diff options
Diffstat (limited to 'Tools/Hazel-Networking/Hazel/ObjectPool.cs')
-rw-r--r-- | Tools/Hazel-Networking/Hazel/ObjectPool.cs | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/Tools/Hazel-Networking/Hazel/ObjectPool.cs b/Tools/Hazel-Networking/Hazel/ObjectPool.cs new file mode 100644 index 0000000..510e55a --- /dev/null +++ b/Tools/Hazel-Networking/Hazel/ObjectPool.cs @@ -0,0 +1,108 @@ +using System; +using System.Collections.Concurrent; +using System.Collections.Generic; +using System.Threading; + +namespace Hazel +{ + /// <summary> + /// A fairly simple object pool for items that will be created a lot. + /// </summary> + /// <typeparam name="T">The type that is pooled.</typeparam> + /// <threadsafety static="true" instance="true"/> + public sealed class ObjectPool<T> where T : IRecyclable + { + private int numberCreated; + public int NumberCreated { get { return numberCreated; } } + + public int NumberInUse { get { return this.inuse.Count; } } + public int NumberNotInUse { get { return this.pool.Count; } } + public int Size { get { return this.NumberInUse + this.NumberNotInUse; } } + +#if HAZEL_BAG + private readonly ConcurrentBag<T> pool = new ConcurrentBag<T>(); +#else + private readonly List<T> pool = new List<T>(); +#endif + + // Unavailable objects + private readonly ConcurrentDictionary<T, bool> inuse = new ConcurrentDictionary<T, bool>(); + + /// <summary> + /// The generator for creating new objects. + /// </summary> + /// <returns></returns> + private readonly Func<T> objectFactory; + + /// <summary> + /// Internal constructor for our ObjectPool. + /// </summary> + internal ObjectPool(Func<T> objectFactory) + { + this.objectFactory = objectFactory; + } + + /// <summary> + /// Returns a pooled object of type T, if none are available another is created. + /// </summary> + /// <returns>An instance of T.</returns> + internal T GetObject() + { +#if HAZEL_BAG + if (!pool.TryTake(out T item)) + { + Interlocked.Increment(ref numberCreated); + item = objectFactory.Invoke(); + } +#else + T item; + lock (this.pool) + { + if (this.pool.Count > 0) + { + var idx = this.pool.Count - 1; + item = this.pool[idx]; + this.pool.RemoveAt(idx); + } + else + { + Interlocked.Increment(ref numberCreated); + item = objectFactory.Invoke(); + } + } +#endif + + if (!inuse.TryAdd(item, true)) + { + throw new Exception("Duplicate pull " + typeof(T).Name); + } + + return item; + } + + /// <summary> + /// Returns an object to the pool. + /// </summary> + /// <param name="item">The item to return.</param> + internal void PutObject(T item) + { + if (inuse.TryRemove(item, out bool b)) + { +#if HAZEL_BAG + pool.Add(item); +#else + lock (this.pool) + { + pool.Add(item); + } +#endif + } + else + { +#if DEBUG + throw new Exception("Duplicate add " + typeof(T).Name); +#endif + } + } + } +} |