aboutsummaryrefslogtreecommitdiff
path: root/Client/Source/Phy2DLite/Math.h
diff options
context:
space:
mode:
authorchai <chaifix@163.com>2021-12-02 12:46:50 +0800
committerchai <chaifix@163.com>2021-12-02 12:46:50 +0800
commitb1d4e9866de19c70174553e543e81ef4473dee6c (patch)
treefa1518ce5e6580886d8f8b4d9772474cd6f67184 /Client/Source/Phy2DLite/Math.h
parent83fedef41f6dcea4dde010abb025b7ed647d0501 (diff)
*number -> fixed
Diffstat (limited to 'Client/Source/Phy2DLite/Math.h')
-rw-r--r--Client/Source/Phy2DLite/Math.h52
1 files changed, 26 insertions, 26 deletions
diff --git a/Client/Source/Phy2DLite/Math.h b/Client/Source/Phy2DLite/Math.h
index 7e10b73..987b55a 100644
--- a/Client/Source/Phy2DLite/Math.h
+++ b/Client/Source/Phy2DLite/Math.h
@@ -14,9 +14,9 @@ namespace Phy2D
struct Vec2
{
Vec2() {}
- Vec2(number x, number y) : x(x), y(y) {}
+ Vec2(fixed x, fixed y) : x(x), y(y) {}
- void Set(number x_, number y_) { x = x_; y = y_; }
+ void Set(fixed x_, fixed y_) { x = x_; y = y_; }
Vec2 operator -() { return Vec2(-x, -y); }
@@ -30,12 +30,12 @@ namespace Phy2D
x -= v.x; y -= v.y;
}
- void operator *= (number a)
+ void operator *= (fixed a)
{
x *= a; y *= a;
}
- number Length() const
+ fixed Length() const
{
return SQRT(x * x + y * y);
}
@@ -45,15 +45,15 @@ namespace Phy2D
return std::to_string((float)x) + "," + std::to_string((float)y);
}
- number x, y;
+ fixed x, y;
};
struct Mat22
{
Mat22() {}
- Mat22(number angle)
+ Mat22(fixed angle)
{
- number c = COS(angle), s = SIN(angle);
+ fixed c = COS(angle), s = SIN(angle);
col1.x = c; col2.x = -s;
col1.y = s; col2.y = c;
}
@@ -67,11 +67,11 @@ namespace Phy2D
Mat22 Invert() const
{
- number a = col1.x, b = col2.x, c = col1.y, d = col2.y;
+ fixed a = col1.x, b = col2.x, c = col1.y, d = col2.y;
Mat22 B;
- number det = a * d - b * c;
+ fixed det = a * d - b * c;
assert(det != _0);
- det = (number)_1 / det;
+ det = (fixed)_1 / det;
B.col1.x = det * d; B.col2.x = -det * b;
B.col1.y = -det * c; B.col2.y = det * a;
return B;
@@ -80,22 +80,22 @@ namespace Phy2D
Vec2 col1, col2;
};
- inline number Dot(const Vec2& a, const Vec2& b)
+ inline fixed Dot(const Vec2& a, const Vec2& b)
{
return a.x * b.x + a.y * b.y;
}
- inline number Cross(const Vec2& a, const Vec2& b)
+ inline fixed Cross(const Vec2& a, const Vec2& b)
{
return a.x * b.y - a.y * b.x;
}
- inline Vec2 Cross(const Vec2& a, number s)
+ inline Vec2 Cross(const Vec2& a, fixed s)
{
return Vec2(s * a.y, -s * a.x);
}
- inline Vec2 Cross(number s, const Vec2& a)
+ inline Vec2 Cross(fixed s, const Vec2& a)
{
return Vec2(-s * a.y, s * a.x);
}
@@ -115,7 +115,7 @@ namespace Phy2D
return Vec2(a.x - b.x, a.y - b.y);
}
- inline Vec2 operator * (number s, const Vec2& v)
+ inline Vec2 operator * (fixed s, const Vec2& v)
{
return Vec2(s * v.x, s * v.y);
}
@@ -130,7 +130,7 @@ namespace Phy2D
return Mat22(A * B.col1, A * B.col2);
}
- inline number Abs(number a)
+ inline fixed Abs(fixed a)
{
return a > _0 ? a : -a;
}
@@ -145,22 +145,22 @@ namespace Phy2D
return Mat22(Abs(A.col1), Abs(A.col2));
}
- inline number Sign(number x)
+ inline fixed Sign(fixed x)
{
return x < _0 ? -_1 : _1;
}
- inline number Min(number a, number b)
+ inline fixed Min(fixed a, fixed b)
{
return a < b ? a : b;
}
- inline number Max(number a, number b)
+ inline fixed Max(fixed a, fixed b)
{
return a > b ? a : b;
}
- inline number Clamp(number a, number low, number high)
+ inline fixed Clamp(fixed a, fixed low, fixed high)
{
return Max(low, Min(a, high));
}
@@ -172,18 +172,18 @@ namespace Phy2D
b = tmp;
}
- //// Random number in range [-1,1]
- //inline number Random()
+ //// Random fixed in range [-1,1]
+ //inline fixed Random()
//{
- // number r = (number)rand();
+ // fixed r = (fixed)rand();
// r /= RAND_MAX;
- // r = (number)2.0f * r - _1;
+ // r = (fixed)2.0f * r - _1;
// return r;
//}
- //inline number Random(number lo, number hi)
+ //inline fixed Random(fixed lo, fixed hi)
//{
- // number r = (number)rand();
+ // fixed r = (fixed)rand();
// r /= RAND_MAX;
// r = (hi - lo) * r + lo;
// return r;