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authorchai <chaifix@163.com>2021-12-06 09:57:05 +0800
committerchai <chaifix@163.com>2021-12-06 09:57:05 +0800
commit49063b079e3eccbbc3f5330ee3e5e88bb7796f70 (patch)
treec531bc6c2e54afbe89eeffee98c680a2032001b6 /Client/Project/VisualStudio/Phy2D/Phy2D.vcxproj
parentb30a3c8743d8837e4b1ef871d133ae5e7ef9a06b (diff)
*misc
Diffstat (limited to 'Client/Project/VisualStudio/Phy2D/Phy2D.vcxproj')
-rw-r--r--Client/Project/VisualStudio/Phy2D/Phy2D.vcxproj15
1 files changed, 15 insertions, 0 deletions
diff --git a/Client/Project/VisualStudio/Phy2D/Phy2D.vcxproj b/Client/Project/VisualStudio/Phy2D/Phy2D.vcxproj
index 5dd7295..1be97e2 100644
--- a/Client/Project/VisualStudio/Phy2D/Phy2D.vcxproj
+++ b/Client/Project/VisualStudio/Phy2D/Phy2D.vcxproj
@@ -136,7 +136,14 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
+ <ClCompile Include="..\..\..\Source\Phy2D\Collision\BoxCollider.cpp" />
+ <ClCompile Include="..\..\..\Source\Phy2D\Collision\CapsuleCollider.cpp" />
+ <ClCompile Include="..\..\..\Source\Phy2D\Collision\PolygonCollider.cpp" />
<ClCompile Include="..\..\..\Source\Phy2D\Common\Math.cpp" />
+ <ClCompile Include="..\..\..\Source\Phy2D\Dynamic\RigidBody.cpp" />
+ <ClCompile Include="..\..\..\Source\Phy2D\Dynamic\World.cpp" />
+ <ClCompile Include="..\..\..\Source\Phy2D\Joints\FixedJoint.cpp" />
+ <ClCompile Include="..\..\..\Source\Phy2D\Joints\Joint.cpp" />
<ClCompile Include="..\..\..\Source\Phy2D\Math\Mat22.cpp" />
<ClCompile Include="..\..\..\Source\Phy2D\Math\Mat33.cpp" />
<ClCompile Include="..\..\..\Source\Phy2D\Math\Vec2.cpp" />
@@ -161,9 +168,17 @@
<ClCompile Include="..\..\..\ThirdParty\math-sll\math-sll.c" />
</ItemGroup>
<ItemGroup>
+ <ClInclude Include="..\..\..\Source\Phy2D\Collision\BoxCollider.h" />
+ <ClInclude Include="..\..\..\Source\Phy2D\Collision\CapsuleCollider.h" />
+ <ClInclude Include="..\..\..\Source\Phy2D\Collision\Collider.h" />
+ <ClInclude Include="..\..\..\Source\Phy2D\Collision\PolygonCollider.h" />
<ClInclude Include="..\..\..\Source\Phy2D\Common\Math.h" />
<ClInclude Include="..\..\..\Source\Phy2D\Common\Settings.h" />
<ClInclude Include="..\..\..\Source\Phy2D\Common\Type.h" />
+ <ClInclude Include="..\..\..\Source\Phy2D\Dynamic\RigidBody.h" />
+ <ClInclude Include="..\..\..\Source\Phy2D\Dynamic\World.h" />
+ <ClInclude Include="..\..\..\Source\Phy2D\Joints\FixedJoint.h" />
+ <ClInclude Include="..\..\..\Source\Phy2D\Joints\Joint.h" />
<ClInclude Include="..\..\..\Source\Phy2D\Math\Mat22.h" />
<ClInclude Include="..\..\..\Source\Phy2D\Math\Mat33.h" />
<ClInclude Include="..\..\..\Source\Phy2D\Math\Vec2.h" />