRotation: {x: 0, y: 0, z: -0.732759, w: 0.6804883} + m_LocalPosition: {x: 1.6213803, y: 0.6326196, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3676921521000383446} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!50 &3676921519547859331 +Rigidbody2D: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519547859340} + m_BodyType: 0 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDrag: 0.8 + m_AngularDrag: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!58 &3676921519547859330 +CircleCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519547859340} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0.27, y: 0} + serializedVersion: 2 + m_Radius: 0.38 +--- !u!231 &3676921519547859334 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519547859340} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520693868458} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: -0.6943783, y: 0.71791625} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921519547859329 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519547859340} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921521003318265} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0.55004895, y: -0.56330395} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921519547859328 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519547859340} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520264853343} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0, y: 0} + m_AutoConfigureDistance: 1 + m_Distance: 0.6607361 + m_DampingRatio: 0.3 + m_Frequency: 4 +--- !u!1 &3676921519763393108 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3676921519763393109} + - component: {fileID: 3676921519763393099} + - component: {fileID: 3676921519763393098} + - component: {fileID: 3676921519763393102} + - component: {fileID: 3676921519763393097} + - component: {fileID: 3676921519763393096} + m_Layer: 0 + m_Name: bone_22 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3676921519763393109 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519763393108} + m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068} + m_LocalPosition: {x: -1.5932639, y: 0.6429944, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3676921521000383446} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!50 &3676921519763393099 +Rigidbody2D: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519763393108} + m_BodyType: 0 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDrag: 0.8 + m_AngularDrag: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!58 &3676921519763393098 +CircleCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519763393108} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0.27, y: 0} + serializedVersion: 2 + m_Radius: 0.38 +--- !u!231 &3676921519763393102 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519763393108} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921519363011841} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0.7393755, y: 0.4619698} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921519763393097 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519763393108} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520898268388} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: -0.7028955, y: -0.6057215} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921519763393096 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519763393108} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520372911031} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0, y: 0} + m_AutoConfigureDistance: 1 + m_Distance: 0.66594 + m_DampingRatio: 0.3 + m_Frequency: 4 +--- !u!1 &3676921519918615851 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3676921519918615848} + - component: {fileID: 3676921519918615854} + - component: {fileID: 3676921519918615849} + - component: {fileID: 3676921519918615853} + - component: {fileID: 3676921519918615852} + - component: {fileID: 3676921519918615855} + m_Layer: 0 + m_Name: bone_12 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3676921519918615848 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519918615851} + m_LocalRotation: {x: 0, y: 0, z: 0.9994812, w: 0.0322076} + m_LocalPosition: {x: 0.6654221, y: -1.6916713, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3676921521000383446} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!50 &3676921519918615854 +Rigidbody2D: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519918615851} + m_BodyType: 0 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDrag: 0.8 + m_AngularDrag: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!58 &3676921519918615849 +CircleCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519918615851} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0.26, y: 0} + serializedVersion: 2 + m_Radius: 0.38 +--- !u!231 &3676921519918615853 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519918615851} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921521265210720} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: -0.673999, y: 0.73469555} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921519918615852 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519918615851} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520945497551} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0.4478339, y: -0.61412424} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921519918615855 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921519918615851} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520715732894} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0, y: 0} + m_AutoConfigureDistance: 1 + m_Distance: 0.66543853 + m_DampingRatio: 0.3 + m_Frequency: 4 +--- !u!1 &3676921520142103303 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3676921520142103300} + - component: {fileID: 3676921520142102778} + - component: {fileID: 3676921520142103301} + - component: {fileID: 3676921520142102777} + - component: {fileID: 3676921520142102776} + - component: {fileID: 3676921520142102779} + m_Layer: 0 + m_Name: bone_1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3676921520142103300 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520142103303} + m_LocalRotation: {x: 0, y: 0, z: -0.45626965, w: 0.8898416} + m_LocalPosition: {x: -0.6560498, y: 2.4226983, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3676921521000383446} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!50 &3676921520142102778 +Rigidbody2D: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520142103303} + m_BodyType: 0 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDrag: 0.8 + m_AngularDrag: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!58 &3676921520142103301 +CircleCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520142103303} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0.26, y: 0} + serializedVersion: 2 + m_Radius: 0.3 +--- !u!231 &3676921520142102777 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520142103303} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520702006316} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: -0.01874444, y: -0.6466776} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921520142102776 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520142103303} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520260126431} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: -0.046741683, y: 0.9174708} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921520142102779 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520142103303} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520693868458} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0, y: 0} + m_AutoConfigureDistance: 1 + m_Distance: 1.0600157 + m_DampingRatio: 0.3 + m_Frequency: 4 +--- !u!1 &3676921520207602539 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3676921520207602536} + - component: {fileID: 3676921520207602542} + - component: {fileID: 3676921520207602537} + - component: {fileID: 3676921520207602541} + - component: {fileID: 3676921520207602540} + - component: {fileID: 3676921520207602543} + m_Layer: 0 + m_Name: bone_17 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3676921520207602536 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520207602539} + m_LocalRotation: {x: 0, y: 0, z: 0.4260976, w: 0.9046772} + m_LocalPosition: {x: -0.69353837, y: -0.6982243, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3676921521000383446} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!50 &3676921520207602542 +Rigidbody2D: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520207602539} + m_BodyType: 0 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDrag: 0.8 + m_AngularDrag: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!60 &3676921520207602537 +PolygonCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520207602539} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0, y: 0} + oldSize: {x: 0, y: 0} + newSize: {x: 0, y: 0} + adaptiveTilingThreshold: 0 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + m_Points: + m_Paths: + - - {x: -0.50833523, y: 0.46781173} + - {x: -0.15086234, y: -0.004928382} + - {x: -0.6464418, y: -0.43720743} + - {x: 0.1635965, y: -0.45024914} + - {x: 0.66256917, y: -0.023789022} + - {x: 0.3199085, y: 0.42377055} +--- !u!231 &3676921520207602541 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520207602539} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520715732894} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: -0.09262142, y: 0.99892855} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921520207602540 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520207602539} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520372911031} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: -0.009371796, y: -0.9090972} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921520207602543 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520207602539} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520693868458} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0, y: 0} + m_AutoConfigureDistance: 1 + m_Distance: 0.9749953 + m_DampingRatio: 0.3 + m_Frequency: 4 +--- !u!1 &3676921520260126424 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3676921520260126425} + - component: {fileID: 3676921520260126431} + - component: {fileID: 3676921520260126430} + - component: {fileID: 3676921520260126418} + - component: {fileID: 3676921520260126429} + - component: {fileID: 3676921520260126428} + m_Layer: 0 + m_Name: bone_24 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3676921520260126425 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520260126424} + m_LocalRotation: {x: 0, y: 0, z: -0.035646204, w: 0.9993645} + m_LocalPosition: {x: -0.674794, y: 1.5042285, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3676921521000383446} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!50 &3676921520260126431 +Rigidbody2D: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520260126424} + m_BodyType: 0 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDrag: 0.8 + m_AngularDrag: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!58 &3676921520260126430 +CircleCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520260126424} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0.26, y: 0} + serializedVersion: 2 + m_Radius: 0.38 +--- !u!231 &3676921520260126418 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520260126424} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520898268388} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: -0.5580559, y: 0.6450114} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921520260126429 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520260126424} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520142102778} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0.7348714, y: -0.5512724} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921520260126428 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520260126424} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921519487809335} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0, y: 0} + m_AutoConfigureDistance: 1 + m_Distance: 0.6593712 + m_DampingRatio: 0.3 + m_Frequency: 4 +--- !u!1 &3676921520264853336 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3676921520264853337} + - component: {fileID: 3676921520264853343} + - component: {fileID: 3676921520264853342} + - component: {fileID: 3676921520264853330} + - component: {fileID: 3676921520264853341} + - component: {fileID: 3676921520264853340} + m_Layer: 0 + m_Name: bone_10 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3676921520264853337 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520264853336} + m_LocalRotation: {x: 0, y: 0, z: 0.7200737, w: 0.69389766} + m_LocalPosition: {x: 1.6213803, y: -0.68885225, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3676921521000383446} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!50 &3676921520264853343 +Rigidbody2D: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520264853336} + m_BodyType: 0 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDrag: 0.8 + m_AngularDrag: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!58 &3676921520264853342 +CircleCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520264853336} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0.27, y: 0} + serializedVersion: 2 + m_Radius: 0.38 +--- !u!231 &3676921520264853330 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520264853336} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921521030256172} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0.6642958, y: 0.5045351} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921520264853341 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520264853336} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921521265210720} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: -0.5832318, y: -0.647789} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921520264853340 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520264853336} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921519547859331} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0, y: 0} + m_AutoConfigureDistance: 1 + m_Distance: 0.6607361 + m_DampingRatio: 0.3 + m_Frequency: 4 +--- !u!1 &3676921520315462456 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3676921520315462457} + - component: {fileID: 3676921520315462463} + - component: {fileID: 3676921520315462462} + - component: {fileID: 3676921520315462450} + - component: {fileID: 3676921520315462461} + - component: {fileID: 3676921520315462460} + m_Layer: 0 + m_Name: bone_8 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3676921520315462457 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520315462456} + m_LocalRotation: {x: 0, y: 0, z: -0.99984074, w: 0.017848216} + m_LocalPosition: {x: 2.4180121, y: -0.03280243, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3676921521000383446} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!50 &3676921520315462463 +Rigidbody2D: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520315462456} + m_BodyType: 0 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDrag: 0.8 + m_AngularDrag: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!58 &3676921520315462462 +CircleCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520315462456} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0.26, y: 0} + serializedVersion: 2 + m_Radius: 0.3 +--- !u!231 &3676921520315462450 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520315462456} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921521003318265} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0.4572699, y: 0.47052425} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921520315462461 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520315462456} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921521030256172} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0.41542786, y: -0.49700788} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921520315462460 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520315462456} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921519399485328} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0, y: 0} + m_AutoConfigureDistance: 1 + m_Distance: 2.4509265 + m_DampingRatio: 0.3 + m_Frequency: 4 +--- !u!1 &3676921520372911024 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3676921520372911025} + - component: {fileID: 3676921520372911031} + - component: {fileID: 3676921520372911030} + - component: {fileID: 3676921520372911018} + - component: {fileID: 3676921520372911029} + - component: {fileID: 3676921520372911028} + m_Layer: 0 + m_Name: bone_18 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3676921520372911025 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520372911024} + m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} + m_LocalPosition: {x: -1.6026359, y: -0.68885225, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3676921521000383446} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!50 &3676921520372911031 +Rigidbody2D: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520372911024} + m_BodyType: 0 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDrag: 0.8 + m_AngularDrag: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!58 &3676921520372911030 +CircleCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520372911024} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0.27, y: 0} + serializedVersion: 2 + m_Radius: 0.38 +--- !u!231 &3676921520372911018 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520372911024} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520207602542} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: -0.5717622, y: 0.7068479} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921520372911029 