diff options
author | chai <chaifix@163.com> | 2021-12-03 18:17:33 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-12-03 18:17:33 +0800 |
commit | b30a3c8743d8837e4b1ef871d133ae5e7ef9a06b (patch) | |
tree | 160417e7b6bfc4ad9ef9ab6f20f93ab16d12a8c0 /Client/Project/VisualStudio/PND_LIB | |
parent | e8e2283d264be24fc2f69d536b4bf58d3c403616 (diff) |
*misc
Diffstat (limited to 'Client/Project/VisualStudio/PND_LIB')
-rw-r--r-- | Client/Project/VisualStudio/PND_LIB/PND_LIB.vcxproj | 1 | ||||
-rw-r--r-- | Client/Project/VisualStudio/PND_LIB/PND_LIB.vcxproj.filters | 81 |
2 files changed, 81 insertions, 1 deletions
diff --git a/Client/Project/VisualStudio/PND_LIB/PND_LIB.vcxproj b/Client/Project/VisualStudio/PND_LIB/PND_LIB.vcxproj index e3748f7..25822a6 100644 --- a/Client/Project/VisualStudio/PND_LIB/PND_LIB.vcxproj +++ b/Client/Project/VisualStudio/PND_LIB/PND_LIB.vcxproj @@ -136,6 +136,7 @@ <ClInclude Include="..\..\..\Source\PND\GameCode\Components\MovementComponent.h" />
<ClInclude Include="..\..\..\Source\PND\GameCode\Entity.h" />
<ClInclude Include="..\..\..\Source\PND\Math\Vector2.h" />
+ <ClInclude Include="..\..\..\ThirdParty\json\json.hpp" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\Source\PND\GameCode\Component.cpp" />
diff --git a/Client/Project/VisualStudio/PND_LIB/PND_LIB.vcxproj.filters b/Client/Project/VisualStudio/PND_LIB/PND_LIB.vcxproj.filters index ef1ebf5..2213dc5 100644 --- a/Client/Project/VisualStudio/PND_LIB/PND_LIB.vcxproj.filters +++ b/Client/Project/VisualStudio/PND_LIB/PND_LIB.vcxproj.filters @@ -1,2 +1,81 @@ <?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" />
\ No newline at end of file +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Animation">
+ <UniqueIdentifier>{73913a85-4152-4ecb-8a2c-3e36849d21ae}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Common">
+ <UniqueIdentifier>{c5ed6e67-2e83-4845-97bc-5c013f8bfb7d}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="GameCode">
+ <UniqueIdentifier>{72e20810-8126-4b0f-a36f-32f11b3ac19c}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="GameCode\Components">
+ <UniqueIdentifier>{2a4fa516-8c89-428b-afcb-aca4806a13e5}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Graphics">
+ <UniqueIdentifier>{bc2c69cb-ebb4-4e55-b0eb-6174efd4e970}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="GUI">
+ <UniqueIdentifier>{e49ff05d-4b4e-433a-a335-683439b65561}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Math">
+ <UniqueIdentifier>{bdc96687-46e3-490a-b612-7b467803bd0f}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Networking">
+ <UniqueIdentifier>{466d0dc0-cd4d-4a68-a37c-b66db796e643}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Phy2D">
+ <UniqueIdentifier>{4812f18a-79bd-4ef3-a6a2-6df76e06ce8e}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Sand2D">
+ <UniqueIdentifier>{3420320a-2fd5-4ae5-bddc-b3190e2be605}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="ThirdParty">
+ <UniqueIdentifier>{185e4d48-3278-408e-8952-9eae4c54e052}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="ThirdParty\json">
+ <UniqueIdentifier>{dd6facc4-308c-4259-a1db-5f2f50ce2f2f}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="ThirdParty\libfixmath">
+ <UniqueIdentifier>{ae16fdbc-3f39-4b3c-b727-e54b65b622c4}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="ThirdParty\glad">
+ <UniqueIdentifier>{1ab66501-f8e9-4d46-883b-43d72d037a2c}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Threading">
+ <UniqueIdentifier>{8b068df4-700c-43c7-875e-38c6e5181d55}</UniqueIdentifier>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\Source\PND\Animation\Animation.h">
+ <Filter>Animation</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\Source\PND\Common\Type.h">
+ <Filter>Common</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\Source\PND\GameCode\Component.h">
+ <Filter>GameCode</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\Source\PND\GameCode\Entity.h">
+ <Filter>GameCode</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\Source\PND\GameCode\Components\MovementComponent.h">
+ <Filter>GameCode\Components</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\Source\PND\Math\Vector2.h">
+ <Filter>Math</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\ThirdParty\json\json.hpp">
+ <Filter>ThirdParty\json</Filter>
+ </ClInclude>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\Source\PND\GameCode\Component.cpp">
+ <Filter>GameCode</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\Source\PND\GameCode\Entity.cpp">
+ <Filter>GameCode</Filter>
+ </ClCompile>
+ </ItemGroup>
+</Project>
\ No newline at end of file |