aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorchai <chaifix@163.com>2021-12-03 11:40:14 +0800
committerchai <chaifix@163.com>2021-12-03 11:40:14 +0800
commite8e2283d264be24fc2f69d536b4bf58d3c403616 (patch)
tree9f1ab6fa618d22cac7f01de911a0e341e38907a3
parente9ff46e5c8cc1646eb780e64d01be7b3430a628c (diff)
parentd9bd02c2471ec14c52df65cf7b5c106eddabe080 (diff)
Merge branch 'master' of warmcat.org:/home/git-repo/PND
# Conflicts: # Client/Project/VisualStudio/PND_LIB/PND_LIB.vcxproj.filters # Client/Project/VisualStudio/Phy2Dlite/imgui.ini
-rw-r--r--Client/Project/VisualStudio/PND_LIB/PND_LIB.vcxproj.filters78
-rw-r--r--Client/Project/VisualStudio/Phy2Dlite/imgui.ini10
-rw-r--r--Client/Project/VisualStudio/Sand2D/Sand2D.vcxproj2
-rw-r--r--Client/Project/VisualStudio/Sand2D/Sand2D.vcxproj.filters14
-rw-r--r--Client/Resources/ui/hello.ui3
-rw-r--r--Client/Source/Phy2DLite/Tests/test.cpp1
-rw-r--r--Client/Source/Sand2D/Common/Settings.h10
-rw-r--r--Client/Source/Sand2D/Common/Type.h8
8 files changed, 44 insertions, 82 deletions
diff --git a/Client/Project/VisualStudio/PND_LIB/PND_LIB.vcxproj.filters b/Client/Project/VisualStudio/PND_LIB/PND_LIB.vcxproj.filters
index 920e301..ef1ebf5 100644
--- a/Client/Project/VisualStudio/PND_LIB/PND_LIB.vcxproj.filters
+++ b/Client/Project/VisualStudio/PND_LIB/PND_LIB.vcxproj.filters
@@ -1,78 +1,2 @@
<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="Animation">
- <UniqueIdentifier>{73913a85-4152-4ecb-8a2c-3e36849d21ae}</UniqueIdentifier>
- </Filter>
- <Filter Include="Common">
- <UniqueIdentifier>{c5ed6e67-2e83-4845-97bc-5c013f8bfb7d}</UniqueIdentifier>
- </Filter>
- <Filter Include="GameCode">
- <UniqueIdentifier>{72e20810-8126-4b0f-a36f-32f11b3ac19c}</UniqueIdentifier>
- </Filter>
- <Filter Include="GameCode\Components">
- <UniqueIdentifier>{2a4fa516-8c89-428b-afcb-aca4806a13e5}</UniqueIdentifier>
- </Filter>
- <Filter Include="Graphics">
- <UniqueIdentifier>{bc2c69cb-ebb4-4e55-b0eb-6174efd4e970}</UniqueIdentifier>
- </Filter>
- <Filter Include="GUI">
- <UniqueIdentifier>{e49ff05d-4b4e-433a-a335-683439b65561}</UniqueIdentifier>
- </Filter>
- <Filter Include="Math">
- <UniqueIdentifier>{bdc96687-46e3-490a-b612-7b467803bd0f}</UniqueIdentifier>
- </Filter>
- <Filter Include="Networking">
- <UniqueIdentifier>{466d0dc0-cd4d-4a68-a37c-b66db796e643}</UniqueIdentifier>
- </Filter>
- <Filter Include="Phy2D">
- <UniqueIdentifier>{4812f18a-79bd-4ef3-a6a2-6df76e06ce8e}</UniqueIdentifier>
- </Filter>
- <Filter Include="Sand2D">
- <UniqueIdentifier>{3420320a-2fd5-4ae5-bddc-b3190e2be605}</UniqueIdentifier>
- </Filter>
- <Filter Include="ThirdParty">
- <UniqueIdentifier>{185e4d48-3278-408e-8952-9eae4c54e052}</UniqueIdentifier>
- </Filter>
- <Filter Include="ThirdParty\json">
- <UniqueIdentifier>{dd6facc4-308c-4259-a1db-5f2f50ce2f2f}</UniqueIdentifier>
- </Filter>
- <Filter Include="ThirdParty\libfixmath">
- <UniqueIdentifier>{ae16fdbc-3f39-4b3c-b727-e54b65b622c4}</UniqueIdentifier>
- </Filter>
- <Filter Include="ThirdParty\glad">
- <UniqueIdentifier>{1ab66501-f8e9-4d46-883b-43d72d037a2c}</UniqueIdentifier>
- </Filter>
- <Filter Include="Threading">
- <UniqueIdentifier>{8b068df4-700c-43c7-875e-38c6e5181d55}</UniqueIdentifier>
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\..\Source\PND\Animation\Animation.h">
- <Filter>Animation</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\Source\PND\Common\Type.h">
- <Filter>Common</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\Source\PND\GameCode\Component.h">
- <Filter>GameCode</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\Source\PND\GameCode\Entity.h">
- <Filter>GameCode</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\Source\PND\GameCode\Components\MovementComponent.h">