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520372911024} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520685162835} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0.6117155, y: -0.58264905} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921520372911028 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520372911024} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921519763393099} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0, y: 0} + m_AutoConfigureDistance: 1 + m_Distance: 0.66594 + m_DampingRatio: 0.3 + m_Frequency: 4 +--- !u!1 &3676921520541541384 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3676921520541541385} + - component: {fileID: 3676921520541541391} + - component: {fileID: 3676921520541541390} + - component: {fileID: 3676921520541541378} + - component: {fileID: 3676921520541541389} + - component: {fileID: 3676921520541541388} + m_Layer: 0 + m_Name: bone_14 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3676921520541541385 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520541541384} + m_LocalRotation: {x: 0, y: 0, z: 0.719615, w: 0.69437337} + m_LocalPosition: {x: -0.056232758, y: -2.478931, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3676921521000383446} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!50 &3676921520541541391 +Rigidbody2D: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520541541384} + m_BodyType: 0 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDrag: 0.8 + m_AngularDrag: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!58 &3676921520541541390 +CircleCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520541541384} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0.26, y: 0} + serializedVersion: 2 + m_Radius: 0.3 +--- !u!231 &3676921520541541378 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520541541384} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520945497551} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0.51457435, y: 0.45175964} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921520541541389 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520541541384} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921521326640947} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0.4517361, y: -0.4361592} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921520541541388 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520541541384} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520702006316} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0, y: 0} + m_AutoConfigureDistance: 1 + m_Distance: 2.4415548 + m_DampingRatio: 0.3 + m_Frequency: 4 +--- !u!1 &3676921520685162844 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3676921520685162845} + - component: {fileID: 3676921520685162835} + - component: {fileID: 3676921520685162834} + - component: {fileID: 3676921520685162838} + - component: {fileID: 3676921520685162833} + - component: {fileID: 3676921520685162832} + m_Layer: 0 + m_Name: bone_19 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3676921520685162845 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520685162844} + m_LocalRotation: {x: 0, y: 0, z: 0.3455118, w: 0.93841445} + m_LocalPosition: {x: -2.4461286, y: -0.64199156, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3676921521000383446} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!50 &3676921520685162835 +Rigidbody2D: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520685162844} + m_BodyType: 0 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDrag: 0.8 + m_AngularDrag: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!58 &3676921520685162834 +CircleCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520685162844} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0.26, y: 0} + serializedVersion: 2 + m_Radius: 0.3 +--- !u!231 &3676921520685162838 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520685162844} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520372911031} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0.04686072, y: 0.84349257} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921520685162833 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520685162844} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921519399485328} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0.07964833, y: -0.6522751} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921520685162832 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520685162844} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520898268388} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0, y: 0} + m_AutoConfigureDistance: 1 + m_Distance: 1.1004187 + m_DampingRatio: 0.3 + m_Frequency: 4 +--- !u!1 &3676921520693868471 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3676921520693868468} + - component: {fileID: 3676921520693868458} + - component: {fileID: 3676921520693868469} + - component: {fileID: 3676921520693868457} + - component: {fileID: 3676921520693868456} + - component: {fileID: 3676921520693868459} + m_Layer: 0 + m_Name: bone_5 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3676921520693868468 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520693868471} + m_LocalRotation: {x: 0, y: 0, z: -0.93960226, w: 0.34226838} + m_LocalPosition: {x: 0.6279333, y: 0.7357129, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3676921521000383446} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!50 &3676921520693868458 +Rigidbody2D: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520693868471} + m_BodyType: 0 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDrag: 0.8 + m_AngularDrag: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!60 &3676921520693868469 +PolygonCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520693868471} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0, y: 0} + oldSize: {x: 0, y: 0} + newSize: {x: 0, y: 0} + adaptiveTilingThreshold: 