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authorchai <215380520@qq.com>2023-10-12 22:09:49 +0800
committerchai <215380520@qq.com>2023-10-12 22:09:49 +0800
commit8d2a2cd5de40e2b94ef5007c32832ed9a063dc40 (patch)
treea63dfbe815855925c9fb8f2804bd6ccfeffbd2eb /Tools/Hazel-Networking/Hazel/Udp/UdpServerConnection.cs
parentdd0c5d50e377d9be1e728463670908a6c9d2c14f (diff)
+hazel-networking
Diffstat (limited to 'Tools/Hazel-Networking/Hazel/Udp/UdpServerConnection.cs')
-rw-r--r--Tools/Hazel-Networking/Hazel/Udp/UdpServerConnection.cs108
1 files changed, 108 insertions, 0 deletions
diff --git a/Tools/Hazel-Networking/Hazel/Udp/UdpServerConnection.cs b/Tools/Hazel-Networking/Hazel/Udp/UdpServerConnection.cs
new file mode 100644
index 0000000..ff5b29d
--- /dev/null
+++ b/Tools/Hazel-Networking/Hazel/Udp/UdpServerConnection.cs
@@ -0,0 +1,108 @@
+using System;
+using System.Net;
+
+namespace Hazel.Udp
+{
+ /// <summary>
+ /// Represents a servers's connection to a client that uses the UDP protocol.
+ /// </summary>
+ /// <inheritdoc/>
+ internal sealed class UdpServerConnection : UdpConnection
+ {
+ /// <summary>
+ /// The connection listener that we use the socket of.
+ /// </summary>
+ /// <remarks>
+ /// Udp server connections utilize the same socket in the listener for sends/receives, this is the listener that
+ /// created this connection and is hence the listener this conenction sends and receives via.
+ /// </remarks>
+ public UdpConnectionListener Listener { get; private set; }
+
+ /// <summary>
+ /// Creates a UdpConnection for the virtual connection to the endpoint.
+ /// </summary>
+ /// <param name="listener">The listener that created this connection.</param>
+ /// <param name="endPoint">The endpoint that we are connected to.</param>
+ /// <param name="IPMode">The IPMode we are connected using.</param>
+ internal UdpServerConnection(UdpConnectionListener listener, IPEndPoint endPoint, IPMode IPMode, ILogger logger)
+ : base(logger)
+ {
+ this.Listener = listener;
+ this.EndPoint = endPoint;
+ this.IPMode = IPMode;
+
+ State = ConnectionState.Connected;
+ this.InitializeKeepAliveTimer();
+ }
+
+ /// <inheritdoc />
+ protected override void WriteBytesToConnection(byte[] bytes, int length)
+ {
+ this.Statistics.LogPacketSend(length);
+ Listener.SendData(bytes, length, EndPoint);
+ }
+
+ /// <inheritdoc />
+ /// <remarks>
+ /// This will always throw a HazelException.
+ /// </remarks>
+ public override void Connect(byte[] bytes = null, int timeout = 5000)
+ {
+ throw new InvalidOperationException("Cannot manually connect a UdpServerConnection, did you mean to use UdpClientConnection?");
+ }
+
+ /// <inheritdoc />
+ /// <remarks>
+ /// This will always throw a HazelException.
+ /// </remarks>
+ public override void ConnectAsync(byte[] bytes = null)
+ {
+ throw new InvalidOperationException("Cannot manually connect a UdpServerConnection, did you mean to use UdpClientConnection?");
+ }
+
+ /// <summary>
+ /// Sends a disconnect message to the end point.
+ /// </summary>
+ protected override bool SendDisconnect(MessageWriter data = null)
+ {
+ lock (this)
+ {
+ if (this._state != ConnectionState.Connected)
+ {
+ return false;
+ }
+
+ this._state = ConnectionState.NotConnected;
+ }
+
+ var bytes = EmptyDisconnectBytes;
+ if (data != null && data.Length > 0)
+ {
+ if (data.SendOption != SendOption.None) throw new ArgumentException("Disconnect messages can only be unreliable.");
+
+ bytes = data.ToByteArray(true);
+ bytes[0] = (byte)UdpSendOption.Disconnect;
+ }
+
+ try
+ {
+ Listener.SendDataSync(bytes, bytes.Length, EndPoint);
+ }
+ catch { }
+
+ return true;
+ }
+
+ protected override void Dispose(bool disposing)
+ {
+ Listener.RemoveConnectionTo(EndPoint);
+
+ if (disposing)
+ {
+ SendDisconnect();
+ }
+
+ base.Dispose(disposing);
+ }
+ }
+}