- <Filter>GameCode\Components</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\Source\PND\Math\Vector2.h">
- <Filter>Math</Filter>
- </ClInclude>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\..\..\Source\PND\GameCode\Component.cpp">
- <Filter>GameCode</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\Source\PND\GameCode\Entity.cpp">
- <Filter>GameCode</Filter>
- </ClCompile>
- </ItemGroup>
-</Project> \ No newline at end of file
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" /> \ No newline at end of file
diff --git a/Client/Project/VisualStudio/Phy2Dlite/imgui.ini b/Client/Project/VisualStudio/Phy2Dlite/imgui.ini
index 5e7278e..4a5c201 100644
--- a/Client/Project/VisualStudio/Phy2Dlite/imgui.ini
+++ b/Client/Project/VisualStudio/Phy2Dlite/imgui.ini
@@ -1,5 +1,5 @@
-[Window][Debug##Default]
-Pos=60,60
-Size=400,400
-Collapsed=0
-
+[Window][Debug##Default]
+Pos=60,60
+Size=400,400
+Collapsed=0
+
diff --git a/Client/Project/VisualStudio/Sand2D/Sand2D.vcxproj b/Client/Project/VisualStudio/Sand2D/Sand2D.vcxproj
index cd3760a..40ccb7d 100644
--- a/Client/Project/VisualStudio/Sand2D/Sand2D.vcxproj
+++ b/Client/Project/VisualStudio/Sand2D/Sand2D.vcxproj
@@ -123,6 +123,8 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
+ <ClInclude Include="..\..\..\Source\Sand2D\Common\Settings.h" />
+ <ClInclude Include="..\..\..\Source\Sand2D\Common\Type.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
diff --git a/Client/Project/VisualStudio/Sand2D/Sand2D.vcxproj.filters b/Client/Project/VisualStudio/Sand2D/Sand2D.vcxproj.filters
index 6e01002..09fef17 100644
--- a/Client/Project/VisualStudio/Sand2D/Sand2D.vcxproj.filters
+++ b/Client/Project/VisualStudio/Sand2D/Sand2D.vcxproj.filters
@@ -4,5 +4,19 @@
<Filter Include="Test">
<UniqueIdentifier>{77ef3ecd-dd1e-49c7-a8fc-bcc241814405}</UniqueIdentifier>
</Filter>
+ <Filter Include="Common">
+ <UniqueIdentifier>{b84e6025-d740-4214-9aaf-b7344a5aa14a}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Elements">
+ <UniqueIdentifier>{cf6ce978-9e4b-4fd5-b187-3b3701eea6b0}</UniqueIdentifier>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\Source\Sand2D\Common\Settings.h">
+ <Filter>Common</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\Source\Sand2D\Common\Type.h">
+ <Filter>Common</Filter>
+ </ClInclude>
</ItemGroup>
</Project> \ No newline at end of file
diff --git a/Client/Resources/ui/hello.ui b/Client/Resources/ui/hello.ui
new file mode 100644
index 0000000..14a5c30
--- /dev/null
+++ b/Client/Resources/ui/hello.ui
@@ -0,0 +1,3 @@
+{
+ "name" : "hello screen"
+} \ No newline at end of file
diff --git a/Client/Source/Phy2DLite/Tests/test.cpp b/Client/Source/Phy2DLite/Tests/test.cpp
index c2dbc54..0660c21 100644
--- a/Client/Source/Phy2DLite/Tests/test.cpp
+++ b/Client/Source/Phy2DLite/Tests/test.cpp
@@ -231,6 +231,7 @@ static void Demo5(Body* b, Joint* j)
// A teeter
static void Demo6(Body* b, Joint* j)
{
+ // µØÃæ
Body* b1 = b + 0;
b1->Set(Vec2(100.0f, 20.0f), NUMBER_MAX);
b1->position.Set(0.0f, (fixed)-0.5f * b1->width.y);
diff --git a/Client/Source/Sand2D/Common/Settings.h b/Client/Source/Sand2D/Common/Settings.h
new file mode 100644
index 0000000..18825cb
--- /dev/null
+++ b/Client/Source/Sand2D/Common/Settings.h
@@ -0,0 +1,10 @@
+#pragma once
+
+#include "Type.h"
+
+namespace Sand2D
+{
+
+
+
+} \ No newline at end of file
diff --git a/Client/Source/Sand2D/Common/Type.h b/Client/Source/Sand2D/Common/Type.h
new file mode 100644
index 0000000..edb79bb
--- /dev/null
+++ b/Client/Source/Sand2D/Common/Type.h
@@ -0,0 +1,8 @@
+#pragma once
+
+namespace Sand2D
+{
+
+
+
+} \ No newline at end of file