0 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + m_Points: + m_Paths: + - - {x: 0.11708548, y: 0.5202742} + - {x: -0.6274342, y: 0.49443418} + - {x: -0.14305517, y: 0.07230507} + - {x: -0.5424213, y: -0.41197437} + - {x: 0.09700759, y: -0.41281465} + - {x: 0.5526398, y: 0.123631656} +--- !u!231 &3676921520693868457 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520693868471} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921519487809335} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0.0960889, y: 0.8852133} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921520693868456 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520693868471} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921519547859331} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: -0.029424127, y: -0.99834824} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921520693868459 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520693868471} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520207602542} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0, y: 0} + m_AutoConfigureDistance: 1 + m_Distance: 0.9749953 + m_DampingRatio: 0.3 + m_Frequency: 4 +--- !u!1 &3676921520702006313 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3676921520702006318} + - component: {fileID: 3676921520702006316} + - component: {fileID: 3676921520702006319} + - component: {fileID: 3676921520702006307} + - component: {fileID: 3676921520702006306} + - component: {fileID: 3676921520702006317} + m_Layer: 0 + m_Name: bone_2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3676921520702006318 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520702006313} + m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.70710677} + m_LocalPosition: {x: -0.009372101, y: 2.4039538, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3676921521000383446} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!50 &3676921520702006316 +Rigidbody2D: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520702006313} + m_BodyType: 0 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDrag: 0.8 + m_AngularDrag: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!58 &3676921520702006319 +CircleCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520702006313} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0.26, y: 0} + serializedVersion: 2 + m_Radius: 0.3 +--- !u!231 &3676921520702006307 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520702006313} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520142102778} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0.3926451, y: 0.51417214} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921520702006306 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520702006313} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921521133216237} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0.36249807, y: -0.466069} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921520702006317 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520702006313} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520541541391} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0, y: 0} + m_AutoConfigureDistance: 1 + m_Distance: 2.4415548 + m_DampingRatio: 0.3 + m_Frequency: 4 +--- !u!1 &3676921520715732891 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3676921520715732888} + - component: {fileID: 3676921520715732894} + - component: {fileID: 3676921520715732889} + - component: {fileID: 3676921520715732893} + - component: {fileID: 3676921520715732892} + - component: {fileID: 3676921520715732895} + m_Layer: 0 + m_Name: bone_16 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3676921520715732888 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520715732891} + m_LocalRotation: {x: 0, y: 0, z: -0.0322076, w: 0.9994812} + m_LocalPosition: {x: -0.6654219, y: -1.7010434, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3676921521000383446} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!50 &3676921520715732894 +Rigidbody2D: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520715732891} + m_BodyType: 0 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDrag: 0.8 + m_AngularDrag: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!58 &3676921520715732889 +CircleCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520715732891} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0.26, y: 0} + serializedVersion: 2 + m_Radius: 0.38 +--- !u!231 &3676921520715732893 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520715732891} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921521326640947} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0.5538012, y: 0.5465937} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921520715732892 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520715732891} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520207602542} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: -0.7552283, y: -0.66035396} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921520715732895 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520715732891} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921519918615854} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0, y: 0} + m_AutoConfigureDistance: 1 + m_Distance: 0.66543853 + m_DampingRatio: 0.3 + m_Frequency: 4 +--- !u!1 &3676921520898268385 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3676921520898268390} + - component: {fileID: 3676921520898268388} + - component: {fileID: 3676921520898268391} + - component: {fileID: 3676921520898268379} + - component: {fileID: 3676921520898268378} + - component: {fileID: 3676921520898268389} + m_Layer: 0 + m_Name: bone_23 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3676921520898268390 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520898268385} + m_LocalRotation: {x: 0, y: 0, z: -0.3439577, w: 0.93898517} + m_LocalPosition: {x: -0.6654219, y: 