diff options
author | chai <chaifix@163.com> | 2021-12-02 12:46:50 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-12-02 12:46:50 +0800 |
commit | b1d4e9866de19c70174553e543e81ef4473dee6c (patch) | |
tree | fa1518ce5e6580886d8f8b4d9772474cd6f67184 /Client/Source/Phy2DLite/Collide.cpp | |
parent | 83fedef41f6dcea4dde010abb025b7ed647d0501 (diff) |
*number -> fixed
Diffstat (limited to 'Client/Source/Phy2DLite/Collide.cpp')
-rw-r--r-- | Client/Source/Phy2DLite/Collide.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/Client/Source/Phy2DLite/Collide.cpp b/Client/Source/Phy2DLite/Collide.cpp index 116a72e..271dc7a 100644 --- a/Client/Source/Phy2DLite/Collide.cpp +++ b/Client/Source/Phy2DLite/Collide.cpp @@ -49,14 +49,14 @@ void Flip(FeaturePair& fp) } int ClipSegmentToLine(ClipVertex vOut[2], ClipVertex vIn[2], - const Vec2& normal, number offset, char clipEdge) + const Vec2& normal, fixed offset, char clipEdge) { // Start with no output points int numOut = 0; // Calculate the distance of end points to the line - number distance0 = Dot(normal, vIn[0].v) - offset; - number distance1 = Dot(normal, vIn[1].v) - offset; + fixed distance0 = Dot(normal, vIn[0].v) - offset; + fixed distance1 = Dot(normal, vIn[1].v) - offset; // If the points are behind the plane if (distance0 <= _0) vOut[numOut++] = vIn[0]; @@ -66,7 +66,7 @@ int ClipSegmentToLine(ClipVertex vOut[2], ClipVertex vIn[2], if (distance0 * distance1 < _0) { // Find intersection point of edge and plane - number interp = distance0 / (distance0 - distance1); + fixed interp = distance0 / (distance0 - distance1); vOut[numOut].v = vIn[0].v + interp * (vIn[1].v - vIn[0].v); if (distance0 > _0) { @@ -184,7 +184,7 @@ namespace Phy2D // Find best axis Axis axis; - number separation; + fixed separation; Vec2 normal; // Box A faces @@ -192,8 +192,8 @@ namespace Phy2D separation = faceA.x; normal = dA.x > _0 ? RotA.col1 : -RotA.col1; - const number relativeTol = _0_95; - const number absoluteTol = _0_01; + const fixed relativeTol = _0_95; + const fixed absoluteTol = _0_01; if (faceA.y > relativeTol * separation + absoluteTol * hA.y) { @@ -220,7 +220,7 @@ namespace Phy2D // Setup clipping plane data based on the separating axis Vec2 frontNormal, sideNormal; ClipVertex incidentEdge[2]; - number front, negSide, posSide; + fixed front, negSide, posSide; char negEdge, posEdge; // Compute the clipping lines and the line segment to be clipped. @@ -231,7 +231,7 @@ namespace Phy2D frontNormal = normal; front = Dot(posA, frontNormal) + hA.x; sideNormal = RotA.col2; - number side = Dot(posA, sideNormal); + fixed side = Dot(posA, sideNormal); negSide = -side + hA.y; posSide = side + hA.y; negEdge = EDGE3; @@ -245,7 +245,7 @@ namespace Phy2D frontNormal = normal; front = Dot(posA, frontNormal) + hA.y; sideNormal = RotA.col1; - number side = Dot(posA, sideNormal); + fixed side = Dot(posA, sideNormal); negSide = -side + hA.x; posSide = side + hA.x; negEdge = EDGE2; @@ -259,7 +259,7 @@ namespace Phy2D frontNormal = -normal; front = Dot(posB, frontNormal) + hB.x; sideNormal = RotB.col2; - number side = Dot(posB, sideNormal); + fixed side = Dot(posB, sideNormal); negSide = -side + hB.y; posSide = side + hB.y; negEdge = EDGE3; @@ -273,7 +273,7 @@ namespace Phy2D frontNormal = -normal; front = Dot(posB, frontNormal) + hB.y; sideNormal = RotB.col1; - number side = Dot(posB, sideNormal); + fixed side = Dot(posB, sideNormal); negSide = -side + hB.x; posSide = side + hB.x; negEdge = EDGE2; @@ -307,7 +307,7 @@ namespace Phy2D int numContacts = 0; for (int i = 0; i < 2; ++i) { - number separation = Dot(frontNormal, clipPoints2[i].v) - front; + fixed separation = Dot(frontNormal, clipPoints2[i].v) - front; if (separation <= 0) { |