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author | chai <chaifix@163.com> | 2021-11-30 22:25:37 +0800 |
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committer | chai <chaifix@163.com> | 2021-11-30 22:25:37 +0800 |
commit | 9e0e01b7f4375063f06e494113187d48614628e0 (patch) | |
tree | 21a4901612ad92c121f4c887a33b1bbbe87c6b00 /Client/ThirdParty/imgui/examples/example_apple_metal/README.md |
+init
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-rw-r--r-- | Client/ThirdParty/imgui/examples/example_apple_metal/README.md | 10 |
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diff --git a/Client/ThirdParty/imgui/examples/example_apple_metal/README.md b/Client/ThirdParty/imgui/examples/example_apple_metal/README.md new file mode 100644 index 0000000..c13df2f --- /dev/null +++ b/Client/ThirdParty/imgui/examples/example_apple_metal/README.md @@ -0,0 +1,10 @@ +# iOS / OSX Metal example + +## Introduction + +This example shows how to integrate Dear ImGui with Metal. It is based on the "cross-platform" game template provided with Xcode as of Xcode 9. + +Consider basing your work off the example_glfw_metal/ or example_sdl_metal/ examples. They are better supported and will be portable unlike this one. + + + |