0.65136385, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3676921521000383446} + m_RootOrder: 22 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!50 &3676921520898268388 +Rigidbody2D: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520898268385} + m_BodyType: 0 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDrag: 0.8 + m_AngularDrag: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!60 &3676921520898268391 +PolygonCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520898268385} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0, y: 0} + oldSize: {x: 0, y: 0} + newSize: {x: 0, y: 0} + adaptiveTilingThreshold: 0 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + m_Points: + m_Paths: + - - {x: 0.26474246, y: 0.44995302} + - {x: -0.5809318, y: 0.5266367} + - {x: -0.15925631, y: 0.0128265545} + - {x: -0.58496225, y: -0.36573094} + - {x: 0.18289857, y: -0.34540182} + - {x: 0.6416033, y: 0.034575034} +--- !u!231 &3676921520898268379 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520898268385} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921519763393099} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: -0.008369485, y: 0.92784166} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921520898268378 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520898268385} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520260126431} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0.07011231, y: -0.8500296} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921520898268389 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520898268385} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921521265210720} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0, y: 0} + m_AutoConfigureDistance: 1 + m_Distance: 0.97777325 + m_DampingRatio: 0.3 + m_Frequency: 4 +--- !u!1 &3676921520945497544 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3676921520945497545} + - component: {fileID: 3676921520945497551} + - component: {fileID: 3676921520945497550} + - component: {fileID: 3676921520945497538} + - component: {fileID: 3676921520945497549} + - component: {fileID: 3676921520945497548} + m_Layer: 0 + m_Name: bone_13 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3676921520945497545 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520945497544} + m_LocalRotation: {x: 0, y: 0, z: 0.9428524, w: 0.33321083} + m_LocalPosition: {x: 0.6279333, y: -2.4508147, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3676921521000383446} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!50 &3676921520945497551 +Rigidbody2D: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520945497544} + m_BodyType: 0 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDrag: 0.8 + m_AngularDrag: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!58 &3676921520945497550 +CircleCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520945497544} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0.26, y: 0} + serializedVersion: 2 + m_Radius: 0.3 +--- !u!231 &3676921520945497538 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520945497544} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921519918615854} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: -0.01146407, y: 0.7599818} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921520945497549 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520945497544} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520541541391} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0.0036795018, y: -0.6847335} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921520945497548 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921520945497544} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520207602542} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0, y: 0} + m_AutoConfigureDistance: 1 + m_Distance: 1.0974811 + m_DampingRatio: 0.3 + m_Frequency: 4 +--- !u!1 &3676921521000383443 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3676921521000383446} + - component: {fileID: 3676921521000383441} + - component: {fileID: 3676921521000383440} + m_Layer: 0 + m_Name: Plus + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3676921521000383446 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521000383443} + m_LocalRotation: {x: -0, y: -0, z: -0.12899984, w: 0.9916446} + m_LocalPosition: {x: 0.9212947, y: 2.7666912, z: 0} + m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} + m_Children: + - {fileID: 3676921520142103300} + - {fileID: 3676921520702006318} + - {fileID: 3676921521133216239} + - {fileID: 3676921519487809329} + - {fileID: 3676921520693868468} + - {fileID: 3676921519547859341} + - {fileID: 3676921521003318267} + - {fileID: 3676921520315462457} + - {fileID: 3676921521030256174} + - {fileID: 3676921520264853337} + - {fileID: 3676921521265210722} + - {fileID: 3676921519918615848} + - {fileID: 3676921520945497545} + - {fileID: 3676921520541541385} + - {fileID: 3676921521326640957} + - {fileID: 3676921520715732888} + - {fileID: 3676921520207602536} + - {fileID: 3676921520372911025} + - {fileID: 3676921520685162845} + - {fileID: 3676921519399485330} + - {fileID: 3676921519363011843} + - {fileID: 3676921519763393109} + - {fileID: 3676921520898268390} + - {fileID: 3676921520260126425} + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -14.824} +--- !u!212 &3676921521000383441 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521000383443} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 1 + m_Sprite: {fileID: 21300000, guid: ef1004926a1235e489db4d90129f98e5, type: 3} + m_Color: {r: 0.49497855, g: 0.9245283, b: 0.4753471, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 5.12, y: 5.12} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!114 &3676921521000383440 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521000383443} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 57c008f954fe54a8bb972de1018a2cb8, type: 3} + m_Name: + m_EditorClassIdentifier: + m_RootBone: {fileID: 3676921520142103300} + m_BoneTransforms: + - {fileID: 3676921520142103300} + - {fileID: 3676921520702006318} + - {fileID: 3676921521133216239} + - {fileID: 3676921519487809329} + - {fileID: 3676921520693868468} + - {fileID: 3676921519547859341} + - {fileID: 3676921521003318267} + - {fileID: 3676921520315462457} + - {fileID: 3676921521030256174} + - {fileID: 3676921520264853337} + - {fileID: 3676921521265210722} + - {fileID: 3676921519918615848} + - {fileID: 3676921520945497545} + - {fileID: 3676921520541541385} + - {fileID: 3676921521326640957} + - {fileID: 3676921520715732888} + - {fileID: 3676921520207602536} + - {fileID: 3676921520372911025} + - {fileID: 3676921520685162845} + - {fileID: 3676921519399485330} + - {fileID: 3676921519363011843} + - {fileID: 3676921519763393109} + - {fileID: 3676921520898268390} + - {fileID: 3676921520260126425} + m_Bounds: + m_Center: {x: 0, y: -0.00000023841858, z: 0} + m_Extent: {x: 2.56, y: 2.5600004, z: 0} + m_UseBatching: 1 + m_AlwaysUpdate: 1 +--- !u!1 &3676921521003318266 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3676921521003318267} + - component: {fileID: 3676921521003318265} + - component: {fileID: 3676921521003318264} + - component: {fileID: 3676921521003318268} + - component: {fileID: 3676921521003318271} + - component: {fileID: 3676921521003318270} + m_Layer: 0 + m_Name: bone_7 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3676921521003318267 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521003318266} + m_LocalRotation: {x: 0, y: 0, z: -0.92387956, w: 0.38268346} + m_LocalPosition: {x: 2.4086401, y: 0.6232474, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3676921521000383446} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!50 &3676921521003318265 +Rigidbody2D: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521003318266} + m_BodyType: 0 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDrag: 0.8 + m_AngularDrag: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!58 &3676921521003318264 +CircleCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521003318266} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0.26, y: 0} + serializedVersion: 2 + m_Radius: 0.3 +--- !u!231 &3676921521003318268 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521003318266} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921519547859331} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: -0.048808873, y: 0.7858009} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921521003318271 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521003318266} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520315462463} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: -0.014048638, y: -0.65596616} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921521003318270 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521003318266} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921521265210720} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0, y: 0} + m_AutoConfigureDistance: 1 + m_Distance: 1.0604402 + m_DampingRatio: 0.3 + m_Frequency: 4 +--- !u!1 &3676921521030256169 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3676921521030256174} + - component: {fileID: 3676921521030256172} + - component: {fileID: 3676921521030256175} + - component: {fileID: 3676921521030256163} + - component: {fileID: 3676921521030256162} + - component: {fileID: 3676921521030256173} + m_Layer: 0 + m_Name: bone_9 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3676921521030256174 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521030256169} + m_LocalRotation: {x: 0, y: 0, z: 0.9494993, w: 0.31376916} + m_LocalPosition: {x: 2.4555008, y: -0.67948014, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3676921521000383446} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!50 &3676921521030256172 +Rigidbody2D: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521030256169} + m_BodyType: 0 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDrag: 0.8 + m_AngularDrag: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!58 &3676921521030256175 +CircleCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521030256169} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0.26, y: 0} + serializedVersion: 2 + m_Radius: 0.3 +--- !u!231 &3676921521030256163 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521030256169} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520315462463} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: -0.014384175, y: 0.64760345} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921521030256162 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521030256169} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520264853343} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: -0.02150677, y: -0.8338955} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921521030256173 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521030256169} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520693868458} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0, y: 0} + m_AutoConfigureDistance: 1 + m_Distance: 1.1557219 + m_DampingRatio: 0.3 + m_Frequency: 4 +--- !u!1 &3676921521133216238 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3676921521133216239} + - component: {fileID: 3676921521133216237} + - component: {fileID: 3676921521133216236} + - component: {fileID: 3676921521133216224} + - component: {fileID: 3676921521133216227} + - component: {fileID: 3676921521133216226} + m_Layer: 0 + m_Name: bone_3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3676921521133216239 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521133216238} + m_LocalRotation: {x: 0, y: 0, z: -0.89831525, w: 0.43935147} + m_LocalPosition: {x: 0.5810727, y: 2.4039538, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3676921521000383446} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!50 &3676921521133216237 +Rigidbody2D: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521133216238} + m_BodyType: 0 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDrag: 0.8 + m_AngularDrag: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!58 &3676921521133216236 +CircleCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521133216238} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0.26, y: 0} + serializedVersion: 2 + m_Radius: 0.3 +--- !u!231 &3676921521133216224 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521133216238} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520702006316} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: -0.000000025809168, y: 0.5904449} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921521133216227 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521133216238} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921519487809335} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: -0.017960137, y: -0.77978295} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921521133216226 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521133216238} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520898268388} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0, y: 0} + m_AutoConfigureDistance: 1 + m_Distance: 1.0753278 + m_DampingRatio: 0.3 + m_Frequency: 4 +--- !u!1 &3676921521265210733 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3676921521265210722} + - component: {fileID: 3676921521265210720} + - component: {fileID: 3676921521265210723} + - component: {fileID: 3676921521265210727} + - component: {fileID: 3676921521265210726} + - component: {fileID: 3676921521265210721} + m_Layer: 0 + m_Name: bone_11 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3676921521265210722 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521265210733} + m_LocalRotation: {x: 0, y: 0, z: 0.915712, w: 0.40183526} + m_LocalPosition: {x: 0.7497714, y: -0.6982243, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3676921521000383446} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!50 &3676921521265210720 +Rigidbody2D: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521265210733} + m_BodyType: 0 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDrag: 0.8 + m_AngularDrag: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!60 &3676921521265210723 +PolygonCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521265210733} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0, y: 0} + oldSize: {x: 0, y: 0} + newSize: {x: 0, y: 0} + adaptiveTilingThreshold: 0 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + m_Points: + m_Paths: + - - {x: 0.31931493, y: 0.523292} + - {x: -0.5405713, y: 0.44293505} + - {x: -0.115685225, y: 0.023954362} + - {x: -0.5546647, y: -0.46054465} + - {x: 0.3516889, y: -0.36854306} + - {x: 0.75573057, y: 0.096706495} +--- !u!231 &3676921521265210727 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521265210733} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520264853343} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0.022894783, y: 0.87135845} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921521265210726 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521265210733} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921519918615854} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: -0.020214496, y: -0.9968167} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921521265210721 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521265210733} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520898268388} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0, y: 0} + m_AutoConfigureDistance: 1 + m_Distance: 0.97777325 + m_DampingRatio: 0.3 + m_Frequency: 4 +--- !u!1 &3676921521326640956 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3676921521326640957} + - component: {fileID: 3676921521326640947} + - component: {fileID: 3676921521326640946} + - component: {fileID: 3676921521326640950} + - component: {fileID: 3676921521326640945} + - component: {fileID: 3676921521326640944} + m_Layer: 0 + m_Name: bone_15 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3676921521326640957 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521326640956} + m_LocalRotation: {x: 0, y: 0, z: 0.37456554, w: 0.92720044} + m_LocalPosition: {x: -0.68416613, y: -2.478931, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3676921521000383446} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!50 &3676921521326640947 +Rigidbody2D: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521326640956} + m_BodyType: 0 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDrag: 0.8 + m_AngularDrag: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!58 &3676921521326640946 +CircleCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521326640956} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0.26, y: 0} + serializedVersion: 2 + m_Radius: 0.3 +--- !u!231 &3676921521326640950 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521326640956} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520541541391} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0.022411784, y: 0.62753314} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921521326640945 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521326640956} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921520715732894} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0.031376444, y: -0.77748054} + m_AutoConfigureDistance: 1 + m_Distance: 0.005 + m_DampingRatio: 0.3 + m_Frequency: 6 +--- !u!231 &3676921521326640944 +SpringJoint2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3676921521326640956} + m_Enabled: 1 + serializedVersion: 4 + m_EnableCollision: 0 + m_ConnectedRigidBody: {fileID: 3676921521265210720} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_AutoConfigureConnectedAnchor: 0 + m_Anchor: {x: 0, y: 0} + m_ConnectedAnchor: {x: 0, y: 0} + m_AutoConfigureDistance: 1 + m_Distance: 1.1431419 + m_DampingRatio: 0.3 + m_Frequency: 4 |